I'm more interested in troubleshooting the problem so people can hopefully get the game running better. I agree that it needs work done, particularly in the main city.
Same, which is tricky because people who have similar hardware seem to have varying performance. Some people who don't even have the best hardware (like you for example) are getting better performance than people with top of the line hardware, even heard some folks on console are struggling in certain places.
"No u see, a lot of people have it barely running and like shit despite top tier hw, but works fine in my machine and it fun!!!!"
Not going to call anyone out on this thread but outside of it I've seen a headache inducing amount of people say shit like this for
years. The defense of people who don't value their money and instead just throw it at the latest shiny hardware. Only for some of them to struggle running it anyway. Sunk cost fallacy won't let them admit they should have waited so I can see people just say "nah it's fine, your PC just sucks" so they feel better.
You're misremembering. Cyberpunk ran fine on PC at launch, it only ran like shit on PS4 and Xbox One. The problem with that game is that it was terrible.
I think the performance of Cybershit was in the middle on launch. I saw people with "decent" specs run it well around low-medium, but serious tweaking needed to be done, not to mention other areas being laggier than others. Setting everything to max and shit would go south obviously. On last gen console, like you say, it was just...awful. My brother got it as a gift and nearly just returned it to them within the first hour or so. Oh, and that game was, and still is, dogshit. The foundation is the problem.
It didn't even look that good to require overly high (for that time at least) requirements
Fucking, thank you. I thought I was the only one who thought it-while good-didn't look so good as to require the specs I've seen to even run it at "high." The atmosphere was nice, but only in specific areas, least for me. Yet people contributed those specific areas to the rest of the game to drum up hype. This is the same problem for DD2, the game doesn't look
that good to justify the performance issues. What's also similar to 2077 is the NPC related issues. 2077 removed the massive crowds before launch and made the render distance for low poly objects relatively short because of the lag it would cause, meanwhile DD2 said "fuck it" and-despite having not that many NPCs for a city-it would lag to shit. So much so that I hear people would mass kill the NPCs just to get back performance.