Spiders Are a Popular Video Game Monster. They're Also an Accessibility Problem

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CatParty

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Editor’s Note: There are NO images of spiders in this piece. Because this is a story about a phobia, we have decided to avoid including any imagery that might trigger it.
When you first start Grounded, a stylish new survival game from RPG developer Obsidian where shrunken players explore a backyard full of unexpected dangers, the game asks a surprising question: Are you afraid of spiders?
“This game contains spiders that are often much larger than the player,” the game informs players. “If you’re super not okay with that, you can enable Arachnophobia Safe Mode in the Accessibility options. This is a visual-only setting that does not affect gameplay or difficulty.”

From there, it’s super easy to jump in and move a slider that changes and deforms the look of the game’s spiders from something monstrous into blobs with two bulging eyes. A small but important touch: you don’t even have to see the original design for a spider; the game forces the player to enable “spider preview.” You can adjust the slider without ever looking.
In a 1994 study of UK adults conducted by Davy, 18% of men and 32% of women said they were scared of spiders. A separate 1996 study conducted by Mats Fredrikson and other researchers found 3.5% of the general US population reported a spider phobia. The idea that so many potential players might not play your game is a huge red flag in an increasingly crowded marketplace. These days, you want to make it easierto play a game, and yet spiders are one of the most common enemy types in lots of different video games.
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full article in link
 
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Being scared of spiders is not a fucking disability you absolute dipshit. Being scared of ANYTHING, for that matter, is not a disability. Your personal fucking hangups are not disabilities. Being a pussy is not a disability, Patrick. Being a game journo, however, might be.
 
Here's what I said on the LKD thread:

What about people who are afraid of heights? I DEMAND that no future video game takes place more than four feet above the ground. Spiderman can swing from lamppost to lamppost and Altair can infiltrate by the sewer.

Seriously, there are thousands of phobias out there. It's impossible to cater to all of them.
 
> Editor’s Note: There are NO images of spiders in this piece. Because this is a story about a phobia, we have decided to avoid including any imagery that might trigger it.

LMAO THEY ARE PIXELS ON A SCREEN

edit: Can someone email Vice and request they remove the header image from the article with an elaborate story about being scared of ants because of the movie Honey I Shrunk The Kids?
 
I think all developers should be like “Do we need spiders?”

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The answer is clearly yes.
 
That one giant frosbite spider in Bleak falls Barrow laughs at this inane faggotry.
 
I get that spiders are freaky, ugly, eight-legged little cunts that make a nuisance and might be venomous. But losing your shit about virtual bugs that can't hurt you?

Grow. The. Fuck. Up.
 
People play horror games because they want to be scared. If an arachnophobic plays a horror game with spiders, they're getting more bang for their buck. If you don't want to be scared, don't play horror games.
 
I'm reminded of that Newgrounds game that took the piss out of this kind of thing where abilities were gradually taken away from you until the game was just a black screen.
 
Well, I was wrong, I assumed the complaint was gonna be that having spiders in a video game was being insensitive to amputees/paraplegics, mocking them with a character that has 8 functional legs...... what a shameless display of AMBULATORY PRIVILEGE!
 
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