Anthem - EA’s next PR disaster after BF 5

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Quite amazing to see a company literally go "We don't care if the product is presentable or finished, all that matters is that we squeeze the last nickel and dime out of our customers in time for our shareholders to rejoice."

I don't think I've ever seen someone from any business being this open about their shitty practices and I can't imagine anything worse to obliterate any kind of confidence in a product this quickly.
 
Quite amazing to see a company literally go "We don't care if the product is presentable or finished, all that matters is that we squeeze the last nickel and dime out of our customers in time for our shareholders to rejoice."

I don't think I've ever seen someone from any business being this open about their shitty practices and I can't imagine anything worse to obliterate any kind of confidence in a product this quickly.
Gamers have proven they'll take almost anything.
 
Gamers have proven they'll take almost anything.
Yeah this. By this point, gamers have proven they have lower standards of quality than any other industry demographic in history except maybe porn. The only time they ever boycott something it's just a small community assmad over how the game doesn't have enough little girls getting fucked.
 
Yeah this. By this point, gamers have proven they have lower standards of quality than any other industry demographic in history except maybe porn. The only time they ever boycott something it's just a small community assmad over how the game doesn't have enough little girls getting fucked.
At this point, Gamers deserve to be used as walking piggy banks for soulless uncaring Megacorporations who even admit that they hold their audience in contempt. If they haven't reacted by now, they won't for a long time.

The only thing I feel is resignation, there's so many companies that I am not going to support even with just a buck and the only sad thing about this is that even if I chose not to support these shitty practices, I'm still the victim of promising games being twisted into soulless cookie cutter crap, formerly good game devs becoming garbage and all this other shit and I am unable to do anything against it.
 
The weapon sounds remind me of the Batmobile's weapons from Arkham Knight.
 
What I can't help but wonder is that, like, investors aren't gamers that I understand but how fucking stupid can they be to be please with EA releasing a fucking unfinished product?

Like I don't know the first thing about cars, but if I were to invest into a car company, I still understand that if they push out a car that's missing the wheels, it's not a very good investment. Even if they say "We can put wheels on after they bought it, it's fine."
 
What I can't help but wonder is that, like, investors aren't gamers that I understand but how fucking stupid can they be to be please with EA releasing a fucking unfinished product?

Like I don't know the first thing about cars, but if I were to invest into a car company, I still understand that if they push out a car that's missing the wheels, it's not a very good investment. Even if they say "We can put wheels on after they bought it, it's fine."

The nature of investment encourages this behaviour. The quality of the product is irrelevant if it breaks even because profit validates the level of quality. Most shareholders also prefer lower risk products (EA games being comparatively lower risk because they're made with a financially proven formula) with quicker ROI (shitty games are faster to make and ship). EA has done a peerless job of hedging out as much financial risk as possible from an inherently volatile field (entertainment) using every grasping, anti-consumer instrument they can invent and that makes them golden to their money men.

You can't go to these people and tell them they're wrong for investing in EA when they have spreadsheets on their desk outlining how much money EA made them in cold, inarguable numbers, and furthermore there's no incentive to not push businesses to grow exponentially until they find their absolute breaking point and collapse.
 
The thing to understand is that these companies and their shareholders are ignorant faggots who expect unsustainable, infinite growth.

They point to Fortnite and mobile and say 'do that' and they attempt it. The problem is you're starting to meet the point where you can't grow anymore. The market is becoming completely saturated and you're seeing smaller and smaller returns, which forces companies to do even worse practices which gets smaller returns, etc.

You're seeing this with a ton of AAA studios. Even take 2, whose RDR 2 sold amazing still got fucked because of unrealistic expectations, forcing the shit microtransaction system.

So you can't even make a decent game anymore unless you're making crazy money off microtransactions.

It's why I worry about CD Projekt Red, because they have shareholders too and they expect similar growth.

Eventually you're going to see a value collapse because these numbers are not sustainable. Growth will level off. There's only so many whales out there and we're seeing vast amounts of people concentrating towards one popular title. Its unsustainable
 
A very depressing outcome for those of us who do enjoy large production value single player games.
Guess it's good indie gaming is around and viable, leaves us a safety ring to float off when it'll all collapse but I'm still gonna miss muh quality AAA stuff.
 
You can't go to these people and tell them they're wrong for investing in EA when they have spreadsheets on their desk outlining how much money EA made them in cold, inarguable numbers, and furthermore there's no incentive to not push businesses to grow exponentially until they find their absolute breaking point and collapse.

The thing were the gamer's perspective comes into play is where we understand how this affects the industry in the long run.
We know how this hurts the products, how this can and will lead to problems in the future. Our focus might be that this means many beloved companies go the way of the Dodo, and thus many games get dragged down, too, but this also indicates that the purely economic aspects of the gaming market will be troubled as well.

The problem is: These shareholders don't care about that. When the vidya market crashes, all they care about is to withdraw their money in time. While we gamers are witnessing the fallout of the market imploding and countless good studios keeling over, the former shareholders will invest in soy beans or pipeline construction companies or whatever instead.

Or, to put it differently: We can see how these locusts are sacrificing the future of their market in favor of a quick buck now.
 
That's always the way with the market. That's what they do. Sure all that extra capital is good at first. But then they want more and more and more and more until basically you're just bleeding out where an extra two or three million from last year was a disaster. This is where major firms are at right now. The mobile model is being soundly rejected and replicated Fortnite has only really worked with Apex Legends so far.

The future of good games is no longer within the AAA realm. They're hunting hard for paypigs and their games are only going to get worse. Story experiences will be the realm of very very few quality studios while everyone else is focusing on whales, paypigs and mobile monetization
 
That's what always happens with distributed ownership. Longterm investment is put on the wayside for quick dirty exploitation. The best kind of company is one run by a tyrant president/ceo with majority control of the stock in a non-publicly traded company.

A very depressing outcome for those of us who do enjoy large production value single player games.
Guess it's good indie gaming is around and viable, leaves us a safety ring to float off when it'll all collapse but I'm still gonna miss muh quality AAA stuff.
No it's a great outcome. Remember when there were 2 WoW killing MMOs released a year and how shitty that was? Aren't we better off that the market stopped chasing that white whale?
 
Okay, so I basically forgot this game was (sort of) out (haven't consulted the spreadsheet in a while) and the first thing I see is someone using the Seinfeld credits as a benchmark for the loading times:

https://clips.twitch.tv/DirtyBigCookieAsianGlow

And apparently grinding side challenges (e.g. getting killstreaks) is required to advance the main story, which apparently is just the same 3 or so objectives:

https://clips.twitch.tv/SmokyRoughHamsterBigBrother
https://clips.twitch.tv/MoldyRenownedSparrowYee

Is anyone playing? How bad is it?
 
The Division 2 is going to destroy this game's population in March. That is if it isn't dead by then already due to its own design. I'm only playing it because I have Origin Access and it's very disappointing.

There's a section about half way through the game where you need to basically play the open world bullshit and it's so grindy/annoying and time consuming to do...it took me about 3-4 hours to do all the little side objectives that are required to continue with the main story.

This is an extremely bare-bones loot shooter with very little gameplay variety. I'd be super pissed if I ponied up the cash for this thing full price. I haven't reached the endgame yet, but considering they've already spelled out what the endgame is I don't think it'll be enough to save Anthem.

The only reason I'm still even putting time into it is because I'm burnt out on The Division 1 and have a hankering for some loot 'n shoot games that aren't Borderlands 2.

I'll give the game some credit, though. The environments, effects, music, and suits are great. If the gameplay was centered around a good story that gave it some foundation to work from that isn't the utter shit that Anthem's story is I could see the design working well. However, because the story is terrible nu-Bioware tropes and the gameplay loop itself is so shallow I can't really recommend it unless $60 is no big deal to you and you MUST have a shooter to play.

They could improve things with updates and the fact that those updates won't be locked behind a paywall means this game probably won't entirely die, but man is there a ton of work to do to give people a reason to put more than 10 hours into this solidly mediocre thing.
 
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