Back 4 Blood - Left 4 Dead's spiritual successor

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When you have to bump the thread when the game is about to release with barely any content, it begs the question why talk about the game if it is boring.
 
Might revitalize interest in Left 4 Dead, so I’ll probably be playing L4D2 when it comes out.
 
Lol, there's absolutely no progression available in solo mode. At all. Not even any stat tracking, or achievement unlocks. It's a glorified demo mode.

Turtle Rock are currently "looking at solutions".

I doubt there's a huge audience for solo players anyway, but its hysterical that they've had to actively design the game in such a way to separate the two experiences despite waffling on about it being solo friendly.
 
Lol, there's absolutely no progression available in solo mode. At all. Not even any stat tracking, or achievement unlocks. It's a glorified demo mode.

Turtle Rock are currently "looking at solutions".

I doubt there's a huge audience for solo players anyway, but its hysterical that they've had to actively design the game in such a way to separate the two experiences despite waffling on about it being solo friendly.

Put it in perspective, right now I've got L4D2 tricked out for a single player horror-themed build, utilizing the vanilla game's Special Infected-only mode. No new weapons, but I do have an almost endless supply of weapon skins/scripts to throw on, as well as a number of creepy zombie skins to choose from. Hell, I've even got a mod that will add in new melee weapons to vanilla maps. This is without getting into all the graphical/lighting/texture changes I've been able to make to the maps themselves for aforementioned theme, or the audio overhauls you can find as well.
 
Christ. It's like every Left 4 Dead Wannabe forgot WHY people liked Left 4 Dead.
  • No Grind.
  • Jump in and Play
  • Great Music
  • Cool Character designs.
  • Randomized enough to keep you guessing, but not random enough to be frustrating
  • You can play by yourself and still win. People think it's stupid, but I like having games I can play without an internet connection.
Every game after like World War Z feels that the only way to retain players is to force them to grind and slowly make the game unwinnable for people unlucky enough not to have beaten the game within the first year of it's launch.
 
Christ. It's like every Left 4 Dead Wannabe forgot WHY people liked Left 4 Dead.
  • No Grind.
  • Jump in and Play
yep.

I've bought multiple copies of L4D2 for my friends and they can just hop in versus and not do bad. The only real learning curve is figuring out where the jockey/smoker/charger instakills are.
 
Maps are unlocked anyway, although there's a shit load of recycling.

Oh, and single player is still always online.
Noticed that as well, which is an immediate uninstall regardless of the actual quality of the game.

That being said, it wasn't a hard decision; I got it on games pass, I've played for an hour and I hate it.

It's boring. There's both not enough enemies to act as fodder so the 'hordes' amounts to around twenty/thirty enemies. There's far too many of the 'special' infected types, and of those special infected none of them are enjoyable to fight. None of them bring any tension since they do piss poor damage, and are too easy to kill. The maps are cluttered and at the same time incredibly linear, they're too bright and cartoony for the tone it's trying to set. The gun customization is shallow as fuck and incredibly arcade-like so it systematically drains tension from the game. None of the characters are distinct, none of them stand out (in both the sense that they are all literally prog-bait woke designs, and in the sense that they blend into the crowd making it easy to frag them by mistake) and they talk. So. Fucking. Much during combat.

It's not a good game, it's not even a particularly bad game, it's just poorly designed, poorly thought out, and lazy. Some of the stuff could have been really good, the idea of a more coherent story for a L4D style game might have been neat. The 'runs' you can do have other NPC's (which are so poorly programmed I haven't completed a single run without them breaking and teleporting/freezing/vanishing) involved. Some of the set pieces with multiple 'boss' enemies can be kind of interesting. But it's too much of an arcade shooter that's trying too hard to ape L4D without understanding why L4D was fun.

3/10, I got it for free and I want a refund.
 
I was stupid enough to buy this game full price and I have pretty much the same complaints everyone else here have expressed so far. The characters speaking NON STOP in particular got so annoying I turned dialogue all the way down and now everything seems TOO quiet.

What a fucking nightmare lol.
 
Christ. It's like every Left 4 Dead Wannabe forgot WHY people liked Left 4 Dead.
  • No Grind.
  • Jump in and Play
  • Great Music
  • Cool Character designs.
  • Randomized enough to keep you guessing, but not random enough to be frustrating
  • You can play by yourself and still win. People think it's stupid, but I like having games I can play without an internet connection.
Every game after like World War Z feels that the only way to retain players is to force them to grind and slowly make the game unwinnable for people unlucky enough not to have beaten the game within the first year of it's launch.

There's also the part that the L4D Survivor characters can all do the same things, and are not divided by classes in terms of what they can do, like in other games like Evolve and B4B.
 
Christ. It's like every Left 4 Dead Wannabe forgot WHY people liked Left 4 Dead.
  • No Grind.
  • Jump in and Play
  • Great Music
  • Cool Character designs.
  • Randomized enough to keep you guessing, but not random enough to be frustrating
  • You can play by yourself and still win. People think it's stupid, but I like having games I can play without an internet connection.
Every game after like World War Z feels that the only way to retain players is to force them to grind and slowly make the game unwinnable for people unlucky enough not to have beaten the game within the first year of it's launch.
To be fair, I think, nowadays if you want some budget from a publisher you will need some kind of monetization or bullshit like that.
 
Christ. It's like every Left 4 Dead Wannabe forgot WHY people liked Left 4 Dead.
  • No Grind.
  • Jump in and Play
  • Great Music
  • Cool Character designs.
  • Randomized enough to keep you guessing, but not random enough to be frustrating
  • You can play by yourself and still win. People think it's stupid, but I like having games I can play without an internet connection.
Every game after like World War Z feels that the only way to retain players is to force them to grind and slowly make the game unwinnable for people unlucky enough not to have beaten the game within the first year of it's launch.
Literally the only thing a L4D remake needs is less clunky movement and maybe slightly improved gun mechanics. Early 2010's Source engine physics is really the only thing holding the game back more than a decade after its release - the base gameplay is basically perfect already and doesn't need an update. The reason it's so good is BECAUSE it's pretty bare-bones and doesn't throw a ton of mechanics at you - nothing gets in the way of the most important thing (that being shooting zombies til they're dead).

Also, dunno if this has been discussed already, but have these devs considered that maybe cut designs were cut for a reason? It's cool to look at unused concepts and wonder about what could have been, but nine times out of ten it's because it's a concept that sounds cool on paper but either doesn't translate well to actual gameplay or straight up just isn't fun.
 
To be fair, I think, nowadays if you want some budget from a publisher you will need some kind of monetization or bullshit like that.
this

There's also the part that the L4D Survivor characters can all do the same things, and are not divided by classes in terms of what they can do, like in other games like Evolve and B4B.
kinda unfair comparison when evolve was asymmetric pvp where classes have a reason to exist.

The reason it's so good is BECAUSE it's pretty bare-bones and doesn't throw a ton of mechanics at you - nothing gets in the way of the most important thing (that being shooting zombies til they're dead).
one of the reasons I still prefer l4d1 (it didn't add retarded attachments and nerfing your guns to give them a reason to exist)
 
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Few hours with it and I've left the game behind. It isn't bad, it just doesn't inspire any interest or even dislike.

It's like the Avengers game. It's just...there.
 
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