Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
you'd have to hire talented writers who can write branching stories that are still engaging.
I don't see this happening, the writing department is the first to go woketard way before everything else - and woketards are terrible writers. Also, that neon abomination - a stupid reskin - is enough to make 8 million dollaridoos, people don't even know how the game will play out but will shower the authors in money anyway. It's a bunch of no-games wasting money on aesthetic experiences, writing doesn't matter for them.

As said before, WOtC could have banked during the Covid + Stranger Things combo, but they were too occupied faggotizing Magic the Gathering and trying to fuck up the OGL. A series of adventures + novels similar to the Dragonlance craze could have been great, but they just can't make anything new that is not a fucking reference to something older and better.
 
I don't see this happening, the writing department is the first to go woketard way before everything else - and woketards are terrible writers. Also, that neon abomination - a stupid reskin - is enough to make 8 million dollaridoos, people don't even know how the game will play out but will shower the authors in money anyway. It's a bunch of no-games wasting money on aesthetic experiences, writing doesn't matter for them.
That's why it was listed in the "Problems that will keep this from ever actually being implemented"
 
Or... bear with me here...

People have thrown eight million dollars at someone who's not WOTC, because regardless of the fetish potential the hope is there for a game that has more to it than working as a fucking barista or going to fucking prom.

Yeah, it's ripping off every animated feature, west or east, from the 80's and 90's. Maybe there's a market for that. Especially if it involves playing Cowboy Bebop with a weird sci-fi/fantasy fusion.
 
So I finally convinced my 5e friends to try out Deadlands (SWADE Edition) because pulp action hell fighting cowboys are cool actually.
Anyone have a one-sheet they really like? I'm usually fine making shit up as I go but I want to keep as much brainpower freed up as I can for teaching.
 
Hell, it's not like the players even give enough of a shit to distinguish between good and shitty content. Just something other than the annual bullshit book that's 50% randomization tables for nonsense.
It's kind of amazing the level of deliberate stupidity it takes not to be able even to understand the concept that if you put out content people LIKE, they'll actually BUY it, and then you make MONEY.

Even GW, which has been openly contemptuous toward its customers its entire history, understood that fact, at least before its apparent surrender to the woke mindvirus.
 
A 5e sci-fi reskin could be interesting if it's halfway competent.

I've seen scifi takes on OSR that replicate Fallout, Star Wars, all the hits. They're OK for a group who want to switch genres for a while but refuse to move on to a novel system (like Gorge World), but none of them have legs. Even if this is the best 5e reskin imaginable, I doubt very much that it would be worth the money (and MAN are they asking for a lot).
 
Got around to reading Hyperborea 3e and I have to say I think it deserves more praise. I know Sword & Sorcery is pretty niche as a thematic genre even within fantasy but it really nails the Conan feel to a T. I am especially impressed by the variety in equipment and mounts.

I saw someone say 2e had a segments system for combat, anybody have a TLDR on it? I personally prefer segments initiative when I can get it and don't know why you would cut an optional rule.
 
I've seen scifi takes on OSR that replicate Fallout, Star Wars, all the hits. They're OK for a group who want to switch genres for a while but refuse to move on to a novel system (like Gorge World), but none of them have legs. Even if this is the best 5e reskin imaginable, I doubt very much that it would be worth the money (and MAN are they asking for a lot).
That's the funniest part. Their goal was $60k. As of this writing they've got over $8 million.

There's clearly a market. But I suspect WotC is too stupid to chase it.
 
That's the funniest part. Their goal was $60k. As of this writing they've got over $8 million.

There's clearly a market. But I suspect WotC is too stupid to chase it.
It's ironic. They completely Fortnitefied Magic the Gathering for the sake of cheap tie-in cash, when the D&D game system is right there. Do 5.5e spins for Weird West campaigns, Superheroes, Sword and Sorcery, Anime Shenanigans, Kid's Cartoons, whatever. The system is broad enough you can jam whatever you want into it, if you just commit to releasing a game/setting book with some setting-specific rules and moving on.

But nope, everything in D&D is Forgotten Realms.
 
It's because they have to focus on line-go-up versus just being happy making a more or less steady profit making adventures. They could easily make physical merch for a wider audience which does exist, as well as make regular adventures for DMs to buy and run. They can do tons to make money while being incredibly consumer-friendly. They just don't, because they're suits.
And remember, while entertainment products compete with other entertainment products, stocks compete with all other stocks. Everyone on Wall Street right now is chimping out if you're not delivering recurring revenue and "telling an AI story" and dumping your stock.
 
The major problem with this is you can't do the usual LLM model of just allowing it to hallucinate whatever is the most likely response at the moment, you need to give it actual context, memory, and call back. You would need buckets of "firm" data behind the fuzzy model.
additionally, you'd have to hire talented writers who can write branching stories that are still engaging.
The best example of the closest we've ever come to this being done even remotely well is unironically Detroit: Become Human.

Let that one marinate.
4e tried to solve that problem with module layouts that no game before or since has equaled.
4e gets so much undeserved hate.
People have thrown eight million dollars at someone who's not WOTC, because regardless of the fetish potential the hope is there for a game that has more to it than working as a fucking barista or going to fucking prom.
And they've built off of the half-naked mess that is 5e. It will collapse under its own weight just like 5e does.
 
And remember, while entertainment products compete with other entertainment products, stocks compete with all other stocks. Everyone on Wall Street right now is chimping out if you're not delivering recurring revenue and "telling an AI story" and dumping your stock.
I have very strong suspicions that Dodge Bros v Ford was a disaster and the cause for a majority of the problem people have with corporations today.
 
I have very strong suspicions that Dodge Bros v Ford was a disaster and the cause for a majority of the problem people have with corporations today.

Dodge v Ford was about maximizing profit. The shift from profit to stock price came much, much later. Today, everyone's driven by stock price, not profit. Right now, it's that traders prefer subscription revenue over seasonal. It's stable and more predictable. With cyclical companies - think a toy company whose sales all happen around Christmas - there's too much risk. A good season may be followed up by an awful season. It happens. So they are pushing everyone, regardless of whether it makes sense, to subscription-ize their businesses. Two companies with the exact same financials, other than one being subscription-driven, will have very different stock prices as a result.
 
Dodge v Ford was about maximizing profit. The shift from profit to stock price came much, much later. Today, everyone's driven by stock price, not profit. Right now, it's that traders prefer subscription revenue over seasonal. It's stable and more predictable. With cyclical companies - think a toy company whose sales all happen around Christmas - there's too much risk. A good season may be followed up by an awful season. It happens. So they are pushing everyone, regardless of whether it makes sense, to subscription-ize their businesses. Two companies with the exact same financials, other than one being subscription-driven, will have very different stock prices as a result.
Well that would be a downstream effect from Dodge v Ford.
 
WotC and Hasbro's asses are permanently chapped by the fact the main audience for mainline D&D products (that is, not lifestyle merch or accessories like apparel) is, has always been, and will forever be GMs. That means for every table out there, there are on average 2-4 people playing "their" game without paying a dime to them. It's no surprise they brought Beyond and have been trying to push subscriptions and microtransactions for player options, because that's the only way they can try to monetize that "dead" part of the playerbase.

And yet, you can fill the shelves with a billion character option books, but unless the players buying them find a GM who's willing to accept content from those books, and has adventures they want to GM, it's all for nothing. In their refusal to cater to GMs, and in their insistence in pushing game styles that have a high incidence of GM burnout due to high prep/balance requirements, they keep missing the fucking point. I can't wait to see how far they try to push their "AI DM" idea before they realize how stupid it is.
And they willingly allied themselves with a group of people who made DMing intimidating as fuck: Mercer's circle and the sissy crowd that cries at a commercial. We got groups of players chipping into buying a scenario to look for DMs now. Good fucking job!
 
It's ironic. They completely Fortnitefied Magic the Gathering for the sake of cheap tie-in cash, when the D&D game system is right there. Do 5.5e spins for Weird West campaigns, Superheroes, Sword and Sorcery, Anime Shenanigans, Kid's Cartoons, whatever. The system is broad enough you can jam whatever you want into it, if you just commit to releasing a game/setting book with some setting-specific rules and moving on.

But nope, everything in D&D is Forgotten Realms.
Along with doing that for the tabletop game, they could also do what they did previously... release novels/comics/etc. D&D adjacent media can sell, Baldur's Gate 3 is a prime example of that but instead Hasbro put their money into a shitty 3 show tv channel involving a celebrity cooking show.

I mentioned in response to a previous post that it seems like tiefling players are the modern drizzt clones... but the drizzt clones at least happened because people liked and consumed the additional fiction that was being produced. They made a movie, barely marketed it, and it involved factions and areas of faerun that they've barely mentioned in media since 5e launched. I'm not even sure the current Faerun map even extends far enough away from The Sword Coast to even have Thay on it.
 
Back
Top Bottom