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And DICE provided a handy tutorial for how to play Conquest, as apparently people that were playing the game since BF1942 were doing it wrong this whole time:

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to be fair, you're talking about the nu-battlefield playerbase which had a healthy injection of cod-kiddies over time who think every mode is TDM. just google PTFO.

It's good to see someone enjoying the game, for what it is, even though I didn't buy it (due to having the strong feeling that it was going to suck, and BF games weren't on my mind prior to BF2042's release), as the game does have those Battlefield Moments, if it works correctly, which is sadly very rare.
every game has redeemable aspects and parts you can enjoy if you ignore the rest, there's never really a game that's all around shit. most of the time it's just not worth $60+ bucks and a worse experience partially fueled by nostalgia.
 

By Morgan Park published 5 days ago
"It's near impossible to have a simple discussion without insults being flung around."

Battlefield 2042

(Image credit: Electronic Arts)



A tweet thread posted by a Battlefield 2042 spokesperson has resulted in a social media dogpile that could eventually shut down the game's official subreddit. In response to fans criticizing DICE for a lack of communication and patches throughout the end of December, EA global comms director Andy McNamara told fans in now-deleted tweets that the Battlefield team is just now getting back to work after a holiday break.
"Guys, people gotta rest. We have things in motion but we have to figure out what is possible," McNamara said. "Let us get back from break and get back to work. Love you guys but these expectations are brutal. The things you want take time to scope, design, and execute."
Some replies expressed understanding, but the thread was flooded with angry responses mocking McNamara or declaring that DICE released a broken game (Battlefield 2042 is buggy, but it's functional and some of us find it pretty fun). The dogpile accelerated after the tweets were picked up by the BF2042 subreddit with a post titled "EA/DICE finally responds to the Backlash" with over 10,000 upvotes and 2,000 comments. McNamara later deleted his tweets, replacing them with an apology for not being more clear in his message, which fans have also taken issue with.
One reply reads, "We wanted a finished game. Sorry for being unreasonable. I guess this unfinished buggy sh*t is all you are capable of making."
Another reads, "If I made a bad thing at work I have to work as long as it needs to remove the failure. I paid 100$ for the game and it's only 20% finished but you are doing some nice long holidays. If the job as game developer is too hard, don't do it."
battlefield 2042 tweet

(Image credit: @Randomassname20 on Twitter)
Since its launch last November, Battlefield 2042 has had a particularly prickly relationship with the most vocal corner of the Battlefield community. The game immediately launched to tens of thousands of negative reviews on Steam, many of them citing launch bugs and dissatisfaction with 2042's biggest changes for the series, such as classes being replaced by specialists or the lack of a traditional scoreboard.
In the weeks following, DICE published several blog posts outlining planned changes, some of which will include the return of "legacy features" that fans have been asking for, and deployed three big patches that fixed a lot of early balancing concerns (RIP overpowered hovercrafts). In the patch notes for Update 3.1, DICE said that it would be the last update of 2021, noting that the team would "take a break towards the end of [December] and return in the new year with fresh eyes ready to go on the road to Season One."
The backlash to McNamara's tweets comes from a community that feels in some ways betrayed by Battlefield 2042, and was primed to take his comments as a defense of the game as a whole. They were another grievance to add to an ever-growing list that contains a mix of reasonable gripes, questionable accusations, and extremely specific nitpicks ("no swelling crescendo of dramatic music at the end of a match," read one early Steam review).
Seemingly prompted by the latest dogpile, the BF2042 subreddit mod team published a post today with an ultimatum for the community: Be less toxic, or don't post at all.

"It’s an understatement when we say that this subreddit has grown incredibly toxic," the post reads. "It's near impossible to have a simple discussion without insults being flung around at each other—and it’s really starting to harm the entire Battlefield community, and each of us that are part of it."
The announcement goes on to list a few potential futures for the subreddit. If toxicity stays as is, then the mods will start locking comment threads immediately. If toxicity increases, the mods will resort to a total lockdown of the forum.
"Yes, the last two options seem nuclear, and we don’t want to use them, but we said we will do whatever it takes to drive the current toxicity down," the post reads. This isn't the first time gaming subreddit mods have considered the nuclear option. Last month, Halo's subreddit was temporarily shut down by mods following an avalanche of complaints and targeted developer harassment over Halo Infinite's crappy monetization.
Meanwhile, people are still playing Battlefield 2042. I'm one of the people still having a great time with it, especially in small bursts. I'm also eager for more specialists and maps. DICE put out a teaser this week for what could be a new map coming in Season One (I spy a beach).
 
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When your game is so poorly optimized to the point that even Cheat providers are giving up on the game, just adds to onto the total fuckup that is Battlefield 2042.

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Who were giving these mock reviews to begin with? Paid "gaming journalism" sites? A random kid on the street bribed with candy? EA themselves?
 
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Who were giving these mock reviews to begin with? Paid "gaming journalism" sites? A random kid on the street bribed with candy? EA themselves?
Paid shills who are part of the EA Game Changers program. All the usual CoD/BF Youtubers shilled hard for BF2042 during the private tests and up until the game release.
Also fuck Laura Miele, she's the political commissar who has pushed that SJW crap into every EA game. Her office only answer to the CEO and every project, story element has to go through her.
 
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Who were giving these mock reviews to begin with? Paid "gaming journalism" sites? A random kid on the street bribed with candy? EA themselves?
Hmm, this sounds familiar. Almost like this same exact thing has happened before...

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Oh right, it DID happen before. Maybe EA should get some mock reviewers who aren't mindless cocksucking sycophants so they can stop doing the surprised pikachu face when their blatantly broken and unfinished games immediately become laughingstocks upon release.
 
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The good news is, Rush is now available again, as it was removed by mistake.

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The bad news is, the infamous Woody Mackay skin is also available, by completing this week's mission.

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EA Play members also can get a free bottle opener weapon charm, which is scraping the low barrel in regards to content for the game.
 
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The good news is, Rush is now available again, as it was removed by mistake.

View attachment 2885652

The bad news is, the infamous Woody Mackay skin is also available, by completing this week's mission.

View attachment 2885653

EA Play members also can get a free bottle opener weapon charm, which is scraping the low barrel in regards to content for the game.
"Mistake" my ass, they saw the backlash and did a relatively quick (for their standards) 180 to try to save face.
 
I've been signed up as an EA play tester for over a decade and I just got this in my gaming email:

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They must be really desperate, and probably also think this is a slick way to boost BF numbers. I certainly would want to get paid actual money though for 30 hours of work.
I'd tell you to sign up and write an essay on all the shit they need to fix in 2042 to make it an actual BF game, but they'd ignore it and focus on the one dude who says the game needs a battle royale mode.
 
I've been signed up as an EA play tester for over a decade and I just got this in my gaming email:

View attachment 2887637

They must be really desperate, and probably also think this is a slick way to boost BF numbers. I certainly would want to get paid actual money though for 30 hours of work.
>reward: 3 EA games of your choice
InB4 the games on their list are: BF2042, ME: Andromeda, Anthem or Titanfall 1
 
"they could use what they'd built for Andromeda to make the sequel way better, much like Casey Hudson and his team had done from Mass Effect 1 to Mass Effect 2."

UHHHHHHHHHHHHH. Sure. We will just pretend that Mass Effect 2 was "way better" than Mass Effect. No wonder they continue to miss the point entirely.

You know what is fun? Battlefield 2.
 
Dying in this game is so infuriating compared to V or 4. The map layouts (I also kind of want to blame sound, too) make it so you have to be looking at not just the path you're taking but also where you're going because people are so silent.
Indeed, especially with the snipers who take down people from the other side of the map or the top of one random building. In previous games you could have your revenge but here the spotting doesn't work and no one is trying to take the snipers down. Same thing with the helicopters, in this game everybody can carry a RPG in their loadout but nobody is trying to take those choppers down.
 
I think footsteps are glitched.
Is there anything that correctly functions in 2042? For god's sake, DICE couldn't even get the fucking shooting mechanics to work.

People can rag on Vanguard or Halo for their own issues, but at least you can reliably hit someone when you shoot in those two.
 
Dying in this game is so infuriating compared to V or 4. The map layouts (I also kind of want to blame sound, too) make it so you have to be looking at not just the path you're taking but also where you're going because people are so silent.

Indeed, especially with the snipers who take down people from the other side of the map or the top of one random building. In previous games you could have your revenge but here the spotting doesn't work and no one is trying to take the snipers down. Same thing with the helicopters, in this game everybody can carry a RPG in their loadout but nobody is trying to take those choppers down.

I think footsteps are glitched.

The sound as a whole, is fucked in this game, and is a massive downgrade to past games.

Also, the game's bullshit as a whole makes it really frustrating when you die, either as infantry because of the 20 or so vehicles either shooting you or running you over, or when you get killed in a vehicle because of the 50 people firing rockets at you or C5 droning you.

Is there anything that correctly functions in 2042? For god's sake, DICE couldn't even get the fucking shooting mechanics to work.

People can rag on Vanguard or Halo for their own issues, but at least you can reliably hit someone when you shoot in those two.

The billboards in the game are one of the few things that actually work:

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That's a pretty nice looking burger, even though the 0 Calories claim is utter bullshit, unless food production got massively overhauled in 2042, based on the concept of the map Renewal.

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And Logitech apparently still sells products in 2042. Although it's probably because they're an official sponsor for the game, which is also why you see the very rare Polaris Quad Bikes in the game.
 
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The billboards in the game are one of the few things that actually work:

1642278737110.png

That's a pretty nice looking burger, even though the 0 Calories claim is utter bullshit, unless food production got massively overhauled in 2042.

1642278789700.png

And Logitech apparently still sells products in 2042. Although it's probably because they're an official sponsor for the game, which is also why you see the very rare Polaris Quad Bikes in the game.
The game itself may not work, but at least it can SELL you stuff. Modern gaming, ladies and gentlemen.
 
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