ChudBound 2 - Latest TempleOS indie game release, sloppified.

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It's a "retro" video game made by a man with an anime girl avatar on a esoteric operating system about contemporary edgy internet humor. Might not apply to crunklord specifically but if anything this is the kind of thing someone would in their pre-tranisition edgelord phase.
Beating them in their own territory, like a special forces operative behind enemy lines, only much, much more autistic.
 
How do you personally feel about LLMs for programming? Also, are the textures your own work/kitbashed from stock images or are they also ai?
I can take credit for ruining him on this.

Since this is a custom game engine for TempleOS you can't just use video drivers from nvidia so he rolled his own. There was an issue in his system he could not fix. I tasked Claude to fix after Opus 4.8 came out and it was able to solve it in a day. He was shocked because TempleOS doesn't have traditional memory management but Claude was able to understand his custom garbage collection and build on it. After that I don't think he had any more reservations about AI.

Btw I have no idea how to write code in C. The only time I ever did anything in C directly was when I wrote a very, very small add-on for nginx. So someone with zero experience in either game dev or C was able to fix an esoteric video rendering issue for a custom game engine he'd never touched before on an esoteric operating system written by one dead man.
 
I cannot ethically consume this game as it was made using an LLM unethically trained on stolen code, specifically from transgender individuals. Please pay trans women a living wage for the next release and do better.

This is a substantial upgrade in features and polish. Better than the alty indie games on Steam.
 
Terry A Davis wouldn't like this, this shit stupid as fuck. You are tarnishing his great name with "Chud"
hes not a fucking chud, he was mentally ill. you dumb fucks. Your a fucking idiot. He was never a chud. He was just mentally ill person who was constantly harassed on a daily basis.
You really made an account to post this lmao
 
Terry A Davis wouldn't like this, this shit stupid as fuck. You are tarnishing his great name with "Chud"
hes not a fucking chud, he was mentally ill. you dumb fucks. Your a fucking idiot. He was never a chud. He was just mentally ill person who was constantly harassed on a daily basis.
Terry literally wrote TempleOS to be a Commodore64 "tinkerer's paradise". Doing weird stupid shit is what he wanted.

He killed himself because retards from /g/ kept catfishing him to try and recreate CWC lovequests but after the fake girlfriends dumped him for fake niggers he jumped in front of a fucking train. So maybe you just don't know what you're talking about retard.
 
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I can take credit for ruining him on this.

Since this is a custom game engine for TempleOS you can't just use video drivers from nvidia so he rolled his own. There was an issue in his system he could not fix. I tasked Claude to fix after Opus 4.8 came out and it was able to solve it in a day. He was shocked because TempleOS doesn't have traditional memory management but Claude was able to understand his custom garbage collection and build on it. After that I don't think he had any more reservations about AI.
Damn, that's genuinely impressive. I've always felt that the last frontier of programming was the sheer nightmare of getting oldass code made decades ago to act right with new features and systems. I'm kind of a "dey terk our jerbs" spazz about ai when it comes to art or music but this addresses much of my concerns about ai in the realm of coding. It's more competent than Indians AND can even help fight compatibility issues.
He killed himself because retards from /g/ kept catfishing him to try and recreate CWC lovequests but after the fake girlfriends dumped him for fake niggers he jumped in front of a fucking train. So maybe you just don't know what you're talking about retard.
That shit breaks my heart to this day. Rare we have ever seen a soul as genuine as Terry.
 
@CrunkLord420 have you tried selling your games?

If a Brazilian slum sped managed to become a overnight millionaire by selling a quake clone where you shoot flip flop wearing black drug dealers, you can do it too.
Heck, make a quake based troon shooter where you subvert the expectations™ and shoots up trannies, lolcows as bosses or npcs, have terminals running in real templeOS inside the game, etc.
 
How do you personally feel about LLMs for programming?
I don't have feelings about LLMs. They exist and they have clear technical capability, they're not going away. It's like having emotional feelings towards gravity. They are a multiplier in my ability to get things done, a significant one, maybe even 10x. Things that I would previously not do, because I considered them too labor intensive, I now do, because LLMs can just do it in a one shot prompt.

If you were to employ me as a programmer, it would not make economic sense to not also pay for my token usage. The cost is marginal compared to efficiency gains.

I think a lot of programmers feel threatened by it, because it's their special power or whatever. In reality I see non-programmers, and junior programmers burn massive tokens going in circles doing nothing. It seems to be very unusual for programmers to run on $20/month plans. I think this is because I use LLMs as a code generation tool as opposed to talking to it like a consultant. Programmers still have that special power.

are the textures your own work/kitbashed from stock images or are they also ai?
Textures are either taken from AmbientCG/PolyHaven/etc, or they're baked by me in Blender by kit bashing models. Most of the textures are not very good, with wildly varying contrasts. Taking *only* the diffuse and normal from a PBR texture tends to lose detail. You can take PBR textures and then bake it all to a single diffuse texture if you want. I might release some more out-of-tree tooling I had made, like an automatic retopology+baking Blender plugin.

Avatars, and the NGO logo are the only image generated stuff. The NGO logo was a lazy one shot tbh, fits the setting though.
 
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