Anthem - EA’s next PR disaster after BF 5

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I'd really love it if the new DA game came out against Cyberpunk. It would be a total fucking massacre.
Cyberpunk 2077 is pretty much gonna slaughter any RPG coming out this year and maybe the next 2 years after it, it's one of those games that seems too good to be true but it is
 
Speaking of Mass Effect, there’s a lot about this game that looks like Andromeda with a fresh coat of paint and only slightly more finesse imo.

I know it’s the same studio, but I thought Andromeda was filed under the “we don’t talk about that and will never use any assets from that disgrace ever” label, but in hindsight I’m not sure why I would put that past them...
 
There is no reason for any game to be that big in 2019 unless there's literally hundreds of hours of content. I suspect bloat, filler, or shit data compression methods.
It's usually due to audio/dialogue clips and video/CGI. World of warcraft used to be maybe 4GB at launch and most expansions didn't bloat it that badly, but once they added more audio bits to quests and dungeons/raids it ballooned up to the 40+GB mark quickly. This is also around how big SWTOR was when it launched, with 8 class stories worth of audio dialogue choices.
 
It's usually due to audio/dialogue clips and video/CGI. World of warcraft used to be maybe 4GB at launch and most expansions didn't bloat it that badly, but once they added more audio bits to quests and dungeons/raids it ballooned up to the 40+GB mark quickly. This is also around how big SWTOR was when it launched, with 8 class stories worth of audio dialogue choices.

It's textures. Final Fantasy XV has an extra pack of high resolution textures, it adds 50gb to the install size.

It's stupid in my opinion, just like 4k. But if you are rich fuck you and have fun.
 
The first Dragon Age had someone who had a legit PHD in Mythos and ancient history or some shit like that. The woman's name escapes me.

The second one had Hamburger Helper in it.

The first Dragon Age had three years of worldbuilding before they even began development. DA2 had a year deadline.... start to finish.

I don't even fucking like Dragon Age but even that is such a huge pile of bullshit.
Also, it had the balls to be evil. You could kill a dog instead of doing an easy side quest to cure it and get it as a companion, you could break up a budding couple by banging one and telling the other about it, depending on your origin, you could sell your own people into slavery in exchange for a blood sacrifice to boost your own stats, you can defile the remains of dragon age Jesus Christ and tell the hot redhead nun to fuck off when she rightfully gets angry about it, before you kill her. You can sell a young boy's soul to a sex demon to learn blood magic.

This is just off the top of my head of all the evil shite you could do in Dragon Age: Origins. Say what you will about David Gaider's writing, the man had a hand in what I would argue to be some of the most captivating titles produced by Bioware in the last ~20 years or so.

And now you have his replacement for DA4 stating on Twitter that Dragon age was always about family (or something) and his intent to shove far left political ideology into the game.
 
Isn't the whole "It's about family, and that's why it's so important" the default go-to nonsense that every franchise tries to peddle when they run out of ideas on how to market their shit?
 
EA will never die unless it becomes impossible to release sports titles every year. Those are a literal scam but people who buy 2 of those once a year for the holidays and no other games don’t care.

Remember when Andromeda was on sale for $30 within a year of its release? How about when Fallout 76 was 30% off within a few weeks of it dropping?

Get ready for that record to be broken.
Oh battlefield V had 76 beat. It was $30 real fast. Got that EA quality. Another “we’ll roll out content for years after” scam.
There is no reason for any game to be that big in 2019 unless there's literally hundreds of hours of content. I suspect bloat, filler, or shit data compression methods.
I was shocked when I heard red dead 2 was 100 gb. However after hundreds of hours of content later it makes sense.
 
Anyway the dialogue in Anthem is shit. It has the issues that dialogue in most of the new 'nerd' franchises have in that the dialogue and interactions sound like they were written by someone who's never left an office environment in their life. It's like an HR manager wrote out their understanding of human interaction gleaned from Modern Family and Netflix sci-fi. Just belt-sanded dialogue and nu-character.
It's the Whedon-speak. Every character makes quips or speaks with a sarcastic tone, it's never funny or interesting.
Also what's the deal with Bioware and the accents? Every character speaks with a british or australian accent, it's really weird.

Speaking of Mass Effect, there’s a lot about this game that looks like Andromeda with a fresh coat of paint and only slightly more finesse imo.
I know it’s the same studio, but I thought Andromeda was filed under the “we don’t talk about that and will never use any assets from that disgrace ever” label, but in hindsight I’m not sure why I would put that past them...
My theory is that they re-used some ideas that they had for an Andromeda 2. A lot of ME:A assets are in Anthem, like the sound effects and the jetpack functions.
 
Speaking of Mass Effect, there’s a lot about this game that looks like Andromeda with a fresh coat of paint and only slightly more finesse imo.

https://youtube.com/watch?v=PFZXiw5lDKoI know it’s the same studio, but I thought Andromeda was filed under the “we don’t talk about that and will never use any assets from that disgrace ever” label, but in hindsight I’m not sure why I would put that past them...

Andromeda with its jumpjet mechanic was very obviously testing the waters for mid-air/hovering combat. They've just added actual flight and the ability to remain completely off the ground instead of gradually floating down.

BioWare has a long history of using DLC or expansions to introduce or test new mechanics before introducing them in subsequent new full entries. More credence given to the notion that they always considered Andromeda as more of an expansion or a gaiden game than the beginning of a new series of an existing IP.

Fuck them and the horse they rode in on.

EDIT: partially ninja'd by @Miller . Played me like a--oh, fuck it.
 
It's the Whedon-speak. Every character makes quips or speaks with a sarcastic tone, it's never funny or interesting.
It only worked for Buffy because the cast was mostly teenagers from California. He ditched it for Firefly and rightly so. His imitators didn't notice though.
 
Also, it had the balls to be evil. You could kill a dog instead of doing an easy side quest to cure it and get it as a companion, you could break up a budding couple by banging one and telling the other about it, depending on your origin, you could sell your own people into slavery in exchange for a blood sacrifice to boost your own stats, you can defile the remains of dragon age Jesus Christ and tell the hot redhead nun to fuck off when she rightfully gets angry about it, before you kill her. You can sell a young boy's soul to a sex demon to learn blood magic.

This is just off the top of my head of all the evil shite you could do in Dragon Age: Origins. Say what you will about David Gaider's writing, the man had a hand in what I would argue to be some of the most captivating titles produced by Bioware in the last ~20 years or so.

And now you have his replacement for DA4 stating on Twitter that Dragon age was always about family (or something) and his intent to shove far left political ideology into the game.

Baldur's Gate is about family.

In the first game, you find out that your real father is the god of murder, and your brother is trying to have you killed in order to ascend to godhood himself.

In the second game, you find out that your adopted sister is your real sister, and because you are the offspring of an evil god an extremely powerful wizard is luring you into a trap by which he can steal your soul, and your sister's soul, and ascend to godhood himself. Oh, and in the expansion it turns out your mother wasn't a Virgin Mary analogue, but a high priestess of said evil god who willingly slept with said god to bear his children and intended to sacrifice you as a newborn.

Oh, and of the companions, a lot of their quests are about family as well, and their families have a theme of screwed up ness about them. From Viconia, a drow elf who wanted to escape the theocratic drow civilisation and who still feels guilty over her brother sacrificing himself so she could make a run for it to the surface (where her kind is the victim of actual, burn-you-at-the-stake-for-your-race-and-ethnicity racism), to Keldorn, a veteran knight who is at risk of losing his family because he's always out fighting evil, to Jan Jansen, master illusionist and turnip salesman, whose family is extended and weird, to Anomen, who is determined to make something of himself to please his perpetually disappointed father and come out from the shadow of his sister Moira, a successful and wealthy merchant...

That is family. That is how you write interesting characters. You give them difficult moral questions. What you don't do is have them come out with lines like "Have I mentioned I am trans today" or their equivalent.
 
EA will never die unless it becomes impossible to release sports titles every year. Those are a literal scam but people who buy 2 of those once a year for the holidays and no other games don’t care.
You're assuming two things that I don't think are necessarily given: that EA's sports games will never face major competition and that the corporation will be able to effectively scale down AND change its corporate culture. Inertia in big companies is nigh impossible to change and let's be honest; if EA could change, wouldn't it have done so like three dead franchises ago?
 
You're assuming two things that I don't think are necessarily given: that EA's sports games will never face major competition and that the corporation will be able to effectively scale down AND change its corporate culture. Inertia in big companies is nigh impossible to change and let's be honest; if EA could change, wouldn't it have done so like three dead franchises ago?
EA will never face serious competition so long as it retains the exclusive rights to make vidya about any given "serious" sports league. If Activision or whoever decides to make a Arena Football or worse a generic football game it will never overtake whatever EA shits out so long as EA has NFL teams.
 
EA will never face serious competition so long as it retains the exclusive rights to make vidya about any given "serious" sports league. If Activision or whoever decides to make a Arena Football or worse a generic football game it will never overtake whatever EA shits out so long as EA has NFL teams.

This. Daily reminder that FIFA has gone steadily downhill since Road to World Cup 98 and is now another microtransactions infused trashfire with a totally unnecessary story mode.

I do feel that if someone made a game called, say, Football, and cut out all the licencing deals and concentrated on just making it play like, well, football, and feel satisfying when you knocked it in after a cross or a corner, it would do quite well.
 
You're assuming two things that I don't think are necessarily given: that EA's sports games will never face major competition and that the corporation will be able to effectively scale down and change its corporate culture. Inertia in big companies is nigh impossible to change and let's be honest; if EA could change, wouldn't it have done so like three dead franchises ago?
They don’t have Major League Baseball which is developed by Sony and Sony is perfectly ok with keeping the formula the same with micro transactions and very slight changes each year. Ultimately sports fans are the perfect audience to milk because they love the same, dumb, repetitive bullshit but more expensive. Same with Star Wars fans who will buy and defend anything even if it’s a terrible micro transaction filled cluster fuck. Hell, they did it twice.

EA could change if they realized what they were doing was wrong. But the fact that they’re literally releasing anthem saying “it’s not done but now is a good time financially” shows even if they did know they don’t care.
 
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I do feel that if someone made a game called, say, Football, and cut out all the licencing deals and concentrated on just making it play like, well, football, and feel satisfying when you knocked it in after a cross or a corner, it would do quite well.
Not a chance, Madden's target audience will never jump ship unless they can insert themselves into a coach/player on their favorite sportsball team. There probably is a small audience of actual football enthusiasts that might play generic football but they would still also play Madden. Similar to how MLB The Show and Out of the Park Baseball coexist, or how PES and FIFA coexist with Football Manager
 
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EA could change if they realized what they were doing was wrong. But the fact that they’re literally releasing anthem saying “it’s not done but now is a good time financially” shows even if they did know they don’t care.
I was going to say you're burning the same candle from the opposite end, but the more I read this the less sure I am I understand. Are you saying they don't know how to change, or they know and don't care?
 
This. Daily reminder that FIFA has gone steadily downhill since Road to World Cup 98 and is now another microtransactions infused trashfire with a totally unnecessary story mode.

I do feel that if someone made a game called, say, Football, and cut out all the licencing deals and concentrated on just making it play like, well, football, and feel satisfying when you knocked it in after a cross or a corner, it would do quite well.
I can confirm this myself after buying the latest FIFA, which in all honestly feels like a mess (control,movement,tackling,etc.) compared to last titles. Devolpers of FIFA admit that the only difference between FIFA 19 from 18 is that it has Champions League, that's it.Career/Story mode is the same thing as in last FIFA games with little to no upgrades or new features to make the gameplay and characters replayable. Online play is God awful, with everyone in the FIFA complaining about it, saying how much of a mess it is. FIFA now is just a yearly cash cow for EA to milk to death like COD is to Activision. EA is just lucky that is the only game publisher to go to play football, if there was a game devolper company that made a football better than FIFA, then EA is in trouble.
 
they know and don't care?
Edited other post for clarity thanks.
This one. EA is releasing an incomplete product because at the end of the day it’s about releasing it in a profitable time frame for them. Not about releasing a good product. They themselves said this fact making it clear they’re aware of what they’re doing and think of profits only, gamers be damned.
 
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