Fire Emblem series

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What in the god damn is that model?
This game was definitely rushed out in under a year.
Your question is the same one that I’ve been thinking in regards to every single character in this game. These niggas couldn’t even be pressed to give us an actual finished game and instead decided to shit out this :stress: what the fuck?
 
I tried out the “lords of the dead” dlc for the first time for echoes.

Its genuinely one of the better maps if only that its actually scary and the idea that you have to evacuate units one by one while the map is collapsing all around you and facing round 100 cod zombies makes for the most immersive map in the game.

The starting cutscene is really depressing if you put any thought to it. Brave warriors just like Alm were buried there and now as a reward for protecting Zofia, were used exclusively as canon fodder in a glorified xp farm that isn’t even that good.
 
Got as far as recruiting Zeke and waiting on the mountain pass for alms side and getting to Duma’s tower with Celica’s side.

Duma’s tower is a shitty dungeon with an exponential ramp in difficulty at the boss on the end of the 4th floor. Its every bit as much bullshit as I remember. Every other enemy unit can be taken out in 1-2 hits by my army of exorcists and dread blades but now I cant fast forward the enemy’s turn without thinking someone will die regardless of someone leveling up every other fight.

I like to think of Kirbo holding up the cross and running through the dungeon destroying everything in sight with Seraphim.
 
I tried out the “lords of the dead” dlc for the first time for echoes.

Its genuinely one of the better maps if only that its actually scary and the idea that you have to evacuate units one by one while the map is collapsing all around you and facing round 100 cod zombies makes for the most immersive map in the game.

The starting cutscene is really depressing if you put any thought to it. Brave warriors just like Alm were buried there and now as a reward for protecting Zofia, were used exclusively as canon fodder in a glorified xp farm that isn’t even that good.
Your posts are seriously making me reconsider ordering Echoes instead of Awakening… hence why I asked earlier on what’s the “best” 3DS game just so I can build what’s left of my meager collection.

So I gather DLC’s still available to buy?

I tempted to try Conquest just for gameplay but after playing Birthright I don’t think I want anything else Fates related for a long fucking time.
 
Your posts are seriously making me reconsider ordering Echoes instead of Awakening… hence why I asked earlier on what’s the “best” 3DS game just so I can build what’s left of my meager collection.

So I gather DLC’s still available to buy?

I tempted to try Conquest just for gameplay but after playing Birthright I don’t think I want anything else Fates related for a long fucking time.
There’s no waifu stuff if that’s what you mean. Its just pure fire emblem and surprisingly more in depth but without any of the “dual unit” mechanics. There are canon romances in the story cutscenes but you can skip all that with the start button to get right to the battle.

Yes there are DLC’s still available. The only ones worth getting are the astral temple and inner sanctum DLC’s that help significantly in terms of finding weapons to use in general. The xp and money dungeons arent necessary as they drop the same amount of coin and xp as you would find in any of the dungeons in game.
Dont worry about the overclasses like conqueror, oliphanter, or spartan. That is just stuff for the endgame dungeon. you can still clear without it if you have enough level capped units and some luck. My initial playthrough years ago didnt have any DLC’s but it was also on normal.

This playthrough is on Hard/classic, so obviously there’s going to be some gripes like how python and leon are dogshit mouthbreathers who couldnt hit the broad side of a castle wall at point blank even with a longbow. I eventually just said fuck it and let python stay permadead after the Berkut fight until I could get back to one of the several fountains of revival I never used. Since clearing maps is impossible on hard without a strong variety of units.

I swear python just randomly dropped dead because he simply forgot to breath. Kliff was standing next to him doing the same exact thing in formation and the boss was pre occupied by the ghost legion with the flame hazard seemingly not doing anything to the ghost legion or my units.

I managed to get as far as Duma’s lair. Before that, alm’s route was pretty easy, especially recruiting zeke within 2-3 turns with tatiana and discovering the power of an invoke zerg rush. Silque can spawn entire strike teams of 2-4 dread blades every turn for half her hp, so in order to prevent her from being bodied immediately after, I have tatiana or a spell user heal her.

The only roadblock was the emperor rigel fight itself. You see I found an initial strategy that worked by having python and leon body the bow knights on the castle wall so I could probe for a weakness with mathilda, lukas and forsythe being a secondary wall behind the 8-10 ghost legionnaires Silque will constantly summon so I could kill him easily.

I found his weakness was Delthea. By then she had recently been promoted to a Priestess with how much she was used as a IV drip to keep the zerg rush going indefinitely. Only pausing to heal her back to full health every 5-7 turns if the map wasnt over yet. Long story short, she got bodied after taking out half of Rigel’s hp in one turn as the enemy bow knights charged in behind rigel. I got gud by grinding and getting her up to a level 10 preistess and kept her alive long enough to hit him twice and end the map in 5 turns without losing anyone. Big ups to the invoke ghost legion. They were also a good wall for funneling units and how I cleared duma’s tower.

The ghost legion made the siege of the fort before that stupidly easy. They not only softened up the defenders while my bow knights picked off the counter snipers and mages one by one, but they also killed the boss before I could get to him. So no xp for alm.
 
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There’s no waifu stuff if that’s what you mean. Its just pure fire emblem and surprisingly more in depth but without any of the “dual unit” mechanics. There are canon romances in the story cutscenes but you can skip all that with the start button to get right to the battle.

The DLC’s help significantly in terms of finding weapons to use in general. Dont worry about the overclasses. Thats just stuff for the endgame dungeon. you can still clear without it if you have enough level capped units and some luck. My initial playthrough years ago didnt have any DLC’s but it was also on normal.

This playthrough is on Hard/classic, so obviously there’s going to be some gripes like how python and leon are dogshit mouthbreathers who couldnt hit the broad side of a castle wall at point blank even with a longbow. I eventually just said fuck it and let python stay permadead after the Berkut fight until I could get back to one of the several fountains of revival I never used. Since clearing maps is impossible on hard without a strong variety of units.

I swear python just randomly dropped dead because he simply forgot to breath. Kliff was standing next to him doing the same exact thing in formation and the boss was pre occupied by the ghost legion with the flame hazard seemingly not doing anything to the ghost legion or my units.

I managed to get as far as Duma’s lair. Before that, alm’s route was pretty easy, especially recruiting zeke within 2-3 turns with tatiana and discovering the power of an invoke zerg rush. Silque can spawn entire strike teams of 2-4 dread blades every turn for half her hp, so in order to prevent her from being bodied immediately after, I have tatiana or a spell user heal her.

The only roadblock was the emperor rigel fight itself. You see I found an initial strategy that worked by having python and leon body the bow knights on the castle wall so I could probe for a weakness with mathilda, lukas and forsythe being a secondary wall behind the 8-10 ghost legionnaires Silque will constantly summon so I could kill him easily.

I found his weakness was Delthea. By then she had recently been promoted to a Priestess with how much she was used as a UV drip to keep the zerg rush going indefinitely. Only pausing to heal her back to full health every 5-7 turns if the map wasnt over yet. Long story short, she got bodied after taking out half of Rigel’s hp in one turn as the enemy bow knights charged in behind rigel. I got gud by grinding and getting her up to a level 10 preistess and kept her alive long enough to hit him twice and end the map in 5 turns without losing anyone. Big ups to the invoke ghost legion. They were also a good wall for funneling units and how I cleared duma’s tower.

The ghost legion made the siege of the fort before that stupidly easy. They not only softened up the defenders while my bow knights picked off the counter snipers and mages one by one, but they also killed the boss before I could get to him. So no xp for alm.
Yeah, I meant no waifu thot shit (looking at you, Camilla). Hopefully there’s not a thousand worth of bullshit supports you gotta go through (I mean, I know it’s not required, but once I missed that opportunity in Three Houses, I kinda wanted to experiment with different characters). Got burnt out in Birthright, you see.

Okay, so there’s two routes. What’s wrong with Celica’s again?

Oh and how do you grind your healer characters properly? I just gave up on Sakura and just switched her to a Pegasus knight just so she can have some defense.

It’s easier in Three Houses somewhat but the 3DS games… ah, I dunno.
 
Yeah, I meant no waifu thot shit (looking at you, Camilla). Hopefully there’s not a thousand worth of bullshit supports you gotta go through (I mean, I know it’s not required, but once I missed that opportunity in Three Houses, I kinda wanted to experiment with different characters). Got burnt out in Birthright, you see.

Okay, so there’s two routes. What’s wrong with Celica’s again?

Oh and how do you grind your healer characters properly? I just gave up on Sakura and just switched her to a Pegasus knight just so she can have some defense.

It’s easier in Three Houses somewhat but the 3DS games… ah, I dunno.
So I finally beat the game a second time. The last boss was a joke compared to the dungeon before it in terms of difficulty. It also helps that the game gives you a ton of free xp from enemies that cant really kill a level 13 hero alm and it was a free ride to level 18 after a three random fights with the maps moving around like they do in fates. Its just walls collapsing and rising.

The duma fight was more of a hit and run where I killed the commanders first and then reunited my 4 or so healing units and steadily pushed them back. Then figured out that “fortify” is not a bullshit defense buff like in every other game. It heals everyone in a radius. So the boss’s mechanic of taking away half of all your units hp every turn was nullified.
My combined armies with the ghost legion had almost double the combat rating of duma’s army at around 4-5K if that means anything. I also dont think the enemies killed per level tracks correctly. It says I defeated 300-7000 enemies per map and I know for a fact there was not that many. The final battle said I had killed 6824 for that map.

For some reason duma couldnt hurt Alm at all in this run. Like he would either completely focus on the combined ghost legion of ginny and silque and they would miss every time. The ghosts actually helped take out a few of the constantly spawning adds. I just remember that only the falchion could hurt duma and rarely ever had to use mila’s turnwheel at all the whole playthrough.

Both mouthbreathers leon and python are now dead due to automatic self asyphyxiation and mathilda was an actual casualty of war taking on almost the whole army of eyeballs herself with a three star javelin. Brb taking a trip to the revival shrine to get them back.

Celica’s maps can be rediculous as they are mostly filled with enemy spawners that spawn 8-9 flying demons or witches every turn. Its very lazy map design but the rest of the game is great.
Oh btw did i mention you HAVE to play both sides in order to progress the story?

I didnt really grind the xp for the healers, they kept everyone alive and on hard are constantly chipping away at leveling normally.
 
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Celica’s maps can be rediculous as they are mostly filled with enemy spawners that spawn 8-9 flying demons or witches every turn. Its very lazy map design but the rest of the game is great.
Oh btw did i mention you HAVE to play both sides in order to progress the story?
Very lazy is a very generous way to describe terrible boat maps and sluggish unbearable swamp maps. It says a lot when the optional desert part of her route is the best part.
EDIT: And Oh god do not get me started on the contrived forced argument Celica and Alm have, it was whatever in Gaiden but here its turned into a full blown melodrama bullshit event and especially don't get me started on the remake forced in characters like Conrad and especially Faye who was only added in to appeal to fans of fucking Tharja due to her obsession with Alm.
 
Very lazy is a very generous way to describe terrible boat maps and sluggish unbearable swamp maps. It says a lot when the optional desert part of her route is the best part.
EDIT: And Oh god do not get me started on the contrived forced argument Celica and Alm have, it was whatever in Gaiden but here its turned into a full blown melodrama bullshit event and especially don't get me started on the remake forced in characters like Conrad and especially Faye who was only added in to appeal to fans of fucking Tharja due to her obsession with Alm.
Those boat maps are dogshit and are the hardest part of the endgame. Somehow its not the archers that are killing my units at range. Its the regular javelins the pirate tanks have that have 2 range for the player but have 3-4 for the AI without the game telling you. Giving Delthea and the cipher saint mage rings for the extra range past the deck planks helps to take them out quickly but its a trade off of taking out the archers or the ranged tanks in 1 turn with units from both sides blocking the gangplank so one set of units or the other is always out of range. Either way someone is getting killed half way across the map.

I also didn't understand that sudden autistic fit Celica had towards Alm either. It was unrealistic for the setting that she essentially broke up with him and went on a cross country road trip with a bunch of other dudes and her girlfriends after he accepted her Love confession. There weren't any offers to go with her and the whole happenstance that both of them would reach the two different sluice gates for the dam was too damn convenient. There was nothing mentioned about the dam in the story other than existing as an artificial barrier to force you to play Celica's route and pad out the playtime.

EDIT: Celica's literal first goal is to reach the temple of mila and figure out what the fuck is going on across Valentia.
 
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Ah, so that’s who Faye is… Wanted to know what game she’s from just so I can fucking avoid her. And who actually likes Tharja, the fuck?

Those endgame maps sound like hell. Is it required to actually do Celica’s map or can I just skip it?
 
Ah, so that’s who Faye is… Wanted to know what game she’s from just so I can fucking avoid her. And who actually likes Tharja, the fuck?

Those endgame maps sound like hell. Is it required to actually do Celica’s map or can I just skip it?

I only got back into Fire Emblem for Shadows of Valentia. Im not to familiar with the reboot's history of the fanbase before that. All I know is that I didn't care for Awakening when I eventually did play and finish it and only played the Revelation route for Fates. Still salty they never let us keep the fish dragon outside of the multiplayer base defense when just about every other FE game has a manakete of some kind. Valm is such a basic bitch name for a continent compared to Valentia.

Yes early on there are a few boat maps where you fight pirates and you have to get Celica across the sea to continue the story. The boat maps are always in a gauntlet of 3-5 maps in a row and weren't too bad in the early game for celica as theres almost exclusively basic axe wielding pirates.
 
Yeah, I liked Lillith (fish dragon). It was a cool gimmick for what it was worth. They should’ve kept her (or at least do a different species instead of just fucking dragons all the time).

Ah, fuck. (:_(Well, I gotta make do with what I got.

I thought the concept art for an adult version of those astral dragons was cool. Would have made a good promotion class for Lilith. The multiplayer was far too heavily reliant on streetpass versus wifi matchups like every other game that has multiplayer even on the 3DS.

Would like to see a proper fire emblem RTS that is on the scale of whats in the cutscenes one day. It is technically possible right now as Shadow of war easily had fights like that in its prologue and the ghost legion made me feel like I was a part of the Deliverance in game and not just some random group of backpackers on a cross country road trip completely disconnected from the events of the world.

Though that Menu theme "echoes" will never not hit me like a truck with its nostalgia.
 
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You asked who actually likes Tharja.

I actually likes Tharja, you homo.
Nigga that was a rhetorical question and you know it. I haven’t touched Awakening.

Okay, name one thing that makes this girl decent.
I thought the concept art for an adult version of those astral dragons was cool. Would have made a good promotion class for Lilith. The multiplayer was far too heavily reliant on streetpass versus wifi matchups like every other game that has multiplayer even on the 3DS.
These lazy ass niggas at IS always pass up good opportunities.

Would like to see a proper fire emblem RTS that is on the scale of whats in the cutscenes one day. It is technically possible right now as Shadow of war easily had fights like that in its prologue and the ghost legion made me feel like I was a part of the Deliverance in game and not just some random group of backpackers on a cross country road trip completely disconnected from the events of the world.

So you don’t want to play as Toothpaste-Chan or whatever sped shit they got cooked up nowadays?

I fucking can't stand Tharja but that is mostly because I fucking despise abusive parents with a passion.
She just looks like she’s on meth. What kids she got in the game?
 
So you don’t want to play as Toothpaste-Chan or whatever sped shit they got cooked up nowadays?
Haven’t kept up with the series and the dynasty warriors spinoffs looked awful.

Yes that basic technique they use for having massive enemy numbers on screen is useful for cutscenes and has been around for about 20 years but for gameplay its not fun.

All i know is that Three houses actually was a koei tecmo game with its own generation of speds prioritizing shipping characters over fun, bowed out, and found I wasn’t crazy after all after I found the farms actually documented that kind of insanity. Heroes was also barebones gachashit like any other and at best had 5x5 maps. Its better than it was with bigger maps but its still gachashit.
 
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