Final Fantasy XIV - Kiwi Free Company

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EW has a bad habit of trying to 'ease tension' by injecting a comedic scene or set of them then hammering the brakes. The first trip to Thavnair and the entirety of the moon being good examples. They did it in Shadowbringers too with the entire fish-man section being literally nothing but an intentional stall for time.
Yes, it's Marvel "witty quip" bullshit and it's ruined much more than just this game's story.

As for Estinien's autismo, his singular focus on revenge is most of it, but it's also enabled by the entire dragon-killing industrial complex that backs his every move, and the zealotry of Ishgard in particular, I could imagine that even in scenarios where he finds himself in bumfuck nowhere any Ishgardian citizen would know who he is and offer him a room and food free of charge, the man is essentially the physical and spiritual manifestation of the sword of the church during the war.

It's not a genre defining joke or anything, it's just that it seems SE went out of their way to drop it at the worst possible moment.

Edit : I think a lot of the EW tonal whiplash with jokes comes precisely because of what someone else mentioned in the thread, about play testers feeling the story was too dark, those jokes were haphazardly inserted into the script and the retards they have for play testers likely clapped like the oligophrenic seals that they are and Yoshi-P figured that's good enough.

Just fuck play testers and focus groups in particular, honestly.
 
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I would actually disagree, I don't think MMOs play even slightly like RPGs anymore. An RPG has some amount of decision making and character building outside of what they look like. FFXIV is as on rails as it gets.
that has been the case for most MMOs, with some exceptions like ultima online or maybe runescape. the RPG part was always more about making numbers bigger, then WoW finished it off with transplanting diablo loot on top, and the rest is history.

The playerbase shat the bed and complained harder than anyone has ever seen before, and so within a few months every last dungeon was made laughably easy to the point where you could ignore all of the mechanics and aoe-tank-and-spank it. And the playerbase loved it. Threat was made irrelevant, the tank classes began to play more and more like DPS classes, and mitigation became far less active and far more "just push this button after everything is grouped up." At the same time, WoW tanks didn't have as extreme of self-sustain as the FF14 ones do, so healers there at least spent most of their time, well, healing.
it's not surprising that a playerbase which was trained on WOTLK where taunt+aoe was the principle of dungeons, especially towards the end, doesn't want to back to scholomance.
cata also didn't really made them "hard" again, what they did was making them tedious again (which tbh was always WoWs bigger problem). no one wants to wipe on trash, no one wants to spend more time then necessary on filler mobs, especially with randoms. blizzard could've kept the difficulty, remove half the trash, rebalance rewards towards the lower cleartime, and that would've been fine. instead of sitting 90 minutes in a dungeon, you could do it twice for 45 minutes, if not shorter.
the dps tanks were another aspect of that, since you didn't really need fully stuffed out tanks, so instead of going more defensive for no gain, might as well do damage. and if you had raid-gear, with WoW's linear item progression, meant you could cheese even harder (tbf that's not limited to WoW, every MMO has powercreep and will see that effect, WoW is just the most prominent and best worst example).

I'd like a competitor to actually offer this, too. I played a bit of WoW Classic before said NEET population drove me off, and it was just so refreshing to have different abilities for different circumstances, without feeling like some of the super-niche things -had- to be in steady, continual rotation. But I mean - designing classes exclusively for your most retarded players and content exclusively for your most autistic players seems to be the paradox that modern MMO design is trapped in, FF14 being one of the prime examples.
I mention it too often so I probably come across as a shill, but ESO does that. it has it's own issues (no game is perfect) and I don't want to go too offtopic than necessary, but
for example there is no AOE taunt (as much as some parts of the playerbase whine about it). there are also no cooldowns on abilities, your "rotation" is limited by the resources you have. skills are a cross between gw1, gw2 and skyrim, meaning you have 2x 5 skills you can mix and match however you want from different skill lines + 2 ultimates each. community is chill (at least on the EU side) probably because you got a lot of boomers. no limsa ERP, I suspect people do that in their housing instance since the GMs aren't big fans of sex stuff, even in player names.
oh and gearcap with vertical progression, so hard content is actually hard. there's solo and dungeon shit from years ago that still gives people trouble today. which means you absolutely want to bring a tank who knows what he's doing and has the gear for it, and thanks to gearcap you can't cheese it (all raid gear does is give you +5% done/-5% received on damage)
 
I am, against the thread vibe, going to attempt to at least partially defend the "Estinien" is retarded with money joke.
I'll also add that when he "falls for" the map scam again in post-EW, he was fully aware it's a scam this time but runs with it because it meant an orphan gets to eat. With that in mind, I wonder how much of him being bad at money was actually him pretending to be retarded. :thinking:
 
I'll note that the people who want extremely hard balls to the wall manditory content are the exact people you SHOULDN'T listen too if you want your MMO to have players a year from now, there is a reason every single successful MMO dropped that shit.
 
You know....what's with this game and trannies? Are they just....attracted to MMOs because at least it gives them shelter?
I think part of it is the "anime" vibe. It's japanese and for some reason they eat that shit up even though the japanese would never tolerate them. It's also the idea that you can play as a slutty catgirl as a guy and people will default to treating you how you present your character. But the real draw is the potential for authority. MMOs are the only games that have a much wider community that you are a part of whether you like it or not. Guilds especially are a huge draw. They all want to be in charge of their own little micro-communities just so they can feel important and powerful. FFXIV has this issue more than any MMO I've ever played. It's like being back in high school again with how every little thing has a clique, and you either need to suck dick or shut up.

Discord has killed any chance of this game getting a half decent wiki because everyone who has information hoards it like treasure. It's because these faggot troons get hold of mod power, ban anyone who doesn't tow the line, and then @everyone as if anyone in that server gives a fuck about you. You don't run a community. The only reason anyone is here is because they want access to the google doc, or they are sucking up in hopes they can take your mod spot. I'm so sick of it all. I don't talk to anyone in game anymore because they're all gross troons, wannabe min-maxers, or drama queens.
 
I think part of it is the "anime" vibe. It's japanese and for some reason they eat that shit up even though the japanese would never tolerate them. It's also the idea that you can play as a slutty catgirl as a guy and people will default to treating you how you present your character. But the real draw is the potential for authority. MMOs are the only games that have a much wider community that you are a part of whether you like it or not. Guilds especially are a huge draw. They all want to be in charge of their own little micro-communities just so they can feel important and powerful. FFXIV has this issue more than any MMO I've ever played. It's like being back in high school again with how every little thing has a clique, and you either need to suck dick or shut up.
gw2 is equally bad, if not worse (ironically the gw2 developer troons were playing a lot of ff14, according to their twitter).
the clique shit is also pretty normal, you hade a lot of speds too in vanilla WoW 20 year back, and worse you were chained to your server and faction. like every social interaction, you need to find the right people to hang out with and go from there - or maybe it's the yuro perspective where you see that inbred retardation less since there are like 10 different languages playing at the same time trying to communicate.
the rest is how accommodating the game is in avoiding the tardos, if you can easily ignore them while playing it doesn't really matter. otherwise just run stuff in premades.
 
because at that point it's way too late and just ends up causing tonal whiplash on marvel movie levels.
The unfortunate thing is that causing this tonal whiplash has become accepted as "good." So while many of us acknowledge that EW has extreme tonal issues that constantly tug you out of the experience, the people lavishing endless cocksucking praise on the game actively like the mistimed, pointless humor and view it as a mark of quality. And they're far more vocal, numerous, and invested than the cadre of people who dislike the turn towards stupid.
cata also didn't really made them "hard" again, what they did was making them tedious again
A bit of tomato-tomato. They made it possible to die in dungeons again, and made crowd control something you'd actually want to use.

I can't speak to much, though. BRD is my favorite of the original dungeons despite being a pain in the ass to get to and to navigate. I want more MMOs that take that approach to design, as the 'fast and quick linear dungeon' is and has been the industry standard for a far longer time than was the idea of creating big, sprawling labyrinths.
 
You know....what's with this game and trannies? Are they just....attracted to MMOs because at least it gives them shelter?
Adding to what others said:
1) XIV is the current hotness. If it wasn't this game, it was going to be some other game.
2) comparitively attractive character models, it's not necessarily about the anime look. They get to be someone they aren't
3) trooning out has become "socially acceptable" in current year (bear with me here) so we're seeing more of them now
4. XIV's no tolerance policy means troons could hide behind in-game jannies
 
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gw2 is equally bad, if not worse
Sure, but I've gone on WvW and called people retards both in game chats and voice chats for over a decade now and I've still yet to catch a warn, let alone a ban.

Compared to XIV where you have to walk on eggshells, GW2's policy regarding moderation feels almost old-school.
 
Sure, but I've gone on WvW and called people retards both in game chats and voice chats for over a decade now and I've still yet to catch a warn, let alone a ban.

Compared to XIV where you have to walk on eggshells, GW2's policy regarding moderation feels almost old-school.
I have a guildmate who's been playing on-and-off since 2013 and swears there was a time where ANet would listen to reports about harassment and such, but it looks like they've largely stopped caring about reports nowadays unless you're doing nothing but spamming the nigger word in map chat. I feel like the current laxness in the GW2 reporting system isn't because they don't care, but because a lot of the old talent started leaving the company, and a lot more got laid off in 2019. Now, the only people that are left are too busy writing "agender engineer" OCs into the game and turning the player into a "they" because recording more stuff for males and females takes marginally more effort than using soulless newspeak.

FF14's community may be full of degenerate troons, but we should be thankful that they haven't infiltrated the dev team (yet)
 
Correct me if I'm wrong, but is Endwalker implying...
That the end of the world is just caused by being really, really sad?
Its being caused by a god level being apparently not being able to fathom the concept that things end or change. Thus being real, real damn sad. You literally just beat her ass then hit her with the power of friendship.
 
Thats a pretty good comparison point actually, Endwalker is a lot like Marvel writing with its severe tonal whiplash, that's probably why I hate the lopporits so much.

I really miss when this game took itself seriously.
 
Thats a pretty good comparison point actually, Endwalker is a lot like Marvel writing with its severe tonal whiplash, that's probably why I hate the lopporits so much.

I really miss when this game took itself seriously.
Endwalker will be extremely depressingly dark one moment, obviously I’m sure everyone remembers that part in Thavnair during the final days, and then the next moment it’ll be space bunnies. It’s an absolute fucking travesty, because if they cut out the obnoxious humor it could’ve been a pretty decent expansion.
 
Personally I don't think it's as bad as MCU writing or at least hasn't hit rock bottom just yet. The only pain point I could immediately think of is the lopporit looking for food right after refugees got massacred.

Correct me if I'm wrong, but is Endwalker implying...
That the end of the world is just caused by being really, really sad?
Been a while since I've seen this part but it was hopelessness amplified by an unseen force that may have gone haywire.
 
If you wanna make Endwalker worse for yourself, just think that it could be a metaphor for depression.
 
Correct me if I'm wrong, but is Endwalker implying...
That the end of the world is just caused by being really, really sad?
Its being caused by a god level being apparently not being able to fathom the concept that things end or change. Thus being real, real damn sad. You literally just beat her ass then hit her with the power of friendship.

Hermes decided to solve his existential crisis by creating a sentient but childlike homunculus-daughter who could sense and manipulate emotion-energy, multiplied her consciousness into thousands of separate but linked instances, sent her out into the galaxy which was apparently completely full of populated planets whose sentient life universally ended in tragic, self-inflicted cataclysm, and thereby accidentally created an apocalyptically blackpilled emo god who decides to euthanize all remaining life in the universe by emanating a constant aetheric stank, causing any negative emotions at all to irreversibly transform into crazed monsters by rewriting their soul. have you ever fucked up so bad you created the literal incarnation of death? whoops! 🤪
 
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