Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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There’s definitely some trash in every gen, but 8 was the one that made me feel like a genwunner. Also, as cool as Mega Rayquaza looks, I wish it didn’t exist, the power creep went way too far starting in Gen 6.
Most definitely. most Pokémon could just 1 hit ko with normal moves with the Mega evolutions.

Probably why GEN VII just pretended they didn't exist and used those forgettable crystals to replace them.

Mega evolutions were still in GEN VII, but far less OP and had more specific battle conditions to activate vs the spam in gen VI. So it could be said they really aren't in GEN VII

(The z crystal had to be the same type as the pokemon currently being used in battle and also held by that pokemon just like the x-icite items which are also in GEN VII.)
 
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Also, as cool as Mega Rayquaza looks, I wish it didn’t exist, the power creep went way too far starting in Gen 6.
Nintendo: Hey Kids, you know that legendary that is already basically a mega evo in terms of stats, what if we gave him a mega just to shit on other megas.

I assume that was the thought process, aside from because of primal forms of the other 2 legendaries in the remake.
 
It's not like I am going to spend all this time training Pokemon through various generations only to port them over to Sword and Shield and have half my move sets be disabled by the game.

Right?
Wrong.
Honestly, I jus train a new team every game. Find new favourites. In fact, finding new Pokémon is part of the fun. Otherwise, there would not be that much fan excitement over finding cut Pokémon.

By the by, while doing Crystal does give you Celebi, the gameplay, while better than Red, i still rather clunky. Pokémon do not hav enough moves tha truly do go to their Pokémon. I mean, there i still a huge lack of Bug-type moves in Crystal, something that has been rectified in HeartGold and SoulSilver. Plus, Crystal does not always give you access to the types you need (unless you are willing to gamble with Unown, a weak Pokémon that has one attack of a randomly-assigned type)... or an opportunity to re-match many characters, requiring you to pick and choose between 8 or 9 rematchable characters when the number can reach about 30. The story in HeartGold and SoulSilver is also a little deeper and more involved than Crystal's.
Besides, HeartGold and SoulSilver have the Pokéthalon; I actually had fun wi the sports-related minigames! There is also the Battle Frontier which gives plenty of post-game battling fun, whereas Crystal only has the Battle Tower (which at least lets you battle with Pokémon whose levels are any multiple of 10, whereas the Battle Frontier is either Level 50 or automatic scaling to any level at least 50).
A mixed bag would be rry harvesting: while HeartGold and SoulSilver give you a lot more Apricorns (berries that someone can turn into specialised Pokéballs), Crystal gives you more medicinal berries (items that your Pokémon can hold then use on their own) while having a find then pick-and-wait mechanic instead of the more involved process in HeartGold and SoulSilver.

Do not le the hate on Black and White get you; those are mainly people who are angry tha they cannot use their old Pokémon teams and think tha the ice cream cone and the rubbish bag are the only Pokémon added in the game. Black and White really took advantage of not immediately moving to the next generation of consoles, being a very polished DS game. You do not really need to use HMs anymore (other than 1 use of Strength, I think). There is a stronger emphasis on story without dragging you by force: these game think abou the relationship between Pokémon and humans, actually addressing how Pokémon battles can be considered a bloodsport. In fact, plenty of the appeal of Black and White is playing with your expectations of how Pokémon games hould be: there is also an EXP scaling system where the strength of your opponent affec the amount of EXP your Pokémon get. I also like how Black and White have surprisingly different versions of the same region: one of the cities i set in a different time period and has a different Gym Leader depending on the version of your game! The games also just have plenty of style in both battles and the overworld.
Part of the fun in the sequels i seeing how the same region changes after a few years; while you do explore previously unknown areas of the same region, you also are going to be surprised at how things that you expected from the last games are actually different here. The story also follows up on the previou story, though mainly goes on its own. The sequels have a more involved postgame, too.
 
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Any of you guys ever play Inazuma Eleven? Gameplay-wise it ended up being everything I always wanted Pokemon to be.
 
Most definitely. most pokemon could just 1 hit ko with normal moves with the Mega evolutions.

Probably why GEN VII just pretended they didn't exist and used those forgettable crystals to replace them.

Mega evolutions were still in GEN VII, but far less OP and had more specific battle conditions to activate vs the spam in gen VI. So it could be said they really aren't in GEN VII as sometimes the option for mega evolution or crystal usage would appear after 3 or so turns and sometimes it would be right from the start. Other times it would never appear.

Might have been something to do with the hidden "friendship" stat that no one talks about and the game pays lipservice to once or twice in cringe anime fashion.

Was actually worth looking into since if it was high enough it could make your Pokémon tank a fatal move even at 1 hp or even cure its own status ailments like paralyze and poison. Had it happen several times during the elite four.

(The z crystal had to be the same type as the pokemon currently being used in battle and also held by that pokemon just like the x-icite items which are also in GEN VII.)
I mostly agree, but I feel like you're not giving the Z-Crystals enough credit.

Sure, they were more relevant for their ability to potentially allow you to deal "fuck you" damage to your opponent, but they also added versatility to status moves and lesser used attacks by giving them extra effects. They made it to where Z-Splash gave your Pokémon plus three in attack!
 
I mostly agree, but I feel like you're not giving the Z-Crystals enough credit.

Sure, they were more relevant for their ability to potentially allow you to deal "fuck you" damage to your opponent, but they also added versatility to status moves and lesser used attacks by giving them extra effects. They made it to where Z-Splash gave your Pokémon plus three in attack!
Z-Splash was such a fun gimmick, I miss having that option on mons like Tsareena, Solgaleo, and Gyarados.
 
I mostly agree, but I feel like you're not giving the Z-Crystals enough credit.

Sure, they were more relevant for their ability to potentially allow you to deal "fuck you" damage to your opponent, but they also added versatility to status moves and lesser used attacks by giving them extra effects. They made it to where Z-Splash gave your Pokémon plus three in attack!
I did not know that.

Would have been another thing GF could have mentioned in some flavor text like "dude this z crystal makes your pokemon waaay stronger and hit harder" when you got them. There were a few where it was literally the equivalent of picking up a random item off the ground with zero context. But where they put some effort in, it was actually really good. Like the Abandoned Poke mart.

Z-Splash was such a fun gimmick, I miss having that option on mons like Tsareena, Solgaleo, and Gyarados.

Solgaleo was one of the last really well designed cover legendaries in a while IMO.
 
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Wrong.
Honestly, I jus train a new team every game. Find new favourites. In fact, finding new Pokémon is part of the fun. Otherwise, there would not be that much fan excitement over finding cut Pokémon.
When Gen 5 came out I was really negative on it and never finished it. Recently I reset my cartridge for Black 2 and restarted it while forcing myself to only use Gen 5 mons and I'm enjoying myself a lot more. Is it the best in the series like people here claim? No not at all. Is it good though? Yeah.

I intend to do this with my copy of Y and UltraSun as well when I'm done with Black 2 since I never finished those either. It really makes the games more interesting and like you said I've found Pokemon that I wouldn't have spared a second thought that now I really like.
 
When Gen 5 came out I was really negative on it and never finished it. Recently I reset my cartridge for Black 2 and restarted it while forcing myself to only use Gen 5 mons and I'm enjoying myself a lot more. Is it the best in the series like people here claim? No not at all. Is it good though? Yeah.

I intend to do this with my copy of Y and UltraSun as well when I'm done with Black 2 since I never finished those either. It really makes the games more interesting and like you said I've found Pokemon that I wouldn't have spared a second thought that now I really like.
I thought that was the actual only way to play since transferring Pokémon from a previous gen was made to be a huge PITA involving quite the journey to track down the various software, hardware, and emulators required.

The pal park in GEN IV was the simplest example of this imo (besides GEN 1 to GEN 2's time capsule.)
but the retarded artificial cap of 6 a day and constantly changing the clock to bypass that gets old fast.

Or you could just play it the normal way and not bother with that completely optional side quest that wont matter since you'll have been required to have beaten the entire game by then anyway with a brand new team AND have the national dex already lol. :story:


At least they were in Gen VII, albeit way too late into the game. Gen VIII got rid of them altogether.
They were also too lazy to just retexture the national dex for GEN VII and copy them over. No one could really tell the difference due to the art style.
Since all the Pokémon are in GEN VII but there is no more national dex starting in those games.
 
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When Gen 5 came out I was really negative on it and never finished it. Recently I reset my cartridge for Black 2 and restarted it while forcing myself to only use Gen 5 mons and I'm enjoying myself a lot more. Is it the best in the series like people here claim? No not at all. Is it good though? Yeah.

I intend to do this with my copy of Y and UltraSun as well when I'm done with Black 2 since I never finished those either. It really makes the games more interesting and like you said I've found Pokemon that I wouldn't have spared a second thought that now I really like.
Playing through each game and trying to maximize them independent of one another does sound more fun than running the same team. In a way maybe the cross-play between generations can hinder the experience for some types of players.

Without that mechanic, the series becomes more akin to playing Dragon Quest or something. Very similar games but each unique in their own ways. And trading up teams can diminish some of that.
 
I thought that was the actual only way to play since transferring Pokémon from a previous gen was made to be a huge PITA involving quite the journey to track down the various software, hardware, and emulators required.
Black/White 2 greatly expanded 1's Pokedex to include older Gen's Pokemon. Often very early like Growlithe being catchable right after the first Gym I think. This kind of made me gravitate to old favorites and it got boring when I first played Gen 5 8 years ago. Gen 6 could not stop fellating Gen 1 and so almost all of Gen 1 is catchable in that game and honestly I only got like 2 hours into UltraSun since there were too many cutscenes so I have no idea what is actually there apart from what was in the first few grassy areas,
 
I thought that was the actual only way to play since transferring Pokémon from a previous gen was made to be a huge PITA involving quite the journey to track down the various software, hardware, and emulators required.

The pal park in GEN IV was the simplest example of this imo (besides GEN 1 to GEN 2's time capsule.)
but the retarded artificial cap of 6 a day and constantly changing the clock to bypass that gets old fast.

HeartGold/Soul Silver removed the 6-a-day cap.

Also I would say Gen V -> VI on top of Gen I/II VC and VI -> VII are the easiest, even though it costed $5 annually. You could do it all with one system(any 3DS/2DS model). Gen III -> IV also only needed one system(which had to be a original model DS or DS Lite), but the process was pretty time-consuming even in HGSS due to the nature of the minigame you use to obtain your Gen III Pokemon. Gen I <-> Gen II , Gen IV -> Gen V , and Bank -> Home to are the only inter-generational transfers that needed more than one game console. Sending stuff from Bank to Home also requires 2 different subscriptions, on top of that.
 
HeartGold/Soul Silver removed the 6-a-day cap.

Also I would say Gen V -> VI on top of Gen I/II VC and VI -> VII are the easiest, even though it costed $5 annually. You could do it all with one system(any 3DS/2DS model). Gen III -> IV also only needed one system(which had to be a original model DS or DS Lite), but the process was pretty time-consuming even in HGSS due to the nature of the minigame you use to obtain your Gen III Pokemon. Gen I <-> Gen II , Gen IV -> Gen V , and Bank -> Home to are the only inter-generational transfers that needed more than one game console. Sending stuff from Bank to Home also requires 2 different subscriptions, on top of that.
Been researching this and I think you've got it correct. The Bank and Home fees are a real hassle. But then again... Game Freak.
 
I'll give them this - the boxart is miles better than SWSH. It's a nice change from just slapping official art on the box and calling it a day.

I'm honestly conflicted - on one hand I want to give the DP remakes a chance considering another company took it on board but I also know Masuda had his grimy hands on it too and I've been let down enough times to not get the games on release date any longer (as well as the fear that Masuda added his trademark shiny lock to the starters and catchable legendaries because why give full odds hunters a fun challenge, am I right?).
A bit late but, I really feel like shiny mons don't have any real value anymore with the fact that you can get the odds down to 1/100 or thereabouts with SwSh, or 1/32 in Go and then transfer them. It feels like they are just handed to you on a silver platter, especially with the SwSh raid events, and since you barely have to work to get them anymore I just expect half the teams I battle online to be fully shiny.

I still have my first ever shiny from Sapphire, a Wailord with the name Beutiful because I was a dumbass kid and couldn't spell, and I would value that single Mon over the 15 I've caught in Shield.
 
A bit late but, I really feel like shiny mons don't have any real value anymore with the fact that you can get the odds down to 1/100 or thereabouts with SwSh, or 1/32 in Go and then transfer them. It feels like they are just handed to you on a silver platter, especially with the SwSh raid events, and since you barely have to work to get them anymore I just expect half the teams I battle online to be fully shiny.

I still have my first ever shiny from Sapphire, a Wailord with the name Beutiful because I was a dumbass kid and couldn't spell, and I would value that single Mon over the 15 I've caught in Shield.
Making shinys a goal, rather than a more serendipitous occurance also cheapens then a great deal.
 
No idea why it still works as a "legitimate" pokemon, but I don't put much stock into competitive or online pokemon matches and just wanted to see if I could actually do it.

Can still be KO'd by people who no life breed their pokemon for the "perfect EV's" tm with some exploits they know combined with how well they know how to use them, but its still funny how you can theoretically use glitch pokemon in online play this way. I just play for fun and to explore the pretty well made worlds GF used to make consistently every Dev cycle.
I don't do much competitive battling anymore, I used to be really big into it in Gen IV, other than dabbling in ranked a bit with my Regigigas meme team. I've bred two full boxes worth of perfect IV spread competitive Pokemon with full movesets and items that I'll likely never really use other than casually or in PVE like the Battle Tower.

I actually really enjoy the breeding aspect of making a competitive team, more so than the actual battling even. It's fun to breed down one by one to get the right IVs for new parents and seeing the following children get closer and closer to what you want in the end.

I find it funny that Pokemon incest is the opposite of real incest because the resulting children gets progressively more and more powerful the deeper you go, or maybe that's just their retard strength progressively increasing as they become more inbred.
 
I don't do much competitive battling anymore, I used to be really big into it in Gen IV, other than dabbling in ranked a bit with my Regigigas meme team. I've bred two full boxes worth of perfect IV spread competitive Pokemon with full movesets and items that I'll likely never really use other than casually or in PVE like the Battle Tower.

I actually really enjoy the breeding aspect of making a competitive team, more so than the actual battling even. It's fun to breed down one by one to get the right IVs for new parents and seeing the following children get closer and closer to what you want in the end.

I find it funny that Pokemon incest is the opposite of real incest because the resulting children gets progressively more and more powerful the deeper you go, or maybe that's just their retard strength progressively increasing as they become more inbred.

I would go with "anime retard strength" to explain the stat improvements of Pokémon breeding.
 
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