- Joined
- Jan 16, 2020
It sounds like D3 was a better base game though.
For D3 to "take off" they just had to adjust loot drops (to account for no more RMAH), tweak some numbers, and create a mode that wasn't tied to the terrible story.
It sounds like D4 needs a lot of work because the impression I get is the campaign story was good enough to keep people playing but the game itself is not very good.
You nailed it. D3 became a great game when they introduced RoS, retuning items, adding the best class, and adding one of the best gamemodes in any blizzard game. The brainless, fast paced, leaderboard surfing, greater rifts.
These turned D3 into essentially a modern day Gauntlet. Zipping through random dungeons to shaving seconds off a timer to be rewarded with explosions of loot at the end. You can blast D3 for a lot of aspects, but this mode kept the community alive for years and I really think D4 needs something similar (not nightmare dungeons).
I am planning on returning to D4 for this new season since I have a few friends bugging me about it, but if they havnt fixed some of my personal complaints (balancing mostly) then I will probably just put it down until a proper expansion releases.