I didn’t enjoy DT’s msq at all and even I’m starting to get a little fatigued of some of the current “XIV is dying” discourse. Nowadays it feels less like some people are doing it out of a desire for the game to improve and more like they’re doing it for rage baiting (like AthenaAreia) and/or because it generates views/clicks/attention/etc. There’s no nuance, it’s either extreme toxic positivity or people who go overboard with doomerism. Most fans who tried to have nuanced, balanced critiques of Dawntrail in the past have long given up interacting with the community because they got chased away by both those who love the expansion and those who hate it. One side will call you a boot licking paypig and the other side will call you a toxic hater and/or a bigoted sexist/racist/transphobic/etc. There’s no in between.
I didn’t enjoy DT’s msq at all and even I’m starting to get a little fatigued of some of the current “XIV is dying” discourse. Nowadays it feels less like some people are doing it out of a desire for the game to improve and more like they’re doing it for rage baiting (like AthenaAreia) and/or because it generates views/clicks/attention/etc. There’s no nuance, it’s either extreme toxic positivity or people who go overboard with doomerism. Most fans who tried to have nuanced, balanced critiques of Dawntrail in the past have long given up interacting with the community because they got chased away by both those who love the expansion and those who hate it. One side will call you a boot licking paypig and the other side will call you a toxic hater and/or a bigoted sexist/racist/transphobic/etc. There’s no in between.
Either end is bad for the product, in any case, because an apathetic player is one who will soon be an unsubscribed player and once they're gone there's no getting them back short of a radical rework or enough time has passed.
Don't want to get into the "erm ackchutally" posting but WoW fucked the bed so hard in Shadowlands that they basically had to throw everything (and almost everyone) out and rebuild post-Shadowlands content from scratch. Is Wuk Lmao a bad character? Absolutely. Is Wuk Lmao on par with The Jailer? Absolutely not. At best, it'll be a course correction in 8.0.
NOW if 8.0 flops, then CS3 and XIV will be in a VERY bad shape.
That being said I also don't want to discredit the people who do have legitimate criticisms of the game (I'm one of them), but I feel like those fair takes are being drowned out and it's getting harder and harder to tell apart the folks who criticize in good faith (those who actually want the game to succeed) and those who don't (the people who just shit on the game because everyone else is doing it and they want in on the fun).
That's just the internet now. People starting to get paid both on Twitter and on Youtube for their takes, so their takes will always be the ones that get the most eyes. That being said, I agree most with 2014 Yoshi-P: The silent always leave first. If they are complaining, that means that they still love the game. People complaining (for the right reasons or not) about Dawntrail still signals to the higher ups that there's still People that want to play the game and just find the current Expac to be shit. If people stop complaining, it means that it's truly starting to stagnate and die out. Best example of this is Destiny 2. There were a ton of people bitching about it, then all of a sudden there wasn't as much bitching... because both the silent and the vocal all left to go play Warframe. Destiny 2 still hasn't recovered from this.
i can understand dawntrail being soulless but how can having a collab with a game you've already collabed with before be soulless? I dont think you've ever played ff14
I think the rigid nature of FF14's release means that it's very hard for them to have a true "teetering" moment. Dawntrail marks a clear decline, but I don't really see a way for them to narrowly hang above the abyss in the way that Shadowlands did following BFA. If the next one flops, the game is just dead and there's really not going to be much to do about it. And yet if it's even just a moderate success, the game is fine.
About the only way I could see it arriving at the zombie-state is if they fix the story up and continue to allow the gameplay to decline. Given that I suspect they're going to both add two more jobs for no apparent reason and will continue to do nothing about how absolutely fucking awful the early-game is (frankly up until 60 for most jobs), that's not entirely-impossible.
My belief is that it would a true and proper Bozja 2.0 that would allow them to hang by a thread over the cliff, but with how Crescent Isle has been, I don't think they could pull that off with junior members making the new content now.
I would argue the opposite can make it happen just as much (and yes this is me cope posting, I know); The story still marches on with a 'meh', but gameplay is super tight and every job feels like it's unique or more stand out. The raids overall is basically the spit and tissue paper that's keeping this expac together, and more and more unique fights are coming out in all aspects of raids and trials; normal, extreme and savage. Can easily see Yoshida hand Mr. Ozma the keys to the jobs and be told to go wild with it.
They are all the same, but if you mean the variant i think it will be stormblood one, you think MH is ready for something even remotely similar to TOP?
Also in some funny news while leveling miner and just vibing mining rocks, i came about the quest to unlock the kamuy mount thingy that i didnt know it was a thing. Also ff14 may be dying but in my book that means less faggots/trannies playing and by proxy less degeneracy.
They are all the same, but if you mean the variant i think it will be stormblood one, you think MH is ready for something even remotely similar to TOP?
I think the rigid nature of FF14's release means that it's very hard for them to have a true "teetering" moment. Dawntrail marks a clear decline, but I don't really see a way for them to narrowly hang above the abyss in the way that Shadowlands did following BFA. If the next one flops, the game is just dead and there's really not going to be much to do about it. And yet if it's even just a moderate success, the game is fine.
It's not about the rigid nature - it's about the core identity.
FF14 is and always has been FF14. A lot of stories, a lot of talking, and a steady stream of dungeons/raids/trials and various new revisions as they go on. The expansions generally just add on to this and even the disliked expansions (Stormblood and Dawntrail) are still FF14 at thier core.
WoW has many more "teetering" moments because the core game changes so drastically between expansions. 2004 WoW (Classic), 2008 (WOTLK), and 2025 (Midnight) are so drastically different that they virtually have different audiences. They're so drastically different that Blizzard was able to re-release Classic as a game.
Ironically FF14 needs to have a WoW level shakeup, and WoW needs to find a FF14 level of stability.
It's just more fear mongering to bait engagement and views. Don't get me wrong, Dawntrail was pretty shit comparatively to other expansions but I feel like a good chunk of the bad rap it gets is because people just parrot the same negative opinions that they hear from others ad nauseam and it just becomes a massive circlejerk of beating a dead horse over and over until it's become a gelatinous pulp. It's not any better when it's positive too for the record. And I understand that people vocal about how much they hate the game and how bad it's fallen are just really passionate enough to even have the will to so openly shit on it because deep down they want to be able to come back, but there's only so much regurgitation of the same talking points I can take before I start questioning if things really are as bad as they are or are people just clapping their hands together like a herd of seals in unison because it's the trendy and accepted thing to do.
basically this. a lot of the public discourse comes from redditors, Discord, and other groupthink hives. DT's story fucking blows but that's it. there are some balance issues right now, like physranged being at the bottom of the totem pole for no good reason, but not so much that any job could be considered broken. the content is great, expert dungeons actually have a bit of challenge to them, the savage tiers have been a blast. the Occult Crescent and Forked Tower were exactly what people were asking for. the only real criticism I have of DT's actual content is that bringing back the worst parts of the legacy relic grind and having a big laugh about it (but still forcing you to do them) and then publicly telling the complainers that they're just salty because they've had bad drop luck is insane and retarded. the rest of it is great. if you just ignore the story, which is only a couple hours' worth of cutscenes every four months anyway, DT is the best the game has been in a long time. so when people say FFXIV is over because DT killed it, they're just bandwagoning for asspats instead of playing the fucking game. it's more that the Shadowbringers/Endwalker dickriders are falling off because they were always bandwagoners to begin with.
FFXIV has been massively less popular than it is now and honestly, the community could stand to shed the majority of the faggots that choke Aether and Crystal and shit everything up for everybody. the ERP gooners at the very least need to have their accounts confiscated and be deported to work camps.
I'm already seeing swaths of new videos on youtube proclaiming the end of FF14 for the 70th time. This isn't the first time they've had a sale and it won't be the last. Possible scathing hot take coming up.
Forgot to respond to this, but yeah, the doomsaying and just general tribalist nonsense is getting tiresome and I wish the pajeets who were/are(?) running Google into the ground would instead devote their energies into finding a way where the algorithm rewards thoughtful content as opposed to the endless cavalcade of soyface clickbait bullshit.
I just wasn't sure if X.3 has traditionally been a time where you get a 40% off sale, as my memory of Endwalker seemed to indicate it was closer to late 6.4/early 6.5.
I dont keep up with the community but why is now everyone saying that the game is dying? Did somwthing happened that just made everyone think the same?
I just finished ShB MSQ and I have low expectations for Endwalker. Part of me hopes FF14 gets its shit together because I had good memories with this MMO. Frankly this was the first MMO where I had met such a friendly community, (occasionally). This was after I left TERA and its constant RNG gear grind. At the very least, I would like to see some collab events before ff14's demise, such as:
-Xenogears
-Kingdom Hearts
-FF6, FF12, FF13
-Nier Replicant & Reincarnation
-Drakengard 1&3