Death Stranding - Hideous Kojumbo does it again

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The game gives me so many mixed feelings. The story is worse than usual showing that he definitely needs an editor to check him, I can't tell if it's the most simple minded kitschy "everyone love and peace" messaging or the most cynical satire on modern urban buglife. The gameplay however is extremely fun, when I'm not busy skipping 15 3 second cutscenes I've seen hundreds of times before I got out of chapter 1, and I keep eyeballing that prompt for automatically skipping the score at the end of a delivery and wondering why they want to look like they respect my time when there's no option to not have to skip Norman Reedus Picks Up Cargo, Norman Reedus Takes A Shit, Norman Reedus Sprays Beer In Your Face automatically.

I swear my controller heat map has Options Left and X glowing like the sun compared to anything else on the controller.
 
guys in a self-defense situation i would absolutely destroy Kojima. I would crumple his face with one punch easily. It would be like a bomb went off. They would call my fist Hiroshima the Duallent in order to appropriately encompass the carnage I inflicted on such a creature.
 
The game doesn't deserve all the hate it got.

Most of the anger comes from the game's extremely misleading advertising. All of the Death Stranding's pre release advertising heavily implied it would be an action/stealth game with heavy horror elements. That was a lie and we didn't get anything close to that.

And it wasn't just one ad it was months of misleading advertising and I'd say close to if not outright lies.
 
Most of the anger comes from the game's extremely misleading advertising. All of the Death Stranding's pre release advertising heavily implied it would be an action/stealth game with heavy horror elements. That was a lie and we didn't get anything close to that.

And it wasn't just one ad it was months of misleading advertising and I'd say close to if not outright lies.

The ads didn't show any gameplay. That is peoples fault if they got mad.
 
Yes he did he called it a "strand action game" granted that's vague Kojima nonsense but there's a reason he called it that instead of "empty content less package delivery simulator."


It is an action game. There are enemy encounters. Stay salty.
 
DS really comes off as Kojima's attempt at deep societal commentary and it doesn't work well. The man isn't a great storyteller. He can build suspense and whatnot but it doesn't pay off in DS. All the Hollywood crap doesn't help either.
And yes, we got promised a product we didnt recieve. Thats goddamn good enough to be upset. It wasnt one trailer a few years off from when development had really begun, they knew what they were doing and still, to his day, try and claim DS is some big action adventure game in ads. Its a crock of horseshit to get people to buy Kojumbo's ego-booster game.
 
It is an action game. There are enemy encounters. Stay salty.

I'm sure running around several hours until you run into a couple of blokes who can be defeated by throwing luggage at them is not anyone's idea of an action game. The guys you run into during your deliveries are freaking push overs that can be defeated with the same tactics over and over again, and the third person shooting elements are brief romps into the other side, while shooting fools with actual bullets is literally discouraged at all other times. Use rubber bullets and the enemies basically cease to be dangerous.
 
I'm sure running around several hours until you run into a couple of blokes who can be defeated by throwing luggage at them is not anyone's idea of an action game. The guys you run into during your deliveries are freaking push overs that can be defeated with the same tactics over and over again, and the third person shooting elements are brief romps into the other side, while shooting fools with actual bullets is literally discouraged at all other times. Use rubber bullets and the enemies basically cease to be dangerous.

There are big bosses you can fight.
 
There are big bosses you can fight.

You mean the big bosses where the best tactic to defeating them 95% of the time is to run the fuck away (and they're easy to escape), and even then, most of the time, you can avoid the boss battles by just never getting caught by the BTs, which is also painfully easy to do. And the few times you are forced to fight them, its a matter of taking pot shots at them while they feebly attempt to harm you with their crappy attacks? Those bosses? The same bosses that I've seen even people who give the game a good review criticize for how lame they are?
 
Man, you guys are fucking stupid, so you assume what the game was even tho literally the first gameplay shown was all walking, all the other stuff was some of the cutscenes that are there to show how the mechanics correlate witht he lore and then in some of the last ones they showed the action segments.
 
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