Dragon's Dogma

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This is exactly what happens in GTA Online. The coolest vehicles and houses are expensive as fuck, and you CAN get them without paying a single real cent... after grinding for tens of hours, OR you can buy a shark card!
I'm still amazed that people cannot apparently grasp the concept of turning the method of profit from "making a good game" to "providing solutions to problems you made" is going to make bad games just from the pivot itself.
 
I think my favourite part about Capcom's microtransaction scheme is the fact that these people are still too fucking pants-on-head retarded to move past using DLCs for what is supposed to be a repeatable item purchase.

Say what you will about Diablo IV and its own scummy practices, but at the very least they knew how to use the feature set that Steam provided them with to facilitate microtransactions with an actual item store. Meanwhile, for Dragon's Dogma 2, if you were that fucking wasteful that you somehow wanted to buy another shot at the character editor, you'd already have the DLC license from the first one linked to your account, probably leaving you unable to buy another one permanently.

Crapcum are that fucking stupid that they can't even kike you out of your money properly.
 
Yeah, even as a bonafide DD cocksucker I think I am going to just wait on this one. Samurai game it is, I guess, at least there aren't any niggers in that, just caucazoids and nips, as God intended.
 
Most jewish thing i've seen yet regarding modern gaming. Seriously, is there even anything comparable to this money-grubbing scheme? Pure insanity indeed.
Deus Ex: Mankind Divided had their "augment your pre-order" debacle, where you could only get half of the pre-order bonuses for a single purchase, and the bonus content had to be earned by getting more people to pre-order.
It's also a single-player game that let's you directly buy skill points, ammo, money, and crafting parts with real money.
 
I guess I'll have to wait a month to know if the game is actually fun or not after all the sperging dies down.
Tends to be the best approach to most games anyway.
Deus Ex: Mankind Divided had their "augment your pre-order" debacle, where you could only get half of the pre-order bonuses for a single purchase, and the bonus content had to be earned by getting more people to pre-order.
It's also a single-player game that let's you directly buy skill points, ammo, money, and crafting parts with real money.
Didn't it also flop harder than a dying fish even though everyone loved the first one due to this horseshit?
 
The whiplash about DD2 is surreal. I don't think I've seen hype for a game die as quick. Even No Man's Sky and Starfield had a honeymoon period. Yesterday DD2 was being hyped by everybody and their dog, that it was going to be the best thing since free parking for sliced bread. I wake up this morning and find the game is literally Hitler and two nukes weren't enough.

What I'm interested in now is how many people promoting the game have issued retractions, and how quickly. Iirc Asmongold was in the game and spent months as the conductor of the hype train.

I fully expect people to start covering their tracks and saying they never supported Dragons Dogma 2. For what it's worth, I was surprised at the hype DD2 was getting given how mediocre the first game was.

I guess I'll have to wait a month to know if the game is actually fun or not after all the sperging dies down.
From what I'm seeing, it's not going to happen. This is Battlefront 2.0. This is worse than horse armour or Dead Space 3.
 
Screenshot (14).png
I was just gonna inquire how the performance was but it looks like we've got a proper situation here.
 
They fucked up tremendously delegating NPC subroutines and virtually everything else solely to the CPU.

Basically means performance issues can't be patched away. There's a reason no one does this.
People are saying this, but like... Err. What? What's the alternative? NPC AI on GPU compute?
Even No Man's Sky
The biggest thing that perplexes me about NMS is all the people who keep telling me "they improved it a little! TOTAL REDEMPTION ARC!" ...people genuinely love that game now for some reason.
 
The whiplash about DD2 is surreal. I don't think I've seen hype for a game die as quick. Even No Man's Sky and Starfield had a honeymoon period. Yesterday DD2 was being hyped by everybody and their dog, that it was going to be the best thing since free parking for sliced bread. I wake up this morning and find the game is literally Hitler and two nukes weren't enough.

What I'm interested in now is how many people promoting the game have issued retractions, and how quickly. Iirc Asmongold was in the game and spent months as the conductor of the hype train.

I fully expect people to start covering their tracks and saying they never supported Dragons Dogma 2. For what it's worth, I was surprised at the hype DD2 was getting given how mediocre the first game was.


From what I'm seeing, it's not going to happen. This is Battlefront 2.0. This is worse than horse armour or Dead Space 3.
There have been like fifteen high profile AAA flops in three months. I think as big as mindless consoomer as your average gamer is they're catching on and losing patience for nonsense and shitty behavior.
 
They could have gotten away with the 70$ price but they just couldn't, had to jack up MTX and of course couldn't be bothered to optimize and had to stick Denuvo onto it.

Total AAA Death.
 
People are saying this, but like... Err. What? What's the alternative? NPC AI on GPU compute?
Yeah, is that a thing? Has it ever been a thing?

I know there are certain non-rendering tasks you can delegate to the GPU, but they're usually highly specific, highly specialized, and limited in scope.
 
This game is going to be really fun when I buy it for 20 bucks in 5 years. Shame it sucks right now though, I had a lot of fun with the first one.
 
It's running fine on PS5 at least. Played for like an hour or so last night. I didn't even know there was DLC for the game. But, it's all just early unlock stuff, so I won't buy it.

So far, combat feels different. Maybe a bit slower, but that's a bit different from my last run in Dark Arisen where I was close to the cap. Environments look nice. So far, I'm fairly positive about it.
 
Yeah, is that a thing? Has it ever been a thing?

I know there are certain non-rendering tasks you can delegate to the GPU, but they're usually highly specific, highly specialized, and limited in scope.
Since the early days of cuda compute nvidia pimped AI routines on GPU. Mostly as a way to enable more complex behaviors.

But yes the statement makes little sense on its own so I wonder what it means.
 
This is completely unacceptable.

Denuvo, online servers for a single player game, microtransations, needing to use an external program like cheat maker to give you an inventory item just to edit a character tied to a single online cloud save.

DD fans, I feel ya. You're hyped for a sequel to your beloved game, then you get this drek. But don't let hype and cope cover for shitty publisher practices.
Denuvo should always be removed as it's a cancer, online servers for a single player game is something the community has been against since the Sim City debacle in 2013. That version of Sim City became infamous for it. People brushing off the microtransactions as "harmless" need the steam clown award next to their post. It's a constant reminder that you can spend real money to speed up progression, no game should have that which is why I despise Gacha.
And there is no excuse for just having a single online save in a game where you can change your character as much as you want in an RPG like DD.

I don't get why people on every forum I visit are coping with how much Crapcom have butchered this game just to nickle and dime people for something as basic as character editing. Just toss this game into the garbage heap along with Payday 3 and Suicide Squad as a game that's been killed because of over-monetization.
 
i've always believed the biggest threat to gaming was its corporatization. yeah the sjw shit makes games less fun/more annoying but it's easy enough to simply not play those games.

this shareholder bullshit about pushing out unfinished games and a ton of day 1 dlc is, i feel, the actual existential threat to gaming
 
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