Biggest Rip-Offs In Gaming - Microtransactions, Psychological Tricks, Skinner Boxes, Dark Patterns And Greed

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Breadbassket

True & Honest Fan
kiwifarms.net
Joined
Nov 22, 2021
Why yes, I will pay over $1,000 for DLC and buy a battle pass after spending over $60 on a game that may or may not be broken.
 
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This DLC for Gal*Gun: Double Peace that costs the price of a AAA game these days that lets you see high schooler's underwear.
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Easily Pandora Interactives DLC release model.
Stellaris is probably their most insufferable schizophrenic example, they completely re-organize the game's mechanics every few months and cant take a fucking stand on how the game should be at it's core and I've had it since it came out they literally changed it like 40 times and their overpriced DLC is usually either ugly model packs to species you never would want to play or basically just snipped content from the re-work so the current version is even gayer without said "DLC" I wouldn't even call stelaris dlc packs dlc their more like hostage situations.
 
Stellaris
Speaking of "Civilization in space" vidya, Master of Orion III was kinda not so great. Those developers were said to have only listened to positive feedback, and they really hyped up the vidya when it was coming out. That game itself has a steep learning curve, there's a lot of emphasis on "policy" with at least 2 techs about it, and it lack the immersion of the previous 2 vidya... even the first DOS game that came out about 10 years earlier is easier and more immersive. 4th so-so vidya was released years later BTW.
 
Halo 3 ODST launched at full price despite only adding a short campaign and firefight. They added on the Halo 3 DLC maps, but most people already had them anyway.
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More seriously, many old sports games on last-gen consoles would release the same game every year only with updated rosters. I'm not exaggerating, they usually wouldn't even update the menu, interface, or many of the in-game dates.
 
Without discounts, it would cost about $1500 or so to buy all of The Sims 4's DLCs, and EA is STILL making more of them.
 
Offline PC gaming isn't so bad for this compared to mobile games.
Without discounts, it would cost about $1500 or so to buy all of The Sims 4's DLCs, and EA is STILL making more of them.
I didn't believe you. I checked and you're right. Free to play truly is most expensive.
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Stellaris
I'd say the price isn't the worse cost, but the time. You're invested in your empire but the game lags so much in the end game it stops being fun.
I occasionally watch edited full playthroughs on youtube at 2x speed so I can get 70% of the entertainment for 4% of the time investment. I've had 30hr+ playthroughs and the last 5 hours were a slideshow.
 
More seriously, many old sports games on last-gen consoles would release the same game every year only with updated rosters. I'm not exaggerating, they usually wouldn't even update the menu, interface, or many of the in-game dates.
I'm assuming you're talking about the legacy versions of FIFA for the swich, where they would charge full price for what's basically a texture pack with the new characters faces slapped on-top of the old ones.

Atlus takes the cake when it comes to charging stupid amounts of money for remasters, the worst is the etrian odyssey game that came out a few years ago. They charged $80 for a collection of three DS games that came out almost 20 years ago, with basically nothing changed except a higher resolution and some accommodations for it to work on a single screen. If you just wanted a single game, you could buy them indiviudally for $40 each, more than what they retailed for back in the day when they were brand new($30). And on top of that when the game lauched they added a DLC for a few PNGs of SMT characters for I think was for $10, that they eventually realized was retarded and bundled it in with the base game.
 
Bloodlines 2 announced that 2 of the major clans that everyone would expect to be on the base game instead will be locked behind Day 1 DLC.
Toreadors are my fav clan, and I will be pirating that game purely out of spite at them being locked behind preordering a more expensive version of the game.
VTM (and WoD as a whole) is a paradox IP (of eu4, ck2 and stellaris fame) so nickel and diming content that should be in the base game is their entire modus operandi.

I'm surprised nobody mentioned Diablo Immortal and 4 yet, with their layers upon layers of in-game currencies purchasable with irl money.
 
I'm surprised nobody mentioned Diablo Immortal and 4 yet, with their layers upon layers of in-game currencies purchasable with irl money.
Im currently playing 4 and I am not really experiencing much by way of p2w . i do hate how you get about a million tokens for cosmetics though but if you want to use them, you have to pay money to unlock their 'tier', with the prices specifically designed to make you have to spend more (IE $25 to unlock a tier that allows you to purchase 8 weapons but they only sell in 10/20/40 dollar increments)
Its exploitive.
 
Flight simulator add-ons. No competition
I dunno. some of them are really autistic and you could fly the real thing after a while. See PDMG or HEATBLUR stuff.
Pretty certain I could steal an A-10 if I didn't die of lead poisoning getting into the cockpit.
 
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