Brianna Wu / John Flynt - DEAGLE NATION STILL LIVES

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How long will Revolution 60 come to Steam?


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I believe that XCom 2 is one of the games that disables achievements if you use any mods... Which probably means that Wu had to use "cheaty" mods as well as save scumming to beat it.
Also, keep in mind that Brianna played it on Rookie or Veteran difficulty. A real gamer would have already experienced UFO Defense or Terror from the Deep and jumped straight up to Commander at least.
 
Also, keep in mind that Brianna played it on Rookie or Veteran difficulty. A real gamer would have already experienced UFO Defense or Terror from the Deep and jumped straight up to Commander at least.

Veteran is fine for a first-time run. Bear in mind that the game can be murderous even at that difficulty.
 
It's fucking summer, why in the hell are you cooking steak indoors, John? Are you some sort of shut-in? Oh wait, yes you are.
 
Revolution 60 more like Revolution 180

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Veteran is fine for a first-time run. Bear in mind that the game can be murderous even at that difficulty.
Murderous for the people who Leroy Jenkinsed their way through Enemy Unknown or haven't played TFTD?

I actually haven't gotten around to XCOM 2 yet as I keep getting distracted and not finishing XCOM: Enemy Unknown/Within. That said, I've heard that XCOM 2 is harder than the first one, yet I found the first one much easier than the original games by Microprose. TFTD was absolutely brutal and ridiculously unfair (mostly because the difficulty setting in the original game was broken and the game was challenging enough on the default difficulty so nobody noticed for years), and UFO Defense lived up to its name of murdering cannon fodder by the dozens. There was simply no way for you to know that there were three bastards on the other side of that hedge all looking towards that opening, and unless you got lucky with grenades, no matter what you did they were going to shoot at and probably kill whichever poor rookie you used to find them. The newer XCOM games removed a lot of that bullshit so as long as you don't charge blindly forward, and it's not hard to keep a manageable number of enemies in front of you that only occasionally get a lucky crit. I feel this would hold even more true in the second game, as your squad starts in stealth and unless there's a time limit you waste away, you get to choose the terms of engagement unlike the first game when you spot one group and then the other four packs on the map randomly teleport out of the fog of war.

tl;dr XCOM: EU/2 may be challenging but they give you the means to even the odds, UFO/TFTD are a coin flip on which unseen cyberdisk or biodrone is going to reactionfire assrape your squad.
 
Murderous for the people who Leroy Jenkinsed their way through Enemy Unknown or haven't played TFTD?

I actually haven't gotten around to XCOM 2 yet as I keep getting distracted and not finishing XCOM: Enemy Unknown/Within. That said, I've heard that XCOM 2 is harder than the first one, yet I found the first one much easier than the original games by Microprose. TFTD was absolutely brutal and ridiculously unfair (mostly because the difficulty setting in the original game was broken and the game was challenging enough on the default difficulty so nobody noticed for years), and UFO Defense lived up to its name of murdering cannon fodder by the dozens. There was simply no way for you to know that there were three bastards on the other side of that hedge all looking towards that opening, and unless you got lucky with grenades, no matter what you did they were going to shoot at and probably kill whichever poor rookie you used to find them. The newer XCOM games removed a lot of that bullshit so as long as you don't charge blindly forward, and it's not hard to keep a manageable number of enemies in front of you that only occasionally get a lucky crit. I feel this would hold even more true in the second game, as your squad starts in stealth and unless there's a time limit you waste away, you get to choose the terms of engagement unlike the first game when you spot one group and then the other four packs on the map randomly teleport out of the fog of war.

tl;dr XCOM: EU/2 may be challenging but they give you the means to even the odds, UFO/TFTD are a coin flip on which unseen cyberdisk or biodrone is going to reactionfire assrape your squad.

Tentaculat or GTFO fgt
 
Every time I see a picture of the Wu household I'm surprised at its shabbiness.

I thought Franky made good money, so why does everything they own look like it's from a college kids dorm room?

Seriously Frank...go spend a few bucks on some new furniture and maybe a maid once a month to dust. Your place looks like shit bud.
 
Seriously Frank...go spend a few bucks on some new furniture and maybe a maid once a month to dust. Your place looks like shit bud.

Poor bastard spends all his money on tranny maintenance. I really hope he's having a good time satisfying his fake pussy fetish, because otherwise having Wu attached to your wallet like a giant leech is a tragedy of Shakespearean proportions.
 
It's pretty obvious John has no intention of ever releasing the game.

The people whose money he stole should just go ahead and sue. They should do that while he's still married to Frank Wu and there's money to collect.
Yeah man, but there just isn't enough money for a lawsuit to make financial sense.
 
Abandonware is a term used for games no longer for sale, unsupported by developer or publisher, that have "vanished" from public. These games exist in a legal grey area and as long as they aren't sold are regularly shared for free with copy protection disabled. Some classic games, like Warhammer 40k: Final Liberation and Chaos Gate were freely shared abandonware before GOG snagged the rights and released versions that worked on modern systems.

So what I'm saying is, I'll send an ipa file to anyone who wants to crack and release it into the wild since her game is now effectively abandonware. If the developer won't update or sell it, digital archivists shouldn't let such a complete failure vanish from Brianna Wu's resume.
 
Says the one that shriek like a banshee because his character in FFXIV uses a armor that looks like a bikini

also please john, save us the disgust of imagining your sexual life, only the elder gods must know the snarl faces you can make in the process

She probably snarls so much during sex she could pass for a xenomorph.
 
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Abandonware is a term used for games no longer for sale, unsupported by developer or publisher, that have "vanished" from public. These games exist in a legal grey area and as long as they aren't sold are regularly shared for free with copy protection disabled. Some classic games, like Warhammer 40k: Final Liberation and Chaos Gate were freely shared abandonware before GOG snagged the rights and released versions that worked on modern systems.

So what I'm saying is, I'll send an ipa file to anyone who wants to crack and release it into the wild since her game is now effectively abandonware. If the developer won't update or sell it, digital archivists shouldn't let such a complete failure vanish from Brianna Wu's resume.
the legal stauts of 'abandonware' is suspect at best. rev 60 is not abandonware and wu retains his rights.
 
the legal stauts of 'abandonware' is suspect at best. rev 60 is not abandonware and wu retains his rights.

Of course Wu still legally retains the rights to Revolution 60, a game that can not be bought in any online store and has failed to meet every obligation paid for by investors.

I'm literally offering people the option to pirate a game My interest in the rights of Brianna Wu, Giant Spacekat and Checkerboard LLC are nonexistent. Wu cannot field a legal claim without also having to explain in court how she has failed to meet every obligation and where her patreon money is actually going.

Edit: of course vitriol is right ignore me being grumpy.
 
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