Fighting Games General

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The Fighting Game Community has felt the new wave of trans gamers the worst I feel. The last couple EVO's were autist fests. I felt uncomfortable around all the socially awkward and smelly people. I miss the old days of thuggery, before Esports and Strive.
It's amazing how the look of the average competitive/try-hard went from truancy-ridden, criminal-looking punks to faggots & homos with zoophilia fetishes.
 
Dark Legend for the Sega Saturn. Also known as "Outlaws Of The Lost Dynasty / Suiko Enbu" on the PS1. Based off of the "Water Margin" novel. You start off weilding weapons in the style of Samurai Showdown (slow attack movements, but heavy damage), but you can get rid of your weapon and fight with your bare hands in the style of Street Fighter (fast attack movements with combos, low damage output). It also has a bunch of other mechanics such as slamming your opponent to the ground that they bounce back in the air so you can keep attacking them, running, fake dizzy-ing to mindfuck with the opponent, knock back opponents into the wall to keep the combo going, and infinite desperate super moves when your health is low.
Ooooo, never had a Sega Saturn so this missed my radar, will check it out.
It's amazing how the look of the average competitive/try-hard went from truancy-ridden, criminal-looking punks to faggots & homos with zoophilia fetishes.
A lot of trannies are autists and were simply just autists, a lot of high competitive players are autists, with the tranny cult gaining more power and influence in everything I'm not at all surprised.
 
Yeah, I'm willing to say it's callicom just inserting dei anywhere it can.
I really don't think SNK would officially allow that.

SNK would shit BRICKS if Capcom did that to one of their main characters without their prior approval. Unlike Capcom, SNK still has some people with common sense employed there.
 
I will admit, I like balance in my fighting games. Not for tourney reasons but just because I like the roster to feel even or at the very least diverse in the way it caters to your skill level. You know, some characters being for beginners while others are for more advanced players etc. etc.

Of course, nothing wrong with a good broken character. Sometimes, it's also just fun to go absolute ham with OP moves and shit.
Is anyone looking forward to any upcoming fighting games?
Admittingly only one and a half.
New Garou and the next DLC season for KOF XV.

Of old games, I've been eying the older KOF games on Steam since they were on sale last time I checked.
SNK would shit BRICKS if Capcom did that to one of their main characters without their prior approval. Unlike Capcom, SNK still has some people with common sense employed there.
Absolutely.

There have been attempts at that shit and they will not have it. (Benimaru being gay/bi, Ash being gay, the Mature thing that was talked about earlier in this thread)

It has always come from westerners and SNK has been quick to dispel that.

Even currently, when they have several characters they could convert into DEI points, they just don't do it.

Of course, SNK isn't perfect so I'm not gonna glaze them for everything they do. KOF XII, Maximum Impact, the absolute weirdness but visual beauty of AOF 3, Fucking SNK Heroines Tag Team Coomer Greed Frenzy, DLC offerings for SamSho 2019.

You could even argue about the DLC offerings of KOF XV. Why is my son DLC yet again? Why is Yamazaki DLC? Why are Billy, Kim, Sylvie, and I DLC now?

Not to sperg for too long but I've always found it shady that previous characters get converted into DLC in the next installment. Yes, I had things to say about that when Tekken 7 did that too. Same with 8. And MK.

And the list goes on.
 
The Benimaru one always makes me LoL.
He has been a known womanizer from practically day one.
In one of the manga adaptions (don't remember which one or if it's even official) he even got Leona to agree to go on a date with him if he could defeat her in a fight.
IIRC the fight ended up not happening plus it seemed like she wasn't completely sure what she was agreeing to and said yes out of social awkwardness.
 
The Benimaru one always makes me LoL.
He has been a known womanizer from practically day one.
In one of the manga adaptions (don't remember which one or if it's even official) he even got Leona to agree to go on a date with him if he could defeat her in a fight.
IIRC the fight ended up not happening plus it seemed like she wasn't completely sure what she was agreeing to and said yes out of social awkwardness.
Plus in the old games, he'd literally say "I love you" to every single female character he fought against. I don't play Beni enough to remember if he does it in the newer games but the guy is the campest straight man ever.

It's the same with Lee Chaolan from Tekken. He looks stupidly flamboyant when not wearing a suit and slight pl here but friends of mine were convinced he was a queer king. I had to remind them that he is very straight (endings with him having a girl by his side, the not-canon Tekken anime movie where he sleeps with Anna and Nina respectively)

Also, I think only the Japanese mangas are official, considering the weirdness that came from the Chinese and the Korean comics. Like the manwhas having a weird love story between K' and Kula despite the latter being like 14 and acting like she's 7 and some other unofficial comic that tried to shoehorn some romance between Athena and Kyo, which led to an editing sperg war on the wiki.

Ash being gay or not also led to a sperg war because the source was some editor-in-chief from, you guessed it, Kotaku who lied about being a representative of SNK. So officially, the only gay thing about Ash is his outfit in KOF XV. I hate the guy but I do have a soft spot for his old look.

If only they'd write him better.

Side note: I'm surprised the FCG fags never jumped on Orochi, Shion or Yumeji from Samsho, despite the first being literally genderless, the second looking like a woman and being voiced by one despite being male and the third being ambiguous with hints in either direction.
 
Anyone else really disappointed in the direction SF6 has been going since release? I feel like the team assigned to manage it post launch has put in minimal effort. It's obvious they didn't think the game would sell well, but Capcom hasn't added team members to curate the game after it sold millions in the first few months. This has led to completely bare bones DLC and character release schedules. It's clear to me in the modern day Fighting games are presented as Games as a Service, with a limited roster at release, and obvious implications that DLC will fill in the blanks. SF6 base roster was so washed, half the newbies are forgettable > 5% pick rates IMO.

After the first season of absolute freak DLC picks, one would assume they would play it safe and bring in fan favorites for Season 2 and reel everyone back in who dipped out after the 3 hit combo of Rashid, AKI, and Ed. Instead, they decide to chase a nearly dead trend of Guest Characters, and bring in Terry and Mai. I would consider myself a huge fan of the SF cast/universe, so I felt no hype for Terry and Mai, especially because they are getting their own game very soon. This little commercial stunt (which I'm convinced was a payoff) has basically killed hype for the next 6 months of SF6, and opened the door to future guest characters. Call me a purist, but I always loved SF's place as the premier fighting game, that never took the easy path, stuck to their guns and built on their own roster in every mainline SF game.

Just as a thought exercise, one could imagine how great SF6 would be to play if it featured Sakura, Dudley/Balrog, Urien, Hugo/New Grappler, C. Viper, Cody, and any other 3S character besides Elena. No idea why they squandered their potential and chose a bunch of weird picks, this had to have hurt future sales.
 
I just miss the days where I could just buy a game with every character on it from day one.
If they patched it, added more stuff later, they would sell you the game a few years later with an apostrophe, a "super", or a number added to the title.
The dumb faggot who came up with the season's pass model, I hope he passes kidney stones for eternity.
 
This has led to completely bare bones DLC and character release schedules. It's clear to me in the modern day Fighting games are presented as Games as a Service, with a limited roster at release, and obvious implications that DLC will fill in the blanks. SF6 base roster was so washed, half the newbies are forgettable > 5% pick rates IMO.
Capcom evidently leaned fuck all from SF5's launch. And the other newbies are remembered for all the wrong reasons. In general, this is just an issue with gaming in general. Also the release schedule is really...dumb. For months, people are just sitting on their asses and waiting.

Live service and E-sports did horrors to fighting games. Live service did horrors to games in general.

I'm thinking of Hollow Knight which released four expansions to the base game. For free.
 
Anyone else really disappointed in the direction SF6 has been going since release? I feel like the team assigned to manage it post launch has put in minimal effort. It's obvious they didn't think the game would sell well, but Capcom hasn't added team members to curate the game after it sold millions in the first few months. This has led to completely bare bones DLC and character release schedules. It's clear to me in the modern day Fighting games are presented as Games as a Service, with a limited roster at release, and obvious implications that DLC will fill in the blanks. SF6 base roster was so washed, half the newbies are forgettable > 5% pick rates IMO.
You're not the only one. Season 2 has been iffy for a lot of people with the gacha-collab shit and passes being more of a priority than the game itself. Ken is still OP bullshit, and all they really did was make JP work harder for wins while they bumped Rashid (gee, I wonder why?). Shit-tiers from the previous season are still shit-tiers for the most part. You're right that the new characters are forgettable because after the woke fags and tourists stopped simping to Marisa the Bi-Muscle Mommy Girlboss, everyone realized she sucks. This collab shit makes SF6 feel like a fucking moba game, and of course Maximiliandood and Justin Wong are gonna shill this shit like the good, little sjw-Capcucks they are:

Wongshillingcollab.png

After the first season of absolute freak DLC picks, one would assume they would play it safe and bring in fan favorites for Season 2 and reel everyone back in who dipped out after the 3 hit combo of Rashid, AKI, and Ed. Instead, they decide to chase a nearly dead trend of Guest Characters, and bring in Terry and Mai. I would consider myself a huge fan of the SF cast/universe, so I felt no hype for Terry and Mai, especially because they are getting their own game very soon. This little commercial stunt (which I'm convinced was a payoff) has basically killed hype for the next 6 months of SF6, and opened the door to future guest characters. Call me a purist, but I always loved SF's place as the premier fighting game, that never took the easy path, stuck to their guns and built on their own roster in every mainline SF game.

Just as a thought exercise, one could imagine how great SF6 would be to play if it featured Sakura, Dudley/Balrog, Urien, Hugo/New Grappler, C. Viper, Cody, and any other 3S character besides Elena. No idea why they squandered their potential and chose a bunch of weird picks, this had to have hurt future sales.
It's not as good as the FGC makes it out to be. No current year fighting game feels like a winner. There was no excuse to put guest characters in Street Fighter with over 30-40 years worth of characters to use. New characters would be nice, but the problem is no one at Crapcom knows how to design good characters since SF4 or even Second Impact/Third Strike (this has been a problem way before woke was a thing).

Hot Take: I don't want to see any more older characters from Fatal Fury in the next Garou because Garou was supposed to move on from Fatal Fury, and be the next generation with Rock and friends. Billy is a red flag (and I like Billy), and as much as I love Mai's tits, I'd rather see a new character, maybe one that rivals Mai (Jenet doesn't really work).
 
I just miss the days where I could just buy a game with every character on it from day one.
If they patched it, added more stuff later, they would sell you the game a few years later with an apostrophe, a "super", or a number added to the title.
The dumb faggot who came up with the season's pass model, I hope he passes kidney stones for eternity.
It's really not significantly different than what they did in the 90s. SF2 then Champion Edition (can now play as the bosses). then about a year later Super (with 4 new characters). The bitch was buying these on home consoles for $70 a pop, which being a SF fanatic, I did. I don't like the concept of DLC, so this is how I cope, lol.
 
I'm not amazing at SF6, my best character was Akumer at Plat 5. I was just too hard-headed to learn drive rush, and I suck at reacting to drive impact. Any time there's an equalizing mechanic in a fighting game, I hate it and do my utmost to stubbornly play around it. Reminds me of wagers in Injustice, and Soul Calibur 6's rock paper scissors shit. Anyways, even with my plat skill level, I still feel like every character plays the exact same way. I used to roll my eyes at the "green shit" memes, but I feel the same way now. Honeymoon period falling off hard, realizing I hit the diamond wall and needed to learn Drive Rush and shit and just didn't want to haha.
 
The only "competitive" playing I ever did was in the Arcades in the 90s. I don't have an online subscription as I have no interest in playing against someone if I can't call them an " asshole licking faggot" if I win...or lose..

So, due to that, I've generally ignored most of the gameplay "innovations" thruout the years and still play Guile the same way I did for SF2, even many of the same combos, lol. I'd probably get wrecked if I went online...but I'd still call you an asshole licking faggot.
 
The bitch was buying these on home consoles for $70 a pop, which being a SF fanatic, I did. I don't like the concept of DLC, so this is how I cope, lol.

I thought about this. How much is a contemporary esport fighting game costing us. You have the base game, $70. Then the bullshit season's pass, another $25 to $30. Then the characters or stages purposedly not included in that pass. More $$. If you made the mistake of buying the PSN or xbox version, an extra $50 yearly to play online. It really wasn't worse during the 90s and early 2000s era.
 
I thought about this. How much is a contemporary esport fighting game costing us. You have the base game, $70. Then the bullshit season's pass, another $25 to $30. Then the characters or stages purposedly not included in that pass. More $$. If you made the mistake of buying the PSN or xbox version, an extra $50 yearly to play online. It really wasn't worse during the 90s and early 2000s era.
I "cope" by reminding myself that I'm paying an extra $40 a year for 4 new characters, rather than $ 70 (equivalent of $150 in todays money) for what was essentially the exact same game with 4 new characters and a slight makeover....Yes it's complete cope, but whay the hey...

EDIT: I'm speaking strictly about SF6.
 
Anyone else really disappointed in the direction SF6 has been going since release?
I bought the game blind on sale around Evo and could not believe Vega wasn't in the game. I really feel like the first season should've been them filling in gaping holes in the roster. Having said that, I actually like Ed and find him a lot of fun to play. The frustrations you feel towards SF6 I experienced with Strive. I played a lot of Xrd (God help me) and was expecting like eight characters to be in Strive that just weren't. Half of them still aren't, though that will change ere long with the addition of Venom and Dizzy.
 
Been lurking this thread for a couple of days. S'up? 😉👍

I found this while looking up some Fightstick upgrades. It's actually really good,someone used AI to put movie stars as Street Fighter characters, it actually looks like it could be done if the movie studios pulled Jew cock out of their mouths and asses. Sydney Sweeny as R. Mika is particularly 'nice'. 😅

 

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The only fighting game I really ever sunk my teeth into was USF4 with about 200 hours played online. I enjoyed it even though I sucked. Is Street Fighter 6 a good experience online? I had issues with shitty latency on Street Fighter 5. Every match was like in slow motion and rubber bandy as fuck. Not sure if it's my internet or they just suck ass at writing netcode (could be both)
 
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