Games Journalism General

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Mechanics are going to start being fucked with here and there after all the retarded journalists basically making it sound like if you like a gaming having challenge you're a nazi. So, expect games that had no difficulty options to get an easy mode or gay "accessibility" options that make it easy to win, like The Last of Us Part 2. Even then, coping that "it's only the writers. It's only the artists. It's only the producers" or whatever is just sad. The money from sells still goes to those freaks. The cancer spreads everywhere, sooner or later. Got some programmer or designer that stands his ground? He'll be replaced sooner or later.

What people don't get is that the mean person going into gaming are political retards and hack writers that can't even finish a book. So they use gaming as a way to tell "stories that matter" and all that shit. You want an image of the future of gaming, go to the nearest college or whatever where they "teach gaming" and look at the people that want to make games. It's tumblr in the flesh.
I saw the IGDA/ADL pamphlets being tossed around high school game development electoral classes. I know what they're up to.
 
I saw the IGDA/ADL pamphlets being tossed around high school game development electoral classes. I know what they're up to.
Oh, yeah. That reminds me of something that happened a while ago with the ADL and Valve. I think it was the ADL bitching out "Steam allowing hate" or some gay shit like that and Valve basically gave them some cash to shut up. But yeah, things are totally not getting worse, guys lol
 
I'm sure this funny to others lol


Mechanics are going to start being fucked with here and there after all the retarded journalists basically making it sound like if you like a gaming having challenge you're a nazi. So, expect games that had no difficulty options to get an easy mode or gay "accessibility" options that make it easy to win, like The Last of Us Part 2. Even then, coping that "it's only the writers. It's only the artists. It's only the producers" or whatever is just sad. The money from sells still goes to those freaks. The cancer spreads everywhere, sooner or later. Got some programmer or designer that stands his ground? He'll be replaced sooner or later.
So we're doing this now? I don't see why accessibility modes and easy modes are a bad thing for most games, especially to account for things like colorblindness or people who struggle with things like button mashing. I personally know people who have had issues like that who were unable to play certain games because of issues like that and that is kind of shit.

Edit: TBC I don't believe every game should have an easy mode but these are definitely the kinds of things you should think about when designing a game.
 
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So we're doing this now? I don't see why accessibility modes and easy modes are a bad thing for most games, especially to account for things like colorblindness or people who struggle with things like button mashing. I personally know people who have had issues like that who were unable to play certain games because of issues like that and that is kind of shit.
Yet another retard missing the point lol Try reading it again, "Mechanics are going to start being fucked with here and there after all the retarded journalists basically making it sound like if you like a game having challenge you're a nazi."

I don't care if people add color blind shit, no bitches about subtitles, but if you want to act like the bitching about games like Dark Souls is not a thing, just keep sticking your head in the sand.
 
I think it was the ADL bitching out "Steam allowing hate" or some gay shit like that and Valve basically gave them some cash to shut up. But yeah, things are totally not getting worse, guys lol
Well they are but that's not why. That's an ancient race hustle that goes back to the Jesse Jackson and Sharpton days.
 
I also don't see how games having an easy mode is a problem. Do the developers come to your house and shank you if you choose hard mode? I don't understand.

There are plenty of games, like Dark Souls, that shouldn't have easy modes (especially since in that case you can already cheese them with summoned players that carry you through the game) but most games benefit from having a difficulty selection.
 
I also don't see how games having an easy mode is a problem. Do the developers come to your house and shank you if you choose hard mode? I don't understand.
If you are too dumb to not get it, you are too dumb for any explanation. Just go play your little Chinese girl games and forget you read any of my posts lol Maybe there's a new update to Minecraft to play
 
Wow. What a convincing, thought provoking and informative argument. I am totally convinced. Clearly you are one of the great thinkers of our time.
 
Yet another retard missing the point lol Try reading it again, "Mechanics are going to start being fucked with here and there after all the retarded journalists basically making it sound like if you like a game having challenge you're a nazi."

I don't care if people add color blind shit, no bitches about subtitles, but if you want to act like the bitching about games like Dark Souls is not a thing, just keep sticking your head in the sand.
Just look at what happened to Paper Mario, if you want an example.
 
EGM especially had a really great vibe to it, you knew those guys were on your side, not viewing you with contempt, you knew they were genuine in their love of video games and you knew that even when you disagreed with them, they were still bros who you'd probably enjoy hanging out with, not pure, concentrated douche chills like a modern Kotaku journalist.
of course not everybody was "on the take", but you also have to remember it's much easier to fudge a 7/10 into an 8 and handwave it away with personal preference, while these days they try to sell you a 4/10 (as in less than mediocre) as a "10/10 BEST GAME EVARR BUY NOW!!!11", because even dumb companies understand shit rated like the shit it is won't sell. that's why you got fun stuff like rise of skywalker stuck at a 86% score since release.
in the past they still tried to sell you something, however it was easier and they valued their integrity? principles? more (just think back to the kane & lynch debacle).

I also don't see how games having an easy mode is a problem. Do the developers come to your house and shank you if you choose hard mode? I don't understand.

There are plenty of games, like Dark Souls, that shouldn't have easy modes (especially since in that case you can already cheese them with summoned players that carry you through the game) but most games benefit from having a difficulty selection.
because you're confusing accessibility with difficulty.
the problem is that it's much easier and cheaper to just lower or outright remove the challenge than put in the work to design it to be accessible, not to mention all the additional features you'd have to implement that only cover a very small fraction of the playerbase (meaning they have shit cost/benefit ratio where the beancounters are concerned).
but a "game" needs a challenge, otherwise you end up with an interactive movie that's basically "press x to continue" - and you know at some point someone will complain about that too, what's the solution, remove it as well?

without getting into competitive stuff which affects more than one person, there's still an accepted limited to things. if you say you beat super mario 1 people know what that means. playing it on journalist mode where all you have to do is press right with no danger of dying simply isn't the same.
besides "why shouldn't it have an easy mode" is a silly argument, because you can easily argue "why should it"? for sales? so more people can play it even tho it's a completely nerfed and different experience to the point they could just as well watch a longplay? not every game is for everybody, of course no company is gonna tell you that since too many dumb people would just take it as "oh Wow you don't want my money then, fuck you" entitlement instead of accepting that simple fact.

sure, in the past you could cheat to remove the challenge yourself, but in end you were still aware what you did by removing that challenge, asking for an easy mode is simply removing that responsibly by saying "see, I still beat it as intended, I'm as good as you, I deserve the same achievement". and if you think that's bullshit just look up carry runs in MMOs to see what I mean.

Mechanics are going to start being fucked with here and there after all the retarded journalists basically making it sound like if you like a gaming having challenge you're a nazi. So, expect games that had no difficulty options to get an easy mode or gay "accessibility" options that make it easy to win, like The Last of Us Part 2. Even then, coping that "it's only the writers. It's only the artists. It's only the producers" or whatever is just sad. The money from sells still goes to those freaks. The cancer spreads everywhere, sooner or later. Got some programmer or designer that stands his ground? He'll be replaced sooner or later.

What people don't get is that the mean person going into gaming are political retards and hack writers that can't even finish a book. So they use gaming as a way to tell "stories that matter" and all that shit. You want an image of the future of gaming, go to the nearest college or whatever where they "teach gaming" and look at the people that want to make games. It's tumblr in the flesh.
that has always been the case and honestly you're a few years late complaining about that. mass effect 2 is notorious for it's changes because some retarded journo didn't understand you can upgrade stuff, and that was 11 years ago. half-life is even older when they changed maps because people got confused. or look up dishonored where people took an npc saying "you can't go upstairs" as law and never tried. dumb people have always been a scourge to development, but any company wants to sell to dumb people too (since there are a lot of it), so of course they change it for what they think broader appeal.
what you're seeing now is that the chicken has finally come home to roost - AAA has been high risk and borderline unfeasible for years, which means companies logically trying to broaden their audience for more sales (always a bad idea) while reducing costs. much cheaper to have some hack work for peanuts to get his woke script into a game than pay someone properly (hollywood has the same issue to a degree), same for paying competent developers.

that's why most of the AA+ sphere has been shit for years and likely won't change anytime soon. it won't crash but you'll simply see less of it they can't make they the money they need, which hampers trying to get their wokeshit out since the indie space is waaaaaaaaay to crowded and freeform, meaning you could do stuff that would never fly otherwise and there's actual competition in quality (inb4 >indie >quality).
 
Thank you so much! :)
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What I’ve noticed is that the same journalists that complain about having an Easy Mode in every game that’s supposed to be hard, is that they’ll never spend more than a hour on a normal difficulty setting like game.

You never see video game journalists critiquing about the fact that we need to get rid of Normal, or Intermediate, difficulty.
 
because you're confusing accessibility with difficulty.
I genuinely hate how they hijacked accessibility because journalists are too incompetent to play video games with a fully abled body. Accessibility used to be special controller projects like there was a charity that designed custom controllers for people who might be missing a few fingers or have a defect of some kind. They have fully modular controllers now too. It used to be about keymapping, adjusting tint for color blind people or increasing the size of subtitles and etc.

It's exactly like when fat people hijacked body positivity.
 
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