- Joined
- Apr 5, 2019
Evolve had what should have been an incredibly fun concept, but the core gameplay loop was always either the hunters wasting 30 fucking minutes chasing the monster only to get dunked by a max level monster that was prepared for them, or they instantly ganked the monster with little effort and frustrated the monster who didn't even have a chance of doing anything. Gameplay loop needed fixing.eh, most I've read about it was just office politics and business decisions, nothing about it's state. besides, l4d2 has it's fair share of issues and depending who you ask worse gameplay.
turtlerock gets a lot of shit, especially after evolve, but a lot of that is rewriting history by people who haven't even played it or were to smoothbrained for it (that doesn't mean it was a game for intellectuals, but player competence and intelligence has dropped off a fucking cliff). it was a good game at it's core where they simply fumbled the execution, in part due to factors outside their control (like getting picked up by 2k). that's no excuse for b4b, but when you go after an established "classic" you better stick the landing.
besides, they could've just re-tooled evovle into a l4d clone that isn't re-hashing the outdated zombie trope (not many scifi l4d clones out there) and asymmetric pvp was always a smaller demographic then pve, but that's just me.
But it certainly didn't help that 2K were likely the ones mandating the ludicrous monetary garbage.