Poke-Clones (pokemon ripoffs) - Cheap knockoffs of everyone's favorite monster collecting game

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Thanks to MonsterCrown's
] twitter , I am now aware of like 5 more various mons popping up...my fav is one where 2 out of 3 beasts in twitter header are explicit Digimon ripoffs.

And how Casette Beasts site plaintext complains about/shits on various aspects of Pokemon in few articles.
Catch-up on all these games and their fates, by the way:
Monster Crown: Game is purchaseable on steam but it's completely fucked. Buggy as all friggin' hell, followers strafe if you turn too quickly, really buggy. Quit the game and got 6 achievements, none of which I'd actually earned. I've apparently beaten six bosses without starting a new game.
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Monster Sanctuary: Playable and pretty good, from what I've played of it. It's basically a metroidvania as an RPG - catching monsters to unlock new navigation methods. Easy best.

The Wu Xing: Last response was Jan 2, 2020. Never had anything even resembling gameplay footage so I'm not exactly surprised.

Temtem: Next update SOON. they stated late march/early april. I'll have to revive the thread.

Coromon: Release scheduled for May/June. Seems to have kept a low boil going on interest. Doesn't look bad, at least. Speaking of looking bad...

Karatkuro/A Goddess Lost in Trance: all that have been seen recently are gif of character animations and pretty meaningless updates, like adjusting level up text. however, the twitter account now has a trans flag background it didn't have before. Make of that what you will.

Ploxmons: Giving regular updates still, with the core essentials of what you'd need to know. Looks like it may be releasing soon.

Casette Beasts: Still chugging along. Definitely has some interesting concepts - it's version of shinies is 'bootleg' Beasts, which have a chance to be any different type from it's usual. There's also a type that can't be gotten unless you make a beast that type, or you catch a bootleg - the Glitter type.
 
Catch-up on all these games and their fates, by the way:
Monster Crown: Game is purchaseable on steam but it's completely fucked. Buggy as all friggin' hell, followers strafe if you turn too quickly, really buggy. Quit the game and got 6 achievements, none of which I'd actually earned. I've apparently beaten six bosses without starting a new game.
View attachment 2035706

Monster Sanctuary: Playable and pretty good, from what I've played of it. It's basically a metroidvania as an RPG - catching monsters to unlock new navigation methods. Easy best.

The Wu Xing: Last response was Jan 2, 2020. Never had anything even resembling gameplay footage so I'm not exactly surprised.

Temtem: Next update SOON. they stated late march/early april. I'll have to revive the thread.

Coromon: Release scheduled for May/June. Seems to have kept a low boil going on interest. Doesn't look bad, at least. Speaking of looking bad...

Karatkuro/A Goddess Lost in Trance: all that have been seen recently are gif of character animations and pretty meaningless updates, like adjusting level up text. however, the twitter account now has a trans flag background it didn't have before. Make of that what you will.

Ploxmons: Giving regular updates still, with the core essentials of what you'd need to know. Looks like it may be releasing soon.

Casette Beasts: Still chugging along. Definitely has some interesting concepts - it's version of shinies is 'bootleg' Beasts, which have a chance to be any different type from it's usual. There's also a type that can't be gotten unless you make a beast that type, or you catch a bootleg - the Glitter type.
Y'know, I just realized that a tactical RPG poké-clone would be pretty cool. I know that's what we got for Pokémon Conquest, but it's been a while and it doesn't seem like they'll do a sequel anytime soon.
 
Y'know, I just realized that a tactical RPG poké-clone would be pretty cool. I know that's what we got for Pokémon Conquest, but it's been a while and it doesn't seem like they'll do a sequel anytime soon.
Pokemon Conquest was kind of decent, but there really isn't a lot of ground to work with, aside from moving to another era of feudal Japan.
 
It’s supposed to be a homage to the first two generations of Pokemon
It also draws heavily from Dragon Quest Monsters (with its, essentially, fusion "breeding" system), DQ just dumped all its evil and non-evil beings into a mon system without any background adjustments (leading to gems like "being of ultimate destruction" who is like 8th on the boss family power scale in-game), so I imagine edgy monser bios in Monser Crown are echo to this.
Still, they are stupid.
 
Y'know, I just realized that a tactical RPG poké-clone would be pretty cool. I know that's what we got for Pokémon Conquest, but it's been a while and it doesn't seem like they'll do a sequel anytime soon.
The closest I can think of is Shin Megami Tensei: Devil Survivor for the DS and 3DS. You engage in strategy battles on the map, then when 2 units engage their parties play out 1 turn of a Dragon Quest style battle. Great games, but I ended up down the hardest path and never finished it cause I didn't want to grind.

A really good monster RPG that I don't see mentioned here is Siralim for PC, Vita, and mobile. Fun games, if a bit generic from the reliance on randomization for the dungeons. Tons of monsters too and they're pretty well designed.
 
Monster Crown tries way too hard to be edgy if some of its dialogue is any indication. It’s supposed to be a homage to the first two generations of Pokemon and the creator seems like your typical genwunner.
At least the first two generations had charm and the monster designs weren't bland as hell. There's like, very few designs in monster crown that are actually interesting, and when they are, they're blatant rip-offs of existing Pokémon. Seriously, there seems to be an alarming number of designs that heavily resemble other Pokémon, and to name a few, there is Primigon and Rodask who both look like Cubone, Ix who looks like Farfetch'd, Brute Crisa kind of looks like a Machoke, Taupsy is literally white Arbok, you get the gist.

Also, found this interesting tidbit in the wiki.
Screenshot (7654).png

They literally changed the name of a type because they were afraid of ""controversy"" over using the term "psycho". :story:
 
Wasn't Yokai Watch supposed to be such an up-and-coming notable competitor to Pokemon to the point they turned Ash from hotblooded shonen hero with a french waifu into a retard in SM just to get the attention of YW's more casual demographic?

It's weird that every poke-clone needs their own Cubone. Like, can't they find another way to put a skull onto something's face or head?
It's more because they need to rip off the DARK AND EDGY LORE about "mUh dEaD mOm sKuLl".
 
There is no shortage of other DARK AND EDGY LORE in Pokémon, but not many would rip off Phantump or even Mimikyu.
Then again, those did not come from the first generation.
Oh yeah, most people behind the ripoffs HAVE to be pokeboomers/genwunners. I remember a convenient modest pokemon fan-MMO was "only gen1 counts you uncultured babbies!"

They feel like all the smug old comic book nerds working in the field (be it critics or producers) who can't stop jerking off to the Silver Age.
 
Oh yeah, most people behind the ripoffs HAVE to be pokeboomers/genwunners. I remember a convenient modest pokemon fan-MMO was "only gen1 counts you uncultured babbies!"

They feel like all the smug old comic book nerds working in the field (be it critics or producers) who can't stop jerking off to the Silver Age.
...what MMO?
 
I picked this up for cheap a while back:

Robopon_Sun_Version.jpg

Looking into it, it's apparently a decent game that has 3 versions you have to trade between to complete everything by getting all the robots.

Unfortunately, Atlus decided to be complete fucking retards and release only the one version outside Japan, refusing to localize the other two. So that killed the whole main purpose of the games, and locked players out of any meaningful trades or completion. The franchise never had a chance. It was dead before it could even start.

Imagine if Pokémon Blue had been released outside Japan, but not Red or Yellow. Or maybe Gold came overseas, but not Silver or Crystal.

After pulling that idiot move, absolutely nobody bothered buying the GBA sequels, which apparently they decided to release both of this time.
 
I picked this up for cheap a while back:

View attachment 2041485

Looking into it, it's apparently a decent game that has 3 versions you have to trade between to complete everything by getting all the robots.

Unfortunately, Atlus decided to be complete fucking retards and release only the one version outside Japan, refusing to localize the other two. So that killed the whole main purpose of the games, and locked players out of any meaningful trades or completion. The franchise never had a chance. It was dead before it could even start.

Imagine if Pokémon Blue had been released outside Japan, but not Red or Yellow. Or maybe Gold came overseas, but not Silver or Crystal.

After pulling that idiot move, absolutely nobody bothered buying the GBA sequels, which apparently they decided to release both of this time.
Nah, the original Robopon is a slow, obtuse piece of shit. The GBA ones are the good ones.
 
As a kid I wanted an action Pokemon game where you directly control the Pokemon and can run, dodge, fly, breathe fire, etc at the press of a button.
Monster collection as a genre has so many possible avenues to explore yet no indie devs make anything other than your typical turn-based battle game. Most Poke-clones I see all seem to want to just remake gen 1 or 3 without any kind of unique hook that makes their monster collection game stand out.
 
As a kid I wanted an action Pokemon game where you directly control the Pokemon and can run, dodge, fly, breathe fire, etc at the press of a button.
Monster collection as a genre has so many possible avenues to explore yet no indie devs make anything other than your typical turn-based battle game. Most Poke-clones I see all seem to want to just remake gen 1 or 3 without any kind of unique hook that makes their monster collection game stand out.
Because Mah nostalgia over innovation. Adding new stuff would ruin the feeling for these types of people, while any real innovation likely comes from pokemon fan games. To varying degrees of being fun to play or not.
 
I picked this up for cheap a while back:

View attachment 2041485

Looking into it, it's apparently a decent game that has 3 versions you have to trade between to complete everything by getting all the robots.

Unfortunately, Atlus decided to be complete fucking retards and release only the one version outside Japan, refusing to localize the other two. So that killed the whole main purpose of the games, and locked players out of any meaningful trades or completion. The franchise never had a chance. It was dead before it could even start.

Imagine if Pokémon Blue had been released outside Japan, but not Red or Yellow. Or maybe Gold came overseas, but not Silver or Crystal.

After pulling that idiot move, absolutely nobody bothered buying the GBA sequels, which apparently they decided to release both of this time.
The biggest irony is that another English-language version of Robopon did ge to consumers... in the form of a leaked lotcheck ROM file.
(A lotcheck is basically the 'final draft' of a ROM before being sen to manufacturing the actual cartridge. Nintendo had a lot of these otherwise unreleased games.)
 
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from what little I played of Yokai Watch 1, the only thing that felt different in terms of gameplay was the game's smartphone feeling combat system and I never really got too far because of it. Yokai Watch 2 looking almost the exact same (but with two versions, somehow!) coming from someone who only played a small part of 1 and I was just entirely turned off from the series. I know it's a series for kids but the entire Yokai Watch series also looks more Japan Humor than actual gameplay so I doubt I'm missing much.
 
I have seen some YoKai Watch fans on Twitter and every single one of them had a massive victim complex. They hated the shit out of Pokemon and genuinely believe the reason YKW flopped in the West was because of Pokemon and the fans considering it a “PokeClone.” Meanwhile I never heard anyone call YKW a Pokemon rip off/clone and I am pretty sure YKW’s failure was due to the lack of marketing and the very Japanese nature of the game. The only time you ever see merchandise of the games is in the bargain bins at Game Stop.

Fans of other monster taming games in general who hate Pokemon are a fun bunch. I remember a degenerate furry on Twitter who would flips out at any mention of Pokemon, calling it a “cancer” on rpgs. Meanwhile another monster tamer fan would bitch all the time about mindless Pokemon fans while stanning Persona 5 and thirst posting over the waifus in the game. Another legitimately believed that Pokemon SuMo ripped off Digimon Cyber Sleuth. I also have seen some shill TemTem out of spite and get mad at Pokemon fans who point out all the things TemTem took from Pokemon. Many of them worship Distant Kingdom and white knight him. Watching the anti Pokemon side of the genre get into autistic slap fights with the hardcore GameFreak fanboys who shill SwSh is like watching toddlers throw their toys at each other.
 
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