Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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my pessimistic guess is either they purposefully cut the dex to force everyone to buy the inevitable re release which will included every pokemon as USUM only sold half the number of vanilla SM, which is probably the reason there's no 3rd version for XY.

Or they stop putting effort into mainline game altogether and make money by holding your pokemon hostage with pokemon home monthly subscription service.
 
I'll try putting on my tin foil hat and make a guess why National Dex isn't a thing. As people have already mentioned before, the number of pokemon grew to ~1000. Moving all those to 3D would need making a good number of rigs for the models. Note that these aren't all humanoid models or have a few general body types where you can group sets of pokemons to and reuse the same rig. So you're looking at making a lot of rigs, then make animations for each of those rigs for all the moves that each of those pokemons using it can learn, plus all the non-battle animations needed when you see pokemon out of battle. I guess you can cheat on some animations by making a general casting animation for abilities that can act like spells, but still, you're making a huge number of animations for a good amount of rigs. Not only is the effort needed to create all those immense (more so if it's true that Sword/Shield was originally a 3DS thing that needed to be fast-tracked to Switch where people are more expecting with graphics), you're also looking at a lot of space used to store all that data, on top of all the textures needed for the models, and the models themselves. I have no doubt they could blow past the current limit that Switch cartridges have if they included all those, along with 3D stuff needed for the world, props, and the people in it, especially if what we're hearing is true that GameFreak aren't all that great with optimization.

For sure, they can include it in an update, but I think Nintendo doesn't want this:
820098


I'm not sure if they have marketing research that shows having this on the cover deters potential customers from buying a game, but I think it's very Nintendo to want to have the game playable as-is without any downloads needed.

No doubt they could add in the rest of the cast as an update down the line, but I think that GameFreak isn't even sure how big the final install size would be and how much more manhours are needed if they want to get all pokemon ever into Sword/Shield at the moment, so they don't want to commit to anything at this point. In-game, it's easier to just not have the National Dex at all instead of having one with empty spaces for the missing pokemon. Having those spaces means that players will expect those pokemon to come at some point, so it's a hard commitment on GameFreak's part.

I'm not trying to keep GameFreak blameless in all this, mind. If it is true that dynamax pokemon needed new models on top of the regular models, that's a head-scratcher. Doing the Pokemon Go approach of releasing pokemon in updates gradually might help, but that still means a hard commitment to making every pokemon appear in Sword/Shield.

Honestly, Pokemon might be better-served development-wise by being a living game at this point, but I'm not sure how well that would be received by Nintendo management, GameFreak management, and the players themselves.
 
I'm not sure if they have marketing research that shows having this on the cover deters potential customers from buying a game, but I think it's very Nintendo to want to have the game playable as-is without any downloads needed.

Honestly, Pokemon might be better-served development-wise by being a living game at this point, but I'm not sure how well that would be received by Nintendo management, GameFreak management, and the players themselves.

I was under the assumption that it was GameFreak themselves that want to avoid patching their games, again with the ideal of playable-as-is, as well as "maintaining the same game compatibility with your friends", and believing that the game that ships out as is is "complete", which is rarely the case.

As for better development, I'm not sure how that would work. I'm trying to picture the management doing things like say, the Carlos Ghosn strategy in terms of business. On one hand, Ghosn did save Nissan from bankruptcy, but the cost cutting that he pushed for went too far, and greed got to the best of him.
 
I was under the assumption that it was GameFreak themselves that want to avoid patching their games, again with the ideal of playable-as-is, as well as "maintaining the same game compatibility with your friends", and believing that the game that ships out as is is "complete", which is rarely the case.

I won't claim to know which party wants the game to be complete, could be Nintendo, could be GameFreak, but yeah, one of those two doesn't want the "download required" mandate on the cover.

As for better development, I'm not sure how that would work. I'm trying to picture the management doing things like say, the Carlos Ghosn strategy in terms of business. On one hand, Ghosn did save Nissan from bankruptcy, but the cost cutting that he pushed for went too far, and greed got to the best of him.

I also don't think Pokemon (speaking about the mainline games here) being a living game would be feasible presently, just for the fact that the mainline games have all been console-based, and consoles have a set lifecycle.
 
I'll try putting on my tin foil hat and make a guess why National Dex isn't a thing. As people have already mentioned before, the number of pokemon grew to ~1000. Moving all those to 3D would need making a good number of rigs for the models. Note that these aren't all humanoid models or have a few general body types where you can group sets of pokemons to and reuse the same rig. So you're looking at making a lot of rigs, then make animations for each of those rigs for all the moves that each of those pokemons using it can learn, plus all the non-battle animations needed when you see pokemon out of battle. I guess you can cheat on some animations by making a general casting animation for abilities that can act like spells, but still, you're making a huge number of animations for a good amount of rigs. Not only is the effort needed to create all those immense (more so if it's true that Sword/Shield was originally a 3DS thing that needed to be fast-tracked to Switch where people are more expecting with graphics), you're also looking at a lot of space used to store all that data, on top of all the textures needed for the models, and the models themselves. I have no doubt they could blow past the current limit that Switch cartridges have if they included all those, along with 3D stuff needed for the world, props, and the people in it, especially if what we're hearing is true that GameFreak aren't all that great with optimization.

For sure, they can include it in an update, but I think Nintendo doesn't want this:
View attachment 820098

I'm not sure if they have marketing research that shows having this on the cover deters potential customers from buying a game, but I think it's very Nintendo to want to have the game playable as-is without any downloads needed.

No doubt they could add in the rest of the cast as an update down the line, but I think that GameFreak isn't even sure how big the final install size would be and how much more manhours are needed if they want to get all pokemon ever into Sword/Shield at the moment, so they don't want to commit to anything at this point. In-game, it's easier to just not have the National Dex at all instead of having one with empty spaces for the missing pokemon. Having those spaces means that players will expect those pokemon to come at some point, so it's a hard commitment on GameFreak's part.

I'm not trying to keep GameFreak blameless in all this, mind. If it is true that dynamax pokemon needed new models on top of the regular models, that's a head-scratcher. Doing the Pokemon Go approach of releasing pokemon in updates gradually might help, but that still means a hard commitment to making every pokemon appear in Sword/Shield.

Honestly, Pokemon might be better-served development-wise by being a living game at this point, but I'm not sure how well that would be received by Nintendo management, GameFreak management, and the players themselves.
The thing is, those models are already done
Theres a reason the 3ds games were running at 15 fps outside of gamefreak quality, its because the models were made for recycling in more powerfull consoles due to the high pixel count
 
The thing is, those models are already done
Theres a reason the 3ds games were running at 15 fps outside of gamefreak quality, its because the models were made for recycling in more powerfull consoles due to the high pixel count

Could there be a mandate to add more detailed rigs and animations to go beyond what was offered in US/UM? This is purely speculation on my part, though.
 
I came here to apologize. It only took a bit over a week after I posted my Japanese EA comment and now Pokemon has a Gacha pretty much focused on one of it's most extremely important bits, which is the girls of course; and Masuda has also told people to fuck off, essentially. I clearly caused this, and I accept responsibility but won't do anything about it. Gotta follow after Masuda, ya know?
 
Archive:https://archive.fo/ULRH2
1561809081786.jpg
Holy fucking shit, the 🧩 of Game Freak apologists knows no bounds.
EDIT: Added an archive and screenshot.

Holy shit that's sad and hilarious all at the same time. All this over a game about capturing magical monsters and pitting them against each other.

I wouldn't say most genwunners are angry enough to punch a hole through a wall though.
 
I wouldn't say most genwunners are angry enough to punch a hole through a wall though.

I dunno... This guy looks like a kid.

Besides...

820460


Found this, and I thought "That really is a funny image... That came out years ago... kind of a bit on the nose"

Holy fucking shit, the 🧩 of Game Freak apologists knows no bounds.

To be fair, both sides of this debate can be really sad at times.
 
Nope. Found his nsfw FA page.

View attachment 820465

Yeeeah last time I checked punching holes into walls at age 23 because you're angry about pokemon games wasn't what 23-year olds do.

EDIT: Also here's his DA if anyone's interested.
>Age 23
>Gets so mad about other fans being mad to the point where he broke out into a screaming fit
>"YOU GUYS ARE WORSE THAN GENWUNNERS"
>Punches hole in the wall
>Claims that anyone who pushes someone to punch a hole into their house over pokemon isn't a fan

He either has serious anger issues, is autistic or both
 
Last edited:
>Age 23
>Gets so mad about other fans being mad to the point where he broke out into a screaming fit
>"YOU GUYS ARE WORSE THAN GENWUNNERS"
>Punches hole in the wall
>Claims that anyone who pushes someone to punch a hole into their house over pokemon isn't a fan

He either has serious anger issue, is autistic or both

He's probably both.

820495
 
I'm not trying to keep GameFreak blameless in all this, mind. If it is true that dynamax pokemon needed new models on top of the regular models, that's a head-scratcher.

This, and various other decisions across the series makes me really concerned about Game Freak and their seemingly outdated development skills. So much content has been stripped away from Pokemon throughout the years for absolutely benign reasons (Battle Frontier's, Seasons, Companion Pokemon, Hideouts, GTS, Mega-Evolutions) and what we're getting for replacements are so...boring. I have friends getting excited over Dynamaxing and anytime it comes up it seems the only reason for this is because they can make memes about it. Nobody I know is talking about what it can do as a mechanic and the fact that enlarging a Pokemon's model was somehow *more difficult* than creating a brand spanking new model that eats up the file-size of the game confuses me. Seems impractical and gimmicky, even more so than what we're used to.

Coupled with how actually shitty the graphics in SwSh look and I'm just so baffled. I mentioned before that Game Freak has had a history of being questionably competent at programming/designing and I can't help but feel it's all finally catching up to them. Maybe now that it's more difficult than ever to compensate for their flaws the game's are gonna pay the price for it while the IP continues to compete with fucking Disney. People say "Oh the game's too big, too many Pokemangs" but Ultra Sun and Moon weren't even half the size of what the Switch can handle, so where the fuck did all the extra wiggle room go?

I just genuinely am having a hard time accepting that somehow the game is struggling along like this and "Oops we're sorry we accidentally made it so that saving in X/Y can brick your game" Game Freak telling me that the game can't possibly be done any better is like a pastry chef telling me they can't make bread. I just don't fucking believe it.
 
>Age 23
>Gets so mad about other fans being mad to the point where he broke out into a screaming fit
>"YOU GUYS ARE WORSE THAN GENWUNNERS"
>Punches hole in the wall
>Claims that anyone who pushes someone to punch a hole into their house over pokemon isn't a fan

He either has serious anger issue, is autistic or both
He's our target demographic either way, haha.
This, and various other decisions across the series makes me really concerned about Game Freak and their seemingly outdated development skills. So much content has been stripped away from Pokemon throughout the years for absolutely benign reasons (Battle Frontier's, Seasons, Companion Pokemon, Hideouts, GTS, Mega-Evolutions) and what we're getting for replacements are so...boring. I have friends getting excited over Dynamaxing and anytime it comes up it seems the only reason for this is because they can make memes about it. Nobody I know is talking about what it can do as a mechanic and the fact that enlarging a Pokemon's model was somehow *more difficult* than creating a brand spanking new model that eats up the file-size of the game confuses me. Seems impractical and gimmicky, even more so than what we're used to.

Coupled with how actually shitty the graphics in SwSh look and I'm just so baffled. I mentioned before that Game Freak has had a history of being questionably competent at programming/designing and I can't help but feel it's all finally catching up to them. Maybe now that it's more difficult than ever to compensate for their flaws the game's are gonna pay the price for it while the IP continues to compete with fucking Disney. People say "Oh the game's too big, too many Pokemangs" but Ultra Sun and Moon weren't even half the size of what the Switch can handle, so where the fuck did all the extra wiggle room go?

I just genuinely am having a hard time accepting that somehow the game is struggling along like this and "Oops we're sorry we accidentally made it so that saving in X/Y can brick your game" Game Freak telling me that the game can't possibly be done any better is like a pastry chef telling me they can't make bread. I just don't fucking believe it.
I can.
 
People say "Oh the game's too big, too many Pokemangs" but Ultra Sun and Moon weren't even half the size of what the Switch can handle, so where the fuck did all the extra wiggle room go?
Probably the individual overworld animations for them or there's some massive features and mechanics that they plan to implement and shoving all 800+ pokemon in there would simply not give them enough room to add them in?
 
Looking back again to when life wasn’t so horrid, I just (barely) beat the Elite Four on Soul Silver. I went in slightly underlevelled for Lance (my toughest Pokemon were level 48), so it was a close-run thing. I beat his Charizard with a well-placed Surf from my Feraligatr which is good because I was down to my last two max potions. Victory never tasted so sweet.

I’m so pleased I did a lot of grinding early on because it meant I didn’t have to do as much later. I’m also immensely chuffed that I managed to keep up my streak of not whiting out.

Onwards to Kanto!
 
Looking back again to when life wasn’t so horrid, I just (barely) beat the Elite Four on Soul Silver. I went in slightly underlevelled for Lance (my toughest Pokemon were level 48), so it was a close-run thing. I beat his Charizard with a well-placed Surf from my Feraligatr which is good because I was down to my last two max potions. Victory never tasted so sweet.

I’m so pleased I did a lot of grinding early on because it meant I didn’t have to do as much later. I’m also immensely chuffed that I managed to keep up my streak of not whiting out.

Onwards to Kanto!
Quick question: Have you done a nuzlocke before? If so, then did you ever lose one?
 
The fact that Gamefreak refuses to include all of the Pokémon for Sword and Shield just proves how lazy they really are.
 
>Create series about autistically collecting things.
>Don't allow players to collect everything.
>Autists get mad.
I really don't know what they were expecting here.

I've said it before and I'll say it again, get a 3ds powersaves and clone all your boxes, send the clones to home if you're willing to go that far. I imagine home is a paid service and i probably won't use it... until they discontinue bank, because you know they will.
>Powersaves
Get with the times, old man. Everyone just uses a hacked 3DS to manipulate their saves these days.
 
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