Games Journalism General

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:lol: :lol: :lol:
 
Don't forget the fact that a fricken pigeon managed to be more intelligent than him.

https://youtube.com/watch?v=OOjXaAZHEQE
Speaking of Dean Takahashi, aka the video game journalist that plays terribly at the Cuphead tutorial, his butt-buddy Jeff Grubb from Giant Bomb (aka Jeff Cuckgrubber of the Alyssa Mercante Simps of the Cuck Table) is meanwhile hypocritically attacking over 100K gamers as "bitchasses" because gamers are criticizing Mixtape.
(Archives)
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Remember, Jeff Grubb hates gamers except for himself. And he's also a simp of Alyssa Mercante that cheered for her when she taunted people to fight her "physically".
(Tossed in an AI edit & edit of Jeff Grubb's title just for lulz)
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I see that the fat pro-woke guido Ginacarlo Collado is coming to defend Jeff Grubb. Simps protecting other simps after all.
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Jeff Grubb bitching about 100,000 people not liking a video game, meanwhile on Giant Bomb he is having his fat cuck employee dress up like a literal dancing monkey to beg for subscribers.

Just look at how much fun they are having at Giant Bomb:


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I miss when video games were just about providing a fun gameplay experience instead of pushing identity politics and forced messaging that nobody asked for.
Games like Mixtape aren't even messaging, they're just pseudo-therapy. The people who relate to the characters had shitty childhoods, shitty friends, or are shitty people. It's cathartic seeing representations of yourself or your friends act cool, instead of like losers. And it ends on the positive "full of potential" phase, instead of the messy adult life they feel angst about.

Games journos, a class of over-educated midwits who think therapy is a baseline requirement in modern lives, fall for this garbage all the time.
 
Jeff Grubb bitching about 100,000 people not liking a video game, meanwhile on Giant Bomb he is having his fat cuck employee dress up like a literal dancing monkey to beg for subscribers.
Ryan Davis spinning in his grave and Gerstmann looking longingly at a .45 in his closet.

Games like Mixtape aren't even messaging, they're just pseudo-therapy. The people who relate to the characters had shitty childhoods, shitty friends, or are shitty people. It's cathartic seeing representations of yourself or your friends act cool, instead of like losers. And it ends on the positive "full of potential" phase, instead of the messy adult life they feel angst about.
Games like Mixtape aren't games - they're barebones "interactive stories". It makes them feel as if they get video games - even when they don't because to praise mixtape is a pretty blatant admission of "I don't understand video games".
 
No school would have blown the money on a burner like that in the early to mid 90s(not to mention burning an audio CD at 1x or 2x would have taken well... 1x or 2x the duration of the audio which is also absurd use for a school. As the price came down, sure.
My school did, it was in the admin room, external SCSI, and if you moved the fucking mouse pointer while burning a disc it would most likely fail. I used that thing all the time to burn my warez.
 
My school did, it was in the admin room, external SCSI, and if you moved the fucking mouse pointer while burning a disc it would most likely fail. I used that thing all the time to burn my warez.
In the early to mid 90s? I don't mean 97 or whatever. I'm talking 92-95. Yeah obviously the tech existed, but letting students use it for random shit? If it happened it happened, but it definitely wasn't common.

Someone mentioned this game taking place in 1999 due to the soundtrack, if that's the basis then the game takes place in 2011. Like I said in another post, the visuals in the game are a fucking mess of 80s and 90s shit in ways that don't make sense.
 
Games like Mixtape aren't games - they're barebones "interactive stories".
Yes, but that's what talk therapy is anyway, barebones interactive introspection.

"How are you doing today?"
(words words words)
"And how does that make you feel?"
(words words words)
"And how did that conversation make you feel?"
(words words words)
"And how did that make you feel?"

etc.
 
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