Destiny 2 - Place your bets on how many $40 DLC packs we'll get this time.

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As a diehard Marathon fan, I hope that the final shape tanks so hard that Bungie goes into bankruptcy and gets dissolved into Sony. Evey single game since the 00's has been a shameless ripoff of their games in the 90's (the same motifs about heroes, AI companions, being in space protecting humanity from aliens, etc.). I can kinda fuck with the Halo trilogy since they're fun games, but there is absolutely nothing that makes me want to pick up Destiny and it baffles me how people continue to put up with that microtransaction-filled slogfest for fucking years just because they think that the Bungie logo being attached to the game makes it good. It's the most uninspired, boring to look at, pretentious, greedy, run-down-set-path-and-shoot-things genre shit that has not changed in the slightest since D1 launched and it pains me that people allow Bungie to get away with selling them this shit at a markup for over a decade. And now they want to pull the same fucking shit on their actual good series just for quick cash on nostalgia obsessed retards that will always fall for it because of the Bungie™ brand name attached and "OH MY GOD DEVELOPER I RECOGNIZE" false hope.

I'm glad that some people are recognizing their recent fuckups, because I want this shit burned into their reputation.
 
Destiny's new ride or die expansion (literally, if this one flops too, bungie is getting dissolved and absorbed into sony) is coming out in 2 weeks or so and it blows my minds that they keep putting the fucking brickfaced slabchinned golem front and center in literally every single promo video.
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Considering that they're literally facing dissolution you'd think they'd put effort into not creating literal anti marketing.
 
Destiny's new ride or die expansion (literally, if this one flops too, bungie is getting dissolved and absorbed into sony) is coming out in 2 weeks or so and it blows my minds that they keep putting the fucking brickfaced slabchinned golem front and center in literally every single promo video.
View attachment 6017971
Considering that they're literally facing dissolution you'd think they'd put effort into not creating literal anti marketing.
From what I hear the team has been pulling out all the stops. Giving back previously sunsetted weapons. Memberberries all over the place. Fucking collab events in Fortnite and Lego.
 
Destiny's new ride or die expansion (literally, if this one flops too, bungie is getting dissolved and absorbed into sony) is coming out in 2 weeks or so and it blows my minds that they keep putting the fucking brickfaced slabchinned golem front and center in literally every single promo video.
View attachment 6017971
Considering that they're literally facing dissolution you'd think they'd put effort into not creating literal anti marketing.
I got flamed on Bungie forums for rightfully pointing out how their embracing of woke shit correlated exactly with the drop in quality of Destiny. Absolute state of this shit. The fact that this game and thread started in 2017 and only has 5 pages tells you how unremarkable this game quickly became
 
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I got flamed on Bungie forums for rightfully pointing out how their embracing of woke shit correlated exactly with the drop in quality office Destiny.
I don't wanna defend wokeshit, but bungie has always been a dogshit company. Between destiny 1, destiny 2, and their collective 11 expansions, they have like 3 that are actually good (taken king, forsaken and witch queen) everything else has been mid to sewage even before they went woke.

They've ealways being lazy and incompetent.

The only thing going woke did for them was make their already bottom of the barrel writing significantly worse by picking up a pickaxe and creating a new bottom by turning the whole thing into a shitty alphabet melodrama with something like 90% of the cast being faggots, see my earlier comment in the thread, and mind you, this list has grown since then.
 
What is it with this game and retarded consoomer nigger cattle that makes them buy every single expansion + season pass despite loudly proclaiming that they hate the game and are done with it? When I started hating it, I moved on and haven't bought anything since.

I don't fucking understand it.
consooming, they only play it because that's all their friends play, people that are extremely delusional about how Bungie will handle their shit, theres a whole spectrum of reasons why people keep up with this shit.
To keep on topic their Hail mary expansion just came out and its not looking too good as the servers are absolutely throttled atm and some technical issues
 
What is it with this game and retarded consoomer nigger cattle that makes them buy every single expansion + season pass despite loudly proclaiming that they hate the game and are done with it? When I started hating it, I moved on and haven't bought anything since.

I don't fucking understand it.

IIRC correctly and am not confusing it with another game, some psychologists were hired to make the game more addicting. The core gameplay is honestly solid, though I never got to play any of the endgame content. I swear even though I' haven't played it in a long time, I was recently feeling the urge to come back myself (but snapped out of it). On another note, apparently Shadowkeep and Beyond Light campaigns went F2P so those are probably going to get vaulted soon.
 
What is it with this game and retarded consoomer nigger cattle that makes them buy every single expansion + season pass despite loudly proclaiming that they hate the game and are done with it? When I started hating it, I moved on and haven't bought anything since.

I don't fucking understand it.
Stockhom syndrome. Most D2 players played D1 when they were teens, and associate Destiny with good memories. They try to relieve their childhood by playing Destiny, thus Bungie has them grabbed by the balls as long as the same characters and plotline is there.

Something which from today onwards will no longer be the case, and I would be surprised if they manage to release all of that "episodes" thing they want before becoming the largest mmo-but-not-an-mmo to become abandonware
 
What is it with this game and retarded consoomer nigger cattle that makes them buy every single expansion + season pass despite loudly proclaiming that they hate the game and are done with it? When I started hating it, I moved on and haven't bought anything since.

I don't fucking understand it.
The problem with destiny is that its unironically top of the class when it comes to gunplay and there is no other game that even remotely comes close, which is the sole thing that has carried it for the past decade+ even while content, monetization, story, writing, plot, quality and quantity of everything else fell to shit.

The guys who made the gunplay 10 years ago have essentially carried the entire destiny franchise on their back in spite of every single other department's attempts to destroy it.
 
The problem with destiny is that its unironically top of the class when it comes to gunplay and there is no other game that even remotely comes close, which is the sole thing that has carried it for the past decade+ even while content, monetization, story, writing, plot, quality and quantity of everything else fell to shit.

The guys who made the gunplay 10 years ago have essentially carried the entire destiny franchise on their back in spite of every single other department's attempts to destroy it.
They still did their best to neuter the gunplay and movement in the transition from D1 to D2. D2 at launch genuinely felt bad to play, especially if you were coming from D1. You were slow, abilities were fun sized, exotics sucked, ttk was high. Bungie did an update (they even called it the "go fast update") before Forsaken but they've been fucking with the formula for the worse ever since. I haven't touched the game since Witch Queen and the final nail was the introduction of in air accuracy and all the associated penalties.
 
Well, they finished the last DLC's raid and also completed the final mission, so Destiny 2's main storyline is now finished. Here's a video that talks/shows the ending for anybody that wants to see it, the final cutscene starts around the 10 minute mark

 
Tomorrow at 8AM PST Bungie will have a special stream on what the future of Destiny will be
 
Bungie is laying off 220 employees, 17% of its workforce

The New Path for Bungie​

1h - Pete Parsons​

This morning, I’m sharing with all of you some of the most difficult changes we’ve ever had to make as a studio. Due to rising costs of development and industry shifts as well as enduring economic conditions, it has become clear that we need to make substantial changes to our cost structure and focus development efforts entirely on Destiny and Marathon. 
That means beginning today, 220 of our roles will be eliminated, representing roughly 17% of our studio’s workforce.  
These actions will affect every level of the company, including most of our executive and senior leader roles.   
Today is a difficult and painful day, especially for our departing colleagues, all of which have made important and valuable contributions to Bungie. Our goal is to support them with the utmost care and respect. For everyone affected by this job reduction, we will be offering a generous exit package, including severance, bonus and health coverage.
I realize all of this is hard news, especially following the success we have seen with The Final Shape. But as we’ve navigated the broader economic realities over the last year, and after exhausting all other mitigation options, this has become a necessary decision to refocus our studio and our business with more realistic goals and viable financials.
We are committing to two other major changes today that we believe will support our focus, leverage Sony’s strengths, and create new opportunities for Bungie talent.
First, we are deepening our integration with Sony Interactive Entertainment, working to integrate 155 of our roles, roughly 12%, into SIE over the next few quarters. SIE has worked tirelessly with us to identify roles for as many of our people as possible, enabling us together to save a great deal of talent that would otherwise have been affected by the reduction in force.   
Second, we are working with PlayStation Studios leadership to spin out one of our incubation projects – an action game set in a brand-new science-fantasy universe – to form a new studio within PlayStation Studios to continue its promising development.  
This will be a time of tremendous change for our studio.
Let’s unpack how we ended up in this position; it’s important to understand how we got here.
For over five years, it has been our goal to ship games in three enduring, global franchises. To realize that ambition, we set up several incubation projects, each seeded with senior development leaders from our existing teams. We eventually realized that this model stretched our talent too thin, too quickly.  It also forced our studio support structures to scale to a larger level than we could realistically support, given our two primary products in development – Destiny and Marathon. 
Additionally, in 2023, our rapid expansion ran headlong into a broad economic slowdown, a sharp downturn in the games industry, our quality miss with Destiny 2: Lightfall, and the need to give both The Final Shape and Marathon the time needed to ensure both projects deliver at the quality our players expect and deserve. We were overly ambitious, our financial safety margins were subsequently exceeded, and we began running in the red.
After this new trajectory became clear, we knew we had to change our course and speed, and we did everything we could to avoid today’s outcome. Even with exhaustive efforts undertaken across our leadership and product teams to resolve our financial challenges, these steps were simply not enough.  
As a result, today we must say goodbye to incredible talent, colleagues, and friends.
This will be a challenging time at Bungie, and we’ll need to help our team navigate these changes in the weeks and months ahead. This will be a hard week, and we know that our team will need time to process, to ask questions, and to absorb this news. Today, and over the next several weeks, we will host team meetings and town halls, team breakout sessions, and private, individual sessions to ensure we are keeping our communication open and transparent. 

Bungie will continue to make great games. We still have over 850 team members building Destiny and Marathon, and we will continue to build amazing experiences that exceed our players’ expectations.   
There will be a time to talk about our goals and projects, but today is not that day. Today, our focus is on supporting our people.
-pete

Jason Shriker is saying that another 75 are being spun off into its own PS studio.

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Fun fact, this tweet is how I learned Shrieker blocked my twitter account!
 
With how they've just lost something like 35% of their staff to a mix of, oh wow, layoffs and absorption into Snoy, I'm guessing the Final Shit didn't do too well.
TFS did very well, with a lot of agreement that it's some of the best content the studio has put out over the entire franchise.

But not well enough to fix the bleeding caused by the following business posture: "For over five years, it has been our goal to ship games in three enduring, global franchises." Nothing realistically could have plugged that hole, given that the upcoming projects were reportedly in development hell (and iirc there was also one that was aborted). A lot of people were finally ready to turn the page on Destiny, and the successor games/franchises are nowhere near ready to get out the door.
 
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