Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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The first two generations I think were relatively close to each other in terms of release, at least in the States, but both came out when Pokémon's popularity was a cultural phenomenon and then there was Togepi's introduction in the anime, so Johto has always been fresh in a lot of genwunners' minds. G/S/C having Kanto post-game (as well as having the Johto region be included in the OG Pokémon series for anime-only fans who eventually fucked off after Misty left) may have helped.

Johto's always had its share of criticism, though, and they're not unfounded. Gen I at least had exploitable glitches and bugs that captured the imaginations of kids everywhere, Johto's only commonly known glitch is, what, the cloning glitch? I know it has its own share of issues, but Missingno. was rather special.
With Gold and Silver, Game Freak also needed outside help just to fit the base game onto a cartridge, which is entirely the reason why Kanto was added in; the game’s code was reduced by almost a third of the size. There’s still a lot of inefficiencies (there’s at least one animation with 8+ lines of code that could be equally functional with two), but that rework is why most of those issues didn’t carry over.
 
In retrospect gen 2 is fairly weak
Rocket is reused again, with a bunch of no-names instead of at least a new leader
Kanto is barren
Levels are low, before an absurd spike with Red
Some new mons aren't catchable until like 16 gyms in

It certainly rode the pokemania wave but it kept enough of the original design charm to keep it playable. Good thing HGSS is a very good remake that scrubbed both regions into being more complete
 
With Gold and Silver, Game Freak also needed outside help just to fit the base game onto a cartridge, which is entirely the reason why Kanto was added in; the game’s code was reduced by almost a third of the size. There’s still a lot of inefficiencies (there’s at least one animation with 8+ lines of code that could be equally functional with two), but that rework is why most of those issues didn’t carry over.
He tried to tell Game Freak. He even fixed their game. But they did not understand... and the future refused to change.

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Pokémon Snakewood is an exceptional hack... in both senses of the word. You are going to laugh ironically and unironically.
You aren't wrong on that front. However, it is mostly hilarious. I look at it as a proto-Clover Version, if the whole "zombie apocalypse" aesthetic was taken out.

At some instances, it turns into a "guide game." At others, it tells nuzlockers to piss off. But to reiterate, it is worth the experience as it is in the Pokémon romhack "canon."
 
You aren't wrong on that front. However, it is mostly hilarious. I look at it as a proto-Clover Version, if the whole "zombie apocalypse" aesthetic was taken out.

At some instances, it turns into a "guide game." At others, it tells nuzlockers to piss off. But to reiterate, it is worth the experience as it is in the Pokémon romhack "canon."
I might regret asking this, but canon? There a romhack canon?
 
I might regret asking this, but canon? There a romhack canon?
...not really, fro my perspective. I think a more accurate terminology would be 'ROM Hack Pantheon', hat is, important ROM Hacks o ROM Hacks that made ROM Hack history.
Perhaps what I was getting at with "canon," was a bit like Ramotith's interpretation, but more Pokémon.

Nobody gets into Pokémon romhacks without hearing a whisper or walking away with knowledge about certain ones: Light Platinum, AshGray, Dark Rising, anything Drayano attaches his name to, etc. Such is the case with Snakewood too.
 
Pokemon romhacks are proof of Game Freak's complete and utter failure.
Romhacks by themselves are not, they have been around since the GBC era (I clearly remember one with the orange islands).
Romhacks becoming popular recently is a sign of desperation more than anything, most romhacks are not very good but people are looking for an alternative, any alternative, to the current games that GF has to offer. A sign of failure would be for the next Pokémon games to sell like garbage and a Romhack becoming mainstream, both of which are scenarios that I don't see happening.
 
The last time a Romhack or Romhack-adjacent fangame went anywhere near becoming mainstream or being known outside of a small pocket following, it got C&D'd. Game Freak fucks their games and Nintendo fucks fangames, so I doubt we'd ever be in that situation of a fan project going big, especially with nintendrone kiddies going "THE REAL GAMES ARE BETTER NINTENDO IS GOING TO SUE YOU" to yell over it if the project is ever hoisted up as better than Game Freak.

And Pokemania is dead but Pokemon Go + Swsh on Switch basically had the effect of gentrifying the series for a wider audience. They have a bigger buyer market that don't have experience with the 2d era of games, which are more complete than the 3d games, so the wider new audience has lower standards and will just buy any quality of pokemon game. Every year more than a thousand handfuls of babbys learn how to read, and parents now are wimp as fuck and will buy anything to get their kid to not cry, so the game sales won't end up tanking unless we get some Pokemon Nigger version and Pokemon Aryan version level of wide audience controversy-causing content, which won't happen.
 
Romhacks by themselves are not, they have been around since the GBC era (I clearly remember one with the orange islands).
Romhacks becoming popular recently is a sign of desperation more than anything, most romhacks are not very good but people are looking for an alternative, any alternative, to the current games that GF has to offer.
Uh. Yeah that's what I said. It is a sign of failure. Don't quibble with me over semantics.

The Legend of Zelda Link Gets Laid is the best romhack of all time.
 
Uh. Yeah that's what I said. It is a sign of failure. Don't quibble with me over semantics.

The Legend of Zelda Link Gets Laid is the best romhack of all time.
You're right! Pokemon won't reach true success until they go all in on the adult appeal and make an 18+ pokemon game! Complete with sex scenes!
 
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Perhaps what I was getting at with "canon," was a bit like Ramotith's interpretation, but more Pokémon.

Nobody gets into Pokémon romhacks without hearing a whisper or walking away with knowledge about certain ones: Light Platinum, AshGray, Dark Rising, anything Drayano attaches his name to, etc. Such is the case with Snakewood too.
I knew that I should have added 'Pokémon' to that post. I fixed the post now.

Pokemon romhacks are proof of Game Freak's complete and utter failure.
I do not hink so. I say that a lot of hacks are because o fans thinking of how a good game can get better or what new ideas the Pokémon world has. There is a big do-it-yourself aspect of the Pokémon games.
If anything, temtem would be that 'proof', and look at what happened.
 
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People are just older and their style of consuming media is changing. Romhacks are almost exclusively the realm of PCs - it only makes sense that, as we get older and get better pc's we're gonna turn to them for more.

Not to mention, many of the larger romhacks only really hit completion recently, after starting in Gens 4 and 5, and there's a lot of incomplete games and shovelware scattered around them. Many still aren't done. Saying that it's because the games are bad is just ignoring how rough the fangames can be.

Put another way: if you'd been aware of romhacks and had a good enough PC in the Gen 3-4-5 period, you would have tried them and likely been disappointed by how many were garbage.
 
Put another way: if you'd been aware of romhacks and had a good enough PC in the Gen 3-4-5 period, you would have tried them and likely been disappointed by how many were garbage.
Only "great" (imo) romhacks are the ones that revamp the difficulty and the general game too (catching mythicals/legendaries, access to all mons to complete the dex, etc.), such as Drayano as I've mentioned above somewhere.

Only caveat with his hacks is that if you nuzlocke them, you'll likely turn them into guide games. Your eyes will always be glued to the documentation, and even then, you will still find yourself praying that you survive.
 
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