Anthem - EA’s next PR disaster after BF 5

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I honestly didn't even think that the servers were still up! I figure they have been shut down years ago.

I wonder if the assest could be sold off in fire sale and used to create a more single player focused game.
it's frostbyte frostbite, which is closed and there are no licensing deals. any sale would include those trade secrets.

EDIT: I'm a retard and always forget it's written with an i
 
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There are two things I remember from Anthem: the frequent loading screens when entering areas and how the E3 reveal wasn't meant to be the game itself, but a technical slice to pitch for executives. Oh, and how they tried to emphasize facial expressions after Mass Effect: Andromeda's "my face is tired" meme.
 
Its wild they successfully pulled off an Iron Man clone in terms of gameplay and botched it so bad in the pursuit of cash.

They would have made a shit ton of money if you compare it to something like Warframe or Destiny content releases...but instead of pitching the AS A SERVICE they should have been pitching a game.

"Here fly around as Iron Man, blowup buildings and trees and here is a passable story that explains why everyone is Iron Man. Now here are the scheduled DLC Releases, 40$ particle effect upgrades, and early adapter bonuses! Eat up the Iron Man slop!"

How they can fuck up something right in front of them is amazing to me.
 
Like art assets, sound and music?
Yeah, cause Wayfinder basically did that. They turned a failing MMO-isk game with a load of microtransactions into a CO-OP/Solo ARPG .

it's frostbyte, which is closed and there are no licensing deals. any sale would include those trade secrets.
And I guess that is why. I forgot EA made them use frostbyte for it and doesn't lincese it out any where.
 
Yeah, cause Wayfinder basically did that. They turned a failing MMO-isk game with a load of microtransactions into a CO-OP/Solo ARPG .
If they just sold those thing it wouldn't be a problem, if they got the go-ahead. There wouldn't be a game behind it though and I'm sure no one would be willing to spend 10k on Anthem Armor 3A(RED) or whatever they need to price it at to make any money that makes sense.
 
And I guess that is why. I forgot EA made them use frostbyte for it and doesn't lincese it out any where.
and once fixed ran buttery smooth. frostbite is quite capable if it isn't abused by "6 months to implement third person camera" "talent".
which is another reason EA can forever fuck off, most of the work for a potential relaunch was already done, and there was plenty of space for a mmo that wasn't some liquid shit like destiny 2 or "too old" for casuals like warframe.

There are two things I remember from Anthem: the frequent loading screens when entering areas and how the E3 reveal wasn't meant to be the game itself, but a technical slice to pitch for executives. Oh, and how they tried to emphasize facial expressions after Mass Effect: Andromeda's "my face is tired" meme.
loading screens were mostly fixed, most of the game was open world anyway. iirc you still had them going into menus, but it was 1-2 seconds compared to the constant annoyance before.
 
The concept was perfect, and as usual the blinding incompetence of leadership botched the execution so badly that it was ruined forever. More care taken to release it in a non-shitty state could've made it a classic staple of multiplayer games, but unsurprisingly EA managed to snatch defeat from the jaws of victory.
 
The concept was perfect, and as usual the blinding incompetence of leadership botched the execution so badly that it was ruined forever. More care taken to release it in a non-shitty state could've made it a classic staple of multiplayer games, but unsurprisingly EA managed to snatch defeat from the jaws of victory.
Funny enough, it's well documented that it's Bioware that shit the bed. The one good idea in this game, the ironman style flight, was because an EA exec insisted that it get put into the game because it looked (and as it turned out played) fun.
 
Funny enough, it's well documented that it's Bioware that shit the bed. The one good idea in this game, the ironman style flight, was because an EA exec insisted that it get put into the game because it looked (and as it turned out played) fun.
fwiw it was EA who canceled the relaunch after massively getting wrong what would be necessary. they wanted to retool the whole game instead of adding more content to an already 95% fixed game.
bioware and EA really deserve each other.
 
and how they tried to emphasize facial expressions after Mass Effect: Andromeda's "my face is tired" meme.
They were really desperate to show that this time they didn't outsource the facial animations to an Indian studio

The female dev sperging out about pronouns


I wish I had saved the webm of the enemy shouting something that sounded like "NIGGER".
 
Aaand it's gone.

kwab.jpg
 
Sad thing is this is the most attention Anthem has gotten since its release. Hope people enjoyed their time with it.
I think that there was a good game buried in the mess. I played it around release and there was some fun to be had flying around and stomping enemies as a mech. The problem was that fun was spread out so thin it became meaningless.

Add on to that an incredibly poor story, paper thin characters and a lack of any real endgame, it was a disaster.
 
I played it around release and there was some fun to be had flying around and stomping enemies as a mech. The problem was that fun was spread out so thin it became meaningless.
I heard great things about Anthem's mech flight mechanics. I've even seen comparisons to Marvel's Iron Man. As you said, the game around it ruined that potential.
 
I heard great things about Anthem's mech flight mechanics. I've even seen comparisons to Marvel's Iron Man. As you said, the game around it ruined that potential.

It really did feel great to jet around, which is why I was so surprised when I learned it was a very last minute addition to the game. The development story was more interesting than the game itself in a way, very slapdash.
 
Anthem Executive Producer Mark Darrah: The Truth About What Happened on Anthem

A post-mortem on what went wrong behind the scenes of this game from the executive producer.
 
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