Final Fantasy XIV - Kiwi Free Company

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By the end Dawntrail we better not be fighting an Alternate Dimension Zenos from the 13th fused with the remains of Zodiark from the other shards to save the entire multiverse.
Wrong, it'll be Tataru fused with a proto-carbuncle that has killed and assimilated all of the ancients *and* meteion in another timeline.
 

This is great. Hope he follows dark skinned characters and beeps at them every thirty seconds. In my server we had a guy who played as a Lalaphel named "Door Stopper" who would camp behind doors and afk. Was funny to see him pop up in different places behind a door.

When it comes to the game itself, I've said it before and I'll say it again, but the game has became waaay too formulaic to where everything feels the same, and mobs are literal fodder and very few actually do anything different. Classes feel similar as well. I guess you can say I am the group of players who complain that the game is braindead easy, because it generally is. I do hope that Dawntrail is good and it's "WoL actually goes on 'vacation' and does actual adventurer things" sticks. But I have a feeling some big threat will pop up that somehow compares to some god-like being that could end the universe.
 
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You should enjoy things for what they are and what you personally like and not let some shitters you don't care about ruin the experience for you.
It's less that the people in-game make the game less enjoyable, as that's easy enough to overlook and ignore. It's more that MMOs, as a genre of games, aren't the most engaging single-player experiences - so when everyone you know quits, you've got to turn towards the community to find chill, fun people to keep playing the games with. Except if you're stuck turning to the community, luck ain't on your side of finding anyone half-deece to chill with.

But that's been the issues with MMOs for quite some time in general as a genre.
The glory days, of just a bunch of oddballs from all corners of life enjoying something, are long-gone.
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Was anyone surprised? Should anyone be surprised? The guy is so abhorrently temperamental that it's obvious that actual labor, involving actual work, is not something he could hold down. (And his videos take... not very much effort on the editing front, either, but that's besides the point.)
 
It's less that the people in-game make the game less enjoyable, as that's easy enough to overlook and ignore. It's more that MMOs, as a genre of games, aren't the most engaging single-player experiences - so when everyone you know quits, you've got to turn towards the community to find chill, fun people to keep playing the games with. Except if you're stuck turning to the community, luck ain't on your side of finding anyone half-deece to chill with.
I actually prefer playing alone. Only because dealing with other people in general is tedious and a pain in the ass. Occasionally playing with someone is nice but I do enjoy my lone wolf time. But I do also enjoy seeing other people around as it gives the world life. Sometimes you might have the occasional pleasant encounter. The other day I went to Leviathan to run roulettes and saw a guy afk in front of the Aetheryte in his underwear doing the continuous sulk emote. I decided to take a break and just /scheme in front of him as a paladin to make it look like I was a guard telling him off. I went to go make a pizza and came back and started eating while watching youtube. He actually came back to message me and we just had a nice chat and he told me that he was waiting for his raid to start. We talked about food, he complimented my glamor and he seemed like a chill dude. We then went our separate ways.

But I also understand that not everyone would have or enjoy the same same experience. I'm so used to playing alone that it's easy for me to do something like Variant dungeons on my own or crafting, gathering, or collecting shit in IS while I watch youtube on the side and talk to people on discord. Sometimes I even watch other people in game, check out people's houses. I'm also in a situation where I just don't have the time to socialize a lot with other people and have developed this lone wolf style of play out of necessity. There are times when I do feel a bit lonely, especially when most of the people I know just make fun of me for still playing FF14 even after they've all quit, but watching other people have fun with their friends is enough for me.

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Doing the test for the cloud servers.
Made a Lala named Cheese Pizza. Got invited to a linkshell called EXPIRING FOOD where it's filled with people with food names.

Someone named themselves Soy Latte lmfao
People have already cleared an ultimate.

Test is going pretty well. There's a queue time of like 100+

Edit:

Having a great time. Everyone has been basically dicking around, speedrunning shit and just doing things with reckless abandon. Tons of people just hanging out and talking, memeing going on in chats during duties. Reminds me of Eureka.
 
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Sorry for the double posting, but just wanted to update about the cloud servers.

Been getting tons of reports that latency is way better in cloud servers and people have much better ping.
 
So I finally dragged my sad, broken, beaten corpse to 90. Still meandering through the MSQ though. I guess Ultima Thule looks cool, not as cool as The Unsundered Star though
 
Been hearing positive feedback about the cloud servers from European and Australian players.
 
So is the cloud server an attempt by them to make an international, non-regional DC?
 
So is the cloud server an attempt by them to make an international, non-regional DC?
Uhh I don't actually know if that's the only reason or if it's just like...a general upgrade.
Which is much needed because the servers were ancient and the more the game grows, the more power they need behind them. Especially because you have a constant diarrhea stream of people complaining about server lag and latency.

I know I've been having tons of issues lately with lag and it felt like the servers were falling apart. I dunno if the game still suffers from DDoS attacks still but it's noticeable. Trying to do any duty is awful because I'll have moments where everything freezes before the game suddenly catches up with everything happening and I watch myself die in high fucking speed. Or I try to craft and I press 1 button and then sit there for a minute or 2 with all my buttons darkened and nothing happening. My macros get completely broken too. It's really annoying and makes the game virtually unplayable.

It's not me either, I check my internet connection and ping frequently, and nothing indicates there are any spikes on my end, meaning it's all server side at SE.
 
I have had none of those issues outside of odd one off times or during peak hours of new expansions/new patch weeks, and that's with using both cable and fiber optic.
 
I have had none of those issues outside of odd one off times or during peak hours of new expansions/new patch weeks, and that's with using both cable and fiber optic.

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No but seriously, fuck you and your fiber optic. Cloud servers seem like they would be a massive improvement. I dunno if that would mess up things on your end though.
 
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No but seriously, fuck you and your fiber optic. Cloud servers seem like they would be a massive improvement. I dunno if that would mess up things on your end though.
What I'm meaning to suggest is that it may be an underlying network issue on your or your provider's end, probably moreso the latter as there's been particular circumstances where my former cable ISP decided it didn't like XIV traffic. Usually particularly when idling in Eulmore back during Shadowbringers. Of course, yours probably plays nicer with the Cloud data centers instead for whatever dumb network-related reasons.

I'm not sure how it would mess with things on my end though. Should be just the same, I'd imagine.
 
So is the cloud server an attempt by them to make an international, non-regional DC?

Kinda, it'll also allow them to scale the game better during expansion launches, where there are massive waves of new players. Cloud servers will allow them to spin up thousands of servers if need be, rather than be constrained to their physical hardware. If the test is successful and they can migrate some of their infra to the cloud, then there shouldn't be any more 10k player queues during the Dawntrail launch.
 
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