Brianna Wu / John Flynt - Original Thread

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What are you opinions on GamerGate and Brianna Wu / John Flynt?

  • I am of no opinion towards either.

    Votes: 104 8.6%
  • I am neutral on GamerGate, but think that Brianna Wu is a bad person.

    Votes: 631 52.1%
  • I am neutral on GamerGate, and think that Brianna Wu is just trying to get by.

    Votes: 9 0.7%
  • I am ANTI-GamerGate, but still think that Brianna Wu is a bad person.

    Votes: 112 9.2%
  • I am ANTI-GamerGate, and think that Brianna Wu is just trying to get by.

    Votes: 37 3.1%
  • I am PRO-GamerGate, and think that Brianna Wu is a bad person.

    Votes: 309 25.5%
  • I am PRO-GamerGate, but still think that and think that Brianna Wu is just trying to get by.

    Votes: 9 0.7%

  • Total voters
    1,211
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She can have all of the "mathematical" data that she wants, but any time you try to quantify something with the human factor involved, there are going to be errors. I wonder if her data is a straw poll or something else hysterical; I'd like to see it.
 
She can have all of the "mathematical" data that she wants, but any time you try to quantify something with the human factor involved, there are going to be errors. I wonder if her data is a straw poll or something else hysterical; I'd like to see it.

You're assuming that there is any data to begin with.
 
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>using Quantic Dream as an example of a good game
>talking shit about Metal Gear
good to know she has no taste in vidya.

Eh, in my opinion Asura's Wrath is the only game to get QTEs right, but I digress. Rev60 QTEs look contrived as shit
 
You're assuming that there is any data to begin with.
Oh, I don't doubt that there is. I just imagine that it's something like her asking the people working on the game, her asking asspatters, or her just bullshitting something out of thin air. In all of these scenarios, there are severe sampling errors (and I'm generously considering the utilization of units that don't exist as a sampling error).
 
You're assuming that there is any data to begin with.

I remain utterly convinced any statistics he quotes come out of his ass. That is, unless someone fucked up his gender surgery, spliced a bowel to his knife wound, and it's coming out the front end.

Either way, those statistics are still coming out his ass.
 
You're assuming that there is any data to begin with.
Oh, I don't doubt that there is. I just imagine that it's something like her asking the people working on the game, her asking asspatters, or her just bullshitting something out of thin air. In all of these scenarios, there are severe sampling errors (and I'm generously considering the utilization of units that don't exist as a sampling error).

It was mentioned somewhere earlier in the thread that she ignored all the playtesting data that didn't fit her idea of good game, the data is basically what her and her approved testers (women only IIRC, the men didn't play it 'properly' or something) liked.
 
Eh, in my opinion Asura's Wrath is the only game to get QTEs right, but I digress. Rev60 QTEs look contrived as shit
Personally, I think QTE's can be used effectively. Asura's Wrath has some really fantastic moments (such as the final boss having his own QTE popups that fail as you beat him down), and there are some games that implement them at suitable moments without going overboard. @IJustWantToSeeAttachments was absolutely right about Bayonetta, though; that's a perfect example of a lazy, poorly implemented QTE, and there are many games that are just as bad or worse in that regard.

R60 is on a whole other level, though. It amazes me that Wu has the gall to talk about agency when the punishment for failing her QTE's is just that you have to do them again after watching Holiday shake her gross head. The fact that she keeps screaming about how this gameplay is what women prefer is infuriating and insulting.
 
Wu really should read The Signal and The Noise and pay extra special attention to the parts discussing the idea of confirmation bias.

EDIT: Wait, that would be mansplaining by proxy and therefore all of Silver's data is invalid to her.
 
She can have all of the "mathematical" data that she wants, but any time you try to quantify something with the human factor involved, there are going to be errors. I wonder if her data is a straw poll or something else hysterical; I'd like to see it.

Again, basic stuff I've learned as a college loser: for things like games you need both kinds of research: Quantitative (numbers and math based) and Qualitative (opinion based) basic market research, guys! If anything, a question like "what do people think of QTEs" would make numbers alone entirely useless as it won't answer why they do/don't like them.

Also her QTE comment couldn't be any more wrong.
First off, it stops people from actually paying attention to the story, they're just looking for the next split second button prompt so they don't die, get penalized for bullshit reasons and have to do it all over again.
Second, maybe people might want to pay attention to a cutscene so they know what in the blue hell is going on?
Third, guess what you can do with MGS cutscenes? Skip them. Guess what you can't skip? QTEs. In fact, if you die during them, you'll be forced to watch the same bits of cutscenes over and over.

I think the sole example of QTEs possibly being fun is Warioware. And that's a loose definition of QTE. Some others do it right-ish but that's in the middle of gameplay (for instance, Twilight Princess has parts in the final battle where you lock blades with Ganondorf and have to hammer A to overpower him. Keep in mind that failing this isn't an instant game over)
 
Neo gamer according to my research are gamers that only play mobile games, aka 2idiot or 2poor to pay for a console or a good pc, now the thing is she trashtalk about gamers then in the most compelling and idiotic move in history she put the game in Steam, the house of the PC GAMING MASTER RACE, if she wanted the public of candy crush in steam she is very much fucked up in the head
 
Also just a thought, is it even possible to pause R60? Given that it's one long QTE and all and usually they don't seem to be pausable.
 
Mr Wu pretty much fails every time he opens his mouth.

QTE are for lazy/weak programmers who can't find a way to make compelling gameplay.

The Tomb Raider reboot is a prime example of this kind of shit.

Still gota love how he continuously hammers out his own narrative.

" our data shows real gamers love QTE's and don't care about gameplay or graphics, also anyone who disagrees with me isn't a real gamer so our data is proof of concept".

Holy fuck...
 
I do remember another QTE in Resident Evil 5 I didn't mind. It was one that involved being pulled over a pond on a slow raft and trying to avoid a mutant crocodile that was trying to grab you. The main reason why was that it was already foreshadowed (a cutscene upon entering the room established the crocodile and well, on a raft it'd be obvious that it'd try to attack) and having to get both protagonists into position meant you'd have a chance to at least be well and ready for it.
 
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