Fire Emblem series

  • 🏰 The Fediverse is up. If you know, you know.
  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
Replaying Awakening in 2022 for its 10 year anniversary made me appreciate it a lot more. It's gameplay is still definitely casual but looking through it with a more critical eye made me appreciate the clear passion the devs poured into it; it's an infinitely better anniversary/homage game than Engage.

woe chapter 11 be unto you
HALNpryboAAxZfL.jpg
 
Engage is genuinely awful experience. It has no value as a 'so bad it's good' riff game like Fates, the tactical gameplay isn't better than Conquest or the GBA/Tellius games and it takes the worst parts of the 3H's monastery grind and doubles down on them. It's insulting as an anniversary game to boo
I don't know, I came around with Engage when a friend helped me wrap my brain around it being a player-phase FE as opposed to an enemy-phase "stick your bulkiest tank on the edge of the threat range and end phase".

Purely talking gameplay here, but there are so many ways the enemy positions and routing demand you stick your neck out and put yourself in bad spots. Chain attacks and break can get your units fucked up, and while you can metagame Engage pretty easily/early on I thought it made for a fantastic first playthrough (with the most fun randomizer to boot).

I actually have the opposite opinion of the Engage base mechanics. Apart from dogs and shards you can skip out on everything and lose nothing for it where 3H FORCES you to grind Hogwarts bullshit just to get your units. I recently tried replaying 3H on my old 200h maddening file and realize just how much I cannot stand the grind. Its early game feels so awful to slog through, and I'm spending so little time actually playing FE. Not that the 3H early game difficulty translates to even midgame, since it eventually just hits a breakpoint where it stops being a challenge and becomes boring to play.

While PoR and 4 remain my favorite to read, I think Engage takes the cake for my favorite to actually play. While I thought maybe the JP Maniac patch for PoR would spice it up it still just wound up turning into Titania/Marcia/Jill vs 10x the default enemies.
 
Something I like about engage I don't see people bring up very much is that it's the only FE game that has mostly unrestricted reclassing options but the game still incentivizes you to have a good variety of unit types. In a game like Shadow Dragon there isn't really any downside to making your whole army just wyvern riders and paladins + a few magic users. But in Engage I've found you actually want mostly back-up type units, a flier or 2 depending on the situation, a few magic users and at least one armor unit because they are the only class that can reliably enemy phase.
 
I don't know, I came around with Engage when a friend helped me wrap my brain around it being a player-phase FE as opposed to an enemy-phase "stick your bulkiest tank on the edge of the threat range and end phase"
I can sum up my feelings on Engage with one sentence - The Gameplay is great, but the Story makes me want to suckstart a shotgun. If I put the game on mute and listen to a podcast or something, it's great, but I watched the story cutscenes once and I'm never doing that again.
 
I can sum up my feelings on Engage with one sentence - The Gameplay is great, but the Story makes me want to suckstart a shotgun. If I put the game on mute and listen to a podcast or something, it's great, but I watched the story cutscenes once and I'm never doing that again.
It got so dumb that I learned to laugh at it. True theater of mind. They really got me tricked in the beginning when you beat the guy at Firene castle, he goes "I must retreat", then Zephia shows up and kills him. I thought 'holy shit they're not gonna repeat the Hubert meme'. Then they EXPAND the meme the entire game where the bad guys roll up to you, talk shit, get beat, "ugh, I must retreat", all while everybody is all "dangit, I wish we could stop them!" The funniest to me was when everybody stood around watching Alear get murdered after the bad guys walked up and plainly stated they were going to do it, and going "IF ONLY WE COULD DO SOMETHING", and letting them walk away :story:
 
woe chapter 11 be unto you
View attachment 8654354
Broke: getting NTR'd by Chrom.

Woke: getting NTR'd by Chrom.
I actually have the opposite opinion of the Engage base mechanics. Apart from dogs and shards you can skip out on everything and lose nothing for it where 3H FORCES you to grind Hogwarts bullshit just to get your units. I recently tried replaying 3H on my old 200h maddening file and realize just how much I cannot stand the grind. Its early game feels so awful to slog through, and I'm spending so little time actually playing FE. Not that the 3H early game difficulty translates to even midgame, since it eventually just hits a breakpoint where it stops being a challenge and becomes boring to play.
Imo this isn't a problem with 3H, this a problem with a min-maxxer/completionist playstyle. You don't have to recruit any of the other house's characters in 3H; all routes will eventually give you new characters without Byleth requirements and most of the maps have a low unit cap to begin with. I did a no-recruit playthrough of 3H once to see what it would be like, and it was enjoyable and probably the quickest (because the Monastery is a genuine grind after a certain point).

Maybe Engage has an early meta that's fun to engage with, but I personally couldn't find any particularly exceptional in it and I don't really feel like getting to the point where I optimize the fun out of the game just to find new ways to have fun with it.
 
Maybe Engage has an early meta that's fun to engage with, but I personally couldn't find any particularly exceptional in it and I don't really feel like getting to the point where I optimize the fun out of the game just to find new ways to have fun with it.
The old 'meta' strat was to just rush Chloe w/ Mercurius to Wyvern and rush Thoron for Citrine and whoop ass. Of course the game is so open to wacky builds that the world is your oyster, and iirc fisticuffs is optimal (I think I read of some meme Lindon build lol). In any case, I think Engage also has an amazing randomizer that's worth checking out.

Off topic, oldie but a goodie:
 
and iirc fisticuffs is optimal
I would just like to sperg for a moment and say this is easily the worst thing that 3H introduced to FE. Brawling is such a stupid addition.
My Robin would catch it with her teeth...
Joke's on you, I only play male Robins because pairing him up with Tiki is ironically the biggest grimleal w in the whole game
 
I wish I could dig up examples atm but trust me the damage on fists gets downright comedic with the right builds lol
Yeah, the wolf gauntlets and the one that targets dragons. There's also the Brave and Killer version. But my point is that those things are lot hungrier than what most of the other weapons are when it comes to your character's stats and skills.
 
Yeah, the wolf gauntlets and the one that targets dragons. There's also the Brave and Killer version. But my point is that those things are lot hungrier than what most of the other weapons are when it comes to your character's stats and skills.
I just think fisticuffs in a fantasy medieval setting where most of your opponents where plate is a really stupid addition.
 
Byleth dropping the sword of the creator to absolutely throw hands will still be the funniest way to play three houses, good build or not.

I disagree with the Engage gameplay being all that good though, the natural settings that they give you result in an Alear with evasion so naturally high that nothing in the game can consistently touch him, just by doing the bog standard Lucinda and Marth skills on him. I enjoy player phase FE a lot, but the amount of tools that they give you that the enemy does not have (with rare exceptions) is just too many, it feels more like having Mega Evolution in Pokemon XY and only seeing it on the opposing team twice in the game but you can use it to absolutely devastate everything in your path. I like that it disincentives turtling but doing so by making "just nuke everything lmao" so much more effective isn't a great solution. Battalions in 3H did a better job at this, since at least I had to sometimes be wery of them on the other side.
 
The only reason people play FEH is for the plot.
I do want to mention (And I'm probably mostly alone in this.) that I do actually like the story in FEH. I've been playing it since release, and I like all the different Norse mythology(?) based realms, and their different deities and characters. And I want to see how the story will go. I have pretty low standards though, as long it's not going out of it's way to be offensive to me, or super anticlimactic than I can generally enjoy any story.
But that is my main issue with the story as I feel it's a bit anticlimactic at some points. For me the main example was the Hel story, first you are told that two of the characters are Askr and Embla's founders/ancestors, but then they turn out to just be Alfonse, and Veronica which just made them much more lame imo. And where are their actual ancestors in that case? Also I think the way they dealt with Hel's absolute death curse thing was pretty anticlimactic with someone else just taking it on themselves? (It's been awhile I can't remember it exactly.) just things like that irk me.
I understand that maybe they wrote themselves into a corner by making some of the villains too powerful, but I feel like they could be dealt with in a way that's more.... epic? idk.
 
Back
Top Bottom