Daggerfall Unity - Dungeon crawling and medieval fantasy life simulator in a map the size of England, now playable on modern systems.

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Baklava

wizard big naturals
kiwifarms.net
Joined
Sep 21, 2018
Now that 1.0 is finally released, thought I might start a thread since there doesn't seem to be one yet. (Nexus)
sentinel.jpg orsinium.jpg orc.jpg flowers.jpg

I'm also looking for games kind of similar---aside from Arx Fatalis, Battlespire, and, idk, Wizardry 8---but it's a pretty unique experience, I think, even compared to other Elder Scrolls games.

Bonus: Attaching the Daggerfall manual from 1996.
 

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At long last, you can experience a nearly endless randomly generated dungeon for a side quest in glorious 4K.
 
Might and Magic 6 7 and 8, really good RPG series. No endless randomly generated bullshit dungeons either.
 
Daggerfall Unity has an option to shrink random dungeons to the minimum size, and they're still too big.
At least it doesn't create unbeatable ones right? I recall reading at some point in the original due to issues with procedural generation some dungeons (due to a rare glitch) could be impossible to complete.
 
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At least it doesn't create unbeatable ones right? I recall reading at some point in the original due to issues with procedural generation some dungeons (due to a rare glitch) could be impossible to complete.
The quest item that you need can: not spawn at all, spawn with an invisible sprite (good luck finding it) or spawn in an area of the dungeon that you can't get into because the blocks don't line up right.

Thankfully you can ignore dungeons entirely except for the main quest ones and those work fine.
 
Daggerfall was always a guilty pleasure of mine. Does Daggerfall Unity still have this bizarre problem where it pegs your CPU cores at 100% basically doing nothing?

The old one is still perfectly playable in dosbox on modern systems.
 
I like Daggerfall but god the dungeons are an absolute slog to go through, and the map is generally worthless.

@BONECRUSHER makes a good point in trying out the latter Might & Magic series. Genuinely good games that still hold up today.

Might give Unity a try though out of curiosity now that it’s pretty much finished.
 
Daggerfall was always a guilty pleasure of mine. Does Daggerfall Unity still have this bizarre problem where it pegs your CPU cores at 100% basically doing nothing?

The old one is still perfectly playable in dosbox on modern systems.
Haven't had any performance issues with DFU aside from occasional crashes on prior versions. None on 1.0 (yet). It has options to play it similarly to the DOS version as well if you prefer. It's pretty comfy.
 
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