DocAwe
kiwifarms.net
- Joined
- Jun 23, 2021
Needs moar Daredevil.Invincible Iron Man and the Phoenix will be playable on Marvel Cosmic Invasion:
https://youtube.com/watch?v=WGS6j-X3e8g
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Needs moar Daredevil.Invincible Iron Man and the Phoenix will be playable on Marvel Cosmic Invasion:
https://youtube.com/watch?v=WGS6j-X3e8g
Was it known that it was a 4 player gameInvincible Iron Man and the Phoenix will be playable on Marvel Cosmic Invasion:
https://youtube.com/watch?v=WGS6j-X3e8g
The demo is 4 player and it was confirmed on a steam post back on the announcement:Was it known that it was a 4 player game
Tried the Cosmic Invasion demo briefly: actually it's pretty great... the focus on taking enemies down in succession is a relief after so many games with gratuitous air combo systems that keep you floating around all the time.It's not great... the lack of any variety of aerial moves is a problem, most air attacks combo into themselves but not into anything else. Also if an enemy is even slightly below your plane your hits miss in a way I can't say I've ever seen for the genre.
That aside it also does look a lot less shit in general than their previous Phantom game.Oh my God, that bending over animation. Fuckers understood this particular assignment, that's for damn sure.
The Phantom game was hyper disappointing.Tried the Cosmic Invasion demo briefly: actually it's pretty great... the focus on taking enemies down in succession is a relief after so many games with gratuitous air combo systems that keep you floating around all the time.
I don't agree that attacks on 'lower' enemies miss; it's that the 'upper' range on your attacks is very generous. That kind of vertically asymmetric hitbox goes back to the old Capcom beatemups, the first ones to properly reward approaching enemies off-axis and basically making the entire genre really work for the first time. Like oh shit, they actually paid attention to how the mechanics of these games are supposed to work instead of copying the parry-fishing->juggle combo "disguised rhythm game" routine from every 3D game.
Spider-Man has an iframe dodge but it's not even a universal mechanic, huzzah. Not every character has a throw, but for the ones that do, they feel really good. People are going to say this is "dumbed down" compared to Shredder's Revenge but I think it's just less crufty. Fewer moves but more variety.
I'm sure Absolum is more technical but also just SO fucking gay and I feel like I might end up sitting down with this one first.
That aside it also does look a lot less shit in general than their previous Phantom game.
That's on brand with the franchise.The Phantom game was hyper disappointing.
Phantom: 2040 remains the GOAT Phantom game.The Phantom game was hyper disappointing.
If that's what they are actually doing though I'm ok with it.Toxic Crusaders got Silksong'd by Marvel Cosmic Invasion:
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I'm not picking on Final Fight, it just popped into my head.Dunno why you're picking on Final Fight when Vendetta exists
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plus, Streets of Rage? more like Streets of Gays (or in Japan: more like Bear Knuckle)
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I'd like to know the framerate on the Switch version, if anybody happens to come across that infoMarvel Cosmic invasion release:
https://youtube.com/watch?v=v7eYGv9tgNI