- Joined
- May 10, 2020
Look at this shit:
More than 14k game released on Steam only in the last year, and this trend keeps up, this number will only grow. Sure, let's assume that 90-95% of these games are trash, but that leaves you with about 1000 worthwhile games, and you will have to compete with them if you want to release a game commercially.
And you might think that this doesn't affect you cause your idea is unique and people will love it, but what if someone else implements your idea while you're polishing your game?
Consider the following: Unrecord, an FPS with bodycam perspective and incredibly realistic graphics was announced about 10 months ago.
What was a groundbreaking idea then is a minor trend now, and there're several games and mods using this schtick, some of them already released and some still in development. Ironically, Unrecord might be too late for the trend that it started.
So, to me it seems like it's over, especially if you're a solodev or, even worse, an enginedev. Cause while you're putting all your soul into a game you're building from scratch, someone else will take an engine and free assets and make something similar. And even if they don't, you'll still have to compete with thousands of games.
But what do you think? Do you agree or are you still optimistic?
More than 14k game released on Steam only in the last year, and this trend keeps up, this number will only grow. Sure, let's assume that 90-95% of these games are trash, but that leaves you with about 1000 worthwhile games, and you will have to compete with them if you want to release a game commercially.
And you might think that this doesn't affect you cause your idea is unique and people will love it, but what if someone else implements your idea while you're polishing your game?
Consider the following: Unrecord, an FPS with bodycam perspective and incredibly realistic graphics was announced about 10 months ago.
So, to me it seems like it's over, especially if you're a solodev or, even worse, an enginedev. Cause while you're putting all your soul into a game you're building from scratch, someone else will take an engine and free assets and make something similar. And even if they don't, you'll still have to compete with thousands of games.
But what do you think? Do you agree or are you still optimistic?