Diablo General

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Alright i'll bite how much? And is that only because the newest diablo is a steaming turd?

FUCKING I WENT AND CHECKED $60 FUCKING DOLLARS FOR A NEW CHARACTER CLASS AND SOME MORE QOL. BLIZZARD GET FUCKED.

I am so fucking MATI, stupid me thinking oh little dlc maybe $30 at most no full price that's a hard pass or i'll wait for it to go on sale. In fact i'll wait for it to go on sale on steam with base game, lod and now this turd for less then $60 just so i don't have to install battlenet
FUCKING $25 TO UNLOCK SOME FAGGOTY EMO ALTER NECROMANCER CLASS.
 
The real test will be maggot lair anyway. Going there as a necro without teleport makes you question your life choices.
 
So what's the kiwiverdict? Any brave soul actually tried it? Warlock looks lame from videos and qol changes look behind project D2.
I'll grab it when I get back home in around 2 hours. Sacred has gotten kind of boring so might as well give the other good point n clicky game a burl. New ladder season doesn't start until the 20th, so I'll be able to chill and judge whether Warlock is a better starter than Sorc/Paladin, which will probably be immediately obvious from first tristruns that pretty much always have a sorc:pala:barb ratio of 4:3:1 (other classes do not exist).
edit: I'm actually curious if they somehow got new class-specific dialogue in. Every NPC in Act 1 has some.
Yeah no, that was a dumb assumption. Assa and Druid didn't get anything in acts 1-4.
 
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Looked through his skills real quick. The damage ones sound lame and basically like aoe debuffs (necro). The summoning tree reads much like necro (cough). General aesthetic and vibe.. Necro? Playing D2 offline with no internet, I played necro cause I was scared of being alone. That started my life-long obsession with pet classes. However, Diablo 2 is a classic. To add new classes feels wrong. It's like going from vanilla WoW to TBC. It's the same. It's archaic. Yet it's different.

At least it's on steam now. Beating the game solo is up there with hitting lv 60 in vanilla wow for me: Something I need to do once in my god damn life.
 
Hes easily the 2nd strongest class in terms of pure damage and debuffing and is a better melee striker than Barb if you go Eldritch.

His Fire spells blow Sorcs fire spells out of the water, Haven't tested demons yet.

Solid class, near gimmick (floating weapons and at 30 floating clones of your weapon)
 
He's a hybrid between barb, necro and sorc. Starts with either as much or more health than barb (but only gains 3 per level as opposed to barb's 4). Summon is retardedly strong defensively, 100 DEF on level 1, which means mobs can't hit him at all (that amount of defense is what you'd get on yourself in A2), seems to draw all aggro, even while surrounded I haven't seen his health move. No corpses needed, and deals 3 times more damage than a skeleton. Your starter spell is an aoe projectile, which immediately makes mobbing easier. Fire nova on level 6 deletes everything in 3 hits (playing on p8). Seems very, very strong.
edit: oh yeah, he also has a cleave skill, something barb was BEGGING for.
edit 2: hey look, it's the D1 phasing icon.
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Without knowing anything about the class I just assume that the Warlock is going to be tuned a little stronger than most other classes just because it needs to be exciting as a release - the LoD classes were kind of under tuned (mosaic aside) and I can’t imagine they’ll repeat that with their great revival that they designed with feedback from god tier players.

It sounds like this is a strong indication that Diablo II is a living property with Blizzard again, with Llama saying the devs really want feedback - so hopefully we can expect a bit more in terms of balance fixes for existing classes and things like that.
 
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The tier 2 summon comes with a fire resist aura. Neat.
And this is just classic D2.
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edit: identifying unique/set items now has the same visual effect as transmuting the horadric staff, ie. glowing inventory slots.

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You know, this is a pretty fucking metal way of using a bow.
 
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Looks like the crack is already up for the new character, might give it a whack and decide if i want to buy it again for steam autism.

Just like old times when i lost my cd key and had to buy the battle chest all over again, blizzards been taking my money for the same game for years.

I truly am, a retard.
 
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While I have no interest in the remaster, I will admit I'm legitimately curious if they went through the effort to make pre-rendered sprites for this new asshole for the classic graphics mode.

He's a hybrid between barb, necro and sorc.
So he's store-brand Druid, then?
 
Thanks for confirming that you never played it and only got your info from outrage farmers. D2R is as close to a perfect remaster as it gets. Every time I hear the "uh just mod the original bro" the "modding" is median or some other garbage that turns the game into PoE skill spamming, screen wiping bullshit.
Call me crazy, but when you're changing the original version of a game, it feels more like a remake than a remaster. Resurrected changed a couple of things around while it forces you to go online just to play the fucking game offline. I think that's fair critcism.
 
Call me crazy, but when you're changing the original version of a game, it feels more like a remake than a remaster. Resurrected changed a couple of things around while it forces you to go online just to play the fucking game offline. I think that's fair critcism.
It isn't, and it doesn't. On launch shitzard's servers were basically non-functional with 1 hour+ queues and frequent crashes/disconnects, I was one among many people who simply chose to not connect to bnet and play offline and laugh at these poor fucks doing nothing while we cruised comfortably on /p8.
As for the changes, no. You can disable literally all QoL to get the experience that's 99.99% like the original D2/LoD. Skill quickcast, auto gold pickup, terror zones, improved stash, loot filters, auto join/accept party requests - all can be turned off. The only addition you can't remove is the new runewords, and even then I'm almost sure they're exclusive to ladder. The only change in text appears in Hratli's dialogue, where I think "midget" got replaced with something else or outright removed. Again, only in text, he still says it normally. And the only cosmetic change, which I'm sure is a graphical bug, is when your character gets poisoned with legacy mode on - only the head turns vibrant green, as opposed to the whole body.
D2R plays 99.999% like the original D2/LoD. It's a remaster. It actually changed so little in its gameplay that "fans" lambasted VV for it, saying they released a cash grab. The arguments were as usual - why buy this if the original runs offline and on a potato and with mods you can do this and that and yadda yadda yadda. True D2 (not Median or path of diablo or whatever) fans, who cut their teeth on the game and hardcore autists who ground it into fine powder appreciated the changes which reduced the tedium considerably. Hell, one of the biggest changes is cross-platform and cross-region play, which dealt a mighty blow to faggots engaging in RMT since everyone can just trade with gooks, who absolutely nolife this game and drive the prices down.
 
So he's store-brand Druid, then?
Druid was a failed hybrid. Each of his trees is just a weaker version of what a single class can do. Warlock trees do it piecemeal with skills that compliment each other. Eldritch is barb melee (except not crippled by only having physical damage) + necro curses. Chaos is sorc spells + a mix between curses and assassin traps. Demon is summons + arguably warcries, but with maximum life and movement speed instead of hp/stam/mana/defense.
 
nope apparently they didnt
Well that's fucking lame as hell.

As I was typing this reply, I decided to look into it. Apparently if someone is playing with the new fuckwad enabled, classic graphics mode gets disabled entirely:
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This remaster was already a hard fucking pass when they turned the Amazon into an uggo, and this is just another reason why I'll never touch this cancer of a remaster.

Druid was a failed hybrid. Each of his trees is just a weaker version of what a single class can do.
Yeah, but I believe that to be by design. I believe Blizzard North wanted to roll the Necro, Barb, and Sorc into one class, but deliberately made him weaker than those three so he didn't outshine their specialities. He's the classic "Jack of all trades, master of none." And yet, despite all of his weaknesses, I still enjoy playing as him.

Making a "new" class that's basically "Druid+" just seems redundant. Why not just buff the Druid in that case? Or at least buff him in addition to adding the new guy. I know they made one change I agree with, that being being able to summon every type of dog and bear at the same time, so they're clearly not averse to making balance changes.
 
Well that's fucking lame as hell.

As I was typing this reply, I decided to look into it. Apparently if someone is playing with the new fuckwad enabled, classic graphics mode gets disabled entirely:
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This remaster was already a hard fucking pass when they turned the Amazon into an uggo, and this is just another reason why I'll never touch this cancer of a remaster.
I'm 100% certain I mentioned that in my post, but it's no longer there it seems. Whatever. That complaint makes no sense in hindsight, and believe me, I was immensely disappointed at first when I couldn't switch to legacy toggle on Warlock.
"Experience everything through the old lens". You want to experience original version of something that... didn't exist back in 2001? D2R already made improvements to the stash in LoD by having tabs (pre-exp stash was untouched, you only had 32 slots, one tab, per character, no sharing). You already technically weren't playing it like you were supposed to - with 8 lvl1 barb mules designated specifically for gems/runs/keys/essences etc and relying on other people staying in your game to swap items between chars. That's gone. But all of this was done with code and content that already existed in the game, and even then was pushing it - for instance, terrorized monsters in legacy mode had glitchy symbols in their fonts instead of the Diablo icon. I have no way of checking the technicalities, but Warlock bumped the game version to 3.0, which might as well be a different application entirely.
Also, remember the fantastic feature of your bnet characters expiring after 10/90 days?
Making a "new" class that's basically "Druid+" just seems redundant. Why not just buff the Druid in that case? Or at least buff him in addition to adding the new guy
They stated they will wait with balance changes until Warlock truly settles himself in the meta. If they managed to make singer an actual build and turned Grim Ward into something useful, then I have faith good things can still happen. I want barb to have an uncapped 4FPA whirlwind back.
 
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