- Joined
- Apr 21, 2019
We actually get a glimpse of Iroh’s old personality as he was taking Ba Sing Se (sorry for incorrect spelling). In it he laughed about burning it to the ground. He is a decently light hearted character, so one could interpret it as just a goof, but it could also be seen as a general lack of respect and care for another culture. After his son’s death, we see Iron take a 180 on this as he begins to see the importance of all elements and learns from them instead of destroying.
I legitimately don't remember this as I haven't seen Airbender in its fullest in years outside of watching random clips that I remember. So fair enough, my point still stands that we never knew exactly how long Iroh took to change which is the main problem with Dimitri. Which is why I use Zuko because we can actively see how long it took for Zuko to change and how difficult it was, and Zuko quite frankly has less on his plate then Dimitri does.
I would like to challenge this a little. In the first battle against the bandits, Dimitri seems to have a hard time killing and says something along the lines of “this part doesn’t get any easier.” His support with Ingrid also has him try to tell her that war was vile and no system should reward the graphic deaths he saw on display in Duscar. There was also a line in game that comes after a Byleth conversation with Ashe, in it Ashe asks Byleth if Lonato really had to die, in which Byleth has to say some form of yes. Right afterwards, Dimitri barges in saying “Are you Insane!! Those weren’t just soldiers, but fathers and sons. We had no right to take their lives.” There are also multiple cutscenes where Dimitri questions the church’s ethics on killing.
In the earlier game, the only information we are given about the “boar” comes from Felix, as Dimitri shows no signs till Remire.
Perhaps I should have been a bit clearer, what Dimitri finds as justice (aka handling his own issues) he'll murder and seek revenge to hell or high water. Of course Dimitri would say that line, because he knows full well what it means to lose your family to war and everyone agrees that this attack on Lonato was bullshit anyway so it isn't like he is saying something very unique. Dimitri will throw all of that away though when he goes full boar based on Felix's assessment pre academy and from what we see in part 2. Considering Dimitri could care less about brutally murdering people so much that Gilbert tracked him down just from following corpses. Dimitri is a person with two very different personas, you can say he is genuinely trying to be a good person and still say he is a murder happy lunatic with emotional issues and both are correct. Dimitri even admits to this.
Felix is implied (to me anyway) to be the closest to Dimitri of the trio of Ingrid, Sylvain, and Felix and knows Dimitri better then everyone else due to how close their fathers were. Ingrid was too busy being poor, and Sylvain was too busy getting his shit kicked in by the rest of his family to be as close to Dimitri as Felix is. So I'm willing to take Felix's assessment at face value because what else can we go off of how Dimitri was coping before the game started? Just because it comes from Felix doesn't make it less valid. I doubt Felix just woke up and decide "You know what? Fuck Dimitri, boar prince, I'm going to start high school gossip tier rumors about him to make him look bad. I'll do this in tandem while acting like a edgy jackass to basically everyone so people will doubly believe me."
I think the issue with Dimitri is that we start on book 2. Dimitri’s story is that of one who was starting to go clean and then relapsed due to events, only to climb his way out again. We are told of the boar in the past by Felix, but that is not the Dimitri we meet in Garreg Mach. This one is the going clean Zuko of book 2. The temptation for Dimitri was Remire.
As for why Remire, it is due to a likely PTSD episode that got him unhinged. Think about it. TWSITD were the cause of Duscar and Dimitri knows it. Duscar, according to Dedue, was also burnt to the ground, or put to the torch. With Ingrid, we find that Dimitri is uneasy when it comes to the dead and the brutal slaughtering. Now look at Remire, a village that TWSITD decided to light on fire and send dead bodies to slaughter the innocent. This is like if someone resurrected Batman’s parents so they can hold a gun up to another little boy’s family. What they did is sick and would definitely play to every nerve Dimitri has, explaining his extreme lashing out in this instance. After that he is unhinged but still able to keep some level of composure. The breaking point was having his once crush be the face of every horror in his life. He already likely had a ptsd episode, now imagine having a love, a literal family member, now a leader of the people he hated.
You don't try to go clean and then look for revenge on the people who wronged you in the same breath, if you do you're an emotional idiot that doesn't even know your own feelings or understand how idiotic that is. I'm going to assume Dimitri isn't a complete idiot and assume he knows what is feeling and for what reason. Because Dimitri shows full well that he knows what he was feeling in those moments in his A supports and why, so I assume he was emotionally aware enough to know what he was doing in part 1.
Part of accepting loss is putting away your feelings of loss and all the baggage with it, or at least trying to. Dimitri outright refuses to do this by his own admission because he feels it is honorable to be loyal to dead people. While that sounds very noble, it is a very unhealthy way to live. If you've ever had loss in your life, trying to hold onto their feelings and wishes like they still exist is a very self destructive choice. It was these self destructive beliefs that made Dimitri so interesting for his archetype as the straight forward noble lord, too bad they just botch it and make it so he can be easily fixed when the plot demands Dimitri to be fixed so we can have a nice jolly good ending.
Also Dimitri doesn't know anything about TWSITD in part 1 really, he believes their is someone/something that caused what happened and that is about it. He doesn't know what or why and Remire is a fairly weird event that was an "experiment" for something due to all the crazy people with no pupils running about, it isn't exactly the same as his incident except that people are dying on mass in a village. He didn't somehow connect them back in chapter 4 when we get the Sword of the Creator from the raid on the tomb, so it isn't like he saw the uniforms and put 2 and 2 together. He sees Remire as another mass slaughter in progress, likely one similar to the incident Felix brings up that happened before the game began. So yes Dimitri does get PTSD triggers from this stuff, but that doesn't mean Dimitri is trying to go clean. It just means he is losing control of himself which is a reasonable response given what happened to him. You can seek revenge, try to act normal to not raise suspicion, and then eventually go fully insane anyway when your PTSD flares up.
I don't believe in your interpretation of Dimitri, I don't think Dimitri is necessarily a terrible monster 24/7 from the prologue and he can very much want good things for Duscar, but Dimitri also very much wanted to seek revenge and use violence to solve his problems in the name of justice instead of even trying to let go. The issue with that plan is Dimitri wants to go after a very small subset of people who just so happen to be behind a literal army, so Dimitri has no choice but to just kill an entire army to get his desire in those moments and nothing will stop him except himself or death. Which proceeds to make choices between terrible for no real reason (like wanting to torture Randolph for funsies) or just plain insane decisions (Running it down to Edelgard instead of helping his kingdom because fuck'em, he needs revenge NAO even if Gilbert says they can't win). That latter choice also gets him killed in 2 of the other 3 routes because Dimitri would rather die then accept that he can't kill Edelgard and take everyone else with him.
The new mechanics such as a 3D roam-able Monastery also took time out of development. So they had tons of new mechanics and four routes, the game was going to be lacking in some area.
I do not mind multiple routes, but this game should have cut one or two. The church route feels the most tacked on and pointless. It was likely only put there so players do not have to go against the church when the game directs them into choosing Edelgard first. It was pointless and took up to much time. If they had to cut a second, I would say Deer. They are a better route than Edelgard, but they feel like they have no bearing on the overall narrative, plus a Dimitri vs Edelgard story could then be made to be so much more compelling.
100% disagree, outside of the church route being trash which is just a fact, we're 2 for 2 on route games with shitty rushed stories that vary between half baked and mircowaved for 30 seconds baked. See like everything with Leciester politics to get what I mean. Remember when Lorenz's house wanted to take over the alliance? Neither did 3 houses apparently.
3 houses is arguably even more insulting because this has showings of actual real material unlike Fates, but Fates had Xander who could have been a fantastic Camus archetype if his personality wasn't so dramatically different across the different versions of Fates. Xander would have been a fantastic character if Garon sucked less and the other routes didn't exist to give Xander brain damage and make him a total asshole for no reason.
Multiple narrative choice systems just suck in video games with actual game play and not visual novels where you literally are just writing an interactive book. Their are far too many moving parts when actual gameplay needs to exist and no studio seems to ever have the budget or time to make these systems actually good and worthwhile. Fire Emblem has done absolutely nothing to convince me of otherwise. I just want a focused story again, route choices don't do anything if you give me multiple suck ass half baked stories. IS can barely even do one focused story correct, why do we expect them to make multiple at once?