- Joined
- Jan 15, 2019
And why not? lolcows deserve threads and doxing here.Never posted it though.
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And why not? lolcows deserve threads and doxing here.Never posted it though.
The investment into the studio and game (and its redevelopment) were total $400 million at a minimum. Game was in development for five years by Firewalk Studios and then SONY purchased the entire studio just for the game. They also purchased the Concord IP outright thinking it would be the next Star Wars or Halo. They also had to refund every single purchase of the game which is another loss.Concord lost 400+ million dollars.
The fact that they thought that this game would lead to a Game of Thrones or Harry Potter level franchise is beyond hilarious.I don't know how you can dismiss it as a reddit thing when Concord developers specifically credited a textbook toxically positive environment as being behind the asinine creative decisions, upper management's decision to push forward with a whole multimedia promotional campaign for the game, and how zero expectations were tempered from the poor initial pre-release reception of the game, leading to its immediate flop and the publisher intervening.
i did several pages ago and nobody noticed (:has anyone mentioned The Culling (2) yet?
your list is gay for mentioning mindseye, a singleplayer game...Going through the list more thoroughly.
Not worthy of his own thread and this was far after the main Yasuke hubub. I'll try to gather it and find the relevant post in the AC thread. He's a fat, autistic, libtard neckbeard so it might be worth a laugh.And why not? lolcows deserve threads and doxing here.
I entirely agree with you that Mindseye on it's own is not a concord-like. It's also still one of the closest things in that entire list of everyone else's suggestions to qualifying, especially as a flagship presentation of Everywhere, which *is* intended to be a live service title. Like I said, the co-ceo is outright building conspiracy theories about corporate espionage rather than admitting he sucks at his job.your list is gay for mentioning mindseye, a singleplayer game...
concords are specifically meant to be live service "slop" games predicted to last as long as a fucking butterfly, DEI/Wokism kultur war optional but the main point is AAA devs being retarded or a skinwalker situation with a beloved studio doing a retard like bioware did with Anthem (which is also mentioned a couple of time in this thread), special mention to creatives being out of ideas on what to do and trying to cash in goodboy points with bluesky freaks, wasting a ton of bucks on a DOA project and being laughed at alongside any retard that supports these failed projects like when people mocked dorito pope for announcing highguard like some hot shit and now the team is killing it in literally 3 days (at the time of writing).
Wokism shit already has like three threads, one for the grifters regarding their gay kultur war, one for mods to remove said woke elements and the other for the games having woke elements on it or being fully woke like dustborn.
now i wonder how much time it will take for the AAA studios to course correct all these projects... these changes usually take years especially with how saturated the market is.
i loved dirty bomb,It was obviously a failure but I remember that there were some people who liked it (e.g., TotalBiscuit (RIP) I think). I remember their follow-up FPS Dirty Bomb
View attachment 8677269
Which was f2p. Didn’t play it much but I remember it being OK, much preferred Blacklight Retribution at the time.
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Concord-like ought to be live-service and multiplayer, preferably a shooter. Woke art style and ridiculous budget are the other common traits. Other astronomically overhyped failures are TORtanics. Small, mostly singleplayer, wastes of taxpayer money to promote woke shit are Dustborns (though I’d prefer Forspokens for the memberberries, they were chucking those steelcases in the dump in Brazil or some shit).
I've played this one. The idea to give players a portal gun on top of regular guns was super cool, what wasn't cool was them explicitly designing the maps in such a way that this gimmick was either impossible to use or downright pointless in most cases. They've had an actually interesting idea and then they've did everything they could to neuter and castrate it in what I suspect was an attempt to making it more "balanced" for the sake of e-sports. Not a Concord-like in my book but definitively tons of wasted potential.
I remember seeing an add on YouTube and thinking the 500 pound woman flying around in the magical steampunk wheelchair was the most ridiculous thing I had ever seen at the time.View attachment 8679078
Does anyone remember this shit?
dirty bomb still playable, just 0 players for most of the time.i loved dirty bomb,
had one of the most fantastic shooting, character balance and TTK in any game ive ever played.
BLR was killed in favor of VtMB:2, it don't think it would ever be a concord either because it had it's niche players sustaining it.Which was f2p. Didn’t play it much but I remember it being OK, much preferred Blacklight Retribution at the time.
call them idiots too, just because you gayed your list a little doesn't mean you can't ex-gay it, mindseye being a "live service" is on the same level as Far Cry:New Dawn being a live service, which means MTX, Skins and all of that gay shit you know but in singleplayer so yeah, you fell for corpospeak by trying to consider a singleplayer game "live service", also wokism shit faggots should just be told to pound sand, while devs being retarded is why some people call it concord, the annoying insufferable faggots of culture war shit try to make it about them, every single fucking time, at least in here you can call them faggots and tell them to kill themselves.I had a whole rant this spurred on, but it's not the fault of any one person and the weather's too hot for top hats. But the number of people who have objected to something, called me an idiot, and then said something I have made exhaustingly clear I agree with in the OP is gettin' me real tilted.
Meanwhile TF2 is still chugging at around 30-50k people playing at any given time, though whether or not that count includes bots is anyone's fucking guess.I remember the days when these sort of hero-shooter megaflops were called the "TF2 killers" of their time. Some of these older titles even marketed themselves as being the next big TF2, even Overwatch's marketing team made cheeky comments about being the game that would officially kill TF2.