- Joined
- Nov 26, 2024
The original games environments were 'oppressive' giving it the real atmospheric kick it needed to sell the concept of haunted Chucky Cheese. It feels hostile and unsafe even without the animatronics. And that's your "refuge" from the real threats, the office that feels like it wants you dead is your only safe haven.I hope they go more of the game's route with 3, I'm not sure why but I've always digged the grungier art style of that game. I remember back when it first came out and I heard it was going to be set in a "haunted house" I expected to be extremely corny, but honestly the execution of that game is probably my favorite in the series.
The movies lack this complely. They tried to ape the look but all they took away from the original visual design was grimey, run down, and abandoned. The change in location between scenes also detracts from this even more. Because the characters we see are never 'trapped' like you were in the game so you aren't even allowed to soak in the facade of their FNAF locations. It's just cut after cut from Fazbear pizzaria to some other random place constantly removing you from the scary space.
Two movies and they still can't find a way to translate that feeling from the games onto the big screen. Two times they have learned nothing and been rewarded. I'm not confident in their adaptation of 3 being even close in atmosphere to the game. Do you think they can resist not shoving in more animatronics than Afton? I personally think it's going to be a bastard script because a single antagonist is going to be too difficult for their smooth brains to write. But I would love to be proven wrong.