- Joined
- May 17, 2023
Arkane Studios started in Lyon, France 1999. Like many studios of that era that went on to survive the later generations of gaming they started with a hit, Arx Fatalis, which was later followed by Dark Messiah of Might and Magic. These hits gave them the unique opportunity of working with the great people at Valve, an experience that no doubt influenced Arkane's style for years to come.
Dishonored came from some of the industry's greatest minds. The gorgeous art from the art director Half Life 2, Viktor Antonov, the phenomenal music from a man who had had a long career in Hollywood, Daniel Licht, as well as the designers and writers of System Shock, Thief and Deus Ex fame. All of these talented, passionate people came together to create the best Western RPG experiences out there. The future was looking very bright for Arkane. The studios split in two with continuous collaboration to work on Prey (2017) and Dishonored 2 respectively using a highly edited version of idTech 5 as opposed to the Unreal Engine 3 (that was used for Dishonored).
Dinga Bakaba, the "creative" mind behind the commercial failure of Deathloop, as well as the man currently in charge of Arkane's French studio. Accompanied by Anita Sarkeesian, the Gamergate queen that literally took over Arkane.
Story-wise, Dishonored 2 was a downgrade compared to the first highly refined game. A lot of characters ended up feeling very uninteresting, like Billy Lurk. It was very baffling to me that they'd choose the women who betrayed Daud in the DLC to be Corvo's/Emily's aide. The game is built on their relationship, but it never felt natural (I kill her in all of my runs). It still features some of the best gameplay, art, and music seen in modern AAA games, as does Prey.
Arkane once again took a back step and focused on assisting other studios. Mostly id software and other fellow Zenimax studios. After selling out to Microsoft, the founder and head of Arkane for 17 years, Romuald Capron, chose to retire leaving some of the company's most notable developers in charge and DINGA BAKABA. This braindead rat-faced shitstain that doesn't understand the games he directed was forced to the top by our beloved Anita. Subsequently, every game made by Arkane failed horribly. The greatest minds of Arkane who ended up working on Redfall and Dishonored notably took a back step in production of those games.
It seems that Arkane is attempting to hit the reset button. The Microsoft leaks confirm that Dishonored 3 is in development, and you just have to wonder if Arkane is going take this project seriously.
Obviously Mrs. Gamergate and Dinga Kebabababa couldn't give two shits about Blade. They just want to combine Arkane's best games: Redfall and Deathloop. I hope the "developers" have discovered the technology to make games run on computers since Redfall. I plan to sink my teeth deep into this disaster of a game like a racist vampire.
Dishonored came from some of the industry's greatest minds. The gorgeous art from the art director Half Life 2, Viktor Antonov, the phenomenal music from a man who had had a long career in Hollywood, Daniel Licht, as well as the designers and writers of System Shock, Thief and Deus Ex fame. All of these talented, passionate people came together to create the best Western RPG experiences out there. The future was looking very bright for Arkane. The studios split in two with continuous collaboration to work on Prey (2017) and Dishonored 2 respectively using a highly edited version of idTech 5 as opposed to the Unreal Engine 3 (that was used for Dishonored).
The beginning of the end
Dinga Bakaba, the "creative" mind behind the commercial failure of Deathloop, as well as the man currently in charge of Arkane's French studio. Accompanied by Anita Sarkeesian, the Gamergate queen that literally took over Arkane.
Story-wise, Dishonored 2 was a downgrade compared to the first highly refined game. A lot of characters ended up feeling very uninteresting, like Billy Lurk. It was very baffling to me that they'd choose the women who betrayed Daud in the DLC to be Corvo's/Emily's aide. The game is built on their relationship, but it never felt natural (I kill her in all of my runs). It still features some of the best gameplay, art, and music seen in modern AAA games, as does Prey.
Arkane once again took a back step and focused on assisting other studios. Mostly id software and other fellow Zenimax studios. After selling out to Microsoft, the founder and head of Arkane for 17 years, Romuald Capron, chose to retire leaving some of the company's most notable developers in charge and DINGA BAKABA. This braindead rat-faced shitstain that doesn't understand the games he directed was forced to the top by our beloved Anita. Subsequently, every game made by Arkane failed horribly. The greatest minds of Arkane who ended up working on Redfall and Dishonored notably took a back step in production of those games.
It seems that Arkane is attempting to hit the reset button. The Microsoft leaks confirm that Dishonored 3 is in development, and you just have to wonder if Arkane is going take this project seriously.
The end
FROM THE STUDIO THAT BROUGHT YOU... DEATHLOOP!
Dinga Bakaba appeared in the 2023 TGA (The GAY Awards) to present Arkane's latest and greatest game, French Blade. For some reason the French version of Blade is more black than actual Blade.Obviously Mrs. Gamergate and Dinga Kebabababa couldn't give two shits about Blade. They just want to combine Arkane's best games: Redfall and Deathloop. I hope the "developers" have discovered the technology to make games run on computers since Redfall. I plan to sink my teeth deep into this disaster of a game like a racist vampire.
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