Brianna Wu / John Flynt - DEAGLE NATION STILL LIVES

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How long will Revolution 60 come to Steam?


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This would just gove him an opportunity to write a multi-tweet rant about how the Game Genie made gaming more inclusive or some such drivel.
I found the Game Genie to be extremely problematic. The word "genie" is a racial slur against supernatural beings of Middle Eastern descent, implying that they are there to serve the (heterosexual cisgender white) player.
 
How the fuck do you fail so hard that you take fifteen minutes to get back into uPlay?
 
Silver Surfer. Or Journey to Silias.

Battletoads would be hilarious, though.
You know, if she actually mentioned Silver Surfer or Battletoads, people would've agreed, those games are brutally hard. Those are the exceptions, however, and not the norm. Most "hard" NES games, like Contra or Castlevania or Mega Man, can be easily beaten with some practice and patience.
 
Most "hard" NES games, like Contra or Castlevania or Mega Man, can be easily beaten with some practice and patience.
But he wants to pay to beat them so he can be 84th best in the world now NOW NOWWWWWWW.

Those games were difficult because patience, determination and working hard at them gave you a sense of achievement at the end. That's the entire fucking point. I bet Wu was the kid who threw down the controller and yelled how shit the game was when he died, then gave up playing.

Yet more proof that Wu just fundamentally doesn't get gaming.
 
How the fuck do you fail so hard that you take fifteen minutes to get back into uPlay?

Because uPlay sucks ass. I'll take the piss out of Wu for almost everything but not for getting shit from uPlay. Go buy Anno 2070, I'll wait... oh shit your computer shut down?

Seriously though that was one of the worst gaming experiences I ever had and if it ever comes down to buying one of two games, an amazing game with uplay or an okay game without, i'll go with the ok one.
 
Who has ever asked a snarky question at one of the incredibly unimprtant panels Wu attends? They're all either tightly sealed hugboxes or boring and unattended. Remember RalphRetort getting kicked out for tweeting a picture of Wu? If anything like that had happened again we'd know.

During a panel's Q&A session, a guy asked why she doesn't mention any of the good Gamergate has done, such as the charity drives. She refused to give any answer and he left. Afterwards she demanded a police officer to search every bag in the room. She later tweeted that the talk was "hijacked by a furious Gamergator" and that the police had to get involved, beckoning tons of hopes and prayers for her safety.

 
But he wants to pay to beat them so he can be 84th best in the world now NOW NOWWWWWWW.

Those games were difficult because patience, determination and working hard at them gave you a sense of achievement at the end. That's the entire fucking point. I bet Wu was the kid who threw down the controller and yelled how shit the game was when he died, then gave up playing.

Yet more proof that Wu just fundamentally doesn't get gaming.
Really this seems to apply to Wu's entire life approach so far as I can tell.

Repeated failure was a part of getting good in older games by learning what not to do (at the very least), so you can eventually succeed.

Wu has gotten the failure part down pat in life, but forgot to internalize the part where you learn from the failures, try again, and eventually succeed:

-SOCCON/animation studio: didn't work out ultimately to the tune of 200k. Instead of trying again with what resources he had control over (work on improving art, work on improving writing, etc. etc.), instead he just kept rebranding pretty much the same shit, which of course didn't work. At this point, everything except characters were dropped like a hot rock.

-10 Years in College: Failed repeatedly, though not on paper so far as I can tell. After all, dropping out 3 times isn't failing, right? ;) This one definitely fits the pattern if each time he returned to a college it was for a different major (which I can see on the wiki page is confirmed for 2 of the 3 times he went).

-As a man: so decided to become woman. I'm guessing very little was learned about why he failed so badly as a man, given that he's currently failing as a woman.

-Game: hired a bunch of people to make it for him, it largely flopped, he took it down, did nothing to it for years, and is maybe re-releasing the same game with upgraded textures (well, better looking at any rate), and a quantity of added lighting effects that will cause most GPUs to act like space heaters whenever the game is running at all. I'm not sure "making it worse on balance" qualifies as improvement, but this is about the closest Wu seems to have gotten to learning from failures and trying again.

And that's just the low hanging fruit I can think of off the top of my head.
 
Realizing old school vidya can be a metaphor for life.

Fail repeatedly until you learn the ropes, improve, and achieve victory.

Or you can just use a game genie to cheat your way through and learn fuck all, then wonder why you suck so badly when you're not able to breeze through anymore.
 
Realizing old school vidya can be a metaphor for life.

Fail repeatedly until you learn the ropes, improve, and achieve victory.

Or you can just use a game genie to cheat your way through and learn fuck all, then wonder why you suck so badly when you're not able to breeze through anymore.
Tbh, the same could be said for Game Genie completely screwing you over. Back in the day I tried it on James Pond 2 and got stuck in a tunnel with a wings power up and invincibility. It was not a good time. So... Cheaters never win, basically. :sighduck:
 
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A certain game that is "a breakthrough game... that features gorgeous animations using the Unreal engine and has gameplay that is accessible to the casual iOS user, and is a deliberate mixture of two games, Heavy Rain and Mass Effect" lacks enough ratings in the Apple Appstore.

Please help its persecuted developer by kindly buying and reviewing this masterpiece. Macworld called it "the most ambitious game you will play this year" http://www.macworld.com/article/245...-ambitious-ios-game-youll-play-this-year.html

After buying this gem, please donate to the lady programmer that developed this game (https://www.patreon.com/user?ty=h&u=439829) so that she can continue the good fight against gamergate and their harassment of female gamers and successful female developers.
 

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"the most ambitious game you will play this year"
We should keep in mind that a two year old kid, armed with a couple of sharpies, scribbling all over wallpapers, family photos and every disc in the DVD & Blu Ray-Collection can also be called "ambitious".
 
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A certain game that is "a breakthrough game... that features gorgeous animations using the Unreal engine and has gameplay that is accessible to the casual iOS user, and is a deliberate mixture of two games, Heavy Rain and Mass Effect" lacks enough ratings in the Apple Appstore.

Please help its persecuted developer by kindly buying and reviewing this masterpiece. Macworld called it "the most ambitious game you will play this year" http://www.macworld.com/article/245...-ambitious-ios-game-youll-play-this-year.html

After buying this gem, please donate to the lady programmer that developed this game (https://www.patreon.com/user?ty=h&u=439829) so that she can continue the good fight against gamergate and their harassment of female gamers and successful female developers.
I just love how these people she bribed into giving a positive review seemed like they were genuinely struggling with what to say about it. "This game is very.....Uhm, Ambitious?" Like they knew it was total shit, but they were too scared of the tranzilla of tech feminist to actually say what they were thinking.
 
Does typing out #Eurovision on Twitter automatically put that shitty heart next to your hashtag?
 
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