Dead Rising - It's Resident Evil mixed with photography and robot masks.

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Was 4 made by them? I thought it was still the 3 team and they just shit themselves while trying to turn the game into Saints Row 4
Well Capcom Vancouver (formerly Blue Castle, formerly alive) made them all from 2 onward but the people leading development changed each time until it landed in the hands of the dumbfucks who made 4. Worth noting also that Microsoft Studios were co-publishers on both 3 and 4 which might help explain the noticeable drop in quality.


Only person carried over between 3 and 4 was Brett Arnst (designer) and the only person to do all 3 was the composer.

Biggest tragedy is knowing we'll never get a Bigs 3
 
Well Capcom Vancouver (formerly Blue Castle, formerly alive) made them all from 2 onward but the people leading development changed each time until it landed in the hands of the dumbfucks who made 4. Worth noting also that Microsoft Studios were co-publishers on both 3 and 4 which might help explain the noticeable drop in quality.


Only person carried over between 3 and 4 was Brett Arnst (designer) and the only person to do all 3 was the composer.

Biggest tragedy is knowing we'll never get a Bigs 3
3 was actually decent tho
 
The first Dead Rising was such a strange thing. Did I have fun playing it? I guess. Did I play a lot of it? Absolutely. The allure of it was strange despite the flaws, like the bosses were dogshit mostly tanking enormous amounts of damage. The aiming was complete bullshit, trying to shoot Latino Man when he runs around on the top of the food court chucking grenades was infuriating. The convicts in the humvee respawning is annoying. In the latter part when the military/special forces arrive they take a full M-16 to the dome before they go down, then you take their gun and shoot the next on that is always in the same position as the last time you ran through. Not fun, just a chore.

But it was still a good game with some real highlights and surprises, the photo-system was great and funny in a chaotic way, putting it in a big super-Americanized mall was a fantastic idea. New places to go to and explore, new things to see and running back and forth made every nook and cranny feel familiar in a not-boring way. It created a feeling of a personal connection to the place, at least for me it was like being a kid in the neighborhood I grew up in, a place I knew inside out and as I grew older I expanded outwards - which is not a euphemism for getting fat. Strange game.

I'll submit this to Kotaku or Eurogamer and promise that I can pad it to 5000 words, maybe they will hire me.

Was DR2: Off the Record a proper remake(?)/rehash with Frank in it or did they just throw in his model/camera and have him be mute like some lazy DLC?
 
The first Dead Rising was such a strange thing. Did I have fun playing it? I guess. Did I play a lot of it? Absolutely. The allure of it was strange despite the flaws, like the bosses were dogshit mostly tanking enormous amounts of damage. The aiming was complete bullshit, trying to shoot Latino Man when he runs around on the top of the food court chucking grenades was infuriating. The convicts in the humvee respawning is annoying. In the latter part when the military/special forces arrive they take a full M-16 to the dome before they go down, then you take their gun and shoot the next on that is always in the same position as the last time you ran through. Not fun, just a chore.

But it was still a good game with some real highlights and surprises, the photo-system was great and funny in a chaotic way, putting it in a big super-Americanized mall was a fantastic idea. New places to go to and explore, new things to see and running back and forth made every nook and cranny feel familiar in a not-boring way. It created a feeling of a personal connection to the place, at least for me it was like being a kid in the neighborhood I grew up in, a place I knew inside out and as I grew older I expanded outwards - which is not a euphemism for getting fat. Strange game.

I'll submit this to Kotaku or Eurogamer and promise that I can pad it to 5000 words, maybe they will hire me.

Was DR2: Off the Record a proper remake(?)/rehash with Frank in it or did they just throw in his model/camera and have him be mute like some lazy DLC?
It was a fully voiced story with frank, new weapons, and a new area, though $60 was a fairly egregious pricetag for it
 
I played the first one a bunch. Other than like one specific run-through to do the photo things against that asshole I always killed him the first chance I got.
I enjoyed it, especially when I realized that just like real life, "go that way" while you go the same way works infinitely better than "follow me".
 
Dead Rising 1 is one of my favorite games ever. It's hard as hell but fun enough that you enjoy playing until you get better. It's one of the few 360 games that I have most achievements for.
 
I have the PS4 version of Dead Rising 1 and I love it, I need to beat it, I always get stuck at a part, die and have to start from the first day. I also have the Wii port and honestly its fun but obviously not as feature rich as the bigger console versions, The Wii port is more gun heavy and uses the same game engine as the Wii port of Resident Evil 4. I need to play the other games
 
It was a fully voiced story with frank, new weapons, and a new area, though $60 was a fairly egregious pricetag for it
It also changed up some of the event schedules and item placements so if you know Dead Rising 2 by heart it can be a good way to mix it up. Frank has most of his abilities back from 1 that Chuck didn't have like the bench press and disembowel punch. Also it gave Frank a theme song from the guys that made Gone Guru, the convicts song in 1.


One of the things I liked about Dead Rising 1 was Frank's interactions with the Psychopaths was grounded. He'd try and talk them down or reason things and would be upset after killing them. The later games lost that with Chuck and Frank from that point forward always ready to kill whoever got in their way with a one liner ready for the death scene.

I never really minded the survivors' ai except for one specific time where I dropped the ball on time management so hard I had to escort 6 or so people at night time through Paradise plaza after killing the cult and had wall to wall zombies to get through.
 
The combat was good and the vehicles were fun when you were using them in a freeform manner, but vehicle defending was ass, the city itself was forgettable compared to Willamette or Fortune City, and the story and art style were super mediocre

Yeah, DR1 and 2 encouraged you to really explore your environment and rewarded you with good items and PP for doing so. Dead Rising 3 had a huge one-dimensional city which just served as a backdrop while you're driving around in a vehicle mowing down zombies. It was a better game than most, but didn't hold a candle to 1 and 2.

Couldn't you enter every single building in the small city in Case Zero? Being able to explore everywhere is vital for Dead Rising.
 
Dead Rising 3 had a huge one-dimensional city which just served as a backdrop while you're driving around in a vehicle mowing down zombies. It was a better game than most, but didn't hold a candle to 1 and 2.

It's been some time since I played 3, but as I recall the driving was also severely limited by car placement and obstacles, to the point that there were only really two roads you could do a significant amount of real driving.

I think it was an attempt to compromise with the fact that driving is largely antithetical to the Dead Rising experience except in the smallest scale.
 
It's been some time since I played 3, but as I recall the driving was also severely limited by car placement and obstacles, to the point that there were only really two roads you could do a significant amount of real driving.

I think it was an attempt to compromise with the fact that driving is largely antithetical to the Dead Rising experience except in the smallest scale.
I think it would’ve worked better in a rural small town where you’re forced to used shit not suited for speedy travel like tractors
 
Yeah, DR1 and 2 encouraged you to really explore your environment and rewarded you with good items and PP for doing so. Dead Rising 3 had a huge one-dimensional city which just served as a backdrop while you're driving around in a vehicle mowing down zombies. It was a better game than most, but didn't hold a candle to 1 and 2.

Couldn't you enter every single building in the small city in Case Zero? Being able to explore everywhere is vital for Dead Rising.
4 really dropped the ball on exploration considering it takes place in the mall but more then half the shops are closed up and the town is even worse with only some building being enter able. I think too much driving was bad for the series since you no longer needed to plan a route, all you had to do was hop in a car and drive as close to your destination as possible since the zombies wouldn't be a problem. In 2 driving felt like a reward since you had to save up money to buy the SUV keys and it turned the strip into an expressway to chauffeur survivors around.
 
The intro to DR1 was so good, flying over the town taking pictures on the way to the mall. It was a great learn-by-doing tutorial focusing on the camera and the value of using it, it also created the feeling that there was more outside of the mall, a sense of place, instead of the mall just being a big level. Good stuff.
 
The intro to DR1 was so good, flying over the town taking pictures on the way to the mall. It was a great learn-by-doing tutorial focusing on the camera and the value of using it, it also created the feeling that there was more outside of the mall, a sense of place, instead of the mall just being a big level. Good stuff.
I love the synth music that plays in that area of the game

Also fuck the convicts
 
i really liked the plot and story of dead rising one, taking a shit on heavy consumerism, making some of the psychopaths sympathetic and turning Frank from a douchbag that wanted fame to a guy that wanted people to simply know the truth no matter how bad it would have made America look. a pity the series had to die. two was ok but not played the rest.
 
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Dead Rising is one of my all time favorites games, maybe even my number 1 favorite.

2 and OTR are decent but from there the series took a huge nosedive, I tried 3 and didn't like it much, I have been contemplating giving it another try, but I haven't played 4 at all and from what I've heard it sounds like I should pass, it's insane to me that there exists a new Dead Rising game with the return of Frank and Willamette and yet I don't think I want to play it.

It's a shame as a series it got so turbo fucked, but the original game will forever remain a classic, still looks pretty good with the remaster and the story works as a standalone one, so we'll always have it at least.

But I do hope one day Capcom will give us a proper Dead Rising 5 just like they gave us a proper Devil May Cry 5 and on top of that things were looking very bleak for Resident Evil for a while there but Capcom managed to correct course, so there's hope for Dead Rising.
 
Dead Rising is one of my all time favorites games, maybe even my number 1 favorite.

2 and OTR are decent but from there the series took a huge nosedive, I tried 3 and didn't like it much, I have been contemplating giving it another try, but I haven't played 4 at all and from what I've heard it sounds like I should pass, it's insane to me that there exists a new Dead Rising game with the return of Frank and Willamette and yet I don't think I want to play it.

It's a shame as a series it got so turbo fucked, but the original game will forever remain a classic, still looks pretty good with the remaster and the story works as a standalone one, so we'll always have it at least.

But I do hope one day Capcom will give us a proper Dead Rising 5 just like they gave us a proper Devil May Cry 5 and on top of that things were looking very bleak for Resident Evil for a while there but Capcom managed to correct course, so there's hope for Dead Rising.
Then again do people really want a new Dead Rising? The series is good as a trilogy (with 4 acting as a shitty non canon epilogue). Unless they do some serious changes, whats the point? They kept removing featurees more and more and thinking that adding shitty combo weapons would justify.
 
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