Due to the weeb influx of newfags during the 3ds era this lead to troons and other Alphabets flooding in when 3H came out making it troon's first FE
Yeah, I haven't really considered that it's many people's first FE.
I don't really see 3H pander to troons and letters though, the Japanese don't know what an SJW is yet.
It’s definitely the case. Fire Emblem is an excuse for battles and ‘dramatic moments’ with 3H just being the most popular.
It’s not even like FF7 or OoT where it’s not the best at any one thing but the best package. Just the most popular for console and marketing reasons.
Edelgard is a good example. One side won’t admit she’s the villain, the other side won’t admit she’s not one dimensionally irrational. Not helped by how the story fails to really make the case Edelgard’s story is set up to make: that sometimes you have to force things to change, or else the status quo will preempt you.
Popular fandoms end up like this. Bifurcated and incapable of separating themselves from the story’s own purposes for a character/story. So the most popular and most discussed characters are the very relatable/familiar ones people like to project onto even if they’re not deep enough
I found Edelgard to be a rather silly character in her route.
The way she not so subtly asks things like "Uh, Professor? If say, hypothetically, one of your students would start a war...would you stay by that student's side? Asking for a friend."
Otherwise, yeah, she serves her role well as a driving force.
I just do not understand why people feel the need to justify her actions.
A
good character doesn't have to be my best friend.
Suppose I should also mention I only completed Golden Deer and got halfway through Black Eagles before just dropping 3H because the Monastery stuff is just monotonous.
I really like this game myself but the reason this game does resonate with people compared to previous games is that outside of Echoes, it's the first Fire Emblem game in a long time that had had more depth to its story especially given previous games were the most vanilla anime stuff (Awakening) or a complete dumpster fire (Fates), not to mention even before Awakening there were the FE1/FE3 remakes which were not very good and other games like Warriors 1 and Tokyo Mirage Sessions which were shit. It felt more like a return to form for Fire Emblem in the story department after a lot of weeb stuff especially with how Awakening was the most milked game in the series because of how it revived interest in the series.
Basically it has more to do with pretty much every new Fire Emblem game after Radiant Dawn to be very cookie cutter story-wise at best or a complete trashfire at worst. Three Houses was a breath of fresh air and it helped it has some genuinely good story elements (Mainly in Azure Moon which is probably the strongest of the four routes) and a lot of worldbuilding behind it.
Echoes was great as well but it was still a remake of a pre-existing game that while it is great in terms of how it expanded on almost everything outside of gameplay, its story had a blueprint before that they worked on.
I'm not so sure I agree with the notion that 3H is particulary "deep".
Like I said, there is very little improvement in terms of writing, the volume has just increased.
You can take any reasonably well written character from a past game and compare it to a 3H character and you will see that they're about on par.
I am of the mindset that less is more when it comes to JRPGs as they tend to be very drawn out, long and emotionally stunted.
Echoes did a phenomenal job adding to Gaiden's story and fleshing the world out just a little more. It does just enough to give each character well, character (with some very hit or miss cases like Maye and Gray) and the voice acting was great as well.
It's just a pity that the gameplay and map design is absolute garbage and has kept me from completing it more than once.
I really enjoyed Shadow Dragon actually, surprisingly enough it was the gameplay that kept me around for a long time. Sure, Maddening (forgot the name of the 5* difficulty) was not in any way playtested but I think after chapter 4 it becomes more reasonable as your options increase.
Also, what little writing there is in Shadow Dragon like the pre-chapter text and the few actual conversations Marth has are actually really good, I suggest you read them next time you play.