🐱 Sorry, Your Cis White Woman Protagonist Isn’t Progressive

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The future is bright for the current and upcoming crop of AAA releases. Reviews for Returnal are positive. I’m gassed as hell to have Lady Dimitrescu chase me around in Resident Evil Village before I let her snap me in half. Rift Apartlooks so sharp on the PS5 that it might become my first Ratchet and Clank experience. And y’all already know I’m going to play the shit outta Mass Effect Legendary Edition. Other people are excited for these games, because, in their eyes, these games speak to a welcome shift in video game culture as every one of these titles either stars or prominently features women.


But when I look at these games, my excitement dims into frustration and, like the tiniest drop of ink in a crystal-clear glass of water, begins to take over. Though these games star women—monstrous women, badass women, or furry women—all the women are white (or voiced by white actresses), so I can’t quite feel the same sea change as others might when they look at these games.

Cis white women are a safe option. They are just as much the default as the white men they replace. When companies want to look progressive and inclusive, they hire white women. When video games similarly want to look progressive and inclusive, guess who gets put on the box. I’m reminded of BioWare’s campaign to have players vote on what the default female Commander Shepard would look like for Mass Effect 3. I remember being crushed when my choices were blonde, brunette, redhead, and two paper-bag-test-passing tan women.

G/O Media may get a commission
And yet, there was so much hype around this contest because fans were excited that BioWare was finally paying attention to their female main character. Unfortunately, it seems like whenever a game’s protagonist can be customized, white-passing women are the default.

It sucks when games forget about you. It also sucks to be constantly told to wait your turn. Almost five years after its launch, Overwatch—a game in which its colorful, disabled, and queer characters are a large part of its appeal—still doesn’t have a playable Black woman. (Sojourn’s coming, I know. But Overwatch 2 still doesn’t have a release date, and we’ve been waiting almost five years now.) Yesterday, the Overwatch League announced an MMA-themed skin that features cornrows for one of its female characters. After seeing the skin, I joked that cornrows—a style worn and popularized by Black women—got added to the game before there was even a Black woman to wear them.


I understand that any change is better than what the video game industry was like before. There’s nothing wrong with being excited about a skin or a video game starring a cis white woman. I’d just caution against seeing those games as indicative of real progress. And when people do, there’s an unintentional erasing effect that can make marginalized people in the community feel invisible.

While I am glad to see the shift away from its dude-dominated history, I think we can still want more for ourselves. Game makers should push beyond the safety of white men and women and create protagonists of all races, shapes, orientations, and abilities.

I say all this fully aware that diversity in video game protagonists isn’t as dire as it was. Life is Strange: True Colors, Kena: Bridge of Spirits, and the hilariously named but damn cool looking Forspoken come to mind when evaluating upcoming AAA offerings. The indie scene features an even deeper wealth of diversity (and by diverse creators too!) Progress is often a game of inches, but it doesn’t have to be.

Kotaku Staff Writer and Hornt Correspondent - Fanfiction Novelist - Unapologetically Black - Diversity Gelatinous Cube
 
It is never enough. It will never be enough, These are the kids who got everything they wanted for Christmas and still complained because their stocking wasn’t full enough.

Almost five years after its launch, Overwatch—a game in which its colorful, disabled, and queer characters are a large part of its appeal
weird, I could have sworn it was the shooting, the team aspect, the merging of FPS and MOBA styles, the way lootcrates work and the easy drop in-drop out play that was the appeal. When I played, the only interest I had in the characters was their abilities, and I’d have been happier if they said less and had less backstory.
 
Trying to make you faggots happy didn't work?

Okay. So we should stop trying. Only granite-jawed, normal white men from now on as main characters!
 
In other words

"We are never happy, what you do will never satisfy us, it will never be good enough. And yet will keep demanding shit that appeals to us and us only to the end of times and will call you names even if you end up DOING what we tell you"
 
You must be the exact race/color of the person you are acting the role for. Hence we must genetically modify human embryos to have fur, green skin, tails, and other monstrous abominations in order to Act in any role.

Please do this and put hollywood out of business.
 
And of course, the comment section is full of yesmen and faggots. Why even pander to these retards if they're never satisfied? Fuck off and make your own game.
 
Then make your own game starring a fat black trans latinx nonbinary multiple system whatever-sexual bipoc woman with a peg leg and an ostomy bag or whatever the fuck it is you want
 
Nothing will ever be enough for these people. They just want to complain and make everyone as miserable as they are.

Which is why game developers should always just make the games they want to make and not pander to mental rejects such as this retard.
 
Do the men who play these games want to look at black women? No. They’d rather look at any other intersection of race and sex.
 
First it's cis White men, now it's cis White women.

I'd love to play a multiplayer shooter playing as a badass older woman listening to rap.
 
Though these games star women—monstrous women, badass women, or furry women—all the women are white (or voiced by white actresses)
...FF7 remake Tifa is not voiced by a white voice actress you insufferable stupid race-baiting pos.
 
Why is it almost always women complaining about this? I have yet to see a black/latino dude complain that the default Male Shepard is a European male model. Just use the character creator, takes 5 minutes max.
 


The future is bright for the current and upcoming crop of AAA releases. Reviews for Returnal are positive. I’m gassed as hell to have Lady Dimitrescu chase me around in Resident Evil Village before I let her snap me in half. Rift Apartlooks so sharp on the PS5 that it might become my first Ratchet and Clank experience. And y’all already know I’m going to play the shit outta Mass Effect Legendary Edition. Other people are excited for these games, because, in their eyes, these games speak to a welcome shift in video game culture as every one of these titles either stars or prominently features women.


But when I look at these games, my excitement dims into frustration and, like the tiniest drop of ink in a crystal-clear glass of water, begins to take over. Though these games star women—monstrous women, badass women, or furry women—all the women are white (or voiced by white actresses), so I can’t quite feel the same sea change as others might when they look at these games.

Cis white women are a safe option. They are just as much the default as the white men they replace. When companies want to look progressive and inclusive, they hire white women. When video games similarly want to look progressive and inclusive, guess who gets put on the box. I’m reminded of BioWare’s campaign to have players vote on what the default female Commander Shepard would look like for Mass Effect 3. I remember being crushed when my choices were blonde, brunette, redhead, and two paper-bag-test-passing tan women.

G/O Media may get a commission
And yet, there was so much hype around this contest because fans were excited that BioWare was finally paying attention to their female main character. Unfortunately, it seems like whenever a game’s protagonist can be customized, white-passing women are the default.

It sucks when games forget about you. It also sucks to be constantly told to wait your turn. Almost five years after its launch, Overwatch—a game in which its colorful, disabled, and queer characters are a large part of its appeal—still doesn’t have a playable Black woman. (Sojourn’s coming, I know. But Overwatch 2 still doesn’t have a release date, and we’ve been waiting almost five years now.) Yesterday, the Overwatch League announced an MMA-themed skin that features cornrows for one of its female characters. After seeing the skin, I joked that cornrows—a style worn and popularized by Black women—got added to the game before there was even a Black woman to wear them.


I understand that any change is better than what the video game industry was like before. There’s nothing wrong with being excited about a skin or a video game starring a cis white woman. I’d just caution against seeing those games as indicative of real progress. And when people do, there’s an unintentional erasing effect that can make marginalized people in the community feel invisible.

While I am glad to see the shift away from its dude-dominated history, I think we can still want more for ourselves. Game makers should push beyond the safety of white men and women and create protagonists of all races, shapes, orientations, and abilities.

I say all this fully aware that diversity in video game protagonists isn’t as dire as it was. Life is Strange: True Colors, Kena: Bridge of Spirits, and the hilariously named but damn cool looking Forspoken come to mind when evaluating upcoming AAA offerings. The indie scene features an even deeper wealth of diversity (and by diverse creators too!) Progress is often a game of inches, but it doesn’t have to be.

Kotaku Staff Writer and Hornt Correspondent - Fanfiction Novelist - Unapologetically Black - Diversity Gelatinous Cube
Margaret Sanger, she was a progressive.

You know what they wanted to do to the darkies and queers, right?
 
Why is it almost always women complaining about this? I have yet to see a black/latino dude complain that the default Male Shepard is a European male model. Just use the character creator, takes 5 minutes max.
Lol, you know why. And we all know why a BLACK woman is complaining, in particular.

The demographic that has been by far the nastiest to me is young black women. They hate white women because not only are they evil oppressors; their men prefer fucking, dating and marrying us. They continue to not understand that their entitled, narcissistic, nagging attitudes are the problem and think it's just because we have nice hair or privilege or some other stupid shit.

On Twitter and many other websites, you see all kinds of sour grapes talk from black women; "white girls have greasy thin hair", "white girls smell like shit", "white girls wish they had our lips, hips and hair", etc. They think they're superior, and are enraged when reality doesn't reflect that.

AND they treat their men (and lowkey, their kids) like dogshit but expect to be treated like queens in return.
 
Anytime someone writes an article like this it makes me sad to see what they’ve been doing to games. I genuinely loved watchdogs 2 (and 1), those games are so absolutely amazing and feature a cast that are diverse (more WD2). Reading articles like these make me want to hate these games and find a copy of that moon man game.
 
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