Dragon Quest

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First off, I should mention that DQ7 is the black sheep of the family for a reason. Its not exactly the most well received game in the series, and the worst part of DQ7 in PS1 was the tedium of searching for fragments. Still I prefer the original since it allows more room for roleplay than the 3DS one which is where the heart of the series lies and I like tedious searches. So again that's just me, otherwise, its best to stick with the 3DS version if you don't want to waste too much time. In the end both the 3DS and PS1 versions are still my least favorites in the series. Although that's not saying I hate them, just that they really don't live up to the rest.
Good to know. Maybe I'll give it a shot if I find myself invested in the series.
 
First off, I should mention that DQ7 is the black sheep of the family for a reason. Its not exactly the most well received game in the series, and the worst part of DQ7 in PS1 was the tedium of searching for fragments. Still I prefer the original since it allows more room for roleplay than the 3DS one which is where the heart of the series lies and I like tedious searches. So again that's just me, otherwise, its best to stick with the 3DS version if you don't want to waste too much time. In the end both the 3DS and PS1 versions are still my least favorites in the series. Although that's not saying I hate them, just that they really don't live up to the rest.

DQVII just seems like it was made to sell strategy guides. First you've got the inanity of hunting for fragments, and then you've got the bizarre class system where you basically have to plan out everyone's class progression from the start of the game in order to pick up fusion skills.

You're penalized for switching classes and experimenting since it puts you 30 battles behind in progression and makes you miss out on fusion skills if you do it wrong, and equipment choices are based on the character rather than which class the character is...

The story was fairly good at least.
 
I never got into Dragon Quest. It always felt like it was a step behind Final Fantasy, and ice never owned a PlayStation.

The NES ones feel clunky and like an Atari game, I purchased 4 and 5 when they started porting them to the DS, but 4 felt very generic, like a better graphics FF1 with out the ability to choose your party. I think I started V, but dropped it when it felt very much the same.

Am I missing something, is it later the games become more complex, line I hear here that 7 has a job system (again behind FF, but Square seems to have abandoned that to prefer devs with Octopath)
 
Am I missing something, is it later the games become more complex, line I hear here that 7 has a job system (again behind FF
Dragon Quest III introduced the Vocation System to that series, which was a year before Final Fantasy III introduced the Class System to Final Fantasy.

The original Final Fantasy did offer a rudimentary system of selecting classes at the outset with the potential to upgrade much later on; but I would not consider that to be what people are asking for when they ask if a game as a "job system" or something similar.

Play as many games as you can in both series. They are each great up until about 8 or 9 and Dragon Quest never got bad like Final Fantasy did. The earliest three games in each series will be hit or miss depending on your tolerance for older games.
 
Dragon Quest III introduced the Vocation System to that series, which was a year before Final Fantasy III introduced the Class System to Final Fantasy.

The original Final Fantasy did offer a rudimentary system of selecting classes at the outset with the potential to upgrade much later on; but I would not consider that to be what people are asking for when they ask if a game as a "job system" or something similar.

Play as many games as you can in both series. They are each great up until about 8 or 9 and Dragon Quest never got bad like Final Fantasy did. The earliest three games in each series will be hit or miss depending on your tolerance for older games.

I was kinda inquiring as to where to look into the franchise for something more interesting. I know I emulated 3 at some point but didn't remember a class changing system, I actually don't even remember 4 all that well other than it felt like a very bland generic JRPG, akin to FF4 but with much less interesting characters, in terms of personality or mechanically.
 
I was kinda inquiring as to where to look into the franchise for something more interesting.
I got you:
Dragon Quest is the best JRPG series because it didn't sell out and turn into shitty teen melodrama. I'm looking at you Final Fantasy!!

I've been thoroughly enjoying Dragon Quest XIS. It was really concerning for a time when it looked like we weren't going to get the 3DS version, but thankfully they made it work. 2D mode is the tits and has all kinds of extra content. The spinoffs are pretty good as well. Rocket Slime was probably the best of those.

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I enjoy Dragon Quest Builders more than Minecraft since the Single Player game has more charm and a goal to shoot for.

I didn't like how the game was actually extremely shallow, and they used restarts with some new but not significant recipe changes to try and hide that. At least into the second world, where I lost an hour of progress and decided to bin it.
 
I found out that the Erdrick trilogy is available on Switch, and the first game is being sold for a measly $5, so I immediately grabbed it.

DQ1 is fascinating because I'm starting to see how Mother 1 was such a unique take on the burgeoning JRPG genre. The first person battles, needing to save by talking to someone who also tells you how much more experience, learning new spells from combat and not from purchasing at a shop, I'm interested in how DQ1 contextualized pretty much all the JRPG tropes that would later be codified by Final Fantasy.

Right now I'm just grinding to get stronger. What I would like to do is complete the Erdrick trilogy then go on from there, maybe to Dragon Quest V or VIII.
 
I found out that the Erdrick trilogy is available on Switch, and the first game is being sold for a measly $5, so I immediately grabbed it.

DQ1 is fascinating because I'm starting to see how Mother 1 was such a unique take on the burgeoning JRPG genre. The first person battles, needing to save by talking to someone who also tells you how much more experience, learning new spells from combat and not from purchasing at a shop, I'm interested in how DQ1 contextualized pretty much all the JRPG tropes that would later be codified by Final Fantasy.

Right now I'm just grinding to get stronger. What I would like to do is complete the Erdrick trilogy then go on from there, maybe to Dragon Quest V or VIII.
I started with 4 because I was told by a friend that it was a good one to start with
 
I found out that the Erdrick trilogy is available on Switch, and the first game is being sold for a measly $5, so I immediately grabbed it.

DQ1 is fascinating because I'm starting to see how Mother 1 was such a unique take on the burgeoning JRPG genre. The first person battles, needing to save by talking to someone who also tells you how much more experience, learning new spells from combat and not from purchasing at a shop, I'm interested in how DQ1 contextualized pretty much all the JRPG tropes that would later be codified by Final Fantasy.

Right now I'm just grinding to get stronger. What I would like to do is complete the Erdrick trilogy then go on from there, maybe to Dragon Quest V or VIII.
Dragon Quest 1 is a beat for beat take on Ultima.

Play Ultima 1-4 if you want to actually understand how RPGs evolved because Dragon Quest was directly coping Ultima's systems and the Japanese hung onto it longer than the West.

Legend of Zelda is also inspired by Ultima. The Bullshit PR story about Zelda being inspired by his childhood exploring caves is a fucking lie, Legend of Zelda is really about how Shiggy spent his manchildhood playing Ultima and removing the turnbase battle system in favor of an action based one. The Reason why Zelda II is the black sheep is because he heavily cribbed from Ultima far more than the last one because around the time Zelda II was being made Japan already went crazy over Ultima and Dragon Quest.

Dragon Quest is the bastard lovechild of Ultima and his asian warbride, Dragon Quest 11 follows the same mechanics as the original Ultima games did. But Ultima died when EA bought out the company, therefore all that remains is Dragon Quest.

Mind you OG Ultima came out in 1981, the same year as stuff like Quest for The Rings. Ultima was the grandaddy of all modern RPGs and JRPGs, it fucking dominated everything else that was out there at the time.
 
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Dunkey did a dunkview of DQ11. As someone that's been wanting to try the games he brings up the exact points that stops me from trying them.


 
Play as many games as you can in both series. They are each great up until about 8 or 9 and Dragon Quest never got bad like Final Fantasy did. The earliest three games in each series will be hit or miss depending on your tolerance for older games.

It helps that Dragon Quest didn't throw out the entire battle system after 9. I started XI last week and it plays exactly how I hoped it would.
 
Just fucking realized the guy who plays Luminary/Hero is the fucking Nopon from Xenoblade 2....

And hes really young. Thought it was a 50 something man

Props to him for surviving the recording sessions for these games.
 
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