Let's Sperg JAIMAS PLAYS A TERRIBLE GAME: EXTREME MEATPUNKS FOREVER by Heather Flowers - TFW You Make James Corbett Seem Like a Good Writer by Comparison

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In all fairness, we had the sun cultist (whom the average person will never take seriously) and the doomer (nice bit of foreshadowing, but it doesn't really feel natural until it's too late). So how long did it take to make this? Because I'm pretty sure that there was plenty of time to take a step back and try to expand the lore while everyone else is being a code monkey...But then again, you can say the same about Sonichu and it's still shit because Chris is a lot of things.
 
Something about the terrible characterizations jogged my brain a bit.

This seems to be a common issue in current-day fiction (any fiction, really) written by social justice retards. You know what 'informed ability' is; these retards are an example of informed morality. We're supposed to root for them, but if you review their actions and behavior dispassionately, as Jaimas notes they are a pack of fucking violent lunatics.

It's the same pattern with Antifa and BLM's behavior. 'We're the good guys!' they chant, as they assault and kill people, burn down businesses, and forcibly 'occupy' buildings.

Characterization is not the SJWs forte. As i think someone said already, they never give the bad guys visible names, ideology, motives or anything outside of them doing bad things because they fear that anyone might side with the bad guy rather than the supposed heroes. That would be probably the lowest of the low for these kind of people and that's why they resort to make the baddies such nebulous bumbling fools: so you don't have enough information about them to say "Hey, they are right".


They also are incapable of giving characters complex motivations or making them grow through strife and tragedy. Can you imagine that after burning an entire village that bitch in the wheelchair did some soul searching and fell into a massive slump after realizing that her selfish actions caused the deaths of many and could have potentially killed all her friends?

For them, all their characters are perfect in every way and they will never change or learn.

I used to think that all of this simply stemmed from the above Informed Morality, but I've started to realize what one reason this nonsense is so pervasive is, and it's actually a lot simpler than this. Imagine, if you will, a scenario where you're writing something to appeal to this vaunted Twitter Audience - your gateway to free asspats. If you want to do this, you have to take care to offend basically no one, and hire what are called "sensitivity readers." These readers don't usually work for free and demand you conduct a frankly ridiculous amount of research on basically every demographic that could theoretically exist if you want a passing grade.

The thing is, that which can offend is an always-growing list. And while there's one entry on the list that these devs absolutely do not care about, they sure as shit care about every other one, and these groups are constantly jockeying for changes to langauge, words, and basic behavior. Appealing to the delicate sensibilities of one group can - and will - put you directly into the crosshairs of another. Now factor in the infinite varieties of people who believe in tacitly ridiculous nonsense like Headmates and Multiple Systems, who believe that they, too, must be catered to, and must not be offended - or else.

Where does this leave you? Going with the only thing you know you're allowed to do (make white males the antagonist) and completely eschewing worldbuilding in its entirety, because the need to kowtow to special-interest groups has become completely untenable. There's a well-known RPG.net thread in which a number of hard lefties have taken to abandoning worldbuilding entirely because it's literally impossible to not offend someone otherwise - that's where we are now, where the only option is to shelve anything resembling setting the scene in the hopes that by the time the game starts the buildup, the player is so far in that it no longer matters. Even then, that's no guarantee that offense won't be taken at some point. They eat their own all the time.

Other developers who just don't give a shit and focus on the worldbuilding are the ones who are making out like bandits right now because they realize (correctly) that context is everything and that to properly lose yourself in a world, it needs to be believable.
 
I think my favorite part of this is that you've got a roving gang of lunatics who have murdered as many people as Andrei Chikatilo or Anatoly Onoprienko over a Folie à quatre of being chased by a fascist army in fedoras because they snapped and beat the shit out of someone for no reason and I'm supposed to think they're the heroes.

I'm pretty sure the [Fash] is just a posse trying to hunt down mass murderers that are killing their way across the land and this whole thing is a lesson in schizophrenia.
 
Where does this leave you? Going with the only thing you know you're allowed to do (make white males the antagonist) and completely eschewing worldbuilding in its entirety, because the need to kowtow to special-interest groups has become completely untenable. There's a well-known RPG.net thread in which a number of hard lefties have taken to abandoning worldbuilding entirely because it's literally impossible to not offend someone otherwise - that's where we are now, where the only option is to shelve anything resembling setting the scene in the hopes that by the time the game starts the buildup, the player is so far in that it no longer matters. Even then, that's no guarantee that offense won't be taken at some point. They eat their own all the time.
I knew better than to think that Sensitivity Readers were bullshit, but damn... I would understand if you paid someone to proofread and structure your text in order to have a good appearance (yes, that is important when writing), but i really think that this is a bunch of bullshit that just hamstrings and gets in the way of the creative process and meddle with the point of your story. There have to be uncomfortable situations, strife and conflict for your characters to overcome and grow stronger for it. But if your objective is to not make anyone uncomfortable, then don't be surprised when the whole thing you write is bland and unexciting. Without struggle, there is no catharsis.

Also, that post about giving up worldbuilding gave an aneurism. I know it's hard to do that, but to give it up because it's heavily demanding just shows how little these people care. If they cared and they were genuinely passionate about it, they would go through with it no matter the cost, one step at a time. Just look at Kenshi, where Chris Hunt rejected offers of money just so he could keep the vision of his game until he managed to get it done after 10 years of work. That is true dedication.

This kind of things from people that is more or less popular and put their stuff out there makes me despair as an amateur writer. But at the same time, i realize that maybe what i do is not absolute crap.
 
Even then, that's no guarantee that offense won't be taken at some point. They eat their own all the time.

Other developers who just don't give a shit and focus on the worldbuilding are the ones who are making out like bandits right now because they realize (correctly) that context is everything and that to properly lose yourself in a world, it needs to be believable.
It's lunatic to witness. People go crazy because a fictional villain dares to say a slur or kills someone who happens to be lgbt. It's fine to torture and kill people for profit, just don't call them a wetback tranny. Oh and if a character is homophobic it means the writer in real life is too. The pushback to this idiocy is only making them double down on the concept of 'fiction affects reality' though.

This kind of things from people that is more or less popular and put their stuff out there makes me despair as an amateur writer. But at the same time, i realize that maybe what i do is not absolute crap.
Have faith. Trash like Meatpunk gets some attention as performative power fantasies, but down the line they're never remembered fondly or for very long. Even if you don't make a mark like Lovecraft, there's many objectively talented writers. The lockdowns massively increased my reading volume and the amount of published garbage was crazy, so I started to include 'amateur' writing. It's still largely filled with self indulgent fujoshit, terrible writing and grown ass people saying 'X don't interact', but it made it much more special to find writers doing their own thing, actually working on their talent instead of worrying about being offensive. They do it for the love of worldbuilding and writing and it always shines through.
 
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Uh, what happens if you lose? Any more story on Welderguy and his backer?
Exactly the same thing, except he survives and gets away. He expresses significant remorse over it but justifies it as something that had to be done. It's genuinely more interesting in every regard since most of our heroes are, as has been established, utterly unlikable.

I knew better than to think that Sensitivity Readers were bullshit, but damn... I would understand if you paid someone to proofread and structure your text in order to have a good appearance (yes, that is important when writing), but i really think that this is a bunch of bullshit that just hamstrings and gets in the way of the creative process and meddle with the point of your story. There have to be uncomfortable situations, strife and conflict for your characters to overcome and grow stronger for it. But if your objective is to not make anyone uncomfortable, then don't be surprised when the whole thing you write is bland and unexciting. Without struggle, there is no catharsis.

Also, that post about giving up worldbuilding gave an aneurism. I know it's hard to do that, but to give it up because it's heavily demanding just shows how little these people care. If they cared and they were genuinely passionate about it, they would go through with it no matter the cost, one step at a time. Just look at Kenshi, where Chris Hunt rejected offers of money just so he could keep the vision of his game until he managed to get it done after 10 years of work. That is true dedication.

This kind of things from people that is more or less popular and put their stuff out there makes me despair as an amateur writer. But at the same time, i realize that maybe what i do is not absolute crap.
This is why they tend to co-opt settings, and ultimately turn those settings into just one more thing they can proselytize from.

Their own side has an endless drive for more: More diversity, more inclusion, and more settings catering to their worldview. But as they pander to this side, there's costs: "Sensitivity Readers," a need to constantly prostrate yourself before the ideology, and the endless minefield of people who look for any excuse to be offended. The number of "disadvantaged groups" playing the shell game grows by the day. This means that there's a very real cost to actually building something worthwhile - a cost that most of these people are not willing to pay.

What they do inside is parasitize other settings and then turn them to suit the ideology, desires of the originally installed customer-base be damned. But they don't care about the setting itself, they care about the ability to use it as a mouthpiece. So when this inevitably alienates the customer, as it always fucking does, they see this as not a failure on their part, but on the customer's part for refusing to buy into the ideology.

But it gets interesting when this same mindset mixes with their inherent desire to create - while many of them have sufficient autism to lose themselves in something for a few hours or days at a time, few of them have the work ethic or care to genuinely build it, especially considering that they consider "emotional labor" to be actual work. The end result is that they wind up having to turn things they'd otherwise enjoy, by proxy, into a job, at which point they learn to hate it and fuck off.

The reason you should take heart is because this is gradually killing their own communities via attrition.
 
Hi I'm late because this got buried in my mentions, enjoy this shitpost as am apology (two versions!):
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The mysterious man knows Cass well. Having watched as the sun was stolen, along with the future of the world, he has come to the conclusion that order must be beaten out of anarchy, lest chaos reign.
I am kind of upset due to earlier the characters said the guy had a metal suit and I was thinking it was going to go into this direction:
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That would have been too much fun though.

Horned mech man is interesting: he does honestly believe in what he's doing is right, but Heather kneecaps this motivation by saying "Someone gave me a large pile of money to do this". Hmm, almost as if the villain WAS fascist capitalism all along... Seriously, that's so fucking stupid. Let the guy take the blame, not your fucking politics (as usual). He can still be bad and fash, but saying "I've been working for some powerful people who also share my goal" and that would be fine (and more believeable in his case). He talks about having order in chaos while reality is literally breaking down and I see his point. The Meatpunks world is a shithole, bringing order to it is a must. It isn't good that he's in favor of death to gays and minorities plus the entire city of Hopesville but like reality is breaking down for fuck's sake, we need to take care of the cosmos ripping themselves apart somehow.

I also enjoy how this is the second big worldbuilding dump in the whole game and it's at the end. In good scifi, these things would have been said in the first third of the story, or at least established by showing and not telling.

It's nice the game remains hopeful. On one hand, the talk before the game on how Heather feels about the writing is cute and gives the reader a connection and honesty with the author, on the other, she fucking kneecapped the story's impact (again). Sigh. Who knows, maybe season 2 is better (:optimistic:)


For my money the biggest lesson to take away from EXTREME MEATPUNKS FOREVER is how badly that pandering restricts your own storytelling.
You keep saying pandering, and it is, but it's also what she believes in. She is almost completely blinded by her own politics. She's writing for the most narrow worldview in the world, and she doesn't even realize it due to her echo chamber. You're right, I just wanted to emphasize that.

Characterization is not the SJWs forte. As i think someone said already, they never give the bad guys visible names, ideology, motives or anything outside of them doing bad things because they fear that anyone might side with the bad guy rather than the supposed heroes. That would be probably the lowest of the low for these kind of people and that's why they resort to make the baddies such nebulous bumbling fools: so you don't have enough information about them to say "Hey, they are right".
You know, I was watching "Hogan's Heroes" a couple nights ago, a show dealing with LITERAL nazis. It turns out that yes, you can have fascist that the audience isn't supposed to side with but are engaging characters. Not all are multidimensional, but all are interesting bad guys who (mostly) pose an actual problem to the heros and world at large. Most of the Nazis were played by German-Jewish actors who signed on the agreement that they would never portray the Nazis as winners, and wow, guess what, we got a great sitcom (of sorts) out of it. Hell, there were sympathetic nazis who changed sides or just did it as a payjob, and people still didn't think fash = good. Who'da thunk it.

It seems like the problems with the worldbuilding and antagonists tie into a bigger overarching one: the game can't decide what the hell it wants to be in terms of narrative scope and tone. It tries to be a down to earth and relatable experience, but also an epic adventure. That's how you get villains who are goofy hooligans one moment and an evil army bent on taking over the country the next, or a world in chaos where everything has been destroyed but people still hang out at the pub and watch sports on television. The result is a mishmash that's less consistent than Sonichu, and nowhere near as unintentionally hilarious.

It's not that a story can't have tonal shifts as it goes on. The Lord of the Rings starts out with a humble little party and ends with quests and battles for the fate of the world, for example. But people like Flowers can't be bothered to put some thought into how to handle such a transition, and end up doing the same thing as their better-paid fellows in Hollywood: mindlessly aping the formulas and conventions of genres they don't understand. It's unsurprising that the results should invariably be abject garbage.
Thank you, I didn't know how to word this but you did it swimmingly. This right here.

I used to think that all of this simply stemmed from the above Informed Morality, but I've started to realize what one reason this nonsense is so pervasive is, and it's actually a lot simpler than this. Imagine, if you will, a scenario where you're writing something to appeal to this vaunted Twitter Audience - your gateway to free asspats. If you want to do this, you have to take care to offend basically no one, and hire what are called "sensitivity readers." These readers don't usually work for free and demand you conduct a frankly ridiculous amount of research on basically every demographic that could theoretically exist if you want a passing grade.

The thing is, that which can offend is an always-growing list. And while there's one entry on the list that these devs absolutely do not care about, they sure as shit care about every other one, and these groups are constantly jockeying for changes to langauge, words, and basic behavior. Appealing to the delicate sensibilities of one group can - and will - put you directly into the crosshairs of another. Now factor in the infinite varieties of people who believe in tacitly ridiculous nonsense like Headmates and Multiple Systems, who believe that they, too, must be catered to, and must not be offended - or else.

Where does this leave you? Going with the only thing you know you're allowed to do (make white males the antagonist) and completely eschewing worldbuilding in its entirety, because the need to kowtow to special-interest groups has become completely untenable. There's a well-known RPG.net thread in which a number of hard lefties have taken to abandoning worldbuilding entirely because it's literally impossible to not offend someone otherwise - that's where we are now, where the only option is to shelve anything resembling setting the scene in the hopes that by the time the game starts the buildup, the player is so far in that it no longer matters. Even then, that's no guarantee that offense won't be taken at some point. They eat their own all the time.

Other developers who just don't give a shit and focus on the worldbuilding are the ones who are making out like bandits right now because they realize (correctly) that context is everything and that to properly lose yourself in a world, it needs to be believable.
It's so fucking upseting. This is why even if your cast is diverse you must take the route of telling people who want it to be woker to fuck off. That way, they'll bug you less after screeching at you and realizing they can't make you bend the knee. They'll still shittalk you, but behind their own garden walls.
Huh, this was all pretty dumb

Sequel when?
You're in luck, season 2 is already out! (I won't torture Jaimas with it - he's got other fish to fry and I haven't aquired it nor do I intend to on purpose).

Oh, reminds me: some of you spergs were asking about meatsuit specs: here's how tall they are.
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Exactly the same thing, except he survives and gets away. He expresses significant remorse over it but justifies it as something that had to be done. It's genuinely more interesting in every regard since most of our heroes are, as has been established, utterly unlikable.
Horned man is best man. Metal > meat.
What they do inside is parasitize other settings and then turn them to suit the ideology, desires of the originally installed customer-base be damned. But they don't care about the setting itself, they care about the ability to use it as a mouthpiece. So when this inevitably alienates the customer, as it always fucking does, they see this as not a failure on their part, but on the customer's part for refusing to buy into the ideology.
It's hilarious every time it happens. At least the fact that they can't get the asspats they want helps feed the self defeating nature of it.

Big thank you to you again for being a Chad and playing through this shitshow. I feel validated in my suspicions when it was sent to me, glad you and a bunch of other lovely farmers took the journey with me. Much less painful this way. I hope you play some good games before you go to your next turd, I know you have more in your queue if I'm not mistaken. :heart-full:


Also, apparently Heather Flowers is making an EXTREME MEATPUNKS FOREVER TTRPG.

I kind of unironically want to see @Randall Fragg give it a once-over.
@Randall Fragg It's coming to kickstart soon.... and you can enjoy the quickstart now! All the art so far seems lovely at least.

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The co-writer is someone named "Aura Belle". I was wondering why it sounded like a psyudonym a drag queen would use, and quickly found out why:
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"my pronouns are it/she." I will never get people who want to be called it. She's bonkers.
 
Eugh, I know these designs were uglified for season 2 but had forgotten how bad they now look. I can see how most of them might be appealing to people with more "discriminating" taste, but who signed off on Cass 2.0?
At least the mechs are somewhat more detailed.
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Eugh, I know these designs were uglified for season 2 but had forgotten how bad they now look. I can see how most of them might be appealing to people with more "discriminating" taste, but who signed off on Cass 2.0?
At least the mechs are somewhat more detailed.
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Transitioning into 3d was a mistake. Hell, even my old Crazy Taxi game that I had for the GBA looked better than this!
 
Eugh, I know these designs were uglified for season 2 but had forgotten how bad they now look. I can see how most of them might be appealing to people with more "discriminating" taste, but who signed off on Cass 2.0?
At least the mechs are somewhat more detailed.
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For a second i thought this was some sort of edit a fellow Kiwi did.
Damn, i'm really surprised that it wasn't. What's with SJWs choosing unflattering or outright ugly art over things that look good. The new Lianna looks like my local stoner who is 65 years old and it's a grizzled army veteran who goes around playing Pokemon Go. And Brad looks 90% like old Chris-chan, which actually made me laugh.
 
For a second i thought this was some sort of edit a fellow Kiwi did.
Damn, i'm really surprised that it wasn't. What's with SJWs choosing unflattering or outright ugly art over things that look good. The new Lianna looks like my local stoner who is 65 years old and it's a grizzled army veteran who goes around playing Pokemon Go. And Brad looks 90% like old Chris-chan, which actually made me laugh.
She said they look like that since they've been running across the desert for a week, therefore they ain't gonna be pretty. I'm more upset at how shitty the mechs look. Making your pixel art look like something and not just placeholders isn't hard, dammit.
 
they've been running across the desert for a week
For me it's like they are completely different people that have been through a warzone. Specially Lianna with that deranged look.
I guess that even if the author didn't read this thread, the sentiment of making Lianna look like a bloodthirsty maniac must have resonated with her.
 
I actually started laughing at how ugly they look.

Cass looks like a bad Female-to-male face filter.

Sam is the most normal and I'll agree that Brad is just MEXICAN CLASSIC CHRIS-CHAN.
 
Sam is the most normal and I'll agree that Brad is just MEXICAN CLASSIC CHRIS-CHAN.
Classic Chris Chan piloting a bright yellow meatmech (with the quality of his other crayola modeling works) resembling sonichu punching jerkops would be a sight I'd love to see.
 
Eugh, I know these designs were uglified for season 2 but had forgotten how bad they now look. I can see how most of them might be appealing to people with more "discriminating" taste, but who signed off on Cass 2.0?
At least the mechs are somewhat more detailed.
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These designs are fucking hideous. That's not even aesthetically presentable, that looks like someone on this forum made parody art of every character. Brad looks even more like Vintage Chris, Cass looks like evolution is a two-way street and Lianna looks even more like a goddamn psychopath.

This kind of crap comes from the sort of people we ridicule in this thread here, who constantly create their own "fixed" version of characters that ignore authorial intent, character motivation, aesthetics, and essentially everything else for the sake of making beautiful people less so. Their variant versions of existing characters are often so laughably bad that they become self-parody.

But what if you were to take those uglified redesigns seriously? Look at EMF2 and wonder no longer.
 
Eugh, I know these designs were uglified for season 2 but had forgotten how bad they now look. I can see how most of them might be appealing to people with more "discriminating" taste, but who signed off on Cass 2.0?
At least the mechs are somewhat more detailed.
View attachment 1899085
View attachment 1899094
Holy shit Lianna looks like a disney witch on ketamine. Cass looks like Professor McGonagall stuck as Designated Sober Teacher on a holiday night. Brad and Same look like wax figures of their S1 selves that were left out in the sun too long.

Like, when I read the thing about the character being too pretty and uglifying them, I thought you meant the first round sprites.

And the mechs are more detailed but make less sense, somehow. Sam's is fast and scrappy on those teeny little legs, and looks like the bulkiest. Brads looks about right, ready to fight but weedy. Lianna's seems to be either three-legged or walking on it's hands - makes thematic sense but how do you YEET KICK?

Cass's mech looks like it'd topple over if I breathe on it too hard, and it certainly doesn't resemble the mech in the ost art. (Which itself suggests that my previous sizes where a bit off, but that's not important.

And them being in the desert doesn't justify lianna seemingly putting on more weight. If Cass being in the desert took her halfway to mummification, how the hell did lianna go down the path to gruntilda?

And I just love how the extreme meatpunks kickstarter just goes straight back to pretty faces.
 
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