Five Nights At Freddy's

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
I hope they go more of the game's route with 3, I'm not sure why but I've always digged the grungier art style of that game. I remember back when it first came out and I heard it was going to be set in a "haunted house" I expected to be extremely corny, but honestly the execution of that game is probably my favorite in the series.
The original games environments were 'oppressive' giving it the real atmospheric kick it needed to sell the concept of haunted Chucky Cheese. It feels hostile and unsafe even without the animatronics. And that's your "refuge" from the real threats, the office that feels like it wants you dead is your only safe haven.

The movies lack this complely. They tried to ape the look but all they took away from the original visual design was grimey, run down, and abandoned. The change in location between scenes also detracts from this even more. Because the characters we see are never 'trapped' like you were in the game so you aren't even allowed to soak in the facade of their FNAF locations. It's just cut after cut from Fazbear pizzaria to some other random place constantly removing you from the scary space.

Two movies and they still can't find a way to translate that feeling from the games onto the big screen. Two times they have learned nothing and been rewarded. I'm not confident in their adaptation of 3 being even close in atmosphere to the game. Do you think they can resist not shoving in more animatronics than Afton? I personally think it's going to be a bastard script because a single antagonist is going to be too difficult for their smooth brains to write. But I would love to be proven wrong.
 
The movies lack this complely. They tried to ape the look but all they took away from the original visual design was grimey, run down, and abandoned. The change in location between scenes also detracts from this even more. Because the characters we see are never 'trapped' like you were in the game so you aren't even allowed to soak in the facade of their FNAF locations. It's just cut after cut from Fazbear pizzaria to some other random place constantly removing you from the scary space.
The problem is they tried to slap the original location into FNAF's "modern" era, and make the restaurant shiny and state-of-the-art like it were the Pizzaplex. Scott didn't care about remaining faithful to the aesthetic, he just wanted it to match the current "look" of FNAF for marketing purposes, like he does every time he "evolves" the series' artstyle. I can guarantee you if the movie had released on schedule from when it was first announced a decade ago, the visual style would've been a spitting image of the clickteam games instead. [Or at least, as close to it as they could get.]

This is just Scott proving once again that he is his own worst enemy.
 
Finally had a chance to see the new movie, and...honestly, I'm shocked people seem to hate it so much. I think it was better than the first. From the way people talked about Vanessa and her daddy issues, I thought it'd be like, every other scene, but there was really only two scenes. I think maybe five minutes or so of the movie was dedicated to her issues, which is barely anything at all. The new animatronics were way more dangerous, though I admit the fact they only killed one person after their escape was disappointing. I am dreading when Charlotte is stopped in the next (maybe) movie and gets to go to heaven despite killing at least four people. The kids from the first movie were at least brainwashed, but Charlotte has no such excuse.

And very glad there was actually a game-like segment, even if it was short.

Didn't like how Toy Chica was such a spotlight hog, had more screentime and lines than basically all the other animatronics put together. I can only assume it's because she was voiced by someone as high profile as Megan Fox.
 
Last edited:
She's also the most simped after character in the franchise.
Yeah, I guess. I did notice it was strange how Abby kept referring to "Chica and the others" at the start. Thought Freddy would get top billing, then I sorta realized it made sense as Toy Chica kept getting the lion's share of scenes.
 
Watched the second movie. Looks quite good, although the pacing is terrible as it goes waay too fast, kinda like the first movie. It also has the issues of setting up the third and possibly fourth movies so it ends in a "wait, that's it?" moment.

I like that they forget about the marionette in the end, although I can't blame them considering the protagonists were about to die. I'm not sure where exactly this evil brother comes from. Is he meant to be the protagonist of the first games, now evil? He has barely any intro and feels shoved in at the last minute.
The movie also has William Afton doing everything, even creating the giant Circus Baby animatronic by himself. With what money? Or resources? Henry shows up and gives an important line... Right AFTER the post-credits scene, when it should have been in the movie.
Oh, and making the Marionette evil means that she and William will have to be dealt in the third movie, or maybe more, as the Marionette can now possess ACTUAL people, which seems a bit too powerful IMO.

In short, the writing keeps tripping with itself. Exactly like the game!

I can buy a likely second-rate elementary school somehow having a surprisingly strong fixation with robotics, but, one thing that's absolutely inexcusable...

What's a Candy The Cat arcade cabin doing in a FNAF pizzeria? That's treason!
 
I am dreading when Charlotte is stopped in the next (maybe) movie and gets to go to heaven despite killing at least four people.
Maybe she's taking the place of the angry vengeful spirit possessing Golden Freddy in UCN, who doesn't move on so it can drag Afton into a Hell of its own making. I liked that Scott skipped the clusterfuck he turned Golden Freddy/Crying Child/Marionette/Charlotte/Vengeful Spirit into and went with one character who had a connection to Afton to justify her "special ghost" status instead of a random child.

But you're right we'll probably get an unsatisfying ending like that.


Yeah, I guess. I did notice it was strange how Abby kept referring to "Chica and the others" at the start. Thought Freddy would get top billing, then I sorta realized it made sense as Toy Chica kept getting the lion's share of scenes.
I guess we're supposed to see it as Abby's best friend among the victims is the little ghost girl possessing Chica...except this is never shown, this was never indicated in the previous movie and the only kid who gets screentime is Golden Freddy who never even appears as an animatronic.
 
Maybe she's taking the place of the angry vengeful spirit possessing Golden Freddy in UCN, who doesn't move on so it can drag Afton into a Hell of its own making.
You're assuming they gave any forethought into how the movies will adapt the overall lore. But you can tell they didn't given how they adapted the Marionette/security puppet from its original role and motivation. They took "give gifts, give life" and turned it into a generic "Adults let me die, adults bad! Kill all adults/parents." Not even directly targeting Willie, her killer, for whatever reason. The movies so far are ok, and sometimes fun to watch. But they are basically bad fanfiction teir in terms of adapting the lore. Which is Scott's fault for letting the producer walk all over him in the writers room.
I guess we're supposed to see it as Abby's best friend among the victims is the little ghost girl possessing Chica...except this is never shown, this was never indicated in the previous movie and the only kid who gets screentime is Golden Freddy who never even appears as an animatronic.
The Freddie animatronic not being the face of the movies is a travesty. There's no reasonable explanation for why they went with chica either. I just assumed the production team/producer were all massive gooners who favored chica for their own depraved reasons and wanted to make this 'their' story. Explains why they got Megan Fox to voice chica for the second movie and not the original VA from UCN or the VA from security breach.
 
But you can tell they didn't given how they adapted the Marionette/security puppet from its original role and motivation. They took "give gifts, give life" and turned it into a generic "Adults let me die, adults bad! Kill all adults/parents." Not even directly targeting Willie, her killer, for whatever reason.
That one was dumb, yep, and it was an excuse for the Marionette to be hostile to everyone and have the robots go outside, which contradicts one last plot-point revealed at the end of the movie about how they can't do that.
At least the Withered Ones are given a more plausible explanation about being prototypes being forgotten there. Why do they still have power? For the same reason the second pizzeria that's actually the first that no-one remembers about, still has power. I guess the ghosts pay the bills.

But they are basically bad fanfiction teir in terms of adapting the lore. Which is Scott's fault for letting the producer walk all over him in the writers room.
Not that the games had good writing. At least there's no nigger overload here...

The Freddie animatronic not being the face of the movies is a travesty. There's no reasonable explanation for why they went with chica either.
Wasn't that the case in the first movie? Toy Freddy is an unwanted step child with fat fingers.

Explains why they got Megan Fox to voice chica for the second movie and not the original VA from UCN or the VA from security breach.
But that one is not excusable, other than Megan Fox sells while the latter doesn't, so she gets the major role.
 
That one was dumb, yep, and it was an excuse for the Marionette to be hostile to everyone and have the robots go outside, which contradicts one last plot-point revealed at the end of the movie about how they can't do that.
At least the Withered Ones are given a more plausible explanation about being prototypes being forgotten there. Why do they still have power? For the same reason the second pizzeria that's actually the first that no-one remembers about, still has power. I guess the ghosts pay the bills.
I don't know where you're from, but most retail property in the US remains powered even when abandoned. They just keep the main breaker off but the leg of power from the grid is still active. Also Michael being/posing as the night guard there at least indicated hes doing something or maintaining the place. Even with the movies FNAF fans have to do the heavy lifting when it comes to world building it seems.
Not that the games had good writing. At least there's no nigger overload here...
Agreed
Wasn't that the case in the first movie? Toy Freddy is an unwanted step child with fat fingers.
I assume it was Hollywood types who are still uncertain that video game adaptations can sell on name alone. They basically force rewrites and push B/A list actors into it because that's all they know. To them it's not story or settings that sells but cinematics and talent.
But that one is not excusable, other than Megan Fox sells while the latter doesn't, so she gets the major role.
Like above this doesn't apply to the FNAF franchise. I would argue that no one who saw the movie did it because Megan Fox was "in it". The movie was watched by FNAF fans and children, that's it, who generally don't care about celebrities. They were more exited that Mat Pat was the voice of toy Bonnie. So there's no reason for the production to fixate on Megan/Chica, unless that was a creative choice they deliberately wanted to make.

But they are really disconnected from what the fan base actually wants and are just pushing their own ideas and fannon now. If they wanted the movie to sell well to the fans then fuck celebrities. Advertise it as this: story adapted by Mat Pat, lead animatronics front and center to the plot and with a special appearance by Markiplier. There, you now are guaranteed to make all the money while spending less and putting in almost no effort. It sometimes hurts knowing how braindead Hollywood/movie producers are.
 
I guess we're supposed to see it as Abby's best friend among the victims is the little ghost girl possessing Chica...except this is never shown, this was never indicated in the previous movie and the only kid who gets screentime is Golden Freddy who never even appears as an animatronic.
Yeah, this was absolutely meant to be the in-universe reason despite there being no established relationship like this. I think Megan Fox either demanded/required a large role in order to participate, or they just wanted to get their money's worth having such a big name voicing one of the animatronics.
 
The original games environments were 'oppressive' giving it the real atmospheric kick it needed to sell the concept of haunted Chucky Cheese. It feels hostile and unsafe even without the animatronics. And that's your "refuge" from the real threats, the office that feels like it wants you dead is your only safe haven.

The movies lack this complely. They tried to ape the look but all they took away from the original visual design was grimey, run down, and abandoned. The change in location between scenes also detracts from this even more. Because the characters we see are never 'trapped' like you were in the game so you aren't even allowed to soak in the facade of their FNAF locations. It's just cut after cut from Fazbear pizzaria to some other random place constantly removing you from the scary space.

Two movies and they still can't find a way to translate that feeling from the games onto the big screen. Two times they have learned nothing and been rewarded. I'm not confident in their adaptation of 3 being even close in atmosphere to the game. Do you think they can resist not shoving in more animatronics than Afton? I personally think it's going to be a bastard script because a single antagonist is going to be too difficult for their smooth brains to write. But I would love to be proven wrong.
This contrast between the old haunted feeling aesthetic and the new barebones killer robot aesthetic has been a problem with the franchise since Sister Location came out.

Scott Cawthon honestly seems to have forgotten the horror and haunted aspect of his own franchise.
The thing about Five Nights at Freddy's 1 was how Scott inserted tidbits that enforced the "haunted" aspect of the game.

In the first game, there was an "eldritch" aspect to the animatronics, he did this by seemingly giving them ghostly powers like changing papers that you have seen on the wall with newspaper clippings about the original murder of the 5 children, making images of close ups of the animatronics and words like "it's me" flicker in your vision, and the heads of the animatronics twitching with weird noises.

All these things are what made the animatronics feel like actual horror monsters.
It simply by adding an eldritch element to them that sold the horror and unnerving aesthetic.

But Scott later on seemingly completely forgot about that by the time Sister Location came out, and now they just feel like generic killer robots that you commonly see in Videogames and media in general.
 
Do you think they can resist not shoving in more animatronics than Afton?
INB4 the hallucinations are treated more like real animatronics rather than, well, fear and oxygen deprevation induced hallucinations.
 
Scott made the mistake of letting people peek behind the curtain too much. In the first game you’re kinda left wondering - are they haunted? Is it actually just their programming thats making them hostile? Are the hallucinations just paranoia and exhaustion based mania? As the series progressed Scott just couldn’t help himself so now we know: Yes, the robots are 100% haunted. We how they are and who they are and how it happened to such minute detail that people can tell what kids died in which robot and start using that to give them pronouns. It kinda takes away the mystery, and in horror that’s like 75% of the appeal.
 
Scott made the mistake of letting people peek behind the curtain too much. In the first game you’re kinda left wondering - are they haunted? Is it actually just their programming thats making them hostile? Are the hallucinations just paranoia and exhaustion based mania? As the series progressed Scott just couldn’t help himself so now we know: Yes, the robots are 100% haunted. We how they are and who they are and how it happened to such minute detail that people can tell what kids died in which robot and start using that to give them pronouns. It kinda takes away the mystery, and in horror that’s like 75% of the appeal.
Occam's razor always made it seem extremely obvious the suits were haunted. All the pieces were there and the way the animatronics act make it obvious. Literally the only thing missing was a character saying "Yeah, these things are possessed by ghosts."

And I really do miss the hauntings of the early games. Golden Freddy, the animatronics doing freaky and unnatural things, the Shadows...it had such charm to it that the franchise just lacks.
 
https://gamejolt.com/games/frickbears3/930477

Wake the fuck up you niggers. New absolute kino fan game just dropped. Five Nights at Frickbear's 3.

43544224252.png


I tried the first 2 nights and it's very high quality. The sprites look beautiful, the difficulty is fully customizable. It has custom night. The story is short, it has 5 nights but 4 different endings and 3 different night guards assigned to 3 different difficulty modes.
 
https://gamejolt.com/games/frickbears3/930477

Wake the fuck up you niggers. New absolute kino fan game just dropped. Five Nights at Frickbear's 3.

View attachment 8701227

I tried the first 2 nights and it's very high quality. The sprites look beautiful, the difficulty is fully customizable. It has custom night. The story is short, it has 5 nights but 4 different endings and 3 different night guards assigned to 3 different difficulty modes.
*nosebleeds*
The art alone in the banner is awesome!!
 
https://gamejolt.com/games/frickbears3/930477

Wake the fuck up you niggers. New absolute kino fan game just dropped. Five Nights at Frickbear's 3.

View attachment 8701227

I tried the first 2 nights and it's very high quality. The sprites look beautiful, the difficulty is fully customizable. It has custom night. The story is short, it has 5 nights but 4 different endings and 3 different night guards assigned to 3 different difficulty modes.
making my custom guard into max payne
 
So what now? Is the franchise just in stasis until the third movie? Are there no other games in the pipeline? Ruin 2? Five Laps at Freddy's? Not even one of those Freddy in Space-style joke games?
 
So what now? Is the franchise just in stasis until the third movie? Are there no other games in the pipeline? Ruin 2? Five Laps at Freddy's? Not even one of those Freddy in Space-style joke games?
Joke games have probably gone the way of the dinosaur since Scott's not churning them out himself anymore. Five laps eventually but it's a fan game so god knows the time table on that. Secret of the Mimic will probably eventually get a VR support update, that might come with a DLC for it too. The best lead for what's next turned out to be one of Scott's old contractors going into business for himself.
 
Back
Top Bottom