- Joined
- Apr 21, 2019
so I take it important characters have different personalities and levels of morality depending on whether you choose their route? that's kinda disappointing to know actually. having a game with five different perspectives and ideologies to choose from would be interesting if they were consistent across all playthroughs. it sounds like the devs wanted you to feel 100% vindicated no matter what choice you made. that and a popularity spike are the perfect recipe for idiotic fan wars. everybody is completely right and everybody is literally hitler because depending on the route they actually ARE.
Simply speaking with loose spoilers, as I doubt you care about spoilers.
Edelgard is very much a "the ends justify the means" sort of leader. In her mind Fodlan is a ticking time bomb waiting to happen so she goes to big extremes to ensure the time bomb goes off when she thinks she can fix the issue due to her super human abilities that have cursed her with an (implied) limited life span of maybe a decade at best. She has something of a savior complex and is trying to play 4D chess and ultimately just wants to fight the church and the mole people/dark wizards of this game, the other nations get in the way for one reason or another.
Dimitri is a person with very noble virtues that ultimately goes insane eventually due to personal trauma that fuels his noble virtues and eventually takes those virtues to a very violent turn in 3 of 4 routes. He wants Edelgard's head due to a big misunderstanding that Edelgard sort of creates due to her flaws as a person that focuses too much on trying to save Fodlan.
Claude is more or less a progressive good boy that wants everyone to unite and have open contact with the rest of the world, what little we hear of it, it is implied that Fodlan isn't exactly a very open nation and has little clue what exists outside of its borders because of its political issues. He has very nicey nice ideals that most sane people think are okay and reasonable, he is objectively the least insane and the one you'll like the most more likely then not as a person. He is also underutilized as shit and over hyped for being some galaxy brained master tactician in a game with really shitty maps.
Rhea/The Church represents a fairly reasonable sounding religion at a glance that is built off a lie, but a very useful lie for the time that ultimately ends up causing problems many generations later. Rhea is kind of a person that is too lost in her own secret goals for the church (that also have some questionable morality) to really care about the world that her church is supposed to lead, and everyone around her just follows her blindly for one reason or another. Rhea is meant to ultimately guide everyone, but fails due to her traumatic emotional issues, she is also quite crazy.
Mole people are bad, they're the dark wizards, the Nergal, the evil cult, they're just bad straight up no questions asked and are explained like shit.
I ultimately get why Edelgard starts the war, I think she has a lot of short sighted moments (Oh wait commoners need education to advance in a matriarcy? oops) and I feel the mole people being explained terribly makes her whole shadow war with them also kind of shit which makes her look more like a dip shit then she is supposed to be. I personally wish this game focused on her as she has interesting potential. Route games are a mistake.