Dragon Age: The Veilguard - A woke disaster? Yep!

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Are u woke enough for this game?

  • Hell yeah, I want play it with my wife's son

    Votes: 170 9.4%
  • Nope, I need to suck more girlcock first

    Votes: 393 21.8%
  • Yasss, I identify as an autistic dwarf of color

    Votes: 377 20.9%
  • Nah, I rather play Fallout76

    Votes: 862 47.8%

  • Total voters
    1,803
I might be the only one who genuinely loved Asunder. Rhys, Evangeline, Cole and then Wynne and her group. They all worked rather well I feel.

Is that the one that gave Wynne the blessing of death before "Trick" and his cohorts could have her reappear with all her previous characterization stripped out and replaced with tranny talking points?
 
I think with the Origins telemetry data they saw like:

70% human
28% elf
2% dwarf

They hated making content people weren't going to see. That's one of the main reasons DA2 was restricted to human. DA2 was the original "reboot", and the overarching narrative was going to continue with Hawke.

I think it just comes down to laziness, and Bioware not wanting to spend resources on unique content 90% will never see.
That sucks. You couldn't play dwarf and be a mage, so great game design there bioware. Elves are an inferior slave race/Irish (but I repeat myself) and human origin has the only opportunity to become king or queen.

Of course it's going to be wildly lopsided. That's how role playing works! The dwarf noble origin is the best written too :(

Clearly they wanted to make mass effect medieval edition with da2 and ea just kept writing checks
 
Command and Conquer
Considering how bad Tiberian Twilight was? I'd say most C&C fans are quite happy its dead and buried.
OR, if you weren't forced to embrace it. New vegas had homosexuals very early, and I wouldn't of even minded a trans character, since in that game you can shoot anyone in the face. THIS is the biggest factor
Arcade Gannon is practically a walking stereotype given the blond swirl on top of his head and his casually-admitted fondness for old gladiator holotapes, but he's right behind Boone in terms of being my no-homo bro and ahead of Raul.

We don't talk about Veronica Felicia Day though...
I wouldn’t say that. It’s more like the council choice. The Rachni are specifically one of ME’s “long term” moral decisions whose consequences are well outside the scope of the story. The council however is a big end decision(similar to the dark ritual). And it’s either ignored or clumsily railroaded to maintain a single plot.
The whole plot of ME3 would have been 100% less gay and faggy if Anderson was on the Citadel instead of Udina, though. He's a worm and a pathetic little bitch who meekly accepts being told to go to timeout and let the adults talk in ME2.
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Speaking of councilors, I massively enjoyed being a dick to the Turian one in ME3 when he asked me to rescue the Primarch. "What's that? I thought you had dismissed my claims of these 'Reapers'."
 
In the year of the flop I guess some people were expecting Concord/Suicide Squad numbers. Of course that's silly, since not only were those games nauseating, they were GaaS slop, which people are tired of. But I think that's missing the point, anyways. This game has been in development hell for almost a decade, and we can only guess how much money it's burned so far. Decent numbers won't be enough to turn a profit on this mess and other studios or game series have been killed off for less.
They have but dragon age still has a lot of lore from its earlier entries that is well liked. If I was a gambler my wager is that while embarrassing this won't kill it. What will happen is they will hammer out some lore. A few books maybe a comic and then launch another game.

That game I personally believe will decide the fate of the IP. It won't have much good will to get that initial success.
 
They did this in inquisition, where they just throw in characters from the books, that you're SUPPOSED to know about.
I think they introduced the book characters well enough. I didn't even realize they were supposed to be from a secondary source to begin with. And Cole is still the best character in that game regardless of his origins.
 
This is a great example of what happens when you hire sheltered writers with zero life experience or real life friends to pull inspiration from. They have no interesting stories to tell or engaging characters with real personalities to create. Instead they write dumb shit like this in a fantasy game. Imagine if in Lord of The Rings they had a scene where they sit down and talk about genders and pronouns. It's lame as fuck and takes you out of the world.
 
All those points can be fixed with mods.
  • A mod which changes all the dialogue options and scripts to manage a neutral MC.
  • Changing the script to get out Taash's friendship of the ecuation to reach the best ending.
  • Isn't neccesary but can be worth a mod about a secret ending.
  • Adding dragons by: either forking the script of Inquisition (since is the most close in game engine and similarity) or creating from scratch.
  • See point 2 but with areas.
And well, that makes time. Who can't say the contrary?
But the entire writing... Nah.
Problem is the Frostbite engine doesn't particularly like mods, and you'd basically have to chuck out a lot of what is already in there.
Easier to just make Dragon Age 4 in an older game on an engine that isn't closed source
 
Honestly out of all the things i can shit bioware for, dropping the hero of ferelden storyline is not one of them.
There is not a way of it actually getting resolved in a good way, the HoF can be so many different races and personalities, and can have so many different endings for origins that there was no way of actually doing a sequel on it.
Especially when he doesnt even have a voice, how could they even put him in a future game?
Its so fucking stupid in inquisition having leliana or morrigan talking about he hero "oh yeah hes the love of my life, no you wont see him hes doing important stuff offscreen" and deep down you know that you will never see him again onscreen because it just woudnt work.

They should just make a cannon ending to each game and be done with it, its better than promising your fanbase the world and then failing do deliver like they did in veilguard with 3 pathethic choices.
Also picking only one ending as cannon funnily enough allows for bigger branching paths in each game because not all endings have to set the world the same way for the sequel. For example you could have a funny little ending in inquisition where you ally with the bad guy at the end (well, modern bioware would never allow that, but it could be fun)
 
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If Veilguard doesn't kill Bioware, then the studio might limp along to release Mass Effect 5. But everything about Veilguard feels like it was the end result of a studio that wasn't confident about their future prospects. If EA was smart, they'd kill Bioware before they taint their legacy any harder (given that Andromeda exists) but I can only assume EA would rather wring the last blood out of the stone before discarding it. I never liked David Gaider's writing, but it's clear that he was key to Dragon Age.
Considering how bad Tiberian Twilight was? I'd say most C&C fans are quite happy its dead and buried.
I'd blotted that from my mind. God, that was an awful conclusion to a beloved franchise.
 
That doesn't look awful. Not celebration numbers but not burning dumpster fire either. Think we will see at least one more entry in the series before it collapses
The numbers certainly aren't catastrophic, but if they don't start picking up there is no way this is turning a profit, and given EA have only released one other game this year (at least according to Wikipedia) compared to the 9 they put out in 2023 profits must be pretty fucking lean. There is no way Bioware's corporate overlords will be happy with this performance and shareholders will be out for blood, especially given how long this shitpile was cooking for.

I'd be very surprised if we don't suddenly see Veilguard DLC and battle pass announcements in Q1 2025.
 
I'm probably in minority but I don't liked lore reveals that started in DA2 and became centerpiece in DAI. DAO had fairly grounded world and cosmology that could be interpreted in many different ways. Now it's all ancient elven gods who are not really gods doing all sorts of world-altering weirdness.
 
I might be the only one who genuinely loved Asunder. Rhys, Evangeline, Cole and then Wynne and her group. They all worked rather well I feel.
wouldn't say i loved it but it was ok, it was the last "good" DA book, couldn't finish the masked empire it was so dull. it's really fucking dumb that Wynne a main companion of Origins gets killed off in a book though...
 
He wrote Mordin, Solas, Tali, Tuchanka arc, Rannoch, Trespasser. He was decent at one point, but that was before whatever is skin walking in his flesh now.
Really? Then he wrote some of the best parts of ME2 and 3.
Nothing in Failguard comes even close to that level of quality.

He must have had some spectacular brainrot over the last 10 years. There is little competent writing in this, and I have seen no good writing at all so far.

Tricked himself out of his own talent.
 
I'm probably in minority but I don't liked lore reveals that started in DA2 and became centerpiece in DAI. DAO had fairly grounded world and cosmology that could be interpreted in many different ways. Now it's all ancient elven gods who are not really gods doing all sorts of world-altering weirdness.
I also liked the tone better it was a bit darker and they marvelfied it more and more with each new game. I guess it's cause of the soy lattes but I hate that people have trouble just making serious dark fantasy without going over the top suffah.
 
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