Having read the comments under the trailer I am amazed.
People are basically playing/loving this because it's a game they can compare and oppose to a valve product.
This shit is deader than the animations of the "zombies"
I still don't get why they keep comparing it to Left 4 Dead. At this point, the game has more in common with Payday 2 or Borderlands!
That's one of my biggest irritations with the game in general. It's a Faux-Rogue Like.
Each character has their own special stats and builds that work.
That implies that each character has a role to fulfill, the problem? Half the characters don't have real roles and the way Turtlecock nerfs anything people find useful really pushes it home that they don't know what the fuck they're doing.
Mom for example, her ORIGINAL extra life and extra support ability made it so people didn't need to carry extra life cards AND could carry one more healing item, which was infinitely more useful than her current power which is just 1 support item and slower decaying temp health.. Which is meaningless since they increased the rate it decreases due to adding more abilities that synergize with temp health. Like wow.
Holly, Evangelo and Sharice are SUPPOSED to be Walls. While everyone is reloading, they're still swinging. But the cucks on Reddit ACTUALLY CRIED SO HARD ABOUT THE HOLLY PLAYER HOLDING BACK THE SWARM THAT THEY NERFED HER AND MELEE SO FUCKING HARD THAT ONLY HOLLY IS STILL GOOD AT IT.
I'll never understand the losers who complain about the defensive character actually being capable of defense.
Anyway. They wanted you to play the game like an RPG.
The Support, Karlee, who had the money cards, the increased item spawn cards and could debuff with flashbangs.
The DPS, Walker/Jim/Hoffman who could deal out MASSIVE amounts of damage in a short period of time.
The Healer, Doc/Mom, who could tank damage while healing and could recover the team instantly.
The Wall Holly/Angelo, tank damage, stagger specials and hold back regulars while the team was healing or reloading.
Simple right?
Then the nerfs started, because players actually affording upgrades due to using the money cards was considered overpowered.
Then they "reworked" cards because the combinations were too good.
Then they moved items around because the reuse abilities procced on Barbed Wire, so they moved it to a slot that almost never procs the item reuse ability.
Then they introduce the Cost of Avarice, which is the downright, shittiest run ruining card possible.
Pull this card and you HAVE to spend that money you're hoarding.
Pull this card and every drop in the level becomes 100 coin piles that debuff you severely.
Getting this card on long as fuck levels is a death sentence because no other items spawn. : ^ )
But you're still supposed to play a role. Holly has to choose between tanking hits or dealing damage now. Making her a tissue paper wall because they removed the bonus stamina from a lot of cards.
Doc has to choose between healing the team or staying alive long enough to heal the team. You can't have both now.
Karlee has to choose between being crippled by Cost of Avarice or just being Evangalo with a Gun.
The new random loot bag shit should be the death of the game, but the cucks over on reddit can't even call it shit without sucking on the developer's cocks. Like holy fuck. They're twisting themselves into knots trying to be nice while expressing their dislike with the update.
And what I love is how the developers cater to the Redditors by giving them exactly what they want but then making everything else shit in response.