Clair Obscur: Expedition 33 - Final Fantasy/Persona inspired FRPG

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You all think this is worth picking up when it goes on sale?
I'm on PC Game Pass at the moment and I'd say it's worth buying on Steam right now. It's $50 new unlike most games going for $70 and soon coming $80 base now, too. So if you're going to wait for a sale, I'd absolutely say it's worth it.
 
I'm honestly really impressed with the game. I do love the art style and music, but the big thing I really like is the gameplay. I think it does a good job expanding what a turn-based game can do, and would interest those against turn based games. It really does show you can do more than a basic four hero's in a row spamming the same action majority of battles. I do wish turn-based devs in the future take notes from this game, with making more engaging mechanics to the gameplay.
 
Just got to the point where you're able to upgrade weapons.
The
Eclipse opening
was absolute kino. The art design on Flying Waters is absolute KINO. The music in the
Goblu fight
is kino. Asian kungfu girl doesn't wear shoes. It's early and I'm already seeing combos with the Pictos -- an obvious one being combining the 1 mark on aimed shot with 2 AP for damaging a marked enemy -- which makes me think there'll be many creative ways to build your team once you collect a lot of them.
It's sad for Squeenix that this is a better Final Fantasy game than any of the mainline FFs since X.
 
Decided to give the game a shot, and after about 5 hours in it, I must say...

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The prologue does a great job of hitting the emotional strings and gives the protagonist a clear goal for the story. If you don't know anything else about the game other than it's a turn-based RPG with some real time elements, keep it that way; it hits harder going in blind to the plot. I'm glad Gustav isn't some plucky upstart with boundless unwarranted confidence. He gets hit with some pretty heavy shit in the prologue and opening of act 1. The environments are gorgeous, the soundtrack is very well put together, and the woman are actually attractive. It's refreshing to hear more grounded dialogue between characters instead of everyone being a smartass quip generator or a Whedon. It's about time we got a good game like this that isn't a high school girl dating sim/visual novel skinwalking as a RPG.

The timings on the dodge and parry are pretty unforgiving. I was having a hard time finding consistency with them, especially on that first miniboss that one-shots you (big green bastard). I don't know if it's placebo or if the windows are tied into some framerate fuckery, but locking my FPS to 60 seemed to make things much more consistent. It almost feels like having an uncapped frame rate makes the dodge and parry animations even shorter. Some of the monster attack "hitboxes" might be a bit jank as well, but I haven't spent enough time with it or read enough discourse around it to know for sure.

As a side note, I got a little chuckle out of this when I was looking through the options. This is the type of developer charm I appreciate.

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I've played 13h and I'm loving it.
The characters are attractive and not la creatura de los americanos.
There's enough build customization for me so sink my teeth in and I've been experimenting with some fun combos.
I play on Expert and some bosses were truly challenging, learning the tempo for dodge, parry, jump.
Also, I thought I was doing decent damage, until I got Maelle and I got a crit in Virtuoso stance with Percee against a boss with Mark on. I almost creamed my pants after I one shotted a boss with something like 6-7k damage.
Oh yeah, her VA is Shadowheart's VA also. Can't mistake that accent and voice anywhere.
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Oh, and one of the best things (that I found out embarrassingly too late) is that your consumables refresh. That gamer mentality to hoard items and probably never use them, because you might need them later when it's more imperative, really bit me in the ass.
 
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I hope Square Enix is embarrassed they deserve it after releasing I don't know how many shitty FF games in a row at this point.
 
One of the biggest being it was made by the French.
if you play old games you should remember french can either make excellent games or the sloppiest slop imaginable (I assume the human centipede they have going with canada is partly to blame for that).

It's worth buying at full price. When it goes on sale it'll be a great value. Technically it's on sale now but only $5 off normal price.

all official, ITAD doesn't do secondary market/unverfied. otherwise there's deals.gg for that, but I don't the prices are that much lower given it's a new game and they tend to follow the overall price. and always worth keeping in mind marketplace != reseller.

EDIT: for anyone pondering about rewarding the devs and how much money they get, remember steam takes a 30% cut (which only drops after 1 million sales iirc). resellers who only run a webshop and not a whole platform like valve might have better deals, so even if the game is cheaper there the devs can still get the same amount of money, maybe more.
 
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Make sure you guys pick up the journals because :story:
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The dialogue in the gestral town is fucking killing me these guys have a total IQ of like 10
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Here's a neat easter egg:
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Here's a not so neat easter egg:
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Just made it out of the floating waters, and while the game has been great so far, fuck me am I bad at timed button presses. There's some enemies like the big slow smith guys that I can perfect parry every time, and then there's shit like the area boss where I couldn't dodge a single of his jumps.

I might be retarded.
 
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