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- Feb 5, 2021
IOW, you suck at games.is too damn difficult
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IOW, you suck at games.is too damn difficult
Pretty much, but I still know when a game sucks or is poorly balanced, I can objectively evaluate whether I'm losing solely because I suck or if it's the game's fault. Viewtiful Joe somehow has a bad camera in a 2D game and wonky collision detection, and the visual clutter makes it ironically a mess to look at. It's mid at best.IOW, you suck at games.
I bought that game for the NES, not long after it came out. I really liked DD 2 on the NES and was disappointed in the graphics for 3. Since I paid for it, I was determined to beat the fucker come hell or high water. It took me a couple of weeks, but I finally did it.All the talk of Double Dragon reminded me that a couple of years ago I decided to play and finally finish Double Dragon 3. That game has been a thorn in my brain since the NES rental days. I would do it on an emulator and with save states, I just wanted to see all of the game. I remember my childhood tactic, just stay on the first screen and beat everyone up as they dripped into your kill-box. I only rented it once and it was a 24h rental. Got up to (googling..) stage 3, the forest.
With save states I'll crack this nut in... The game is absolute bullshit, I hate it more NOW than when I spent my allowance renting it.
Watched some of it and it's got the good flashing screens for sure...I played this Chinese piece of shit a few years ago. I only finished it once because it's ridiculously hard. I think I must've used 100+ credits. Bosses have life bars the length of a tapeworm and it's often difficult to comprehend what's going on.
Maybe if you learn this game you can get some fun out of it, but I'm not willing to find out.
https://youtube.com/watch?v=H6SjCruXy8E
16 minutes.... 16 goddam minutes is how long it fucking took till it got to the part where you can actually play the fucking game. And yes I'm purposefully not including the tutorial because why the fuck do you even need a tutorial for a beat'em up!?!?There was a short-lived Rushing Beat X demo that was taken down in less than a day for obvious reasons:
https://youtube.com/watch?v=H13y1MiTHK8
Late and gay on this so:Is there a better game in this genre than Dragon's Crown? It seems like the peak, that really needs a sequel.
Its basically the same progression money and levels get you moves. In both games as long as you dont die you can buy all the moves after like 2 or 3 bosses.Is River City Girls 2 any good? I got halfway through the first one around launch and enjoyed it well enough.
I remember the progression system being a bit annoying. How much do I have to grind to get interesting moves?
There was a short-lived Rushing Beat X demo that was taken down in less than a day for obvious reasons:
https://youtube.com/watch?v=H13y1MiTHK8
I still think it could be good when complete. It's already looking much better than the early footage. Even the fact that they're soliciting feedback and responding to it puts them ahead of the curve. Usually the preorder customers are the beta testers.Preparing for What’s Next – Temporary Content Adjustments Underway
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I beat RCG1 with XXY spam because I was too lazy to bother learning the real combos.Its still very much a combo game.
Oriental Legend has hard-to-do special moves that deal a ton of damage, that's how you keep from having to wail on the bosses for 15 minutes. Source: I think I read that somewhere or something, never really played the game that much.I played this Chinese piece of shit a few years ago. I only finished it once because it's ridiculously hard. I think I must've used 100+ credits. Bosses have life bars the length of a tapeworm and it's often difficult to comprehend what's going on.
Maybe if you learn this game you can get some fun out of it, but I'm not willing to find out.
That's unfortunate, but I guess it's to be expected from WayForward.The enemies still don't have any kind of defenses though, occasionally they block but they don't play footsies, anti air, zone or any other kind of advanced behavior. Its still very much a combo game.
Fair enough. I loved Knight Of The Round as a kid and when I played it on MAME many years later, I was baffled when I learned I could block. The game is really damn hard without that mechanic, so no wonder I couldn't beat it then.Oriental Legend has hard-to-do special moves that deal a ton of damage, that's how you keep from having to wail on the bosses for 15 minutes. Source: I think I read that somewhere or something, never really played the game that much.
Wait, you can?!I loved Knight Of The Round as a kid and when I played it on MAME many years later, I was baffled when I learned I could block.
Press back and attack at the same time.Wait, you can?!
Well guess it's time for me to play the Capcom beat-em-up collection then, thanks!Press back and attack at the same time.
Same with King of Dragons. If you're playing the SNES version you can map it to one of the controller buttons.
Heh. I haven't played it in a while, but I think Muramasa (the samurai boss) was almost impossible to beat without taking damage if you didn't know how to block. Same goes for Balbars and Garibaldi (the last one). It is a game changer.Well guess it's time for me to play the Capcom beat-em-up collection then, thanks!
If it looks anything like SOR4 then it's going to be eye cancer. Both the art and music for that game were my least favorite aspects of it.I just learned that the SoR4 guys are developing a fantasy beat'em'up. The Art Design looks kinda meh, i hate the color palette of modern games, but if it's a roguelike sor4 i am all for it
I just learned that the SoR4 guys are developing a fantasy beat'em'up. The Art Design looks kinda meh, i hate the color palette of modern games, but if it's a roguelike sor4 i am all for it
Maximilian Dood had a hands-on preview of Absolum recently :If it looks anything like SOR4 then it's going to be eye cancer. Both the art and music for that game were my least favorite aspects of it.
Fair enough. I loved Knight Of The Round as a kid and when I played it on MAME many years later, I was baffled when I learned I could block. The game is really damn hard without that mechanic, so no wonder I couldn't beat it then.
oofWait, you can?!
Might check Capcom Arcade Stadium... or MAME ofcWell guess it's time for me to play the Capcom beat-em-up collection then, thanks!
My least favorite aspect is receiving zero points when you get tagged for 1 pixel of health after doing a 700 hit chain. That's like my least favorite design choice in the history of video games. Fight'n Rage wins just because of that.If it looks anything like SOR4 then it's going to be eye cancer. Both the art and music for that game were my least favorite aspects of it.