Dead Rising - It's Resident Evil mixed with photography and robot masks.

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Welp, that's a pass...
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Frank West 2006 model will also be a model you can use in the game as well if you dislike the new one.
Yes, but it's initially locked behind a preorder, which is horseshit
 
This is weird, its called a remaster but its a remake? Also there was no dead rising deluxe so I'm just confused. This is bad marketing.
I think they're calling it deluxe remaster as stupid market ploy. Should've just been called dead rising remake. or just dead rising
 
I'm honestly more interested now. Able to move with guns and will come out Digital 9/19/24 and physical November, so not too far from now. Japanese devs with some of the originals returning, which i'm happy about.

I don't like the new voice, but the frank west in-game model looks better than the one in cutscenes.

Also TJ can be heard in the game, but he isn't playing Frank West. That's kind of weird. Frank West 2006 model will also be a model you can use in the game as well if you dislike the new one.
They sold me when they said they had gotten the original director (the one that wasn't inafune anyway) returning and he seemed like he very much wanted to do this for the similar reasons resident evil Remake was made
game looks fun as shit, takes alot of modernizations without making it too much DR 2 and onwards, I will still hope for a mod for the og actors not gonna lie but seeing this has made me hopeful
 

TL;DR:
>They acknowledge that calling it a remake instead of a remaster wouldn't be an exaggeration considering the amount of work put into it
>Improved graphics, capable of running at 4K/60FPS.
>Quality-of-life improvements like:
  • Being to move while aiming
  • A blue durability meter below a weapon you're carrying
  • Making Frank's movement more intuitive and finetuning the user interface
  • Multiple save slots carried over from 2016 version
  • Autosave due to popular demand
  • Fast forward feature when looking at your watch. From what was shown, it appears you can pass half an hour in 2-3 seconds with it.
>Improved NPC behavior and THERE'S STAIRS AT THE FUCKING VENT, THANK GOD.
>Core gameplay remains intact and the team did their best to respect the original direction and keep the fundamentals, while improving the experience for modern audiences.
>Team believes that newcomers and veterans alike will enjoy the fresh experience, while newcomers can experience the same shock from when the original was released.
>Team were able to accomplish a lot of what they couldn't 18 years ago due to technological limitations.
>Real-time lighting and shadow effects that changes depending on the time of day.
>For character animations, tried to limit as much unnecessary changes and use the original data as much as possible, especially during action scenes.
>Decided to preserve the unique and comical movement instead of making it more realistic, saying that it's what made the game special.
 
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That's my favorite Psycho but this one is a different guy, don't recognize him at all. They show Steve a little earlier and then this guy after.
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Oh shit I just found out lmao

at 0:13 you'll see the same exact cutscene with line.
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also if you watch trailer for new game you see they show the butcher area for a few seconds before showing the psychopath.

They changed the character for the butcher psychopath in meat processing area. I wonder if they swapped out the mentally disabled Asian looking dude for this fat white American dude for less controversy. Maybe to not have issues with releasing in China? cause the other psychopaths they showed looked intact. I ain't too personally upset about it, cause the dude they have for it now makes more sense for the small town near the mall. but yeah still a weird change.
 
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Oh shit I just found out lmao

https://youtube.com/watch?v=prULYqklkuYat 0:13 you'll see the same exact cutscene with line.
View attachment 6145742
View attachment 6145746

also if you watch trailer for new game you see they show the butcher area for a few seconds before making the quote.

They changed the character for the butcher psychopath in meat processing area. I wonder if they swapped out the mentally disabled Asian looking dude for this fat white American dude for less controversy. Maybe to not have issues with releasing in China? cause the other psychopaths they showed looked intact. I ain't too personally upset about it, cause the dude they have for it now makes more sense for the small town near the mall. but yeah still a weird change.
It's Jack Scalfani :story:
 
Watching the showcases and getting some more details on what's in store, I'm much less worried than I was initially. It's got those special edition and preorder bonuses, which is kinda scummy, but that's just modern gaming for you and most of it seems pretty minimal and cosmetic (You had to individually buy all the extra security room clothes on the original 360 version anyway, so that's just a trade-off in my opinion). Still bummed about no TJ Rotolo as Frank, but the rest of it looks great and I'm glad they're staying this faithful to the original while giving it a modern touch with new tech, it's a lot more effort than what most games get when being brought back from the dead. I'll be autistically scrutinizing every single detail of it when I play for myself on release.
 
Oh well. We can always restart a game of dead Rising on Xbox 360, Xbox 1. PS4 or Windows.
 
it being on REEngine means it'll be easily moddable at least. so that's a benefit.
What mods are people making for this engine that aren't just skins or randomizers?

This is what happens when you remake something with none of the inspiration of the original. Horror movies and sex are intrinsically linked because they're basically made for date night.

This also means the "erotica" theme for photos is likely gonna get stripped.
 
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