Fire Emblem series

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She manifestly did not tell Ferdinand why she disliked him for two levels of the support. What is opinion is whether she was right to do so or not. That's it. She did something concrete, it's up to the viewer to decide what they think. You're not going to change their mind because that's the point of media, to interpret and decide for yourself. Anyways, I'm done. You can respond, but this is just going in circles.

Hope they remake Genealogy between Three Houses and whatever game they release next.
We're talking about different things here and you don't get that. Since I was not even referring to you in that paragraph and the specific thing I mentioned earlier was about Ingrid. And I was not continuing the Ferdinand topic. When I did mean you in that post's first paragraph I was clearly saying so rather than speaking generally.

Look if you wanna continue, send a message. If you don't I'll just accept you don't have anything to say. Be it nothing you care to say or not.

And yes Genealogy should be remade. It would benefit a lot from it. More than other candidates.
Also people will think the Lord is Marth so that should amuse
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I would ask why I can correct many misevaluations but never change the conclusion but at this point I'd rather just say Mercedes gets the best dick! Wrong again!
Your taking this from a position as if I am voting for a politician or something. I have already explained that good works and such do not make a character. If this was the case, then Claude would be leaps and bounds over Dimitri and Edelgard in popularity, as he has a tragic story, yet does not start a war or kill at a whim.

Dorothea was made to be a sad character, while Sylvain was made to be a humorous one. We are made to feel bad for Dorothea, we are made to laugh at and condemn Sylvain. I compared the scene with the knights in both as it shows a stark distinction between the two, Dorothea takes it personally and the game frames it as sad for her, Sylvain tells Dedue upon hearing it that he should leave the knights be, that he deserves the retaliation. To me Sylvain seems to own up to much of his flaws like many of the Blue Lions do, Dimitri being a prime example with his “I am a monster speeches.” I lack much sympathy for Sylvain most of the time, but the game tells me that I should not feel bad when it comes to his skirt-chasing. The point of the Blue Lions house is for Byleth to come and fix the train wrecks that reside there, giving all characters that boost Dimitri has over many characters, where we want to see them grow. The quite moments with Sylvain are also pretty impactful, showing genuine hurt at Felix and Ingrid leaving him, it adds to the character. You really see a man who put a strain on his relationships, needing to build them back. It is his fault, but that effort to improve that many Blue Lions have make him a better character.

Dorothea does not have this for me. She is not funny, so she must stand on the tragic backstory. The problem is, in a game filled with hard lives and tragedy, she just does not stack up. Dimitri pretty much kills all other characters, along with El and Bernedetta. As for personality, Dorothea plays more of a straight man. To me, she compares to Ingrid, who has a similar role. She never really gets interesting because the personality leaves much to be desired. With Ingrid, I could pick up on tragedy being there, but she honestly just came off too bland to care. Dorothea just lacks umph, a characteristic that is wholly unique, something that lesser tragic characters have to place them above, such as Marianne’s longing for death, or even Claude’s general charisma. She has some improvements, but not quite as much as a general Blue Lion. I only remember her improving on not wanting marriage in a few supports like Manuela’s, though in others like Caspar she kind of just reverts. This is all just to say, I can respect the character, but I do not take interest in them. They just lack something for me that leaves many other characters at the top.

Also, who does Mercedes support. Are you just saying her because Ferdinand and Lorenz? Alois?
 
Your taking this from a position as if I am voting for a politician or something. I have already explained that good works and such do not make a character. If this was the case, then Claude would be leaps and bounds over Dimitri and Edelgard in popularity, as he has a tragic story, yet does not start a war or kill at a whim.

Dorothea was made to be a sad character, while Sylvain was made to be a humorous one. We are made to feel bad for Dorothea, we are made to laugh at and condemn Sylvain. I compared the scene with the knights in both as it shows a stark distinction between the two, Dorothea takes it personally and the game frames it as sad for her, Sylvain tells Dedue upon hearing it that he should leave the knights be, that he deserves the retaliation. To me Sylvain seems to own up to much of his flaws like many of the Blue Lions do, Dimitri being a prime example with his “I am a monster speeches.” I lack much sympathy for Sylvain most of the time, but the game tells me that I should not feel bad when it comes to his skirt-chasing. The point of the Blue Lions house is for Byleth to come and fix the train wrecks that reside there, giving all characters that boost Dimitri has over many characters, where we want to see them grow. The quite moments with Sylvain are also pretty impactful, showing genuine hurt at Felix and Ingrid leaving him, it adds to the character. You really see a man who put a strain on his relationships, needing to build them back. It is his fault, but that effort to improve that many Blue Lions have make him a better character.

Dorothea does not have this for me. She is not funny, so she must stand on the tragic backstory. The problem is, in a game filled with hard lives and tragedy, she just does not stack up. Dimitri pretty much kills all other characters, along with El and Bernedetta. As for personality, Dorothea plays more of a straight man. To me, she compares to Ingrid, who has a similar role. She never really gets interesting because the personality leaves much to be desired. With Ingrid, I could pick up on tragedy being there, but she honestly just came off too bland to care. Dorothea just lacks umph, a characteristic that is wholly unique, something that lesser tragic characters have to place them above, such as Marianne’s longing for death, or even Claude’s general charisma. She has some improvements, but not quite as much as a general Blue Lion. I only remember her improving on not wanting marriage in a few supports like Manuela’s, though in others like Caspar she kind of just reverts. This is all just to say, I can respect the character, but I do not take interest in them. They just lack something for me that leaves many other characters at the top.

Also, who does Mercedes support. Are you just saying her because Ferdinand and Lorenz? Alois?
First, If you wanna continue this message me. I've posted enough about this particular topic in this thread for other disucssions.
But to answer your query why it's because you present it so matter-of-factly while clearly missing large parts of the character and rushing to conclusions I've had to correct. But of course, none of that changes anything ever.
But this is still absurd. Being an orphan is not a flaw, it's something Dorothea is ashamed of and insecure about. She's not hiding from a flaw when the guards talk about it but hiding from her past, out of anger that it's been discovered. Sylvain admitting to people he's fucking around with girls while he still does it does not constitute owning up to those flaws in any real way. Yes he does get over it and change but I don't think that;s what you mean.
Dorothea's backstory is much sadder and more well written than arbitrary sad moments punctuating otherwise nondescript lives (most of these backstories). Being thrown out for being born without a crest, along with your mom who dies, living on the street, being spat on by Nobles who just view you as an urchin, and then luckily finding an opera house where those same Nobles try to bed her without obligation just like her Dad did to her Mother, and then apparently they try to have her kidnapped for refusing this too often is quite a bit superior in informing the character. It's multiple kinds of experiences that are actually reinforcing a worldview. Her trying to hide from it by clinging to the popularity she knew because she doesn't know how to be vulnerable is quite a bit more oomph than you give it credit for. And we are allowed to see this when the war breaks out and she's less interested in being sociable, preferring to instead be in less trafficked monastery areas and stare in thought rather than mingle.
I mean her life is harder than most, it's more than just an arbitrary bad day or bad macguffin, it informs the way her character compensates. And also informs how the character shifts toward a more somber disposition as the story does. Her empathy for people powerless or lost takes precedent there. This is basically two different characterizations for one character, both stemming from the same backstory because it's more than just a one-off moment of human folly. How this is not "unique" is beyond me. If Claude being "charismatic" is oomph then why is no element of Dorothea's personality oomph? It sounds like it needs to be obvious like Marianne talking about suicide. But is Dorothea taking the suffering of ordinary civilians more personally not oomph enough? She does it before and after the timeskip while many people just blandly comment on how it's a shame but it never becomes something to inform their character later.
At the very least the idea she's like Ingrid is ridiculous. You're probably the only person who compares the two in this way.
And also, wanting to marry is good. I don't know why you think she needs more supports where she doesn't want to actually achieve what she woul sing about in all those operas. The whole point of Support chains is to culminate in marriage. This is utterly baffling to have to explain.

Honestly, they should remake Geneaology and Thracia since the latter is a continuation.
https://en.wikipedia.org/wiki/Fire_Emblem:_Thracia_776
I'd rather they combine the two than just really bling out Geneaology. And Thracia seems utterly forgotten.

Double posting to move on from my own autistic fight. I love arguing but it can continue privately rather than ruin the thread further.
 
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I mean her life is harder than most, it's more than just an arbitrary bad day or bad macguffin, it informs the way her character compensates. And also informs how the character shifts toward a more somber disposition as the story does. Her empathy for people powerless or lost takes precedent there. This is basically two different characterizations for one character, both stemming from the same backstory because it's more than just a one-off moment of human folly. How this is not "unique" is beyond me.
When talking about uniqueness I was going over personality. She, like Ingrid, plays straight man a majority of the time, this leaves little in terms of an engaging personality because there is no unique backbone. The story of her could be interesting, but if the character themself is bland than it will not come through. That was my whole point, Dorothea lacks a strong character base to make the back story come through more to people. She does not have a big personality, there is no Marianne level sadness, or Sylvain level frat boy mentality to push the character. She is just kind of bland having to rely on the backstory to fully build up the character. Ingrid has the same flaw, her personality lacks anything to really make the backstory hit hard, she is just a decently nice girl. In terms of personality, there is not much to latch onto Dorothea for, her biggest claim is the opera stuff, yet Manuela sort of does it better, and Annette has more personality themed anthems.

The problem is, you are equating back story to good character. Actions and the general ways of going about things matter. Dimitri has a great backstory but imagine the boar not being there. His pension for blood and obsession with Edelgard was what made him go from a generic Marth protagonist to a very unique FE protagonist. Without it we would be missing out on so much, and that is the problem with Dorothea. She has the backstory, but how much does she do with it? The only time it really struck me was the Bernedetta B support, where it allowed her to sympathize and act as a strong figure. This is why I shamed the Edelgard and Hubert supports earlier, both should have put focus on this side of her, yet choose to do stupid gags instead for the main bulk. If they want to make her sad, then do it, El was the perfect opportunity. The lack of anything in Dorothea supports just hurts, very few seem to do anything, which to be fair is a problem in the house.

Her trying to hide from it by clinging to the popularity she knew because she doesn't know how to be vulnerable is quite a bit more oomph than you give it credit for.
To you...
How you take a character/ how they make you feel is wholly subjective. I can probably go off about Sylvain, but he did not resonate with you. If you do not care, you will not care. The least I can do is have a baseline respect and move on.

than just a one-off moment of human folly
More characters have whole lives, not just one off moments. Sylvain is likely one of them as I stated previously.

If you wanna continue this message me. But this is still absurd. Being an orphan is not a flaw, it's something Dorothea is ashamed of and insecure about. Sylvain admitting to people he's fucking around with girls while he still does it does not constitute owning up to those flaws in any real way. Yes he does get over it and change but I don't think that;s what you mean.
I will rework this
I like the ownership type personality of Sylvain. He seems to acknowledge he has flaws and even admits to having a problem, using women as some sort of escape goat. I find it respectable and it brings me to want to see him grow.

Dorothea does a lot of what he does but without any form of introspection until maybe the very end, like in the Ferdinand support. There is no acknowledgement of a problem, an issue I have with Edelgard when comparing her to Dimitri in a lot of instances. Most supports with her seem to paint her as correct in what she is doing. A victim needing to get what she has always deserved being a good life. Maybe the knights was not the best example as you can take it different ways, but many of her supports seem to not care for her behavior. Even in the Sylvain support they make it like she has the high ground. Most characters seem to have to succumb to her standards, while Sylvain has to succumb to others’. Small differences like these go a long way. Sylvain is always put in a position where he must build himself up, while Dorothea seems to do that to others. Sylvain peaks one’s underdog mentality in this respect.

Also Sylvain does grow. In his A supports he always has to drop the act by the end and finally own up to his mistakes and be genuine for once. Supports like Ingrid really show how far he has come as he tells her that he wants nothing more than to train. Not hit on her, not play games, just do what she needs.

And also, wanting to marry is good. I don't know why you think she needs more supports where she doesn't want to actually achieve what she woul sing about in all those operas. The whole point of Support chains is to culminate in marriage. This is utterly baffling to have to explain.
Because that is one of the biggest growths she has. With Manuela we are able to see a growth of her realizing that marrying rich is not a sound goal and that can achieve other things. My point was not that she should not marry, it is that she should have growth. Most supports seem to have the other grow to meet her standards, not the other way around. The Ferdinand support hurts as it was the perfect place for introspection, but instead we got a B support of build up till the A support where it is just a misunderstanding. Dorothea does not have to go and make up to Ferdinand or realize that she was wrong, it just ends on a “I will think about it.”


We are running in circles with these arguments at this point. I cannot take away how you feel towards the character, we are getting into blatantly subjective territory, and as such will likely keep repeating. I think I have said all that I can. I explained my position to the best of my abilities
 
When talking about uniqueness I was going over personality. She, like Ingrid, plays straight man a majority of the time, this leaves little in terms of an engaging personality because there is no unique backbone. The story of her could be interesting, but if the character themself is bland than it will not come through. That was my whole point, Dorothea lacks a strong character base to make the back story come through more to people. She does not have a big personality, there is no Marianne level sadness, or Sylvain level frat boy mentality to push the character. She is just kind of bland having to rely on the backstory to fully build up the character. Ingrid has the same flaw, her personality lacks anything to really make the backstory hit hard, she is just a decently nice girl. In terms of personality, there is not much to latch onto Dorothea for, her biggest claim is the opera stuff, yet Manuela sort of does it better, and Annette has more personality themed anthems.

The problem is, you are equating back story to good character. Actions and the general ways of going about things matter. Dimitri has a great backstory but imagine the boar not being there. His pension for blood and obsession with Edelgard was what made him go from a generic Marth protagonist to a very unique FE protagonist. Without it we would be missing out on so much, and that is the problem with Dorothea. She has the backstory, but how much does she do with it? The only time it really struck me was the Bernedetta B support, where it allowed her to sympathize and act as a strong figure. This is why I shamed the Edelgard and Hubert supports earlier, both should have put focus on this side of her, yet choose to do stupid gags instead for the main bulk. If they want to make her sad, then do it, El was the perfect opportunity. The lack of anything in Dorothea supports just hurts, very few seem to do anything, which to be fair is a problem in the house.


To you...
How you take a character/ how they make you feel is wholly subjective. I can probably go off about Sylvain, but he did not resonate with you. If you do not care, you will not care. The least I can do is have a baseline respect and move on.


More characters have whole lives, not just one off moments. Sylvain is likely one of them as I stated previously.


I will rework this
I like the ownership type personality of Sylvain. He seems to acknowledge he has flaws and even admits to having a problem, using women as some sort of escape goat. I find it respectable and it brings me to want to see him grow.

Dorothea does a lot of what he does but without any form of introspection until maybe the very end, like in the Ferdinand support. There is no acknowledgement of a problem, an issue I have with Edelgard when comparing her to Dimitri in a lot of instances. Most supports with her seem to paint her as correct in what she is doing. A victim needing to get what she has always deserved being a good life. Maybe the knights was not the best example as you can take it different ways, but many of her supports seem to not care for her behavior. Even in the Sylvain support they make it like she has the high ground. Most characters seem to have to succumb to her standards, while Sylvain has to succumb to others’. Small differences like these go a long way. Sylvain is always put in a position where he must build himself up, while Dorothea seems to do that to others. Sylvain peaks one’s underdog mentality in this respect.

Also Sylvain does grow. In his A supports he always has to drop the act by the end and finally own up to his mistakes and be genuine for once. Supports like Ingrid really show how far he has come as he tells her that he wants nothing more than to train. Not hit on her, not play games, just do what she needs.


Because that is one of the biggest growths she has. With Manuela we are able to see a growth of her realizing that marrying rich is not a sound goal and that can achieve other things. My point was not that she should not marry, it is that she should have growth. Most supports seem to have the other grow to meet her standards, not the other way around. The Ferdinand support hurts as it was the perfect place for introspection, but instead we got a B support of build up till the A support where it is just a misunderstanding. Dorothea does not have to go and make up to Ferdinand or realize that she was wrong, it just ends on a “I will think about it.”


We are running in circles with these arguments at this point. I cannot take away how you feel towards the character, we are getting into blatantly subjective territory, and as such will likely keep repeating. I think I have said all that I can. I explained my position to the best of my abilities
I said to just message me but forget it I guess.
And I remind you that I could absolutely meet Sylvain halfway and I did like his character. I just said, in one specific way, he falls apart compared to Dorothea in particular. Never even said she was necessarily a better character. Meanwhile you have tried to present your case about her to me and I am not convinced. I was willing to meet halfway.

A lot of what you said I even acknowledged but I guess it was overlooked because I genuinely do not think you read what I wrote despite responding..

And no, Dorothea does not do "a lot of what Sylvain does". Starting with this point because this has been something you have tried to push ad nauseum. And also the Ferdinand thing is just not true. Try looking again, specifically at B. Or their interactions outside of the supports. Just stop. You just cannot admit something about Sylvain is not so hot, even if the game itself treats it thusly. You really want to pretend an earnest desire to marry well or suspicion of silver tongues is an equivalency and it's just not true.

" When talking about uniqueness I was going over personality. She, like Ingrid, plays straight man a majority of the time, this leaves little in terms of an engaging personality because there is no unique backbone. The story of her could be interesting, but if the character themself is bland than it will not come through. "
Spent the whole passage describing this, you did not read it. The fact you compare her to Ingrid, whom she is not alike at all in personality, makes your claims she's not unique really flat. Again, I said you clearly need something extremely obvious to latch onto but in this example you are talking about someone who does have a big personality. She is one of the more outgoing and proactive characters.

" The problem is, you are equating back story to good character. Actions and the general ways of going about things matter. Dimitri has a great backstory but imagine the boar not being there. "
Do not tell me what my problem is when I spend the passage describing her character present tense. And you just ignore it. You brought up the idea the backstory was "not sad enough" for your sympathy and I correct that by giving my own take. Now you act like backstory is irrelevant because you think I just said "backstory sad, character good".

"More characters have whole lives, not just one off moments. Sylvain is likely one of them as I stated previously."
Likely? I understand, in theory, that characters have whole lives but their backstories are just vertical slices. Sylvain is better in this regard but not much. Not in this comparison.

Your point about Dorothea and Sylvain and "succumbing to standards" reveals it all to me. You keep trying to equate these two but their own supports show they are not equivalent. Dorothea actually wants love, Sylvain does not and has to change. Dorothea changes too, just not in this way.

"Because that is one of the biggest growths she has. "
No her biggest growth is in not relying on image and allowing herself to form genuine emotional attachments properly. In the beginning she's flirty or pretending to be something inauthentic to be alluring. By the end, regardless of where she ends up, she has stopped this pretense. Add onto this her personality shift over the war, and whatever particular little arc she has with whomever you marry her off to. For some this is not valuing marriage as highly, for others it is changing how she's viewed the world, some it's choosing to not get exactly what she wanted, others it is just what she wanted and earned by dropping the guard she's put up.
 
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@Berrakh
Yeah, I'm with @HeyYou here. I don't see the point in writing an essay when my end argument is that some people dislike Dorothea for dumb reasons and others dislike her for their own reason.

Lyn being a good unit is a very old opinion just like how people thought Marcus was bad, it was a commonly held opinion that Lyn was a real contender and units like Lowen sucked for dumb reasons like "you already have too many cavaliers, Sain and Kent are better, Lowen can't double ever because he tanky.". Lyn being able to double and crit things looks really useful if you don't care about movement stats, or bulk, or enemy phasing in a game like FE7 where javelins can slaughter half the map. Lyn also being a lord also compulsively forced some people to raise her which somehow makes her a good unit for some reason.

Lyn is a much loved character by much older fans who I've seen plenty of times try to say how interesting her character is and put down Hector and especially Eliwood. Eliwood isn't exactly the most complicated lord, but he does have that typical anime MC determination through all the issues he faces. I mean the man sees his father die after turning half the world upside down looking for him and kills his waifu by complete accident. Hector being a dum dum is a common-ish opinion for first timers as Hector needs Hector mode to have the full extent of his backstory. Lyn being the first lord you meet and a cute grill makes people ignore how overall pointless Lyn really is in the grander scheme of FE7, even if FE7 as a whole isn't that great to begin with as a plot.

Basically if you look back Lyn is the beginning of how the Fire Emblem community is today with the whole waifu shit, just no one seemed to believe that until Heroes showed just how popular Lyn was.
This brings back a lot of memories when I first got into Fire Emblem. I've seen a lot of people under the impression that units like Lilina, Sofia, and Nino are some sort of god-tier units while disregarding their bases and availability. Oh yeah, and I got Roy and Eliwood mixed up together.

I've always liked Eliwood more than the other lords. Mainly because of his relationship with Ninian and nostalgia.
Honestly, they should remake Geneaology and Thracia since the latter is a continuation.
https://en.wikipedia.org/wiki/Fire_Emblem:_Thracia_776
I'd rather they combine the two than just really bling out Geneaology. And Thracia seems utterly forgotten.

Double posting to move on from my own autistic fight. I love arguing but it can continue privately rather than ruin the thread further.
Something tells me you've never played these two games. These games are night and day as their gameplay are fundamentally different. I hate to be anal about this, but Thracia is not a continuation of FE4. It is a side-story in the grand scheme of the Jugdral saga. Some of the continuity of Thracia conflicts with FE4 and should really be appreciated on its own while understanding the story of FE4.
 
eah, I'm with @HeyYou here. I don't see the point in writing an essay when my end argument is that some people dislike Dorothea for dumb reasons and others dislike her for their own reason.
Which I did acknowledge, it was just not what I was talking about (you know, the dumb reasons you also agree exist). I just noticed in your attempt to explain yourself you in fact said pretty much the same dumb reasons we were talking about. But I did also think you were just being glib. Just not glib enough.
And I am not sorry for pointing out how silly it was for you to seemingly complain about how the Twitch Thot is mean by rejecting unwanted attention. I don't think you actually would endorse that but it was a corollary to what you did say.
Something tells me you've never played these two games. These games are night and day as their gameplay are fundamentally different. I hate to be anal about this, but Thracia is not a continuation of FE4. It is a side-story in the grand scheme of the Jugdral saga. Some of the continuity of Thracia conflicts with FE4 and should really be appreciated on its own while understanding the story of FE4.
You are correct about not playing Thracia. But bundling games together in rereleases or remasters was once a thing. Make it so again.
 
Which I did acknowledge, it was just not what I was talking about (you know, the dumb reasons you also agree exist). I just noticed in your attempt to explain yourself you in fact said pretty much the same dumb reasons we were talking about. But I did also think you were just being glib. Just not glib enough.
And I am not sorry for pointing out how silly it was for you to seemingly complain about how the Twitch Thot is mean by rejecting unwanted attention. I don't think you actually would endorse that but it was a corollary to what you did say.
My dude, you are making way too much of an assumption here. If you want my full opinion over simps and thots without writing a block of text then here:

A guy who donates large sums of money to a girl he has a parasocial relationship is doomed to disappointment if he doesn't acknowledge the illusion set by the services given. If he wants to keep donating to her as a way of making himself happy, fine. If the girl wants to make money by pretending to be everyone's e-girlfriend, fine.

If you think I'm some sort of salty neckbeard who got her his pp deflated because of some girl then that's fine. I'm far too fatigued to parse through long paragraphs that could probably be summed up in fewer sentences or benefit from better spacing (conciseness doesn't seem to be in anyone's vocabulary lol).
You are correct about not playing Thracia. But bundling games together in rereleases or remasters was once a thing. Make it so again.
Or they could just translate/localize the games one by one and put them in virtue consoles rather than just making a rushed remake altogether.
 
You are correct about not playing Thracia. But bundling games together in rereleases or remasters was once a thing. Make it so again.

You'd have to basically remake them both as 2 games at the same time, you can't just combine them into one as their gameplay mechanics and styles are very different even at a glance. I've legit never touched them, but I know enough about them to see why they're so different.

It'd be the same problem as trying to bundle Path of Radiance and Radiant Dawn into one big Tellius remake. Although the Tellius games have mostly the same baseline mechanics (their is no crazy bullshit like capturing enemies like in Tharcia, but not Genoalogy) their secondary mechanics are notably different with supports being very different, skills working notably different, bonus exp is dramatically different, and the way each game handles unit availability is astronomically different that these games feel so different.

IS typically does remakes somewhat faithfully in terms of keeping mechanics the same, which is why Echoes' maps are still dog shit. This reason is why making remakes for Jugdral and Tellius would be difficult because you can't just slap two games into one and call it a day due to how different and experimental one or both of their games are.


I've always liked Eliwood more than the other lords. Mainly because of his relationship with Ninian and nostalgia.

Eliwood kind of makes me think of him as a much lighter take on Dimitri, just FE7 is in an even worse plot then 3H that doesn't try anything really deep which has its plus and minuses for making Eliwood good. Eliwood is basically the typical noble good guy that gets his shit kicked in multiple times and just sort of has to deal with it and live on. It doesn't go fully edgy due to the way FE7 was written and the limitations of telling that on the GBA (plus Raven exists), but I think that makes Eliwood better because Dimitri's final change is kind of shit in terms of pacing that it ruins him completely for me. Eliwood is played much simpler so he has less room to fuck up.

I feel people sleep on Eliwood due to less voice work and not being terribly interesting on the surface, but I think having a character that tries to stay himself despite everything he has been through is a perfectly fine character. Dimitri going around and brutally murdering people, then having to atone is just an easier thing to understand especially when you have actual animations and voice work to convey what is going on.

Eliwood is Eligood.
 
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Eliwood kind of makes me think of him as a much lighter take on Dimitri, just FE7 is in an even worse plot then 3H that doesn't try anything really deep which has its plus and minuses for making Eliwood good. Eliwood is basically the typical noble good guy that gets his shit kicked in multiple times and just sort of has to deal with it and live on. It doesn't go fully edgy due to the way FE7 was written and the limitations of telling that on the GBA (plus Raven exists), but I think that makes Eliwood better because Dimitri's final change is kind of shit in terms of pacing that it ruins him completely for me. Eliwood is played much simpler so he has less room to fuck up.

I feel people sleep on Eliwood due to less voice work and not being terribly interesting on the surface, but I think having a character that tries to stay himself despite everything he has been through is a perfectly fine character. Dimitri going around and brutally murdering people, then having to atone is just an easier thing to understand especially when you have actual animations and voice work to convey what is going on.

Eliwood is Eligood.
It's pretty ironic really. FE7 story usually reads like something that an insecure 15-year old fanfic writer would write. I don't see how anyone can take Dimitri seriously during his manic phase when he's about as edgy as Jaffar. Like, I get some of the merits, but that doesn't stop me from rolling my eyes.
 
It's pretty ironic really. FE7 story usually reads like something that an insecure 15-year old fanfic writer would write. I don't see how anyone can take Dimitri seriously during his manic phase when he's about as edgy as Jaffar. Like, I get some of the merits, but that doesn't stop me from rolling my eyes.

I'd say Dimitri is the ultimate breakdown of someone who is ultimately trying to be the most noble noble who ever nobled, except Lorenz Hellman Gloucester, the whole idea is that someone who tries to be good puts so much on himself that he ultimately breaks. If you were to try to be a typical anime hero with all those noble values in reality, besides that people would call you a faggot at some point, you just would breakdown eventually. Because trying to be this constantly virtuous person is a really hard front to keep for a long period of time let alone your entire life, pair that with survivor's guilt and a obsession with dead victims and you got Dimitri.

My issue is that Dimitri just sort of gets better and seem to rarely fall into those bad habits ever again, due to the pacing of that last bit it is like the writers realized they had to end the route so they just forced Dimitri to be normal again. While leading up to his breakdown I felt it was actually paced properly as Dimitri slowly descends to madness.

Dimitri basically tries so hard to be good that he turns into a complete maniac, it isn't that he should be taken super seriously, but more that this is the end result of Dimitri's broken way of thinking. Dimitri fucked himself the moment he decided he care so much about the dead and followed typical hero justice-y logic and beliefs. Why we need the edgy tsundere Felix to actually call this out while everyone else sits around with a thumb up their ass is beyond me.

Jaffar fails because his backstory is super weak so his monotone edginess doesn't mean anything. Dimitri's edginess means something because it is in stark contrast to who we knew for the first several hours and because it feels like the real end result of all of Dimitri's problems.
 
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Speaking of a FE4 remake I wonder how they will handle casual mode. In the original game units dying affected a lot of story elements such as the child mechanic (female units dying or staying unmarried gave you substitute children in the second generation) and who gets what part of Jugdral at the very end. I guess they could bypass all of that in casual mode but it wouldn’t be the same.
 
I'd say Dimitri is the ultimate breakdown of someone who is ultimately trying to be the most noble noble who ever nobled, except Lorenz Hellman Gloucester, the whole idea is that someone who tries to be good puts so much on himself that he ultimately breaks. If you were to try to be a typical anime hero with all those noble values in reality, besides that people would call you a faggot at some point, you just would breakdown eventually. Because trying to be this constantly virtuous person is a really hard front to keep for a long period of time let alone your entire life, pair that with survivor's guilt and a obsession with dead victims and you got Dimitri.

My issue is that Dimitri just sort of gets better and seem to rarely fall into those bad habits ever again, due to the pacing of that last bit it is like the writers realized they had to end the route so they just forced Dimitri to be normal again. While leading up to his breakdown I felt it was actually paced properly as Dimitri slowly descends to madness.

Dimitri basically tries so hard to be good that he terms into a complete maniac, it isn't that he should be taken super seriously, but more that this is the end result of Dimitri's broken way of thinking. Dimitri fucked himself the moment he decided he care so much about the dead and followed typical hero justice-y logic and beliefs. Why we need the edgy tsundere Felix to actually call this out while everyone else sits around with a thumb up their ass is beyond me.

Jaffar fails because his backstory is super weak so his monotone edginess doesn't mean anything. Dimitri's edginess means something because it is in stark contrast to who we knew for the first several hours and because it feels like the real end result of all of Dimitri's problems.
Yeah, that's what I mean when I say that I get some of the merits. I just find his dialogue in the early chapters of part 2 to be 2edgy4me and that the way he is executed in later chapters to be pretty sloppy. Part of what I liked about Felix is that he felt like he actually participated in the plot. The others feel like they're there to remind the player of priorities or to dump their character quirk for the nth time.
 
Why we need the edgy tsundere Felix to actually call this out while everyone else sits around with a thumb up their ass is beyond me.
Felix is the only one because he lacks fear and goes against the nobility system of the kingdom. In the kingdom, one is nothing more than a pawn and must die for their king. Ingrid and Ashe seem deeply devoted to this lifestyle, making them pawns to Dimitri whether he wants them to or not. Knights do not get voices, and failure results in being outcasted, which is why Gilbert left.

Sylvain has made it clear that Dimitri scares him. If you choose to have him join another house, Sylvain will talk about how he fears the anger of Dimitri. In saying this, it is clear that Sylvain will not risk standing up to him without power backing him up (Byleth) as he is fearful of the boar.

Dedue is nothing more than Dimitri’s lap dog. Since Dimitri saved him, he dares not speak ill towards him. He is also the only man to find Duscar innocent and to work towards a better future for his people.

As for Annette and Mercedes, they likely know nothing of Dimitri’s past due to only meeting him in Garreg Mach. Annette’s only connection is her father’s stories, which she claims makes Dimitri into something of a sibling to her. Annette has a strong connection to family, so Dimitri being a brother figure likely keeps her from challenging him. Mercedes is an outsider, she actually calls him out in his monster phase.

My issue is that Dimitri just sort of gets better and seem to rarely fall into those bad habits ever again, due to the pacing of that last bit it is like the writers realized they had to end the route so they just forced Dimitri to be normal again. While leading up to his breakdown I felt it was actually paced properly as Dimitri slowly descends to madness.
I can agree, but I think there is more to it. I think a lot of Dimitri’s bigger actions are all fluff and no substance. He goes off about killing children, then in other routes he hates knights (grown adults) risking their lives. He kills everything, but not his friends, or anyone in Garreg Mach. I think Dimitri is full of it and just self-deprecating because he failed. He clearly took characteristics of his father figure Gilbert, in how Gilbert talks about how terrible he is without doing anything to fix it. This comes up in Mercedes A support where she tells him to shut it and stop playing the I am terrible card. He clearly is way better than he says, yet he likes to feel bad and for people to feel bad for him, just like Dedue said for Gilbert.

His quick turnaround makes sense as it is literally just Byleth slapping some sense into him and making him take responsibility. Stopping him from acting immature and getting himself killed. Without Byleth, Dimitri would be just like Gilbert, someone who has gone on years without being called out on their BS, if they did, he would have likely gone back sooner.

I'd say Dimitri is the ultimate breakdown of someone who is ultimately trying to be the most noble noble who ever nobled, except Lorenz Hellman Gloucester, the whole idea is that someone who tries to be good puts so much on himself that he ultimately breaks. If you were to try to be a typical anime hero with all those noble values in reality, besides that people would call you a faggot at some point, you just would breakdown eventually. Because trying to be this constantly virtuous person is a really hard front to keep for a long period of time let alone your entire life, pair that with survivor's guilt and a obsession with dead victims and you got Dimitri.
This, and the fact that he never got proper help. Gilbert left him without instead of raising him like he should have. Rodrigue is a good guy, but iffy as a father and is too far into his convictions to see the flaws of the Kingdom’s government system and actions towards his sons. Felix went on to hate him and isolate away instead of calling out Dimitri and fixing him. Everyone else just played kiss up even though Dimitri wants nothing more than people to stand on an equal playing field to him. He likes criticism, but the Kingdom system and individual characteristics got in the way of people just slapping him.


Yeah, that's what I mean when I say that I get some of the merits. I just find his dialogue in the early chapters of part 2 to be 2edgy4me and that the way he is executed in later chapters to be pretty sloppy.
I think that is the point. The edginess has no substance. It is just a shield for self pity and his route fits the characters in well as everyone, but Felix, let him get away with it. All of them show that the people in Dimitri’s life do not give him what he needs. What he needs is someone to call him out, yet only Felix does, and Felix only really does it during the A support because he wants to keep up his own cold and distant persona.
 
I can agree, but I think there is more to it. I think a lot of Dimitri’s bigger actions are all fluff and no substance. He goes off about killing children, then in other routes he hates knights (grown adults) risking their lives. He kills everything, but not his friends, or anyone in Garreg Mach. I think Dimitri is full of it and just self-deprecating because he failed. He clearly took characteristics of his father figure Gilbert, in how Gilbert talks about how terrible he is without doing anything to fix it. This comes up in Mercedes A support where she tells him to shut it and stop playing the I am terrible card. He clearly is way better than he says, yet he likes to feel bad and for people to feel bad for him, just like Dedue said for Gilbert.

His quick turnaround makes sense as it is literally just Byleth slapping some sense into him and making him take responsibility. Stopping him from acting immature and getting himself killed. Without Byleth, Dimitri would be just like Gilbert, someone who has gone on years without being called out on their BS, if they did, he would have likely gone back sooner.

So for the first part. Dimitri is a very violent person on some level, even Felix our local murder hobo in training is on some level of uncomfortable around him though he hides it as disgust. He very much will kill random people for no real reason if he is agitated enough that I can believe. In his "boar" phase he wants to use his friends to get his revenge once he figures out who to target. He believes that he can fix everything through revenge as this "should" calm the voices that supposedly speak to him, which in turn will end his suffering and thus redeem him. Dimitri's problem is he can't let shit go, especially logically stupid things like the feelings of dead people in a world where ghosts and spirits aren't a thing that can truly haunt you.

As Felix puts it in their A support: "The dead are dead, the living are living. You have to respect that boundary. If you keep stringing gravestones around your neck, you'll snap."

For the second part. Byleth sucks in this role as you describe them due to their narrative limitations, and to me Byleth's only real involvement is that they tried to be with him when Rodrigue finally tells him that his dead loved ones don't want to see him suffer. Dimitri is convinced, or was actually told we'll never know, that his loved ones wanted him to murder everyone that caused their deaths which Dimitri follows to the ends of the earth to his death in every route but his own. Rodrigue is the real catalyst to me, not Byleth. Mostly because Byleth being the silent MC makes it really hard to convery him "slapping sense into Dimitri.". Rodrigue ultimately does everything here as he ultimately contradicts what Dimitri has believed for the last decade or so of his life.

The issue is when you come to realizations like Dimitri has, you don't (or shouldn't be able to) just magically drop all your flaws from your old way of thinking. If you're getting off the belief that you need to be a murdering lunatic that lusts for revenge to enact justice, you don't just drop all of that in the span of a couple weeks or a month. After chapter 17, Dimitri is just normal for the most part which is really off putting after his descent into madness for the last several hours. If you're going to descend into madness you should have a reasonable amount of time to rise out of that madness, Dimitri doesn't rise he just soars right over it.
 
Speaking of being mentally scarred, how long is an healthy time to grieve for the loss of an loved one? Because they changed Byleth's animation on the weekends for you around two months before everyone forgot about Jeralt's death.
 
So for the first part. Dimitri is a very violent person on some level, even Felix our local murder hobo in training is on some level of uncomfortable around him though he hides it as disgust. He very much will kill random people for no real reason if he is agitated enough that I can believe. In his "boar" phase he wants to use his friends to get his revenge once he figures out who to target. He believes that he can fix everything through revenge as this "should" calm the voices that supposedly speak to him, which in turn will end his suffering and thus redeem him. Dimitri's problem is he can't let shit go, especially logically stupid things like the feelings of dead people in a world where ghosts and spirits aren't a thing that can truly haunt you.

As Felix puts it in their A support: "The dead are dead, the living are living. You have to respect that boundary. If you keep stringing gravestones around your neck, you'll snap."

For the second part. Byleth sucks in this role as you describe them due to their narrative limitations, and to me Byleth's only real involvement is that they tried to be with him when Rodrigue finally tells him that his dead loved ones don't want to see him suffer. Dimitri is convinced, or was actually told we'll never know, that his loved ones wanted him to murder everyone that caused their deaths which Dimitri follows to the ends of the earth to his death in every route but his own. Rodrigue is the real catalyst to me, not Byleth. Mostly because Byleth being the silent MC makes it really hard to convery him "slapping sense into Dimitri.". Rodrigue ultimately does everything here as he ultimately contradicts what Dimitri has believed for the last decade or so of his life.

The issue is when you come to realizations like Dimitri has, you don't (or shouldn't be able to) just magically drop all your flaws from your old way of thinking. If you're getting off the belief that you need to be a murdering lunatic that lusts for revenge to enact justice, you don't just drop all of that in the span of a couple weeks or a month. After chapter 17, Dimitri is just normal for the most part which is really off putting after his descent into madness for the last several hours. If you're going to descend into madness you should have a reasonable amount of time to rise out of that madness, Dimitri doesn't rise he just soars right over it.
I was going to say I agree, but thinking about it more, I can see why he changed quickly.

If you have ever seen Avatar the Last Airbender, I think Uncle Iron can work as a good example. His entire philosophy changed due to just one event, that being the death of his son.

Dimitri sort of has this narrative. His boar persona lead to the death of Rodrigue. In the end, he seems to view himself as behaving terribly, showing that this event and Byleth’s reaffirming of it was likely the catalyst for change. I believe he saw his actions as unsustainable and problematic in and of itself as Rodrigue was a father figure that died due to it. It was either change or risk more dead, something Dimitri clearly can not handle more of.
The speech also made him realize that the only way to truly honor them was to actually be the king. They died for their nation and if it crumbles under Dimitri’s negligence, then that would do more dishonor than not killing Edelgard.
I do not believe the change was quick, more so that Dimitri finally found what he had been missing for years. He always believed people to be dying for him, when in reality they died for a belief. With that, it sort of elevates some pressure and makes him realize that if he is to die, it better be for the same, for a belief that will strengthen the Kingdom, not some petty revenge fantasy.

I believe there are other factors to this, one of which being Dedue and Byleth. If you play other routes, Dimitri is a lot less crazed and way more sensible. This is likely due to Dedue being with him in other routes. In BE Dimitri is either not shown until a random courtyard scene where he seems to be able to reflect upon his misdeeds, or he is an opposition that seems to care fairly deeply for the soldiers. He shouts at Dedue for letting soldiers take on suicide missions to become monsters as he believes it is unethical. In GD, he would actually have no conflict with your group had Claude not felt the need to knock sense into him. He blatant tells Claude to move rather than just going wild and killing him. It seems he wants no beef with GD, but the map forces you to fight anyway.
Dedue coming back must have also killed tons of guilt in Dimitri, making him more stable as he is much better behaved in other routes where Dedue is present. I also say Byleth as it is clear that the avatar was supposed to impact him deeply, so the avatar not being dead like he once thought would also elevate guilt.

I think the transformation was well handled and fits with the general idea that Dimitri just needs someone to finally tell him no. In many of Dimitri’s supports, they make it so that Dimitri is fairly easy to change when people tell him to. Sylvain gets him to go on dates, Mercedes in the A support gets him to stop self-pitying, with Felix he actually seems to acknowledge his dark side and wants to work past it, etc.. Byleth got through because the avatar acted like a straight up parent, keeping their disobedient child from leaving the house. Someone finally just told him no when he wanted to go on a rampage. I think that minute of reflecting upon how his actions got Rodrigue killed along with a person finally telling him that he needs to stop, sort of changed him pretty quick. This element of reflection also comes up in BE as he is sane after realizing that his actions got everyone killed. Byleth just provided that time he had after battle in BE to reflect, but did it prior to everyone dying.

To go over some other things, his friends are clearly a catalyst. With them in other routes, he is sane, but in BL they ditch him for 5 years.
The Kingdom is gone in BL, meaning he has no home, likely leading to the downfall. It is also gone in GD and BE (non-El), which explains why he is a bit crueler in those two.

Dimitri seems quick to change, so with everything back and the only real death being somewhat caused by him, it makes sense the transition went quickly. At least to me.
 
I was going to say I agree, but thinking about it more, I can see why he changed quickly.

If you have ever seen Avatar the Last Airbender, I think Uncle Iron can work as a good example. His entire philosophy changed due to just one event, that being the death of his son.

Dimitri sort of has this narrative. His boar persona lead to the death of Rodrigue. In the end, he seems to view himself as behaving terribly, showing that this event and Byleth’s reaffirming of it was likely the catalyst for change. I believe he saw his actions as unsustainable and problematic in and of itself as Rodrigue was a father figure that died due to it. It was either change or risk more dead, something Dimitri clearly can not handle more of.
The speech also made him realize that the only way to truly honor them was to actually be the king. They died for their nation and if it crumbles under Dimitri’s negligence, then that would do more dishonor than not killing Edelgard.
I do not believe the change was quick, more so that Dimitri finally found what he had been missing for years. He always believed people to be dying for him, when in reality they died for a belief. With that, it sort of elevates some pressure and makes him realize that if he is to die, it better be for the same, for a belief that will strengthen the Kingdom, not some petty revenge fantasy.

I believe there are other factors to this, one of which being Dedue and Byleth. If you play other routes, Dimitri is a lot less crazed and way more sensible. This is likely due to Dedue being with him in other routes. In BE Dimitri is either not shown until a random courtyard scene where he seems to be able to reflect upon his misdeeds, or he is an opposition that seems to care fairly deeply for the soldiers. He shouts at Dedue for letting soldiers take on suicide missions to become monsters as he believes it is unethical. In GD, he would actually have no conflict with your group had Claude not felt the need to knock sense into him. He blatant tells Claude to move rather than just going wild and killing him. It seems he wants no beef with GD, but the map forces you to fight anyway.
Dedue coming back must have also killed tons of guilt in Dimitri, making him more stable as he is much better behaved in other routes where Dedue is present. I also say Byleth as it is clear that the avatar was supposed to impact him deeply, so the avatar not being dead like he once thought would also elevate guilt.

I think the transformation was well handled and fits with the general idea that Dimitri just needs someone to finally tell him no. In many of Dimitri’s supports, they make it so that Dimitri is fairly easy to change when people tell him to. Sylvain gets him to go on dates, Mercedes in the A support gets him to stop self-pitying, with Felix he actually seems to acknowledge his dark side and wants to work past it, etc.. Byleth got through because the avatar acted like a straight up parent, keeping their disobedient child from leaving the house. Someone finally just told him no when he wanted to go on a rampage. I think that minute of reflecting upon how his actions got Rodrigue killed along with a person finally telling him that he needs to stop, sort of changed him pretty quick. This element of reflection also comes up in BE as he is sane after realizing that his actions got everyone killed. Byleth just provided that time he had after battle in BE to reflect, but did it prior to everyone dying.

To go over some other things, his friends are clearly a catalyst. With them in other routes, he is sane, but in BL they ditch him for 5 years.
The Kingdom is gone in BL, meaning he has no home, likely leading to the downfall. It is also gone in GD and BE (non-El), which explains why he is a bit crueler in those two.

Dimitri seems quick to change, so with everything back and the only real death being somewhat caused by him, it makes sense the transition went quickly. At least to me.

Iroh's main change is that he doesn't believe in fighting nearly as much and tries to avoid confrontation, he has a couple of exceptions like with Zhao but those are extreme circumstances. Iroh wasn't really a crazy lunatic he was just a general following orders to bring honor to his homeland and he believed in the lie of "sharing the fire nation's glory", Ozai and Azula might be insane, but Iroh to me never came off as a really crazy person ever. His son's death made him value life more and thus retire from his career as a leader that brings the death to hundreds of sons just like his and is why he doesn't take life so recklessly anymore. In addition Iroh purposefully kept the secret of the dragon's safe when he was a general still I believe, as he was the Dragon of The West back then, so he always was a mostly good or well meaning person he was just taking order from bad people as that is what he is supposed to do by his nation's teachings. Also we never see Iroh change in real time if we're being honest. We see him briefly as General Iroh Dragon of the West in some flashbacks, then we see him as Uncle Iroh for the rest of the series. We know he mourns and is deeply upset by the loss of his son, but we don't know what exactly happened or how long this process took.

It isn't like Zuko who we spend an extremely large amount of time seeing him attempt to change, then go back to his old ways, and then finally actually settle for something after a lot of introspection, time, and very big realizations spread across the entire series. In fact Zuko is a good example of what I mean about Dimitri just soaring over his issues at the last minute. When Zuko tries to change in book 2 and he seems to wholly believe in that idea, and then in a lapse of judgement when temptation strikes he goes back to his old ways for a long while which ultimately causes a chain of events that he later regrets. Dimitri to me never comes off that way, he just goes from "KILL EVERY LAST ONE OF THEM", suddenly event to make him reconsider happens, then he is just fine for the rest of the game outside of his depression becoming more somber instead of explosive rage. These scenes happen practically back to back with Dimitri.

Dimitri is a person who wholly believes for a good portion of the game in executing atrocious violence to deliver justice and more importantly is convinced of this through a misunderstanding (I assume) of his loved one's last wishes. He has to kill everyone related to their deaths in order to ensure their voices are at peace, because he must shoulder their anguish in his mind. That stuff can live with you for a very long time and Dimitri outright says it'll likely never go away when he says his voices will haunt him forever in I believe one of the Byleth supports (I think the S one). So to me Dimitri just being able to just drop all of that and be mostly functioning is really really weird. We don't adequately see Dimitri change he just sort of did it, apologizes, and then we move on with the plot. It isn't as genuine as Zuko due to the extreme amount of time we spend with Zuko's change compared to Dimitri.

It might be unfair to compare Dimitri one of 3 lords in a game that is quite frankly rushed in every way to Zuko a character with dozens of TV episodes worth of content (a large portion of said episodes dedicate the entirety or a significant portion to his development) to develop his evolution, but Dimitri is one of many examples of why to me this whole multi route Fire Emblem is a failure of a concept that IS lacks the full means to execute properly (not that it is easy to do so) and we need to just drop it. Dimitri is just probably one of my least favorite examples of this because I was really into his character up until the route was over and I thought about it more, but his change was so forced that it ruined the entire route for me.
 
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You'd have to basically remake them both as 2 games at the same time, you can't just combine them into one as their gameplay mechanics and styles are very different even at a glance. I've legit never touched them, but I know enough about them to see why they're so different.

It'd be the same problem as trying to bundle Path of Radiance and Radiant Dawn into one big Tellius remake. Although the Tellius games have mostly the same baseline mechanics (their is no crazy bullshit like capturing enemies like in Tharcia, but not Genoalogy) their secondary mechanics are notably different with supports being very different, skills working notably different, bonus exp is dramatically different, and the way each game handles unit availability is astronomically different that these games feel so different.

IS typically does remakes somewhat faithfully in terms of keeping mechanics the same, which is why Echoes' maps are still dog shit. This reason is why making remakes for Jugdral and Tellius would be difficult because you can't just slap two games into one and call it a day due to how different and experimental one or both of their games are.
I understand but I also don't think they need to spend 3 houses money remaking either so I think it could work. I'm just of the mind that if we're in the age of remakes, at least pump them out and don't blow all the cocaine money on making them fully next-gen.

My dude, you are making way too much of an assumption here. If you want my full opinion over simps and thots without writing a block of text then here:

A guy who donates large sums of money to a girl he has a parasocial relationship is doomed to disappointment if he doesn't acknowledge the illusion set by the services given. If he wants to keep donating to her as a way of making himself happy, fine. If the girl wants to make money by pretending to be everyone's e-girlfriend, fine.

If you think I'm some sort of salty neckbeard who got her his pp deflated because of some girl then that's fine. I'm far too fatigued to parse through long paragraphs that could probably be summed up in fewer sentences or benefit from better spacing (conciseness doesn't seem to be in anyone's vocabulary lol).

Or they could just translate/localize the games one by one and put them in virtue consoles rather than just making a rushed remake altogether.
I have said e-girls should be shamed for abusing a healthy male instinct and I get people telling me it's only the fault of the simps so I am clearly not saying there is nothing wrong with e-girls here my dude. I am saying it was ridiculous to liken Dorothea to them for wanting to marry well out in all sincerity. Particularly to then get annoyed that she rebuffs certain wealthy suitors. You can dislike that for other reasons but that one does not hold up.
 
Iroh's main change is that he doesn't believe in fighting nearly as much and tries to avoid confrontation, he has a couple of exceptions like with Zhao but those are extreme circumstances. Iroh wasn't really a crazy lunatic he was just a general following orders to bring honor to his homeland and he believed in the lie of "sharing the fire nation's glory", Ozai and Azula might be insane, but Iroh to me never came off as a really crazy person ever. His son's death made him value life more and thus retire from his career are a leader that brings the death to hundreds of sons just like his and is why he doesn't take life so recklessly anymore. In addition Iroh purposefully kept the secret of the dragon's safe when he was a general still I believe, as he was the Dragon of The West back then, so he always was a mostly good or well meaning person he was just taking order from bad people as that is what he is supposed to do by his nation's teachings. Also we never see Iroh change in real time if we're being honest. We see him briefly as General Iroh Dragon of the West in some flashbacks, then we see him as Uncle Iroh for the rest of the series. We know he mourns and is deeply upset by the loss of his son, but we don't know what exactly happened or how long this process took.
We actually get a glimpse of Iroh’s old personality as he was taking Ba Sing Se (sorry for incorrect spelling). In it he laughed about burning it to the ground. He is a decently light hearted character, so one could interpret it as just a goof, but it could also be seen as a general lack of respect and care for another culture. After his son’s death, we see Iron take a 180 on this as he begins to see the importance of all elements and learns from them instead of destroying.


Dimitri is a person who wholly believes for a good portion of the game in executing atrocious violence to deliver justice and more importantly is convinced of this through a misunderstanding (I assume) of his loved one's last wishes.
I would like to challenge this a little. In the first battle against the bandits, Dimitri seems to have a hard time killing and says something along the lines of “this part doesn’t get any easier.” His support with Ingrid also has him try to tell her that war was vile and no system should reward the graphic deaths he saw on display in Duscar. There was also a line in game that comes after a Byleth conversation with Ashe, in it Ashe asks Byleth if Lonato really had to die, in which Byleth has to say some form of yes. Right afterwards, Dimitri barges in saying “Are you Insane!! Those weren’t just soldiers, but fathers and sons. We had no right to take their lives.” There are also multiple cutscenes where Dimitri questions the church’s ethics on killing.

In the earlier game, the only information we are given about the “boar” comes from Felix, as Dimitri shows no signs till Remire.

He has to kill everyone related to their deaths in order to ensure their voices are at peace, because he must shoulder their anguish in his mind.
Once again disagree, at least for earlier game. In the beginning his goal seems to be that of ending prejudice against Duscar and the people as he knows they are innocent. It does not seem like he had voices in his head at that period of time.

To your point though, I must acknowledge that he deemed his reasoning for going to Garret Mach as “revenge.” What that entails is sort of up in the air, though it is highly likely to be killing them. The only thing with this scene is that it came after Remire, which was the tipping point.

When Zuko tries to change in book 2 and he seems to wholly believe in that idea, and then in a lapse of judgement when temptation strikes he goes back to his old ways for a long while which ultimately causes a chain of events that he later regrets.
Putting this point here as it fits better.
I think the issue with Dimitri is that we start on book 2. Dimitri’s story is that of one who was starting to go clean and then relapsed due to events, only to climb his way out again. We are told of the boar in the past by Felix, but that is not the Dimitri we meet in Garreg Mach. This one is the going clean Zuko of book 2. The temptation for Dimitri was Remire.

As for why Remire, it is due to a likely PTSD episode that got him unhinged. Think about it. TWSITD were the cause of Duscar and Dimitri knows it. Duscar, according to Dedue, was also burnt to the ground, or put to the torch. With Ingrid, we find that Dimitri is uneasy when it comes to the dead and the brutal slaughtering. Now look at Remire, a village that TWSITD decided to light on fire and send dead bodies to slaughter the innocent. This is like if someone resurrected Batman’s parents so they can hold a gun up to another little boy’s family. What they did is sick and would definitely play to every nerve Dimitri has, explaining his extreme lashing out in this instance. After that he is unhinged but still able to keep some level of composure. The breaking point was having his once crush be the face of every horror in his life. He already likely had a ptsd episode, now imagine having a love, a literal family member, now a leader of the people he hated.

I think he is genuine in part 1. I really believe that he sees killing as wrong, but he reverted back because, well, how could he not? They literally pinpointed everything to make him tick and relapse.

Getting back to the point, I think his fix at the end makes sense. The issue was just the lack of a book one to really hammer the progression of where we start with him. He was always a good guy, but was destined to fall to some capacity with everything going on in his life. Really, I think that is the issue. Him giving up killing seems reasonable, we just lack the set up, so it seems like Garreg Mach Dimitri was just a hidden monster, when he was a Zuko type, improving by the minute.

It might be unfair to compare Dimitri one of 3 lords in a game that is quite frankly rushed in every way to Zuko a character with dozens of TV episodes worth of content (a large portion of said episodes dedicate the entirety or a significant portion to his development) to develop his evolution, but Dimitri is one of many examples of why to me this whole multi route Fire Emblem is a failure of a concept that IS lacks the full means to execute properly (not that it is easy to do so) and we need to just drop it. Dimitri is just probably one of my least favorite examples of this because I was really into his character up until the route was over and I thought about it more, but his change was so forced that it ruined the entire route for me.
The new mechanics such as a 3D roam-able Monastery also took time out of development. So they had tons of new mechanics and four routes, the game was going to be lacking in some area.

I do not mind multiple routes, but this game should have cut one or two. The church route feels the most tacked on and pointless. It was likely only put there so players do not have to go against the church when the game directs them into choosing Edelgard first. It was pointless and took up to much time. If they had to cut a second, I would say Deer. They are a better route than Edelgard, but they feel like they have no bearing on the overall narrative, plus a Dimitri vs Edelgard story could then be made to be so much more compelling.

Still mad that they pulled an amnesia with Edelgard, really robbed her of a good climax when fighting Dimitri as it was her vs a nobody, not a man she based her goals on.
 
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